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author | Vanessa Dannenberg <vanessa.e.dannenberg@gmail.com> | 2019-04-24 18:59:36 -0400 |
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committer | Vanessa Dannenberg <vanessa.e.dannenberg@gmail.com> | 2019-04-24 18:59:36 -0400 |
commit | a5eef1c5de77fa7770877802e66c3e1c53f9a0da (patch) | |
tree | 0f36e64a58e5f5bb7d95be6ae692f58f2ebfe483 /homedecor/handlers/init.lua | |
parent | dda854cf06f90a04a03844e19c4d4ad220e38fe4 (diff) | |
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update castles, areas, homedecor, plantlife,
gloopblocks, hotbar, inspector, maptools, mesecons,
moreblocks, moreores, technic, teleport_request, and
worldedit
switched to caverealms_lite (with minor fixes by me)
switched to CWz's fork of player_textures
The homedecor update brings in the big split, and will
require you to re-enable all modpack components in
order to avoid loss of content.
Diffstat (limited to 'homedecor/handlers/init.lua')
-rw-r--r-- | homedecor/handlers/init.lua | 24 |
1 files changed, 0 insertions, 24 deletions
diff --git a/homedecor/handlers/init.lua b/homedecor/handlers/init.lua deleted file mode 100644 index 05c27f4..0000000 --- a/homedecor/handlers/init.lua +++ /dev/null @@ -1,24 +0,0 @@ -local handlerpath = homedecor.modpath .. "/handlers/" - --- nodebox arithmetics and helpers --- (please keep non-generic nodeboxes with their node definition) -dofile(handlerpath.."nodeboxes.lua") - --- expand and unexpand decor -dofile(handlerpath.."expansion.lua") - --- register nodes that cook stuff -dofile(handlerpath.."furnaces.lua") - --- inventory related functionality, like initialization, ownership and spawning locked versions -dofile(handlerpath.."inventory.lua") - --- glue it all together into a registration function -dofile(handlerpath.."registration.lua") - --- some nodes have particle spawners -dofile(handlerpath.."water_particles.lua") - - -dofile(handlerpath.."mt_game_beds_functions.lua") -dofile(handlerpath.."sit.lua") |