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authorVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2018-12-17 02:20:30 -0500
committerVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2018-12-17 02:20:30 -0500
commitec25fd83415d0ecb49f41295af3dc30f14850b2f (patch)
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parent856b86858ebfa4af2c352b022188f82dcff7ed92 (diff)
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update biome_lib, digilines, hotbar, mesecons, pipeworks,
ropes, technic, unified inventory, unified dyes, vines, and worldedit
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-rw-r--r--mesecons_random/doc/ghoststone/description.html2
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diff --git a/mesecons_random/doc/ghoststone/description.html b/mesecons_random/doc/ghoststone/description.html
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-Ghoststones disappear when powered, just like Removestones. But in contrast to Removestones, they Reappear again when not powered anymore and they are also conductive.
+Ghoststones disappear when powered, just like Removestones. But in contrast to Removestones, they reappear again when not powered anymore and they are also conductive.