diff options
author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2016-04-01 20:02:19 -0400 |
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committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2016-04-01 21:09:33 -0400 |
commit | da66780a569712c23ae4f2996cfb4608a9f9d69d (patch) | |
tree | 217556029a78bc23ad4564720afc86de97228a04 /moretrees | |
parent | 615b22df4d423aded3613db7716943a2f389b047 (diff) | |
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copy all standard Dreambuilder mods in from the old subgame
(exactly as last supplied there, updates to these mods will follow later)
Diffstat (limited to 'moretrees')
81 files changed, 2064 insertions, 0 deletions
diff --git a/moretrees/LICENSE b/moretrees/LICENSE new file mode 100644 index 0000000..c4742e6 --- /dev/null +++ b/moretrees/LICENSE @@ -0,0 +1,392 @@ +Minetest mod moretrees +====================== + +All source code: + © 2013, Vanessa Ezekowitz <vanessaezekowitz@gmail.com> + Published under the terms and conditions of the WTFPL. +All sapling textures (textures/*_sapling.png): + © 2013, Tim Huppertz <mitroman@naturalnet.de> + Published under the terms and conditions of CC-BY-SA-3.0 Unported. +All other textures: + © 2013, Vanessa Ezekowitz <vanessaezekowitz@gmail.com> + Published under the terms and conditions of CC-BY-SA-3.0 Unported. + +------------------------------------------------------------------------------- + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + Version 2, December 2004 + + Copyright (C) 2004 Sam Hocevar <sam@hocevar.net> + + Everyone is permitted to copy and distribute verbatim or modified + copies of this license document, and changing it is allowed as long + as the name is changed. + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + 0. 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For the avoidance of doubt, + this trademark restriction does not form part of the License. + + Creative Commons may be contacted at http://creativecommons.org/. diff --git a/moretrees/README.md b/moretrees/README.md new file mode 100644 index 0000000..905cefa --- /dev/null +++ b/moretrees/README.md @@ -0,0 +1,11 @@ +More trees! + +This mod adds a whole bunch of new types of trees to the game + +Much of the code here came from cisoun's conifers mod and bas080's +jungle trees mod, and big contributions by RealBadAngel. + +Brought together into one mod and made L-systems compatible by Vanessa +Ezekowitz. + +Dependencies: <a href="https://forum.minetest.net/viewtopic.php?f=11&t=12999">biome_lib</a> and default diff --git a/moretrees/biome_defs.lua b/moretrees/biome_defs.lua new file mode 100644 index 0000000..34d8e4e --- /dev/null +++ b/moretrees/biome_defs.lua @@ -0,0 +1,188 @@ + +moretrees.beech_biome = { + surface = "default:dirt_with_grass", + avoid_nodes = moretrees.avoidnodes, + avoid_radius = 8, + seed_diff = 2, + rarity = 50, + max_count = 20, +} + +moretrees.palm_biome = { + surface = "default:sand", + avoid_nodes = moretrees.avoidnodes, + avoid_radius = 5, + seed_diff = 330, + min_elevation = -1, + max_elevation = 1, + near_nodes = {"default:water_source"}, + near_nodes_size = 15, + near_nodes_count = 10, + temp_min = 0.25, + temp_max = -0.15, + rarity = 50, + max_count = 10, +} + +moretrees.apple_tree_biome = { + surface = "default:dirt_with_grass", + avoid_nodes = moretrees.avoidnodes, + avoid_radius = 10, + seed_diff = 331, + min_elevation = 1, + max_elevation = 10, + temp_min = 0.1, + temp_max = -0.15, + rarity = 75, + max_count = 5, +} + +moretrees.oak_biome = { + surface = "default:dirt_with_grass", + avoid_nodes = moretrees.avoidnodes, + avoid_radius = 15, + seed_diff = 332, + min_elevation = 0, + max_elevation = 10, + temp_min = 0.4, + temp_max = 0.2, + rarity = 50, + max_count = 5, +} + +moretrees.sequoia_biome = { + surface = "default:dirt_with_grass", + avoid_nodes = moretrees.avoidnodes, + avoid_radius = 10, + seed_diff = 333, + min_elevation = 0, + max_elevation = 10, + temp_min = 1, + temp_max = -0.4, + rarity = 90, + max_count = 5, +} + +moretrees.birch_biome = { + surface = "default:dirt_with_grass", + avoid_nodes = moretrees.avoidnodes, + avoid_radius = 5, + seed_diff = 334, + min_elevation = 10, + max_elevation = 15, + temp_min = 0.9, + temp_max = 0.3, + rarity = 50, + max_count = 10, +} + +moretrees.willow_biome = { + surface = "default:dirt_with_grass", + avoid_nodes = moretrees.avoidnodes, + avoid_radius = 10, + seed_diff = 337, + min_elevation = -5, + max_elevation = 5, + near_nodes = {"default:water_source"}, + near_nodes_size = 15, + near_nodes_count = 5, + rarity = 75, + max_count = 5, +} + +moretrees.acacia_biome = { + surface = { "default:dirt_with_grass", "default:dirt_with_dry_grass", "default:desert_sand" }, + avoid_nodes = moretrees.avoidnodes, + avoid_radius = 15, + seed_diff = 1, + rarity = 50, + max_count = 15, + plantlife_limit = -1, + humidity_min = 0.3, + humidity_max = 0, +} + +moretrees.rubber_tree_biome = { + surface = "default:dirt_with_grass", + avoid_nodes = moretrees.avoidnodes, + avoid_radius = 10, + seed_diff = 338, + min_elevation = -5, + max_elevation = 5, + near_nodes = {"default:water_source"}, + near_nodes_size = 15, + near_nodes_count = 10, + temp_min = -0.15, + rarity = 75, + max_count = 10, +} + +moretrees.jungletree_biome = { + surface = { + "default:dirt", + "default:dirt_with_grass", + "woodsoils:dirt_with_leaves_1", + "woodsoils:grass_with_leaves_1", + "woodsoils:grass_with_leaves_2" + }, + avoid_nodes = {"moretrees:jungletree_trunk"}, + max_count = 12, + avoid_radius = 3, + rarity = 85, + seed_diff = 329, + min_elevation = 1, + near_nodes = {"default:jungletree"}, + near_nodes_size = 6, + near_nodes_vertical = 2, + near_nodes_count = 1, + plantlife_limit = -0.9, +} + +moretrees.spruce_biome = { + surface = "default:dirt_with_grass", + avoid_nodes = moretrees.avoidnodes, + avoid_radius = 10, + seed_diff = 335, + min_elevation = 20, + temp_min = 0.9, + temp_max = 0.7, + rarity = 50, + max_count = 5, +} + +moretrees.pine_biome = { + surface = "default:dirt_with_grass", + avoid_nodes = moretrees.avoidnodes, + avoid_radius = 10, + seed_diff = 336, + near_nodes = {"default:water_source"}, + near_nodes_size = 15, + near_nodes_count = 5, + rarity = 50, + max_count = 10, +} + +moretrees.fir_biome = { + surface = "default:dirt_with_grass", + avoid_nodes = moretrees.avoidnodes, + avoid_radius = 10, + seed_diff = 359, + min_elevation = 25, + temp_min = 0.9, + temp_max = 0.3, + rarity = 50, + max_count = 10, +} + +moretrees.fir_biome_snow = { + surface = {"snow:dirt_with_snow", "snow:snow"}, + below_nodes = {"default:dirt", "default:dirt_with_grass", "snow:dirt_with_snow"}, + avoid_nodes = moretrees.avoidnodes, + avoid_radius = 10, + seed_diff = 359, + rarity = 50, + max_count = 10, + check_air = false, + delete_above = true, + spawn_replace_node = true +} diff --git a/moretrees/crafts.lua b/moretrees/crafts.lua new file mode 100644 index 0000000..515a097 --- /dev/null +++ b/moretrees/crafts.lua @@ -0,0 +1,151 @@ +local S = moretrees.intllib + +for i in ipairs(moretrees.treelist) do + local treename = moretrees.treelist[i][1] + + minetest.register_craft({ + output = "moretrees:"..treename.."_trunk 2", + recipe = { + {"moretrees:"..treename.."_trunk_sideways"}, + {"moretrees:"..treename.."_trunk_sideways"} + } + }) + + minetest.register_craft({ + type = "shapeless", + output = "moretrees:"..treename.."_planks 4", + recipe = { + "moretrees:"..treename.."_trunk" + } + }) + + minetest.register_craft({ + type = "shapeless", + output = "moretrees:"..treename.."_planks 4", + recipe = { + "moretrees:"..treename.."_trunk_sideways" + } + }) + + minetest.register_craft({ + type = "fuel", + recipe = "moretrees:"..treename.."_sapling", + burntime = 10, + }) +end + +minetest.register_craft({ + type = "shapeless", + output = "moretrees:rubber_tree_planks 4", + recipe = { + "moretrees:rubber_tree_trunk_empty" + } +}) + +minetest.register_craft({ + type = "fuel", + recipe = "group:moretrees_leaves", + burntime = 1, +}) + +-- Food recipes! + +minetest.register_craftitem("moretrees:coconut_milk", { + description = S("Coconut Milk"), + inventory_image = "moretrees_coconut_milk_inv.png", + wield_image = "moretrees_coconut_milk.png", + on_use = minetest.item_eat(2), +}) + +minetest.register_craftitem("moretrees:raw_coconut", { + description = S("Raw Coconut"), + inventory_image = "moretrees_raw_coconut.png", + on_use = minetest.item_eat(4), +}) + +minetest.register_craftitem("moretrees:acorn_muffin_batter", { + description = S("Acorn Muffin batter"), + inventory_image = "moretrees_acorn_muffin_batter.png", +}) + +minetest.register_craftitem("moretrees:acorn_muffin", { + description = S("Acorn Muffin"), + inventory_image = "moretrees_acorn_muffin.png", + on_use = minetest.item_eat(4), +}) + +minetest.register_craftitem("moretrees:spruce_nuts", { + description = S("Roasted Spruce Cone Nuts"), + inventory_image = "moretrees_spruce_nuts.png", + on_use = minetest.item_eat(1), +}) + +minetest.register_craftitem("moretrees:pine_nuts", { + description = S("Roasted Pine Cone Nuts"), + inventory_image = "moretrees_pine_nuts.png", + on_use = minetest.item_eat(1), +}) + +minetest.register_craftitem("moretrees:fir_nuts", { + description = S("Roasted Fir Cone Nuts"), + inventory_image = "moretrees_fir_nuts.png", + on_use = minetest.item_eat(1), +}) + +for i in ipairs(moretrees.cutting_tools) do + local tool = moretrees.cutting_tools[i] + minetest.register_craft({ + type = "shapeless", + output = "moretrees:coconut_milk", + recipe = { + "moretrees:coconut", + "vessels:drinking_glass", + tool + }, + replacements = { + { "moretrees:coconut", "moretrees:raw_coconut" }, + { tool, tool } + } + }) +end + +minetest.register_craft({ + type = "shapeless", + output = "moretrees:acorn_muffin_batter", + recipe = { + "moretrees:acorn", + "moretrees:acorn", + "moretrees:acorn", + "moretrees:acorn", + "moretrees:coconut_milk", + }, + replacements = { + { "moretrees:coconut_milk", "vessels:drinking_glass" } + } +}) + +minetest.register_craft({ + type = "cooking", + output = "moretrees:acorn_muffin 4", + recipe = "moretrees:acorn_muffin_batter", +}) + +minetest.register_craft({ + type = "cooking", + output = "moretrees:spruce_nuts 4", + recipe = "moretrees:spruce_cone", +}) + +minetest.register_craft({ + type = "cooking", + output = "moretrees:pine_nuts 4", + recipe = "moretrees:pine_cone", +}) + +minetest.register_craft({ + type = "cooking", + output = "moretrees:fir_nuts 4", + recipe = "moretrees:fir_cone", +}) + + diff --git a/moretrees/default_settings.txt b/moretrees/default_settings.txt new file mode 100644 index 0000000..a34ea23 --- /dev/null +++ b/moretrees/default_settings.txt @@ -0,0 +1,68 @@ +-- Global configuration variables + +-- Enable the various kinds of trees. + +moretrees.enable_apple_tree = true +moretrees.enable_oak = true +moretrees.enable_sequoia = true +moretrees.enable_palm = true +moretrees.enable_pine = true +moretrees.enable_rubber_tree = true +moretrees.enable_willow = true +moretrees.enable_acacia = true +moretrees.enable_birch = true +moretrees.enable_spruce = true +moretrees.enable_jungle_tree = true +moretrees.enable_fir = true +moretrees.enable_beech = false + +-- set this to true to make moretrees spawn saplings at mapgen time instead +-- of fully-grown trees, which will grow into full trees after a very short +-- delay. This reduces mapgen lag in some situations. + +moretrees.spawn_saplings = false + +-- Set this to true to allow defining stairs/slabs/etc. If Moreblocks is +-- installed, this will use that mod's Stairs Plus component. Otherwise, it +-- will use the default stairs mod in minetest_game, if present + +moretrees.enable_stairs = true + +-- Set this to true if you want the plantlike drawtype for leaves, which +-- improves some peoples' framerates without resorting to making leaf nodes opaque. +-- Affects default leaves and default jungle leaves also. + +moretrees.plantlike_leaves = false + +-- Enable this if you want moretrees to redefine default apples so that they +-- fall when leaves decay/are dug. + +moretrees.enable_redefine_apple = true + +-- Set this to true to enable leaf decay of all trees except the default ones. + +moretrees.enable_leafdecay = true + +-- various related settings to configure leaf decay. + +moretrees.leafdecay_delay = 2 +moretrees.leafdecay_chance = 5 +moretrees.leafdecay_radius = 5 +moretrees.palm_leafdecay_radius = 10 + +-- Change these settings if you want default trees to be gradually cut down +-- above the elevation where firs normally generate. + +moretrees.firs_remove_default_trees = false +moretrees.firs_remove_interval = 2 +moretrees.firs_remove_chance = 150 + +-- Sapling settings + +moretrees.sapling_interval = 500 +moretrees.sapling_chance = 20 + +-- If this variable is set to true, drop leaves out as entities during leaf +-- decay, rather than just disappearing them. + +moretrees.decay_leaves_as_items = false diff --git a/moretrees/depends.txt b/moretrees/depends.txt new file mode 100644 index 0000000..c666762 --- /dev/null +++ b/moretrees/depends.txt @@ -0,0 +1,6 @@ +default +biome_lib +stairs? +moreblocks? +intllib? + diff --git a/moretrees/init.lua b/moretrees/init.lua new file mode 100644 index 0000000..d2c5128 --- /dev/null +++ b/moretrees/init.lua @@ -0,0 +1,299 @@ +-- More trees! 2013-04-07 +-- +-- This mod adds more types of trees to the game +-- +-- Some of the node definitions and textures came from cisoun's conifers mod +-- and bas080's jungle trees mod. +-- +-- Brought together into one mod and made L-systems compatible by Vanessa +-- Ezekowitz. +-- +-- Firs and Jungle tree axioms/rules by Vanessa Ezekowitz, with the +-- latter having been tweaked by RealBadAngel, most other axioms/rules written +-- by RealBadAngel. +-- +-- License: WTFPL for all parts (code and textures, including those copied +-- from the the old jungletree and conifers mods). + +moretrees = {} + +-- Read the default config file (and if necessary, copy it to the world folder). + +local worldpath=minetest.get_worldpath() +local modpath=minetest.get_modpath("moretrees") + +dofile(modpath.."/default_settings.txt") + +if io.open(worldpath.."/moretrees_settings.txt","r") then + io.close() + dofile(worldpath.."/moretrees_settings.txt") +end + +-- Boilerplate to support localized strings if intllib mod is installed. +local S +if minetest.get_modpath("intllib") then + S = intllib.Getter() +else + S = function(s) return s end +end +moretrees.intllib = S + +-- clone node + +function moretrees.clone_node(name) + local node2 = {} + local node = minetest.registered_nodes[name] + for k,v in pairs(node) do + node2[k]=v + end + return node2 +end + +-- infinite stacks checking + +if minetest.get_modpath("unified_inventory") or not minetest.setting_getbool("creative_mode") then + moretrees.expect_infinite_stacks = false +else + moretrees.expect_infinite_stacks = true +end + +-- tables, load other files + +moretrees.cutting_tools = { + "default:axe_bronze", + "default:axe_diamond", + "default:axe_mese", + "default:axe_steel", + "glooptest:axe_alatro", + "glooptest:axe_arol", + "moreores:axe_mithril", + "moreores:axe_silver", + "titanium:axe", +} + +dofile(modpath.."/tree_models.lua") +dofile(modpath.."/node_defs.lua") +dofile(modpath.."/biome_defs.lua") +dofile(modpath.."/saplings.lua") +dofile(modpath.."/crafts.lua") + +-- tree spawning setup + +if moretrees.spawn_saplings then + moretrees.spawn_beech_object = "moretrees:beech_sapling_ongen" + moretrees.spawn_apple_tree_object = "moretrees:apple_tree_sapling_ongen" + moretrees.spawn_oak_object = "moretrees:oak_sapling_ongen" + moretrees.spawn_sequoia_object = "moretrees:sequoia_sapling_ongen" + moretrees.spawn_palm_object = "moretrees:palm_sapling_ongen" + moretrees.spawn_pine_object = "moretrees:pine_sapling_ongen" + moretrees.spawn_rubber_tree_object = "moretrees:rubber_tree_sapling_ongen" + moretrees.spawn_willow_object = "moretrees:willow_sapling_ongen" + moretrees.spawn_acacia_object = "moretrees:acacia_sapling_ongen" + moretrees.spawn_birch_object = "moretrees:birch_sapling_ongen" + moretrees.spawn_spruce_object = "moretrees:spruce_sapling_ongen" + moretrees.spawn_jungletree_object = "moretrees:jungletree_sapling_ongen" + moretrees.spawn_fir_object = "moretrees:fir_sapling_ongen" + moretrees.spawn_fir_snow_object = "snow:sapling_pine" +else + moretrees.spawn_beech_object = moretrees.beech_model + moretrees.spawn_apple_tree_object = moretrees.apple_tree_model + moretrees.spawn_oak_object = moretrees.oak_model + moretrees.spawn_sequoia_object = moretrees.sequoia_model + moretrees.spawn_palm_object = moretrees.palm_model + moretrees.spawn_pine_object = moretrees.pine_model + moretrees.spawn_rubber_tree_object = moretrees.rubber_tree_model + moretrees.spawn_willow_object = moretrees.willow_model + moretrees.spawn_acacia_object = moretrees.acacia_model + moretrees.spawn_birch_object = "moretrees.grow_birch" + moretrees.spawn_spruce_object = "moretrees.grow_spruce" + moretrees.spawn_jungletree_object = "moretrees.grow_jungletree" + moretrees.spawn_fir_object = "moretrees.grow_fir" + moretrees.spawn_fir_snow_object = "moretrees.grow_fir_snow" +end + +if moretrees.enable_beech then + biome_lib:register_generate_plant(moretrees.beech_biome, moretrees.spawn_beech_object) +end + +if moretrees.enable_apple_tree then + biome_lib:register_generate_plant(moretrees.apple_tree_biome, moretrees.spawn_apple_tree_object) +end + +if moretrees.enable_oak then + biome_lib:register_generate_plant(moretrees.oak_biome, moretrees.spawn_oak_object) +end + +if moretrees.enable_sequoia then + biome_lib:register_generate_plant(moretrees.sequoia_biome, moretrees.spawn_sequoia_object) +end + +if moretrees.enable_palm then + biome_lib:register_generate_plant(moretrees.palm_biome, moretrees.spawn_palm_object) +end + +if moretrees.enable_pine then + biome_lib:register_generate_plant(moretrees.pine_biome, moretrees.spawn_pine_object) +end + +if moretrees.enable_rubber_tree then + biome_lib:register_generate_plant(moretrees.rubber_tree_biome, moretrees.spawn_rubber_tree_object) +end + +if moretrees.enable_willow then + biome_lib:register_generate_plant(moretrees.willow_biome, moretrees.spawn_willow_object) +end + +if moretrees.enable_acacia then + biome_lib:register_generate_plant(moretrees.acacia_biome, moretrees.spawn_acacia_object) +end + +if moretrees.enable_birch then + biome_lib:register_generate_plant(moretrees.birch_biome, moretrees.spawn_birch_object) +end + +if moretrees.enable_spruce then + biome_lib:register_generate_plant(moretrees.spruce_biome, moretrees.spawn_spruce_object) +end + +if moretrees.enable_jungle_tree then + biome_lib:register_generate_plant(moretrees.jungletree_biome, moretrees.spawn_jungletree_object) +end + +if moretrees.enable_fir then + biome_lib:register_generate_plant(moretrees.fir_biome, moretrees.spawn_fir_object) + if minetest.get_modpath("snow") then + biome_lib:register_generate_plant(moretrees.fir_biome_snow, moretrees.spawn_fir_snow_object) + end +end + +-- Code to spawn a birch tree + +function moretrees.grow_birch(pos) + minetest.remove_node(pos) + if math.random(1,2) == 1 then + minetest.spawn_tree(pos, moretrees.birch_model1) + else + minetest.spawn_tree(pos, moretrees.birch_model2) + end +end + +-- Code to spawn a spruce tree + +function moretrees.grow_spruce(pos) + minetest.remove_node(pos) + if math.random(1,2) == 1 then + minetest.spawn_tree(pos, moretrees.spruce_model1) + else + minetest.spawn_tree(pos, moretrees.spruce_model2) + end +end + +-- Code to spawn jungle trees + +moretrees.jt_axiom1 = "FFFA" +moretrees.jt_rules_a1 = "FFF[&&-FBf[&&&Ff]^^^Ff][&&+FBFf[&&&FFf]^^^Ff][&&---FBFf[&&&Ff]^^^Ff][&&+++FBFf[&&&Ff]^^^Ff]F/A" +moretrees.jt_rules_b1 = "[-Ff&f][+Ff&f]B" + +moretrees.jt_axiom2 = "FFFFFA" +moretrees.jt_rules_a2 = "FFFFF[&&-FFFBF[&&&FFff]^^^FFf][&&+FFFBFF[&&&FFff]^^^FFf][&&---FFFBFF[&&&FFff]^^^FFf][&&+++FFFBFF[&&&FFff]^^^FFf]FF/A" +moretrees.jt_rules_b2 = "[-FFf&ff][+FFf&ff]B" + +moretrees.ct_rules_a1 = "FF[FF][&&-FBF][&&+FBF][&&---FBF][&&+++FBF]F/A" +moretrees.ct_rules_b1 = "[-FBf][+FBf]" + +moretrees.ct_rules_a2 = "FF[FF][&&-FBF][&&+FBF][&&---FBF][&&+++FBF]F/A" +moretrees.ct_rules_b2 = "[-fB][+fB]" + +function moretrees.grow_jungletree(pos) + local r1 = math.random(2) + local r2 = math.random(3) + if r1 == 1 then + moretrees.jungletree_model.leaves2 = "moretrees:jungletree_leaves_red" + else + moretrees.jungletree_model.leaves2 = "moretrees:jungletree_leaves_yellow" + end + moretrees.jungletree_model.leaves2_chance = math.random(25, 75) + + if r2 == 1 then + moretrees.jungletree_model.trunk_type = "single" + moretrees.jungletree_model.iterations = 2 + moretrees.jungletree_model.axiom = moretrees.jt_axiom1 + moretrees.jungletree_model.rules_a = moretrees.jt_rules_a1 + moretrees.jungletree_model.rules_b = moretrees.jt_rules_b1 + elseif r2 == 2 then + moretrees.jungletree_model.trunk_type = "double" + moretrees.jungletree_model.iterations = 4 + moretrees.jungletree_model.axiom = moretrees.jt_axiom2 + moretrees.jungletree_model.rules_a = moretrees.jt_rules_a2 + moretrees.jungletree_model.rules_b = moretrees.jt_rules_b2 + elseif r2 == 3 then + moretrees.jungletree_model.trunk_type = "crossed" + moretrees.jungletree_model.iterations = 4 + moretrees.jungletree_model.axiom = moretrees.jt_axiom2 + moretrees.jungletree_model.rules_a = moretrees.jt_rules_a2 + moretrees.jungletree_model.rules_b = moretrees.jt_rules_b2 + end + + minetest.remove_node(pos) + local leaves = minetest.find_nodes_in_area({x = pos.x-1, y = pos.y, z = pos.z-1}, {x = pos.x+1, y = pos.y+10, z = pos.z+1}, "default:leaves") + for leaf in ipairs(leaves) do + minetest.remove_node(leaves[leaf]) + end + minetest.spawn_tree(pos, moretrees.jungletree_model) +end + +-- code to spawn fir trees + +function moretrees.grow_fir(pos) + if math.random(2) == 1 then + moretrees.fir_model.leaves="moretrees:fir_leaves" + else + moretrees.fir_model.leaves="moretrees:fir_leaves_bright" + end + if math.random(2) == 1 then + moretrees.fir_model.rules_a = moretrees.ct_rules_a1 + moretrees.fir_model.rules_b = moretrees.ct_rules_b1 + else + moretrees.fir_model.rules_a = moretrees.ct_rules_a2 + moretrees.fir_model.rules_b = moretrees.ct_rules_b2 + end + + moretrees.fir_model.iterations = 7 + moretrees.fir_model.random_level = 5 + + minetest.remove_node(pos) + local leaves = minetest.find_nodes_in_area({x = pos.x, y = pos.y, z = pos.z}, {x = pos.x, y = pos.y+5, z = pos.z}, "default:leaves") + for leaf in ipairs(leaves) do + minetest.remove_node(leaves[leaf]) + end + minetest.spawn_tree(pos,moretrees.fir_model) +end + +-- same thing, but a smaller version that grows only in snow biomes + +function moretrees.grow_fir_snow(pos) + if math.random(2) == 1 then + moretrees.fir_model.leaves="moretrees:fir_leaves" + else + moretrees.fir_model.leaves="moretrees:fir_leaves_bright" + end + if math.random(2) == 1 then + moretrees.fir_model.rules_a = moretrees.ct_rules_a1 + moretrees.fir_model.rules_b = moretrees.ct_rules_b1 + else + moretrees.fir_model.rules_a = moretrees.ct_rules_a2 + moretrees.fir_model.rules_b = moretrees.ct_rules_b2 + end + + moretrees.fir_model.iterations = 2 + moretrees.fir_model.random_level = 2 + + minetest.remove_node(pos) + local leaves = minetest.find_nodes_in_area({x = pos.x, y = pos.y, z = pos.z}, {x = pos.x, y = pos.y+5, z = pos.z}, "default:leaves") + for leaf in ipairs(leaves) do + minetest.remove_node(leaves[leaf]) + end + minetest.spawn_tree(pos,moretrees.fir_model) +end + +print(S("[Moretrees] Loaded (2013-02-11)")) diff --git a/moretrees/locale/de.txt b/moretrees/locale/de.txt new file mode 100644 index 0000000..cab8d6f --- /dev/null +++ b/moretrees/locale/de.txt @@ -0,0 +1,73 @@ +# Translation by Xanthin + +### crafts.lua ### +Coconut Milk = Kokosnussmilch +Raw Coconut = Kokosnussfleisch +Acorn Muffin batter = Eichelmuffinteig +Acorn Muffin = Eichelmuffin +Roasted Spruce Cone Nuts = Geroestete Fichtenzapfen +Roasted Pine Cone Nuts = Geroestete Kiefernzapfen +Roasted Fir Cone Nuts = Geroestete Tannenzapfen + +### node_defs.lua ### +Beech Tree Trunk = Buchenstamm +Apple Tree Trunk = Apfelbaumstamm +Oak Tree Trunk = Eichenstamm +Giant Sequoia Trunk = Riesenmammutbaumstamm +Birch Tree Trunk = Birkenstamm +Palm Tree Trunk = Palmenstamm +Spruce Tree Trunk = Fichtenstamm +Pine Tree Trunk = Kiefernstamm +Willow Tree Trunk = Weidenstamm +Rubber Tree Trunk = Gummibaumstamm +Jungle Tree Trunk = Tropenbaumstamm +Douglas Fir Trunk = Douglasienstamm +Beech Tree Planks = Buchebretter +Apple Tree Planks = Apfelbaumbretter +Oak Tree Planks = Eichenbretter +Giant Sequoia Planks = Riesenmammutbaumbretter +Birch Tree Planks = Birkebretter +Palm Tree Planks = Palmenbretter +Spruce Tree Planks = Fichtenbretter +Pine Tree Planks = Kiefernbretter +Willow Tree Planks = Weidenbretter +Rubber Tree Planks = Gummibaumbretter +Jungle Tree Planks = Tropenholzbretter +Douglas Fir Planks = Douglasienbretter +Beech Tree Sapling = Buchesetzling +Apple Tree Sapling = Apfelbaumsetzling +Oak Tree Sapling = Eichensetzling +Giant Sequoia Sapling = Riesenmammutbaumsetzling +Birch Tree Sapling = Birkensetzling +Palm Tree Sapling = Palmensetzling +Spruce Tree Sapling = Fichtensetzling +Pine Tree Sapling = Kiefernsetzling +Willow Tree Sapling = Weidensetzling +Rubber Tree Sapling = Gummibaumsetzling +Jungle Tree Sapling = Tropenbaumsetzling +Douglas Fir Sapling = Douglasiensetzling +Beech Tree Leaves = Buchenlaub +Apple Tree Leaves = Apfelbaumlaub +Oak Tree Leaves = Eichenlaub +Giant Sequoia Leaves = Riesenmammutbaumlaub +Birch Tree Leaves = Birkenlaub +Palm Tree Leaves = Palmenlaub +Spruce Tree Leaves = Fichtennadeln +Pine Tree Leaves = Kiefernnadeln +Willow Tree Leaves = Weidenlaub +Rubber Tree Leaves = Gummibaumlaub +Jungle Tree Leaves = Tropenbaumlaub +Douglas Fir Leaves = Douglasiennadeln + +Acorn = Eichel +Coconut = Kokosnuss +Spruce Cone = Fichtenzapfen +Pine Cone = Kiefernzapfen +Fir Cone = Tannenzapfen +Jungle Sapling = Tropenbaumsetzling +Jungle Tree Leaves (Yellow) = Tropenbaumlaub (gelb) +Jungle Tree Leaves (Red) = Tropenbaumlaub (rot) +Douglas Fir Leaves (Bright) = Douglasiennadeln (breit) +Rubber Tree Trunk (Empty) = Gummibaumstamm (leer) + +[Moretrees] Loaded (2013-02-11) = [Moretrees] geladen (2013-02-11) diff --git a/moretrees/locale/template.txt b/moretrees/locale/template.txt new file mode 100644 index 0000000..8c167f5 --- /dev/null +++ b/moretrees/locale/template.txt @@ -0,0 +1,73 @@ +# Template + +### crafts.lua ### +Coconut Milk = +Raw Coconut = +Acorn Muffin batter = +Acorn Muffin = +Roasted Spruce Cone Nuts = +Roasted Pine Cone Nuts = +Roasted Fir Cone Nuts = + +### node_defs.lua ### +Beech Tree Trunk = +Apple Tree Trunk = +Oak Tree Trunk = +Giant Sequoia Trunk = +Birch Tree Trunk = +Palm Tree Trunk = +Spruce Tree Trunk = +Pine Tree Trunk = +Willow Tree Trunk = +Rubber Tree Trunk = +Jungle Tree Trunk = +Douglas Fir Trunk = +Beech Tree Planks = +Apple Tree Planks = +Oak Tree Planks = +Giant Sequoia Planks = +Birch Tree Planks = +Palm Tree Planks = +Spruce Tree Planks = +Pine Tree Planks = +Willow Tree Planks = +Rubber Tree Planks = +Jungle Tree Planks = +Douglas Fir Planks = +Beech Tree Sapling = +Apple Tree Sapling = +Oak Tree Sapling = +Giant Sequoia Sapling = +Birch Tree Sapling = +Palm Tree Sapling = +Spruce Tree Sapling = +Pine Tree Sapling = +Willow Tree Sapling = +Rubber Tree Sapling = +Jungle Tree Sapling = +Douglas Fir Sapling = +Beech Tree Leaves = +Apple Tree Leaves = +Oak Tree Leaves = +Giant Sequoia Leaves = +Birch Tree Leaves = +Palm Tree Leaves = +Spruce Tree Leaves = +Pine Tree Leaves = +Willow Tree Leaves = +Rubber Tree Leaves = +Jungle Tree Leaves = +Douglas Fir Leaves = + +Acorn = +Coconut = +Spruce Cone = +Pine Cone = +Fir Cone = +Jungle Sapling = +Jungle Tree Leaves (Yellow) = +Jungle Tree Leaves (Red) = +Douglas Fir Leaves (Bright) = +Rubber Tree Trunk (Empty) = + +[Moretrees] Loaded (2013-02-11) = diff --git a/moretrees/node_defs.lua b/moretrees/node_defs.lua new file mode 100644 index 0000000..8328bef --- /dev/null +++ b/moretrees/node_defs.lua @@ -0,0 +1,430 @@ +local S = moretrees.intllib + +moretrees.avoidnodes = {} + +moretrees.treelist = { + {"beech", "Beech Tree"}, + {"apple_tree", "Apple Tree"}, + {"oak", "Oak Tree", "acorn", "Acorn", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 }, + {"sequoia", "Giant Sequoia"}, + {"birch", "Birch Tree"}, + {"palm", "Palm Tree", "coconut", "Coconut", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 1.0 }, + {"spruce", "Spruce Tree", "spruce_cone", "Spruce Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 }, + {"willow", "Willow Tree"}, + {"rubber_tree", "Rubber Tree"}, + {"fir", "Douglas Fir", "fir_cone", "Fir Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 }, + + {"jungletree", "Jungle Tree", nil, nil, nil, nil, "default_junglesapling.png" }, + {"pine", "Pine Tree", "pine_cone", "Pine Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8, "default_pine_sapling.png" }, + {"acacia", "Acacia Tree", nil, nil, nil, nil, "default_acacia_sapling.png" }, +} + +local dirs1 = { 21, 20, 23, 22, 21 } +local dirs2 = { 12, 9, 18, 7, 12 } +local dirs3 = { 14, 11, 16, 5, 14 } + +local moretrees_new_leaves_drawtype = "allfaces_optional" +local moretrees_plantlike_leaves_visual_scale = 1 + +if moretrees.plantlike_leaves then + moretrees_new_leaves_drawtype = "plantlike" + moretrees_plantlike_leaves_visual_scale = 1.189 +end + +-- redefine default leaves to handle plantlike and/or leaf decay options + +if moretrees.plantlike_leaves then + minetest.override_item("default:leaves", { + inventory_image = minetest.inventorycube("default_leaves.png"), + drawtype = "plantlike", + visual_scale = 1.189 + }) +else + minetest.override_item("default:leaves", { + waving = 1 + }) +end + +-- redefine default jungle leaves for same + +if moretrees.plantlike_leaves then + minetest.override_item("default:jungleleaves", { + inventory_image = minetest.inventorycube("default_jungleleaves.png"), + drawtype = "plantlike", + visual_scale = 1.189 + }) +else + minetest.override_item("default:jungleleaves", { + waving = 1 + }) +end + +for i in ipairs(moretrees.treelist) do + local treename = moretrees.treelist[i][1] + local treedesc = moretrees.treelist[i][2] + local fruit = moretrees.treelist[i][3] + local fruitdesc = moretrees.treelist[i][4] + local selbox = moretrees.treelist[i][5] + local vscale = moretrees.treelist[i][6] + + local saptex = moretrees.treelist[i][7] + + if treename ~= "jungletree" -- the default game provides jungle tree, acacia, and pine trunk/planks nodes. + and treename ~= "acacia" + and treename ~= "pine" then + + saptex = "moretrees_"..treename.."_sapling.png" + + minetest.register_node("moretrees:"..treename.."_trunk", { + description = S(treedesc.." Trunk"), + tiles = { + "moretrees_"..treename.."_trunk_top.png", + "moretrees_"..treename.."_trunk_top.png", + "moretrees_"..treename.."_trunk.png" + }, + paramtype2 = "facedir", + is_ground_content = true, + groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2}, + sounds = default.node_sound_wood_defaults(), + on_place = minetest.rotate_node, + }) + + minetest.register_node("moretrees:"..treename.."_planks", { + description = S(treedesc.." Planks"), + tiles = {"moretrees_"..treename.."_wood.png"}, + is_ground_content = true, + groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), + }) + + minetest.register_node("moretrees:"..treename.."_sapling", { + description = S(treedesc.." Sapling"), + drawtype = "plantlike", + tiles = {saptex}, + inventory_image = saptex, + paramtype = "light", + paramtype2 = "waving", + walkable = false, + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} + }, + groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1}, + sounds = default.node_sound_defaults(), + }) + + -- player will get a sapling with 1/100 chance + -- player will get leaves only if he/she gets no saplings, + -- this is because max_items is 1 + + local droprarity = 100 + local decay = moretrees.leafdecay_radius + + if treename == "palm" then + droprarity = 20 + decay = moretrees.palm_leafdecay_radius + end + + local moretrees_leaves_inventory_image = nil + local moretrees_new_leaves_waving = nil + + if moretrees.plantlike_leaves then + moretrees_leaves_inventory_image = minetest.inventorycube("moretrees_"..treename.."_leaves.png") + else + moretrees_new_leaves_waving = 1 + end + + minetest.register_node("moretrees:"..treename.."_leaves", { + description = S(treedesc.." Leaves"), + drawtype = moretrees_new_leaves_drawtype, + waving = moretrees_new_leaves_waving, + visual_scale = moretrees_plantlike_leaves_visual_scale, + tiles = { "moretrees_"..treename.."_leaves.png" }, + inventory_image = moretrees_leaves_inventory_image, + paramtype = "light", + groups = {snappy = 3, flammable = 2, leaves = 1, moretrees_leaves = 1, leafdecay = decay}, + sounds = default.node_sound_leaves_defaults(), + + drop = { + max_items = 1, + items = { + {items = {"moretrees:"..treename.."_sapling"}, rarity = droprarity }, + {items = {"moretrees:"..treename.."_leaves"} } + } + }, + }) + + if moretrees.enable_stairs then + if minetest.get_modpath("moreblocks") then + + -- stairsplus:register_all(modname, subname, recipeitem, {fields}) + + stairsplus:register_all( + "moretrees", + treename.."_trunk", + "moretrees:"..treename.."_trunk", + { + groups = { snappy=1, choppy=2, oddly_breakable_by_hand=1, flammable=2, not_in_creative_inventory=1 }, + tiles = { + "moretrees_"..treename.."_trunk_top.png", + "moretrees_"..treename.."_trunk_top.png", + "moretrees_"..treename.."_trunk.png" + }, + description = S(treedesc.." Trunk"), + drop = treename.."_trunk", + } + ) + + stairsplus:register_all( + "moretrees", + treename.."_planks", + "moretrees:"..treename.."_planks", + { + groups = { snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=3, not_in_creative_inventory=1 }, + tiles = { "moretrees_"..treename.."_wood.png" }, + description = S(treedesc.." Planks"), + drop = treename.."_planks", + } + ) + elseif minetest.get_modpath("stairs") then + stairs.register_stair_and_slab( + "moretrees_"..treename.."_trunk", + "moretrees:"..treename.."_trunk", + { snappy=1, choppy=2, oddly_breakable_by_hand=1, flammable=2 }, + { "moretrees_"..treename.."_trunk_top.png", + "moretrees_"..treename.."_trunk_top.png", + "moretrees_"..treename.."_trunk.png" + }, + S(treedesc.." Trunk Stair"), + S(treedesc.." Trunk Slab"), + default.node_sound_wood_defaults() + ) + + stairs.register_stair_and_slab( + "moretrees_"..treename.."_planks", + "moretrees:"..treename.."_planks", + { snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=3 }, + { "moretrees_"..treename.."_wood.png" }, + S(treedesc.." Planks Stair"), + S(treedesc.." Planks Slab"), + default.node_sound_wood_defaults() + ) + + end + end + end + + minetest.register_node("moretrees:"..treename.."_sapling_ongen", { + description = S(treedesc.." Sapling"), + drawtype = "plantlike", + tiles = {saptex}, + inventory_image = saptex, + paramtype = "light", + paramtype2 = "waving", + walkable = false, + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} + }, + groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,not_in_creative_inventory=1,sapling=1}, + sounds = default.node_sound_defaults(), + drop = "moretrees:"..treename.."_sapling" + }) + + if fruit then + minetest.register_node("moretrees:"..fruit, { + description = S(fruitdesc), + drawtype = "plantlike", + tiles = { "moretrees_"..fruit..".png" }, + inventory_image = "moretrees_"..fruit..".png^[transformR180", + wield_image = "moretrees_"..fruit..".png^[transformR180", + visual_scale = vscale, + paramtype = "light", + sunlight_propagates = true, + walkable = false, + selection_box = { + type = "fixed", + fixed = selbox + }, + groups = {fleshy=3,dig_immediate=3,flammable=2, attached_node=1}, + sounds = default.node_sound_defaults(), + }) + end + + minetest.register_abm({ + nodenames = { "moretrees:"..treename.."_trunk_sideways" }, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local fdir = node.param2 or 0 + nfdir = dirs2[fdir+1] + minetest.add_node(pos, {name = "moretrees:"..treename.."_trunk", param2 = nfdir}) + end, + }) + + table.insert(moretrees.avoidnodes, "moretrees:"..treename.."_trunk") + + if moretrees.spawn_saplings then + table.insert(moretrees.avoidnodes, "moretrees:"..treename.."_sapling") + table.insert(moretrees.avoidnodes, "moretrees:"..treename.."_sapling_ongen") + end +end + +-- Extra nodes for jungle trees: + +local jungleleaves = {"yellow","red"} +local jungleleavesnames = {"Yellow", "Red"} +for color = 1, #jungleleaves do + local leave_name = "moretrees:jungletree_leaves_"..jungleleaves[color] + + local moretrees_leaves_inventory_image = nil + + if moretrees.plantlike_leaves then + moretrees_leaves_inventory_image = minetest.inventorycube("moretrees_jungletree_leaves_"..jungleleaves[color]..".png") + else + moretrees_new_leaves_waving = 1 + end + + minetest.register_node(leave_name, { + description = S("Jungle Tree Leaves ("..jungleleavesnames[color]..")"), + drawtype = moretrees_new_leaves_drawtype, + waving = moretrees_new_leaves_waving, + visual_scale = moretrees_plantlike_leaves_visual_scale, + tiles = {"moretrees_jungletree_leaves_"..jungleleaves[color]..".png"}, + inventory_image = moretrees_leaves_inventory_image, + paramtype = "light", + groups = {snappy = 3, flammable = 2, leaves = 1, moretrees_leaves = 1, leafdecay = moretrees.leafdecay_radius }, + drop = { + max_items = 1, + items = { + {items = {"default:junglesapling"}, rarity = 100 }, + {items = {"moretrees:jungletree_leaves_"..jungleleaves[color]} } + } + }, + sounds = default.node_sound_leaves_defaults(), + }) +end + +-- Extra needles for firs + +local moretrees_leaves_inventory_image = nil + +if moretrees.plantlike_leaves then + moretrees_leaves_inventory_image = minetest.inventorycube("moretrees_fir_leaves_bright.png") +end + +minetest.register_node("moretrees:fir_leaves_bright", { + drawtype = moretrees_new_leaves_drawtype, + waving = moretrees_new_leaves_waving, + visual_scale = moretrees_plantlike_leaves_visual_scale, + description = S("Douglas Fir Leaves (Bright)"), + tiles = { "moretrees_fir_leaves_bright.png" }, + inventory_image = moretrees_leaves_inventory_image, + paramtype = "light", + groups = {snappy = 3, flammable = 2, leaves = 1, moretrees_leaves = 1, leafdecay = moretrees.leafdecay_radius }, + drop = { + max_items = 1, + items = { + {items = {'moretrees:fir_sapling'}, rarity = 100 }, + {items = {'moretrees:fir_leaves_bright'} } + } + }, + sounds = default.node_sound_leaves_defaults() +}) + +if moretrees.enable_redefine_apple then + local appledef = moretrees.clone_node("default:apple") + appledef.groups.attached_node = 1 + minetest.register_node(":default:apple", appledef) +end + +table.insert(moretrees.avoidnodes, "default:jungletree") +table.insert(moretrees.avoidnodes, "default:pine_tree") +table.insert(moretrees.avoidnodes, "default:acacia_tree") +table.insert(moretrees.avoidnodes, "moretrees:fir_trunk") +table.insert(moretrees.avoidnodes, "default:tree") + +if moretrees.spawn_saplings then + table.insert(moretrees.avoidnodes, "snow:sapling_pine") + table.insert(moretrees.avoidnodes, "default:junglesapling") + table.insert(moretrees.avoidnodes, "default:pine_sapling") + table.insert(moretrees.avoidnodes, "default:acacia_sapling") +end + +-- "empty" (tapped) rubber tree nodes + +minetest.register_node("moretrees:rubber_tree_trunk_empty", { + description = S("Rubber Tree Trunk (Empty)"), + tiles = { + "moretrees_rubber_tree_trunk_top.png", + "moretrees_rubber_tree_trunk_top.png", + "moretrees_rubber_tree_trunk_empty.png" + }, + is_ground_content = true, + groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2}, + sounds = default.node_sound_wood_defaults(), + paramtype2 = "facedir", + on_place = minetest.rotate_node, +}) + +minetest.register_abm({ + nodenames = { "moretrees:rubber_tree_trunk_empty_sideways" }, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local fdir = node.param2 or 0 + nfdir = dirs2[fdir+1] + minetest.add_node(pos, {name = "moretrees:rubber_tree_trunk_empty", param2 = nfdir}) + end, +}) + +-- To get Moretrees to generate its own jungle trees among the default mapgen +-- we need our own copy of that node, which moretrees will match against. + +local jungle_tree = moretrees.clone_node("default:jungletree") +minetest.register_node("moretrees:jungletree_trunk", jungle_tree) + +-- For compatibility with old nodes, recently-changed nodes, and default nodes + +minetest.register_alias("technic:rubber_tree_full", "moretrees:rubber_tree_trunk") +minetest.register_alias("farming_plus:rubber_tree_full", "moretrees:rubber_tree_trunk") +minetest.register_alias("farming:rubber_tree_full", "moretrees:rubber_tree_trunk") + +minetest.register_alias("technic:rubber_leaves", "moretrees:rubber_tree_leaves") +minetest.register_alias("farming_plus:rubber_leaves", "moretrees:rubber_tree_leaves") +minetest.register_alias("farming:rubber_leaves", "moretrees:rubber_tree_leaves") + +minetest.register_alias("technic:rubber_tree_sapling", "moretrees:rubber_tree_sapling") +minetest.register_alias("farming_plus:rubber_sapling", "moretrees:rubber_tree_sapling") +minetest.register_alias("farming:rubber_sapling", "moretrees:rubber_tree_sapling") + +minetest.register_alias("moretrees:conifer_trunk", "moretrees:fir_trunk") +minetest.register_alias("moretrees:conifer_trunk_sideways", "moretrees:fir_trunk_sideways") +minetest.register_alias("moretrees:conifer_leaves", "moretrees:fir_leaves") +minetest.register_alias("moretrees:conifer_leaves_bright", "moretrees:fir_leaves_bright") +minetest.register_alias("moretrees:conifer_sapling", "moretrees:fir_sapling") + +minetest.register_alias("conifers:trunk", "moretrees:fir_trunk") +minetest.register_alias("conifers:trunk_reversed", "moretrees:fir_trunk_sideways") +minetest.register_alias("conifers:leaves", "moretrees:fir_leaves") +minetest.register_alias("conifers:leaves_special", "moretrees:fir_leaves_bright") +minetest.register_alias("conifers:sapling", "moretrees:fir_sapling") + +minetest.register_alias("moretrees:jungletree_sapling", "default:junglesapling") +minetest.register_alias("moretrees:jungletree_trunk_sideways", "moreblocks:horizontal_jungle_tree") +minetest.register_alias("moretrees:jungletree_planks", "default:junglewood") +minetest.register_alias("moretrees:jungletree_leaves_green", "default:jungleleaves") + +minetest.register_alias("jungletree:leaves_green", "default:jungleleaves") +minetest.register_alias("jungletree:leaves_red", "moretrees:jungletree_leaves_red") +minetest.register_alias("jungletree:leaves_yellow", "moretrees:jungletree_leaves_yellow") + +minetest.register_alias("moretrees:acacia_trunk", "default:acacia_tree") +minetest.register_alias("moretrees:acacia_planks", "default:acacia_wood") +minetest.register_alias("moretrees:acacia_sapling", "default:acacia_sapling") +minetest.register_alias("moretrees:acacia_leaves", "default:acacia_leaves") + +minetest.register_alias("moretrees:pine_trunk", "default:pine_tree") +minetest.register_alias("moretrees:pine_planks", "default:pine_wood") +minetest.register_alias("moretrees:pine_sapling", "default:pine_sapling") +minetest.register_alias("moretrees:pine_leaves", "default:pine_needles") diff --git a/moretrees/saplings.lua b/moretrees/saplings.lua new file mode 100644 index 0000000..8004612 --- /dev/null +++ b/moretrees/saplings.lua @@ -0,0 +1,93 @@ +-- sapling growth + +for i in ipairs(moretrees.treelist) do + local treename = moretrees.treelist[i][1] + local tree_model = treename.."_model" + local tree_biome = treename.."_biome" + + if treename ~= "birch" and treename ~= "spruce" and treename ~= "fir" and treename ~= "jungletree" then + + biome_lib:dbg(dump(moretrees[tree_biome].surface)) + biome_lib:grow_plants({ + grow_delay = moretrees.sapling_interval, + grow_chance = moretrees.sapling_chance, + grow_plant = "moretrees:"..treename.."_sapling", + grow_nodes = moretrees[tree_biome].surface, + grow_function = moretrees[tree_model], + }) + + biome_lib:grow_plants({ + grow_delay = 2, + grow_chance = 30, + grow_plant = "moretrees:"..treename.."_sapling_ongen", + grow_nodes = moretrees[tree_biome].surface, + grow_function = moretrees[tree_model], + }) + + end +end + +biome_lib:grow_plants({ + grow_delay = moretrees.sapling_interval, + grow_chance = moretrees.sapling_chance, + grow_plant = "moretrees:birch_sapling", + grow_nodes = moretrees.birch_biome.surface, + grow_function = "moretrees.grow_birch" +}) + +biome_lib:grow_plants({ + grow_delay = 2, + grow_chance = 30, + grow_plant = "moretrees:birch_sapling_ongen", + grow_nodes = moretrees.birch_biome.surface, + grow_function = "moretrees.grow_birch" +}) + +biome_lib:grow_plants({ + grow_delay = moretrees.sapling_interval, + grow_chance = moretrees.sapling_chance, + grow_plant = "moretrees:spruce_sapling", + grow_nodes = moretrees.spruce_biome.surface, + grow_function = "moretrees.grow_spruce" +}) + +biome_lib:grow_plants({ + grow_delay = 2, + grow_chance = 30, + grow_plant = "moretrees:spruce_sapling_ongen", + grow_nodes = moretrees.spruce_biome.surface, + grow_function = "moretrees.grow_spruce" +}) + +biome_lib:grow_plants({ + grow_delay = moretrees.sapling_interval, + grow_chance = moretrees.sapling_chance, + grow_plant = "moretrees:fir_sapling", + grow_nodes = moretrees.fir_biome.surface, + grow_function = "moretrees.grow_fir" +}) + +biome_lib:grow_plants({ + grow_delay = 2, + grow_chance = 30, + grow_plant = "moretrees:fir_sapling_ongen", + grow_nodes = moretrees.fir_biome.surface, + grow_function = "moretrees.grow_fir" +}) + +biome_lib:grow_plants({ + grow_delay = moretrees.sapling_interval, + grow_chance = moretrees.sapling_chance, + grow_plant = "default:junglesapling", + grow_nodes = moretrees.jungletree_biome.surface, + grow_function = "moretrees.grow_jungletree" +}) + +biome_lib:grow_plants({ + grow_delay = 2, + grow_chance = 30, + grow_plant = "moretrees:jungletree_sapling_ongen", + grow_nodes = moretrees.jungletree_biome.surface, + grow_function = "moretrees.grow_jungletree" +}) + diff --git a/moretrees/textures/moretrees_acorn.png b/moretrees/textures/moretrees_acorn.png Binary files differnew file mode 100644 index 0000000..dc2ef32 --- /dev/null +++ b/moretrees/textures/moretrees_acorn.png diff --git a/moretrees/textures/moretrees_acorn_muffin.png b/moretrees/textures/moretrees_acorn_muffin.png Binary files differnew file mode 100644 index 0000000..166ca83 --- /dev/null +++ b/moretrees/textures/moretrees_acorn_muffin.png diff --git a/moretrees/textures/moretrees_acorn_muffin_batter.png 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b/moretrees/textures/moretrees_willow_wood.png diff --git a/moretrees/tree_biomes.txt b/moretrees/tree_biomes.txt new file mode 100644 index 0000000..3e4533c --- /dev/null +++ b/moretrees/tree_biomes.txt @@ -0,0 +1,34 @@ +
+ Elevation Temperature Nearness to Nearby What nodes Perlin Avoid
+Tree type (m) (approx., °C) some node water to spawn on seed diff radius
+-----------------------------------------------------------------------------------------------------------------------
+jungle tree - 5 to +10 above +15 water, 20 10 dirt_with_grass 329 5
+fir above +25 -20 to +10 n/a n/a dirt_with_grass 359 8
+firs on snow above +15 -20 to +10 n/a n/a snow:snow 359 8
+palm - 1 to + 1 +15 to +32 water, 15 10 sand 330 5
+apple + 1 to +10 +23 to +32 n/a n/a dirt_with grass 331 15
+oak 0 to +10 + 4 to +16 n/a n/a dirt_with grass 332 15
+sequoia 0 to +10 -30 to +50 n/a n/a dirt_with grass 333 10
+birch +10 to +15 -20 to +10 n/a n/a dirt_with grass 334 5
+spruce above +20 -20 to +10 n/a n/a dirt_with grass 335 10
+pine n/a n/a water, 15 5 dirt_with grass 336 10
+willow - 5 to + 5 n/a water, 15 5 dirt_with grass 337 20
+acacia n/a n/a n/a n/a dirt_with_grass,
+ desert_sand n/a 15
+rubber - 5 to + 5 above +32 water, 15 10 dirt_with_grass 338 20
+
+beech n/a n/a n/a n/a dirt_with_grass 2 10
+
+
+Notes:
+------
+
+Beech trees are meant to replace default trees, but are themselves disabled by default. They grow in the same areas
+as the default ones do, and under the same conditions.
+
+Acacia trees depend on humidity as their primary control, and they don't use the fertile ground option. They grow near
+the edges of a desert biome, occasionally into the grass beyond, and anywhere else on desert sand or dirt with grass,
+where the humidity is low (but not bone dry).
+
+Fir trees appear in a snow biome only with older versions of SPlizard's Snow Biomes mod. In more recent versions,
+these trees will not grow, due to an engine bug.
diff --git a/moretrees/tree_models.lua b/moretrees/tree_models.lua new file mode 100644 index 0000000..3443057 --- /dev/null +++ b/moretrees/tree_models.lua @@ -0,0 +1,246 @@ +moretrees.beech_model={ + axiom="FFFFFBFB", + rules_a="[&&&GGF[++^Fd][--&Fd]//Fd[+^Fd][--&Fd]]////[&&&GGF[++^Fd][--&Fd]//Fd[+^Fd][--&Fd]]////[&&&GGF[++^Fd][--&Fd]//Fd[+^Fd][--&Fdd]]", + rules_b="[&&&F[++^Fd][--&d]//d[+^d][--&d]]////[&&&F[++^Fd][--&d]//d[+^d][--&d]]////[&&&F[++^Fd][--&Fd]//d[+^d][--&d]]", + rules_c="/", + rules_d="F", + trunk="moretrees:beech_trunk", + leaves="moretrees:beech_leaves", + angle=30, + iterations=2, + random_level=0, + trunk_type="single", + thin_branches=true +} + +moretrees.apple_tree_model={ + axiom="FFFFFAFFBF", + rules_a="[&&&FFFFF&&FFFF][&&&++++FFFFF&&FFFF][&&&----FFFFF&&FFFF]", + rules_b="[&&&++FFFFF&&FFFF][&&&--FFFFF&&FFFF][&&&------FFFFF&&FFFF]", + trunk="moretrees:apple_tree_trunk", + leaves="moretrees:apple_tree_leaves", + angle=30, + iterations=2, + random_level=0, + trunk_type="single", + thin_branches=true, + fruit="default:apple", + fruit_chance=15, +} + +moretrees.oak_model={ + axiom="FFFFFFA", + rules_a="[&FFBFA]////[&BFFFA]////[&FBFFA]", + rules_b="[&FFFA]////[&FFFA]////[&FFFA]", + trunk="moretrees:oak_trunk", + leaves="moretrees:oak_leaves", + angle=30, + iterations=5, + random_level=2, + trunk_type="crossed", + thin_branches=false, + fruit="moretrees:acorn", + fruit_chance=3, +} + +moretrees.sequoia_model={ + axiom="FFFFFFFFFFddccA///cccFddcFA///ddFcFA/cFFddFcdBddd/A/ccdcddd/ccAddddcFBcccAccFdFcFBcccc/BFdFFcFFdcccc/B", + rules_a="[&&&GGF[++^FFdd][--&Fddd]//Fdd[+^Fd][--&Fdd]]////[&&&GGF[++^FFdd][--&Fddd]//Fdd[+^Fd][--&Fdd]]////[&&&GGF[++^FFdd][--&Fddd]//Fdd[+^Fd][--&Fdd]]", + rules_b="[&&&GGF[++^Fdd][--&Fdd]//dd[+^d][--&Fd]]////[&&&GGF[++^Fdd][--&Fdd]//dd[+^d][--&Fd]]////[&&&GGF[++^Fdd][--&Fdd]//dd[+^d][--&Fd]]", + rules_c="/", + rules_d="F", + trunk="moretrees:sequoia_trunk", + leaves="moretrees:sequoia_leaves", + angle=30, + iterations=2, + random_level=0, + trunk_type="crossed", + thin_branches=true +} + +moretrees.birch_model1={ + axiom="FFFFFdddccA/FFFFFFcA/FFFFFFcB", + rules_a="[&&&dddd^^ddddddd][&&&---dddd^^ddddddd][&&&+++dddd^^ddddddd][&&&++++++dddd^^ddddddd]", + rules_b="[&&&ddd^^ddddd][&&&---ddd^^ddddd][&&&+++ddd^^ddddd][&&&++++++ddd^^ddddd]", + rules_c="/", + rules_d="F", + trunk="moretrees:birch_trunk", + leaves="moretrees:birch_leaves", + angle=30, + iterations=2, + random_level=0, + trunk_type="single", + thin_branches=true +} + +moretrees.birch_model2={ + axiom="FFFdddccA/FFFFFccA/FFFFFccB", + rules_a="[&&&dFFF^^FFFdd][&&&---dFFF^^FFFdd][&&&+++dFFF^^FFFdd][&&&++++++dFFF^^FFFdd]", + rules_b="[&&&dFF^^FFFd][&&&---dFFF^^FFFd][&&&+++dFF^^FFFd][&&&++++++dFF^^FFFd]", + rules_c="/", + rules_d="F", + trunk="moretrees:birch_trunk", + leaves="moretrees:birch_leaves", + angle=30, + iterations=2, + random_level=0, + trunk_type="single", + thin_branches=true +} + +moretrees.palm_model={ + axiom="FFcccccc&FFFFFddd[^&&&GR][^///&&&GR][^//////&&&GR][^***&&&GR]FA//A//A//A//A//A", + rules_a="[&fb&bbb[++f--&ffff&ff][--f++&ffff&ff]&ffff&bbbb&b]", + rules_b="f", + rules_c="/", + rules_d="F", + trunk="moretrees:palm_trunk", + leaves="moretrees:palm_leaves", + angle=30, + iterations=2, + random_level=0, + trunk_type="single", + thin_branches=true, + fruit="moretrees:coconut", + fruit_chance=0 +} + +moretrees.spruce_model1={ + axiom="FFFFFAFFFFFFBFFFFFFCFFFFFFDFFFFFF[&&&F^^FF][&&&++F^^FF][&&&++++F^^FF][&&&++++++F^^FF][&&&--F^^FF][&&&----F^^FF][FFFFf]", + rules_a="[&&&FFFFFF^^FFF][&&&++FFFFFF^^FFF][&&&++++FFFFFF^^FFF][&&&++++++FFFFFF^^FFF][&&&--FFFFFF^^FFF][&&&----FFFFFF^^FFF]", + rules_b="[&&&FFFFF^^FFF][&&&++FFFFF^^FFF][&&&++++FFFFF^^FFF][&&&++++++FFFFF^^FFF][&&&--FFFFF^^FFF][&&&----FFFFF^^FFF]", + rules_c="[&&&FFFF^^FFF][&&&++FFFF^^FFF][&&&++++FFFF^^FFF][&&&++++++FFFF^^FFF][&&&--FFFF^^FFF][&&&----FFFF^^FFF]", + rules_d="[&&&FFF^^FFF][&&&++FFF^^FFF][&&&++++FFF^^FFF][&&&++++++FFF^^FFF][&&&--FFF^^FFF][&&&----FFF^^FFF]", + trunk="moretrees:spruce_trunk", + leaves="moretrees:spruce_leaves", + angle=30, + iterations=2, + random_level=0, + trunk_type="crossed", + thin_branches=true, + fruit="moretrees:spruce_cone", + fruit_chance=8 +} + +moretrees.spruce_model2={ + axiom="FFFFFFBFFFFFFCFFFFFFDFFFFFF[&&&F^^FF][&&&++F^^FF][&&&++++F^^FF][&&&++++++F^^FF][&&&--F^^FF][&&&----F^^FF][FFFFf]", + rules_b="[&&&FFFFF^^FFF][&&&++FFFFF^^FFF][&&&++++FFFFF^^FFF][&&&++++++FFFFF^^FFF][&&&--FFFFF^^FFF][&&&----FFFFF^^FFF]", + rules_c="[&&&FFFF^^FFF][&&&++FFFF^^FFF][&&&++++FFFF^^FFF][&&&++++++FFFF^^FFF][&&&--FFFF^^FFF][&&&----FFFF^^FFF]", + rules_d="[&&&FFF^^FFF][&&&++FFF^^FFF][&&&++++FFF^^FFF][&&&++++++FFF^^FFF][&&&--FFF^^FFF][&&&----FFF^^FFF]", + trunk="moretrees:spruce_trunk", + leaves="moretrees:spruce_leaves", + angle=30, + iterations=2, + random_level=0, + trunk_type="crossed", + thin_branches=true, + fruit="moretrees:spruce_cone", + fruit_chance=8 +} + +moretrees.pine_model={ + axiom="FFFFFcccdddB///cFdFB////cFdFB///cFdFB///cFdFA///cFdFA///cFdFB[FF]f", + rules_a="[&&&TTTT[++^TFdd][--&TFd]//Tdd[+^Fd][--&Fdd]]", + rules_b="[&&&TTT[++^Fdd][--&Fdd]//dd[+^d][--&Fd]]", + rules_c="/", + rules_d="F", + trunk="default:pine_tree", + leaves="default:pine_needles", + angle=30, + iterations=2, + random_level=0, + trunk_type="single", + thin_branches=true, + fruit="moretrees:pine_cone", + fruit_chance=8 +} + +moretrees.willow_model={ + axiom="FFFFFFFFccA", + rules_a="[&FF&FFFF&&F&FFFFFFFdddd][**&FF&FFFF&&F&FFFFFFFdddd][//&FF&FFFF&&F&FFFFFFFdddd][////&FF&FFFF&&F&FFFFFFFdddd][//////&FF&FFFF&&F&FFFFFFFdddd][////////&FF&FFFF&&F&FFFFFFFdddd]", + rules_c="/", + rules_d="F", + trunk="moretrees:willow_trunk", + leaves="moretrees:willow_leaves", + angle=30, + iterations=2, + random_level=0, + trunk_type="crossed", + thin_branches=true +} + +moretrees.acacia_model={ + axiom="FFFFFFccccA", + rules_a = "[B]//[B]//[B]//[B]", + rules_b = "&TTTT&TT^^G&&----GGGGGG++GGG++" -- line up with the "canvas" edge + .."fffffffGG++G++" -- first layer, drawn in a zig-zag raster pattern + .."Gffffffff--G--" + .."ffffffffG++G++" + .."fffffffff--G--" + .."fffffffff++G++" + .."fffffffff--G--" + .."ffffffffG++G++" + .."Gffffffff--G--" + .."fffffffGG" + .."^^G&&----GGGGGGG++GGGGGG++" -- re-align to second layer canvas edge + .."ffffGGG++G++" -- second layer + .."GGfffff--G--" + .."ffffffG++G++" + .."fffffff--G--" + .."ffffffG++G++" + .."GGfffff--G--" + .."ffffGGG", + rules_c = "/", + trunk="default:acacia_tree", + leaves="default:acacia_leaves", + angle=45, + iterations=3, + random_level=0, + trunk_type="single", + thin_branches=true, +} + +moretrees.rubber_tree_model={ + axiom="FFFFA", + rules_a="[&FFBFA]////[&BFFFA]////[&FBFFA]", + rules_b="[&FFA]////[&FFA]////[&FFA]", + trunk="moretrees:rubber_tree_trunk", + leaves="moretrees:rubber_tree_leaves", + angle=35, + iterations=3, + random_level=1, + trunk_type="double", + thin_branches=true +} + +moretrees.jungletree_model={ + axiom=nil, + rules_a=nil, + rules_b=nil, + trunk="moretrees:jungletree_trunk", + leaves="default:jungleleaves", + leaves2=nil, + leaves2_chance=nil, + angle=45, + iterations=nil, + random_level=2, + trunk_type=nil, + thin_branches=true, + fruit_chance=15, + fruit="vines:vine" +} + +moretrees.fir_model={ + axiom="FFFAF[&&-F][&&+F][&&---F][&&+++F]Fff", + rules_a=nil, + rules_b=nil, + trunk="moretrees:fir_trunk", + leaves=nil, + angle=45, + iterations=7, + random_level=5, + trunk_type="single", + thin_branches=true, + fruit="moretrees:fir_cone", + fruit_chance=8 +} |