From da66780a569712c23ae4f2996cfb4608a9f9d69d Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 1 Apr 2016 20:02:19 -0400 Subject: copy all standard Dreambuilder mods in from the old subgame (exactly as last supplied there, updates to these mods will follow later) --- locks/shared_locked_chest.lua | 137 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 137 insertions(+) create mode 100644 locks/shared_locked_chest.lua (limited to 'locks/shared_locked_chest.lua') diff --git a/locks/shared_locked_chest.lua b/locks/shared_locked_chest.lua new file mode 100644 index 0000000..66496b1 --- /dev/null +++ b/locks/shared_locked_chest.lua @@ -0,0 +1,137 @@ +-- 09.01.13 Added support for pipeworks. + + +locks.chest_add = {}; +locks.chest_add.tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png", + "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"}; +locks.chest_add.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}; +locks.chest_add.tube = {}; + +-- additional/changed definitions for pipeworks; +-- taken from pipeworks/compat.lua +if( locks.pipeworks_enabled ) then + locks.chest_add.tiles = { + "default_chest_top.png^pipeworks_tube_connection_wooden.png", + "default_chest_top.png^pipeworks_tube_connection_wooden.png", + "default_chest_side.png^pipeworks_tube_connection_wooden.png", + "default_chest_side.png^pipeworks_tube_connection_wooden.png", + "default_chest_side.png^pipeworks_tube_connection_wooden.png"}; + locks.chest_add.groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, + tubedevice = 1, tubedevice_receiver = 1 }; + locks.chest_add.tube = { + insert_object = function(pos, node, stack, direction) + local meta = minetest.env:get_meta(pos) + local inv = meta:get_inventory() + return inv:add_item("main", stack) + end, + can_insert = function(pos, node, stack, direction) + local meta = minetest.env:get_meta(pos) + local inv = meta:get_inventory() + return inv:room_for_item("main", stack) + end, + input_inventory = "main", + connect_sides = {left=1, right=1, back=1, front=1, bottom=1, top=1} + }; +end + + +minetest.register_node("locks:shared_locked_chest", { + description = "Shared locked chest", + tiles = locks.chest_add.tiles, + paramtype2 = "facedir", + groups = locks.chest_add.groups, + tube = locks.chest_add.tube, + legacy_facedir_simple = true, + + on_construct = function(pos) + local meta = minetest.env:get_meta(pos) + -- prepare the lock of the chest + locks:lock_init( pos, + "size[8,10]".. +-- "field[0.5,0.2;8,1.0;locks_sent_lock_command;Locked chest. Type password, command or /help for help:;]".. +-- "button_exit[3,0.8;2,1.0;locks_sent_input;Proceed]".. + "list[current_name;main;0,0;8,4;]".. + "list[current_player;main;0,5;8,4;]".. + "field[0.3,9.6;6,0.7;locks_sent_lock_command;Locked chest. Type /help for help:;]".. + "background[-0.5,-0.65;9,11.2;bg_shared_locked_chest.jpg]".. + "button_exit[6.3,9.2;1.7,0.7;locks_sent_input;Proceed]" ); +-- "size[8,9]".. +-- "list[current_name;main;0,0;8,4;]".. +-- "list[current_player;main;0,5;8,4;]"); + local inv = meta:get_inventory() + inv:set_size("main", 8*4) + end, + + after_place_node = function(pos, placer) + + if( locks.pipeworks_enabled ) then + pipeworks.scan_for_tube_objects( pos ); + end + + locks:lock_set_owner( pos, placer, "Shared locked chest" ); + end, + + + can_dig = function(pos,player) + + if( not(locks:lock_allow_dig( pos, player ))) then + return false; + end + local meta = minetest.env:get_meta(pos); + local inv = meta:get_inventory() + return inv:is_empty("main") + end, + + on_receive_fields = function(pos, formname, fields, sender) + locks:lock_handle_input( pos, formname, fields, sender ); + end, + + + + allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + if( not( locks:lock_allow_use( pos, player ))) then + return 0; + end + return count; + end, + allow_metadata_inventory_put = function(pos, listname, index, stack, player) + if( not( locks:lock_allow_use( pos, player ))) then + return 0; + end + return stack:get_count() + end, + allow_metadata_inventory_take = function(pos, listname, index, stack, player) + if( not( locks:lock_allow_use( pos, player ))) then + return 0; + end + return stack:get_count() + end, + on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + minetest.log("action", player:get_player_name().. + " moves stuff in locked shared chest at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_put = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name().. + " moves stuff to locked shared chest at "..minetest.pos_to_string(pos)) + end, + on_metadata_inventory_take = function(pos, listname, index, stack, player) + minetest.log("action", player:get_player_name().. + " takes stuff from locked shared chest at "..minetest.pos_to_string(pos)) + end, + + + after_dig_node = function( pos ) + if( locks.pipeworks_enabled ) then + pipeworks.scan_for_tube_objects(pos) + end + end +}) + +minetest.register_craft({ + output = 'locks:shared_locked_chest', + recipe = { + { 'default:chest', 'locks:lock', '' }, + }, +}) + +print( "[Mod] locks: loading locks:shared_locked_chest"); -- cgit v1.2.3