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author | Vanessa Dannenberg <vanessa.e.dannenberg@gmail.com> | 2018-12-17 02:20:30 -0500 |
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committer | Vanessa Dannenberg <vanessa.e.dannenberg@gmail.com> | 2018-12-17 02:20:30 -0500 |
commit | ec25fd83415d0ecb49f41295af3dc30f14850b2f (patch) | |
tree | 59fe699656e75a52e6665b385907b86cc0b89c16 /mesecons_random/doc/ghoststone/description.html | |
parent | 856b86858ebfa4af2c352b022188f82dcff7ed92 (diff) | |
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update biome_lib, digilines, hotbar, mesecons, pipeworks,
ropes, technic, unified inventory, unified dyes, vines, and worldedit
Diffstat (limited to 'mesecons_random/doc/ghoststone/description.html')
-rw-r--r-- | mesecons_random/doc/ghoststone/description.html | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/mesecons_random/doc/ghoststone/description.html b/mesecons_random/doc/ghoststone/description.html index 138a2b3..395430e 100644 --- a/mesecons_random/doc/ghoststone/description.html +++ b/mesecons_random/doc/ghoststone/description.html @@ -1 +1 @@ -Ghoststones disappear when powered, just like Removestones. But in contrast to Removestones, they Reappear again when not powered anymore and they are also conductive. +Ghoststones disappear when powered, just like Removestones. But in contrast to Removestones, they reappear again when not powered anymore and they are also conductive. |