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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 20:02:19 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 21:09:33 -0400
commitda66780a569712c23ae4f2996cfb4608a9f9d69d (patch)
tree217556029a78bc23ad4564720afc86de97228a04 /locks/shared_locked_chest.lua
parent615b22df4d423aded3613db7716943a2f389b047 (diff)
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copy all standard Dreambuilder mods in from the old subgame
(exactly as last supplied there, updates to these mods will follow later)
Diffstat (limited to 'locks/shared_locked_chest.lua')
-rw-r--r--locks/shared_locked_chest.lua137
1 files changed, 137 insertions, 0 deletions
diff --git a/locks/shared_locked_chest.lua b/locks/shared_locked_chest.lua
new file mode 100644
index 0000000..66496b1
--- /dev/null
+++ b/locks/shared_locked_chest.lua
@@ -0,0 +1,137 @@
+-- 09.01.13 Added support for pipeworks.
+
+
+locks.chest_add = {};
+locks.chest_add.tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
+ "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"};
+locks.chest_add.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2};
+locks.chest_add.tube = {};
+
+-- additional/changed definitions for pipeworks;
+-- taken from pipeworks/compat.lua
+if( locks.pipeworks_enabled ) then
+ locks.chest_add.tiles = {
+ "default_chest_top.png^pipeworks_tube_connection_wooden.png",
+ "default_chest_top.png^pipeworks_tube_connection_wooden.png",
+ "default_chest_side.png^pipeworks_tube_connection_wooden.png",
+ "default_chest_side.png^pipeworks_tube_connection_wooden.png",
+ "default_chest_side.png^pipeworks_tube_connection_wooden.png"};
+ locks.chest_add.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,
+ tubedevice = 1, tubedevice_receiver = 1 };
+ locks.chest_add.tube = {
+ insert_object = function(pos, node, stack, direction)
+ local meta = minetest.env:get_meta(pos)
+ local inv = meta:get_inventory()
+ return inv:add_item("main", stack)
+ end,
+ can_insert = function(pos, node, stack, direction)
+ local meta = minetest.env:get_meta(pos)
+ local inv = meta:get_inventory()
+ return inv:room_for_item("main", stack)
+ end,
+ input_inventory = "main",
+ connect_sides = {left=1, right=1, back=1, front=1, bottom=1, top=1}
+ };
+end
+
+
+minetest.register_node("locks:shared_locked_chest", {
+ description = "Shared locked chest",
+ tiles = locks.chest_add.tiles,
+ paramtype2 = "facedir",
+ groups = locks.chest_add.groups,
+ tube = locks.chest_add.tube,
+ legacy_facedir_simple = true,
+
+ on_construct = function(pos)
+ local meta = minetest.env:get_meta(pos)
+ -- prepare the lock of the chest
+ locks:lock_init( pos,
+ "size[8,10]"..
+-- "field[0.5,0.2;8,1.0;locks_sent_lock_command;Locked chest. Type password, command or /help for help:;]"..
+-- "button_exit[3,0.8;2,1.0;locks_sent_input;Proceed]"..
+ "list[current_name;main;0,0;8,4;]"..
+ "list[current_player;main;0,5;8,4;]"..
+ "field[0.3,9.6;6,0.7;locks_sent_lock_command;Locked chest. Type /help for help:;]"..
+ "background[-0.5,-0.65;9,11.2;bg_shared_locked_chest.jpg]"..
+ "button_exit[6.3,9.2;1.7,0.7;locks_sent_input;Proceed]" );
+-- "size[8,9]"..
+-- "list[current_name;main;0,0;8,4;]"..
+-- "list[current_player;main;0,5;8,4;]");
+ local inv = meta:get_inventory()
+ inv:set_size("main", 8*4)
+ end,
+
+ after_place_node = function(pos, placer)
+
+ if( locks.pipeworks_enabled ) then
+ pipeworks.scan_for_tube_objects( pos );
+ end
+
+ locks:lock_set_owner( pos, placer, "Shared locked chest" );
+ end,
+
+
+ can_dig = function(pos,player)
+
+ if( not(locks:lock_allow_dig( pos, player ))) then
+ return false;
+ end
+ local meta = minetest.env:get_meta(pos);
+ local inv = meta:get_inventory()
+ return inv:is_empty("main")
+ end,
+
+ on_receive_fields = function(pos, formname, fields, sender)
+ locks:lock_handle_input( pos, formname, fields, sender );
+ end,
+
+
+
+ allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ if( not( locks:lock_allow_use( pos, player ))) then
+ return 0;
+ end
+ return count;
+ end,
+ allow_metadata_inventory_put = function(pos, listname, index, stack, player)
+ if( not( locks:lock_allow_use( pos, player ))) then
+ return 0;
+ end
+ return stack:get_count()
+ end,
+ allow_metadata_inventory_take = function(pos, listname, index, stack, player)
+ if( not( locks:lock_allow_use( pos, player ))) then
+ return 0;
+ end
+ return stack:get_count()
+ end,
+ on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
+ minetest.log("action", player:get_player_name()..
+ " moves stuff in locked shared chest at "..minetest.pos_to_string(pos))
+ end,
+ on_metadata_inventory_put = function(pos, listname, index, stack, player)
+ minetest.log("action", player:get_player_name()..
+ " moves stuff to locked shared chest at "..minetest.pos_to_string(pos))
+ end,
+ on_metadata_inventory_take = function(pos, listname, index, stack, player)
+ minetest.log("action", player:get_player_name()..
+ " takes stuff from locked shared chest at "..minetest.pos_to_string(pos))
+ end,
+
+
+ after_dig_node = function( pos )
+ if( locks.pipeworks_enabled ) then
+ pipeworks.scan_for_tube_objects(pos)
+ end
+ end
+})
+
+minetest.register_craft({
+ output = 'locks:shared_locked_chest',
+ recipe = {
+ { 'default:chest', 'locks:lock', '' },
+ },
+})
+
+print( "[Mod] locks: loading locks:shared_locked_chest");