diff options
author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2016-04-01 20:02:19 -0400 |
---|---|---|
committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2016-04-01 21:09:33 -0400 |
commit | da66780a569712c23ae4f2996cfb4608a9f9d69d (patch) | |
tree | 217556029a78bc23ad4564720afc86de97228a04 /moretrees/node_defs.lua | |
parent | 615b22df4d423aded3613db7716943a2f389b047 (diff) | |
download | dreambuilder_modpack-da66780a569712c23ae4f2996cfb4608a9f9d69d.tar dreambuilder_modpack-da66780a569712c23ae4f2996cfb4608a9f9d69d.tar.gz dreambuilder_modpack-da66780a569712c23ae4f2996cfb4608a9f9d69d.tar.bz2 dreambuilder_modpack-da66780a569712c23ae4f2996cfb4608a9f9d69d.tar.xz dreambuilder_modpack-da66780a569712c23ae4f2996cfb4608a9f9d69d.zip |
copy all standard Dreambuilder mods in from the old subgame
(exactly as last supplied there, updates to these mods will follow later)
Diffstat (limited to 'moretrees/node_defs.lua')
-rw-r--r-- | moretrees/node_defs.lua | 430 |
1 files changed, 430 insertions, 0 deletions
diff --git a/moretrees/node_defs.lua b/moretrees/node_defs.lua new file mode 100644 index 0000000..8328bef --- /dev/null +++ b/moretrees/node_defs.lua @@ -0,0 +1,430 @@ +local S = moretrees.intllib + +moretrees.avoidnodes = {} + +moretrees.treelist = { + {"beech", "Beech Tree"}, + {"apple_tree", "Apple Tree"}, + {"oak", "Oak Tree", "acorn", "Acorn", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 }, + {"sequoia", "Giant Sequoia"}, + {"birch", "Birch Tree"}, + {"palm", "Palm Tree", "coconut", "Coconut", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 1.0 }, + {"spruce", "Spruce Tree", "spruce_cone", "Spruce Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 }, + {"willow", "Willow Tree"}, + {"rubber_tree", "Rubber Tree"}, + {"fir", "Douglas Fir", "fir_cone", "Fir Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 }, + + {"jungletree", "Jungle Tree", nil, nil, nil, nil, "default_junglesapling.png" }, + {"pine", "Pine Tree", "pine_cone", "Pine Cone", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8, "default_pine_sapling.png" }, + {"acacia", "Acacia Tree", nil, nil, nil, nil, "default_acacia_sapling.png" }, +} + +local dirs1 = { 21, 20, 23, 22, 21 } +local dirs2 = { 12, 9, 18, 7, 12 } +local dirs3 = { 14, 11, 16, 5, 14 } + +local moretrees_new_leaves_drawtype = "allfaces_optional" +local moretrees_plantlike_leaves_visual_scale = 1 + +if moretrees.plantlike_leaves then + moretrees_new_leaves_drawtype = "plantlike" + moretrees_plantlike_leaves_visual_scale = 1.189 +end + +-- redefine default leaves to handle plantlike and/or leaf decay options + +if moretrees.plantlike_leaves then + minetest.override_item("default:leaves", { + inventory_image = minetest.inventorycube("default_leaves.png"), + drawtype = "plantlike", + visual_scale = 1.189 + }) +else + minetest.override_item("default:leaves", { + waving = 1 + }) +end + +-- redefine default jungle leaves for same + +if moretrees.plantlike_leaves then + minetest.override_item("default:jungleleaves", { + inventory_image = minetest.inventorycube("default_jungleleaves.png"), + drawtype = "plantlike", + visual_scale = 1.189 + }) +else + minetest.override_item("default:jungleleaves", { + waving = 1 + }) +end + +for i in ipairs(moretrees.treelist) do + local treename = moretrees.treelist[i][1] + local treedesc = moretrees.treelist[i][2] + local fruit = moretrees.treelist[i][3] + local fruitdesc = moretrees.treelist[i][4] + local selbox = moretrees.treelist[i][5] + local vscale = moretrees.treelist[i][6] + + local saptex = moretrees.treelist[i][7] + + if treename ~= "jungletree" -- the default game provides jungle tree, acacia, and pine trunk/planks nodes. + and treename ~= "acacia" + and treename ~= "pine" then + + saptex = "moretrees_"..treename.."_sapling.png" + + minetest.register_node("moretrees:"..treename.."_trunk", { + description = S(treedesc.." Trunk"), + tiles = { + "moretrees_"..treename.."_trunk_top.png", + "moretrees_"..treename.."_trunk_top.png", + "moretrees_"..treename.."_trunk.png" + }, + paramtype2 = "facedir", + is_ground_content = true, + groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2}, + sounds = default.node_sound_wood_defaults(), + on_place = minetest.rotate_node, + }) + + minetest.register_node("moretrees:"..treename.."_planks", { + description = S(treedesc.." Planks"), + tiles = {"moretrees_"..treename.."_wood.png"}, + is_ground_content = true, + groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, + sounds = default.node_sound_wood_defaults(), + }) + + minetest.register_node("moretrees:"..treename.."_sapling", { + description = S(treedesc.." Sapling"), + drawtype = "plantlike", + tiles = {saptex}, + inventory_image = saptex, + paramtype = "light", + paramtype2 = "waving", + walkable = false, + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} + }, + groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,sapling=1}, + sounds = default.node_sound_defaults(), + }) + + -- player will get a sapling with 1/100 chance + -- player will get leaves only if he/she gets no saplings, + -- this is because max_items is 1 + + local droprarity = 100 + local decay = moretrees.leafdecay_radius + + if treename == "palm" then + droprarity = 20 + decay = moretrees.palm_leafdecay_radius + end + + local moretrees_leaves_inventory_image = nil + local moretrees_new_leaves_waving = nil + + if moretrees.plantlike_leaves then + moretrees_leaves_inventory_image = minetest.inventorycube("moretrees_"..treename.."_leaves.png") + else + moretrees_new_leaves_waving = 1 + end + + minetest.register_node("moretrees:"..treename.."_leaves", { + description = S(treedesc.." Leaves"), + drawtype = moretrees_new_leaves_drawtype, + waving = moretrees_new_leaves_waving, + visual_scale = moretrees_plantlike_leaves_visual_scale, + tiles = { "moretrees_"..treename.."_leaves.png" }, + inventory_image = moretrees_leaves_inventory_image, + paramtype = "light", + groups = {snappy = 3, flammable = 2, leaves = 1, moretrees_leaves = 1, leafdecay = decay}, + sounds = default.node_sound_leaves_defaults(), + + drop = { + max_items = 1, + items = { + {items = {"moretrees:"..treename.."_sapling"}, rarity = droprarity }, + {items = {"moretrees:"..treename.."_leaves"} } + } + }, + }) + + if moretrees.enable_stairs then + if minetest.get_modpath("moreblocks") then + + -- stairsplus:register_all(modname, subname, recipeitem, {fields}) + + stairsplus:register_all( + "moretrees", + treename.."_trunk", + "moretrees:"..treename.."_trunk", + { + groups = { snappy=1, choppy=2, oddly_breakable_by_hand=1, flammable=2, not_in_creative_inventory=1 }, + tiles = { + "moretrees_"..treename.."_trunk_top.png", + "moretrees_"..treename.."_trunk_top.png", + "moretrees_"..treename.."_trunk.png" + }, + description = S(treedesc.." Trunk"), + drop = treename.."_trunk", + } + ) + + stairsplus:register_all( + "moretrees", + treename.."_planks", + "moretrees:"..treename.."_planks", + { + groups = { snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=3, not_in_creative_inventory=1 }, + tiles = { "moretrees_"..treename.."_wood.png" }, + description = S(treedesc.." Planks"), + drop = treename.."_planks", + } + ) + elseif minetest.get_modpath("stairs") then + stairs.register_stair_and_slab( + "moretrees_"..treename.."_trunk", + "moretrees:"..treename.."_trunk", + { snappy=1, choppy=2, oddly_breakable_by_hand=1, flammable=2 }, + { "moretrees_"..treename.."_trunk_top.png", + "moretrees_"..treename.."_trunk_top.png", + "moretrees_"..treename.."_trunk.png" + }, + S(treedesc.." Trunk Stair"), + S(treedesc.." Trunk Slab"), + default.node_sound_wood_defaults() + ) + + stairs.register_stair_and_slab( + "moretrees_"..treename.."_planks", + "moretrees:"..treename.."_planks", + { snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=3 }, + { "moretrees_"..treename.."_wood.png" }, + S(treedesc.." Planks Stair"), + S(treedesc.." Planks Slab"), + default.node_sound_wood_defaults() + ) + + end + end + end + + minetest.register_node("moretrees:"..treename.."_sapling_ongen", { + description = S(treedesc.." Sapling"), + drawtype = "plantlike", + tiles = {saptex}, + inventory_image = saptex, + paramtype = "light", + paramtype2 = "waving", + walkable = false, + selection_box = { + type = "fixed", + fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} + }, + groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1,not_in_creative_inventory=1,sapling=1}, + sounds = default.node_sound_defaults(), + drop = "moretrees:"..treename.."_sapling" + }) + + if fruit then + minetest.register_node("moretrees:"..fruit, { + description = S(fruitdesc), + drawtype = "plantlike", + tiles = { "moretrees_"..fruit..".png" }, + inventory_image = "moretrees_"..fruit..".png^[transformR180", + wield_image = "moretrees_"..fruit..".png^[transformR180", + visual_scale = vscale, + paramtype = "light", + sunlight_propagates = true, + walkable = false, + selection_box = { + type = "fixed", + fixed = selbox + }, + groups = {fleshy=3,dig_immediate=3,flammable=2, attached_node=1}, + sounds = default.node_sound_defaults(), + }) + end + + minetest.register_abm({ + nodenames = { "moretrees:"..treename.."_trunk_sideways" }, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local fdir = node.param2 or 0 + nfdir = dirs2[fdir+1] + minetest.add_node(pos, {name = "moretrees:"..treename.."_trunk", param2 = nfdir}) + end, + }) + + table.insert(moretrees.avoidnodes, "moretrees:"..treename.."_trunk") + + if moretrees.spawn_saplings then + table.insert(moretrees.avoidnodes, "moretrees:"..treename.."_sapling") + table.insert(moretrees.avoidnodes, "moretrees:"..treename.."_sapling_ongen") + end +end + +-- Extra nodes for jungle trees: + +local jungleleaves = {"yellow","red"} +local jungleleavesnames = {"Yellow", "Red"} +for color = 1, #jungleleaves do + local leave_name = "moretrees:jungletree_leaves_"..jungleleaves[color] + + local moretrees_leaves_inventory_image = nil + + if moretrees.plantlike_leaves then + moretrees_leaves_inventory_image = minetest.inventorycube("moretrees_jungletree_leaves_"..jungleleaves[color]..".png") + else + moretrees_new_leaves_waving = 1 + end + + minetest.register_node(leave_name, { + description = S("Jungle Tree Leaves ("..jungleleavesnames[color]..")"), + drawtype = moretrees_new_leaves_drawtype, + waving = moretrees_new_leaves_waving, + visual_scale = moretrees_plantlike_leaves_visual_scale, + tiles = {"moretrees_jungletree_leaves_"..jungleleaves[color]..".png"}, + inventory_image = moretrees_leaves_inventory_image, + paramtype = "light", + groups = {snappy = 3, flammable = 2, leaves = 1, moretrees_leaves = 1, leafdecay = moretrees.leafdecay_radius }, + drop = { + max_items = 1, + items = { + {items = {"default:junglesapling"}, rarity = 100 }, + {items = {"moretrees:jungletree_leaves_"..jungleleaves[color]} } + } + }, + sounds = default.node_sound_leaves_defaults(), + }) +end + +-- Extra needles for firs + +local moretrees_leaves_inventory_image = nil + +if moretrees.plantlike_leaves then + moretrees_leaves_inventory_image = minetest.inventorycube("moretrees_fir_leaves_bright.png") +end + +minetest.register_node("moretrees:fir_leaves_bright", { + drawtype = moretrees_new_leaves_drawtype, + waving = moretrees_new_leaves_waving, + visual_scale = moretrees_plantlike_leaves_visual_scale, + description = S("Douglas Fir Leaves (Bright)"), + tiles = { "moretrees_fir_leaves_bright.png" }, + inventory_image = moretrees_leaves_inventory_image, + paramtype = "light", + groups = {snappy = 3, flammable = 2, leaves = 1, moretrees_leaves = 1, leafdecay = moretrees.leafdecay_radius }, + drop = { + max_items = 1, + items = { + {items = {'moretrees:fir_sapling'}, rarity = 100 }, + {items = {'moretrees:fir_leaves_bright'} } + } + }, + sounds = default.node_sound_leaves_defaults() +}) + +if moretrees.enable_redefine_apple then + local appledef = moretrees.clone_node("default:apple") + appledef.groups.attached_node = 1 + minetest.register_node(":default:apple", appledef) +end + +table.insert(moretrees.avoidnodes, "default:jungletree") +table.insert(moretrees.avoidnodes, "default:pine_tree") +table.insert(moretrees.avoidnodes, "default:acacia_tree") +table.insert(moretrees.avoidnodes, "moretrees:fir_trunk") +table.insert(moretrees.avoidnodes, "default:tree") + +if moretrees.spawn_saplings then + table.insert(moretrees.avoidnodes, "snow:sapling_pine") + table.insert(moretrees.avoidnodes, "default:junglesapling") + table.insert(moretrees.avoidnodes, "default:pine_sapling") + table.insert(moretrees.avoidnodes, "default:acacia_sapling") +end + +-- "empty" (tapped) rubber tree nodes + +minetest.register_node("moretrees:rubber_tree_trunk_empty", { + description = S("Rubber Tree Trunk (Empty)"), + tiles = { + "moretrees_rubber_tree_trunk_top.png", + "moretrees_rubber_tree_trunk_top.png", + "moretrees_rubber_tree_trunk_empty.png" + }, + is_ground_content = true, + groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2}, + sounds = default.node_sound_wood_defaults(), + paramtype2 = "facedir", + on_place = minetest.rotate_node, +}) + +minetest.register_abm({ + nodenames = { "moretrees:rubber_tree_trunk_empty_sideways" }, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local fdir = node.param2 or 0 + nfdir = dirs2[fdir+1] + minetest.add_node(pos, {name = "moretrees:rubber_tree_trunk_empty", param2 = nfdir}) + end, +}) + +-- To get Moretrees to generate its own jungle trees among the default mapgen +-- we need our own copy of that node, which moretrees will match against. + +local jungle_tree = moretrees.clone_node("default:jungletree") +minetest.register_node("moretrees:jungletree_trunk", jungle_tree) + +-- For compatibility with old nodes, recently-changed nodes, and default nodes + +minetest.register_alias("technic:rubber_tree_full", "moretrees:rubber_tree_trunk") +minetest.register_alias("farming_plus:rubber_tree_full", "moretrees:rubber_tree_trunk") +minetest.register_alias("farming:rubber_tree_full", "moretrees:rubber_tree_trunk") + +minetest.register_alias("technic:rubber_leaves", "moretrees:rubber_tree_leaves") +minetest.register_alias("farming_plus:rubber_leaves", "moretrees:rubber_tree_leaves") +minetest.register_alias("farming:rubber_leaves", "moretrees:rubber_tree_leaves") + +minetest.register_alias("technic:rubber_tree_sapling", "moretrees:rubber_tree_sapling") +minetest.register_alias("farming_plus:rubber_sapling", "moretrees:rubber_tree_sapling") +minetest.register_alias("farming:rubber_sapling", "moretrees:rubber_tree_sapling") + +minetest.register_alias("moretrees:conifer_trunk", "moretrees:fir_trunk") +minetest.register_alias("moretrees:conifer_trunk_sideways", "moretrees:fir_trunk_sideways") +minetest.register_alias("moretrees:conifer_leaves", "moretrees:fir_leaves") +minetest.register_alias("moretrees:conifer_leaves_bright", "moretrees:fir_leaves_bright") +minetest.register_alias("moretrees:conifer_sapling", "moretrees:fir_sapling") + +minetest.register_alias("conifers:trunk", "moretrees:fir_trunk") +minetest.register_alias("conifers:trunk_reversed", "moretrees:fir_trunk_sideways") +minetest.register_alias("conifers:leaves", "moretrees:fir_leaves") +minetest.register_alias("conifers:leaves_special", "moretrees:fir_leaves_bright") +minetest.register_alias("conifers:sapling", "moretrees:fir_sapling") + +minetest.register_alias("moretrees:jungletree_sapling", "default:junglesapling") +minetest.register_alias("moretrees:jungletree_trunk_sideways", "moreblocks:horizontal_jungle_tree") +minetest.register_alias("moretrees:jungletree_planks", "default:junglewood") +minetest.register_alias("moretrees:jungletree_leaves_green", "default:jungleleaves") + +minetest.register_alias("jungletree:leaves_green", "default:jungleleaves") +minetest.register_alias("jungletree:leaves_red", "moretrees:jungletree_leaves_red") +minetest.register_alias("jungletree:leaves_yellow", "moretrees:jungletree_leaves_yellow") + +minetest.register_alias("moretrees:acacia_trunk", "default:acacia_tree") +minetest.register_alias("moretrees:acacia_planks", "default:acacia_wood") +minetest.register_alias("moretrees:acacia_sapling", "default:acacia_sapling") +minetest.register_alias("moretrees:acacia_leaves", "default:acacia_leaves") + +minetest.register_alias("moretrees:pine_trunk", "default:pine_tree") +minetest.register_alias("moretrees:pine_planks", "default:pine_wood") +minetest.register_alias("moretrees:pine_sapling", "default:pine_sapling") +minetest.register_alias("moretrees:pine_leaves", "default:pine_needles") |