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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 20:02:19 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 21:09:33 -0400
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copy all standard Dreambuilder mods in from the old subgame
(exactly as last supplied there, updates to these mods will follow later)
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+This is what I consider to be a fairly feature-filled home decor
+modpack. As such, it comes in multiple parts:
+
+* The actual homedecor mod, which supplies a bunch of stuff found in
+most homes (like flower pots, home electronics, brass and wrought-iron
+tables, and a bunch of other things).
+
+* A "3d extras" mod, which supplies things that re-define something in
+some other mod (or in the default game) so that those objects become
+fully 3d (instead of a flat cube), as well as things which are directly
+related. This mod, for example, provides 3d bookshelves and their empty
+and half-depth "open frame" counterparts.
+
+* A signs library forked from the one that thexyz and PilzAdam first
+made, which produces visible text on signs (and which has been extended
+to put signs on fences, including the brass and wrought iron ones here
+in homedecor).
+
+* Sdzen's building_blocks mod, which is here to supply not only a few
+blocks to build with, obviously, :-) but also to supply a number of
+materials to craft other things in Homedecor with.
+
+All items can be accessed either by crafting various other items
+together, or with the usual /give commands. To get a list of the actual
+node names, just go into the homedecor/ folder and run the listnodes.sh
+Bash script. Note that a few of the listed nodes are kinda useless by
+themselves (like the various parts of the folding doors).
+
+All of the images used for the recipes in the forum post tracking this
+mod are included in the crafting-guide/ folder.
+
+Most stuff can be made from materials found through a game world. Some
+stuff can only be crafted by using materials from another mod (look for
+the orange highlights). Currently, this mod can use materials from
+moreores, mesecons, wool, and unifieddyes if present. You can still use
+the usual /give commands to get the items that depend on these mods if
+you don't use them installed.
+
+This mod is still a work-in-progress, but should be complete enough not
+to irritate anyone. :-) Namely, many items can be used as fuel but the
+burn times need tuning and I need to tune the cook time and fuel usage
+on the four smelted items.
+
+Much of the code (especially for the doors) plus the bucket were taken
+from the files which come with Minetest and altered to suit. Many
+thanks to Jeija for coming up with an elegant cylinder using nodeboxes;
+see his 'irregular' mods). His code is used herein (you can guess where
+:-) ).
+
+Dependencies: none (just the game's default stuff)
+
+Recommends: buckets, flowers, unifieddyes, junglegrass, moreores,
+mesecons, wool
+
+Skin credits:
+
+Mammu by hansuke123
+http://minetest.fensta.bplaced.net/#name=Mammu
+
+BrightGirl by Malarif
+http://minetest.fensta.bplaced.net/#name=BrightGirl