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authorVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2019-04-01 19:38:47 -0400
committerVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2019-04-01 19:38:47 -0400
commit8555f75acc050f29508d88f1e57159f79cb948d1 (patch)
tree367cbd14aafff8523b448e81027c11000863a107 /maptools
parentb548167fde186dc92d97a243e6689efe0a51a115 (diff)
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update blox, castles, cottages, technic, farming_redo, gloopblocks,
homedecor, led_marquee, locks, maptools, mesecons, plantlife, moreblocks, nixie_tubes, replacer, travelnet, and unified inventory
Diffstat (limited to 'maptools')
-rw-r--r--maptools/CHANGELOG.md5
-rw-r--r--maptools/NODES.md26
-rw-r--r--maptools/NODES_ITEMS.md39
-rw-r--r--maptools/README.md11
-rw-r--r--maptools/depends.txt1
5 files changed, 51 insertions, 31 deletions
diff --git a/maptools/CHANGELOG.md b/maptools/CHANGELOG.md
index 6e022a4..2892512 100644
--- a/maptools/CHANGELOG.md
+++ b/maptools/CHANGELOG.md
@@ -7,6 +7,8 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
## [Unreleased]
+## [1.1.0] - 2019-03-23
+
### Changed
- Increased the range of the Admin Pickaxe from 12 to 20 nodes.
@@ -16,4 +18,5 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Initial versioned release.
-[Unreleased]: https://github.com/minetest-mods/maptools/compare/v1.0.0...HEAD
+[Unreleased]: https://github.com/minetest-mods/maptools/compare/v1.1.0...HEAD
+[1.1.0]: https://github.com/minetest-mods/maptools/compare/v1.0.0...v1.1.0
diff --git a/maptools/NODES.md b/maptools/NODES.md
deleted file mode 100644
index 5e0c079..0000000
--- a/maptools/NODES.md
+++ /dev/null
@@ -1,26 +0,0 @@
-# Item names for spawning the items using /give or /giveme
-
-## Items
-
-- `admin_pick`: magenta pickaxe, infinite durability, mines everything including unbreakable blocks instantly. No drops. Don't put this pickaxe in the hands of a griefer, of course.
-- `admin_pick_with_drops`: same as admin pickaxe, but drops stuff.
-- `infinite_fuel`: fuel lasting for a (near)-infinite time. Don't worry about the "near" * it lasts for about 50 in-real-life years.
-- `super_apple`: a yellow apple which heals 20 HP.
-- `copper_coin`,
-- `silver_coin`,
-- `gold_coin`: these have nothing to do with the More Ores mod; they can be used as a currency for trading, or as an universal currency for mods that add shops.
-
-## Blocks
-
-**[!]** denotes an unpointable, unbreakable block; be very careful with them, they cannot be removed by hand (they can only be removed with WorldEdit or similar).
-- `(block)_u` : unbreakable, non-flammable, non-falling, non-decaying blocks, most common blocks have their unbreakable form (examples: maptools:stone or maptools:wood for unbreakable stone/wood). Examples: `stone_u`, `wood_u`, `glass_u`, …
-- `full_grass`: unbreakable block with the grass texture on all sides.
-- `player_clip`: **[!]** invisible block, not pointable.
-- `full_clip`: invisible block, pointable. Also available as a thin face: full_clip_face.
-- `smoke_block`: some smoke (does not harm players or entities).
-- `no_build`: **[!]** very basic building prevention.
-- `no_interact`: prevents interacting through the block (opening chests, furnaces, attacking entities, …).
-- `damage_(1…5)`: **[!]** damaging blocks. The damage is in half hearts and ranges from 1 to 5 (0.5 to 2.5 hearts damage every second).
-- `kill`: **[!]** instant kill (deals 10 heart damage) blocks.
-- `light_block`: **[!]** invisible non-solid block, prevents light from passing through.
-- `light_bulb`: **[!]** invisible non-solid block, emitting a good amount of light.
diff --git a/maptools/NODES_ITEMS.md b/maptools/NODES_ITEMS.md
new file mode 100644
index 0000000..3e0f1f0
--- /dev/null
+++ b/maptools/NODES_ITEMS.md
@@ -0,0 +1,39 @@
+# List of nodes/items
+
+To use an item, make sure you have the `give` privilege, then use
+`/give <player> <item code> [amount]` or `/giveme <item code> [amount]`.
+
+**Tip:** To give yourself a large amount of items quickly (65535 as of writing),
+use `-1` as the amount.
+
+## Nodes
+
+:warning: denotes an unpointable, unbreakable block; be very careful with them,
+as they cannot be removed by hand (they can only be removed with WorldEdit or
+similar).
+
+| Item code | Description |
+| ----------------------: | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
+| `maptools:{block}_u` | Unbreakable, non-flammable, non-falling, non-decaying blocks. Most common default blocks have an unbreakable form available (`maptools:stone_u`, `maptools:wood_u`, …) |
+| `maptools:full_grass` | Unbreakable block with the grass texture on all sides. |
+| `maptools:player_clip` | :warning: Invisible, non-pointable block that blocks players and entities. |
+| `maptools:full_clip` | Invisible, pointable block that blocks players and entities. Also available as a thin face (`maptools:full_clip_face`). |
+| `maptools:smoke_block` | Some smoke (doesn't damage players or entities). |
+| `maptools:no_build` | :warning: Very basic building prevention. |
+| `maptools:no_interact` | Prevents interacting through the block (opening chests, furnaces, attacking entities, …), but can still be walked through. |
+| `maptools:damage_{1…5}` | :warning: Damaging blocks which damage players by 1 to 5 HP per second. |
+| `maptools:kill` | :warning: Instant kill blocks (damages players by 20 HP per second). |
+| `maptools:light_block` | :warning: Invisible non-solid block, prevents light from passing through. |
+| `maptools:light_bulb` | :warning: Invisible non-solid block, emitting the maximum amount of light. |
+
+## Items
+
+| Item code | Description |
+| -------------------------------: | ------------------------------------------------------------------------------------------------------------------------------------------------- |
+| `maptools:admin_pick` | A bright magenta pickaxe with infinite durability, digs everything including unbreakable blocks instantly. No drops are given when digging nodes. |
+| `maptools:admin_pick_with_drops` | Same as the admin pickaxe, but drops are given when digging nodes. |
+| `maptools:infinite_fuel` | Fuel lasting for a near-infinite time (about 50 real-life years). |
+| `maptools:super_apple` | A yellow apple which heals the player by 20 HP when used. |
+| `maptools:copper_coin` | Decorative item (can be used in mini-games). |
+| `maptools:silver_coin` | Decorative item (can be used in mini-games). |
+| `maptools:gold_coin` | Decorative item (can be used in mini-games). |
diff --git a/maptools/README.md b/maptools/README.md
index 9474ce5..3f89750 100644
--- a/maptools/README.md
+++ b/maptools/README.md
@@ -3,7 +3,10 @@
Map Tools for [Minetest](https://www.minetest.net/), a free and open source infinite
world block sandbox game.
-[**Forum topic**](https://forum.minetest.net/viewtopic.php?f=11&t=1882)
+## Resources
+
+- [Forum topic](https://forum.minetest.net/viewtopic.php?f=11&t=1882)
+- [List of nodes and items available](NODES_ITEMS.md)
## Installation
@@ -60,13 +63,13 @@ on that line.
## Version compatibility
-Map Tools is currently primarily tested with Minetest 0.4.16.
+Map Tools is currently primarily tested with Minetest 0.4.17.
It may or may not work with newer or older versions. Issues arising in older
-versions than 0.4.16 will generally not be fixed.
+versions than 0.4.17 will generally not be fixed.
## License
-Copyright © 2012-2017 Hugo Locurcio and contributors
+Copyright © 2012-2019 Hugo Locurcio and contributors
- Map Tools code is licensed under the zlib license, see
[`LICENSE.md`](LICENSE.md) for details.
diff --git a/maptools/depends.txt b/maptools/depends.txt
index 4ad96d5..9207dab 100644
--- a/maptools/depends.txt
+++ b/maptools/depends.txt
@@ -1 +1,2 @@
default
+intllib?