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author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2017-08-12 20:37:50 -0400 |
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committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2017-08-12 20:37:50 -0400 |
commit | 4aab7d0dbd782cf6741bdbba94440faf0c5c2e61 (patch) | |
tree | f5a13374fb176c21e381a2ae6ab53ac2ff282057 /peaceful_npc/changelog.txt | |
parent | 047a770ad04fc264039fa5b6109c803bd3d2d258 (diff) | |
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updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages,
currency, farming redo, gloopblocks, ilights, moreores, moretrees,
pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified
dyes, and vines, and maybe one or two others that I didn't see in the
list. :-)
I fixed the misc_overrides component (it broke when I switched over to
farming redo a while back), and also I've added the classic peaceful_npc
mod back into the modpack, since it seems to work now.
Be sure when you run a world for the first time after this update, that
you "Configure" the world, *disable* all of Dreambuilder Modpack, then
re-enable the whole thing. If you don't, a few mods will fail to load
due to recent changes in their dependencies.
Diffstat (limited to 'peaceful_npc/changelog.txt')
-rw-r--r-- | peaceful_npc/changelog.txt | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/peaceful_npc/changelog.txt b/peaceful_npc/changelog.txt new file mode 100644 index 0000000..215429e --- /dev/null +++ b/peaceful_npc/changelog.txt @@ -0,0 +1,27 @@ +===Changelog=== +1.8.5.2 plants_lib was renamed to biome_lib +1.8.5.1 fixed some bugs +1.8.5 adds a bunch. i have been editing this so much i forgot +1.8 idk +1.7.4 almost a complete rewrite +1.7.3 code reverted to 1.7.1 aka bug fix, singleplayer gets privs +1.7.2 singleplayer gets peacefulnpc privs by default, added config stuff +1.7.1 added textures, added aliases +1.7 fixed bug, spawner max=10 range=50, changed spawn method, added to spawn command can't spawn if 30 npc are within a 50 node radius +1.6.4 cant spawn > 20 with spawn command, index fix +1.6.3 need priv to use summoner +1.6.2 bug fix +1.6.1 added npc fence, spawn command, npc priv, they spawn rarer naturally +1.6 Fixed bug in post 62, added 4 textures, changed hp to 50, changed kill drop from mese crystal to mese block (so it is compatable with older games), added a compatable recipe for summoner and spawner (mese instead of crystals), changed mobspawnegg to npc summoner and it has a new texture +1.5.6 Added textures. +1.5.5 Made Tron purple, die in lava and water after 10 seconds, set hp to 40 +1.5 Added spawning and they die in water after a set amount of time. +1.4 Fixed bugs, added spawning, changed health to 25, made drop mese crystals, changed spawn limit to 10 +1.3 Added textures, Fixed a bug +1.2 Set limit for how many can be spawned around a spawner. +1.1 Added textures,changed recipes,made npcs drop a mese crystal fragment when killed, set npc health to 20 +1.0 The NPC Portal is now clear and does not look dark. +0.4 I added npc skins, changed the name Box O' NPCs to NPC Portal, changed the picture for NPC Portal, and fixed the spawn egg recipe +0.3 I don't know exactly but i did change something +0.2 The npc's don't attack anymore at night and i added a different texture for the npc spawner. +0.1 Initial release |