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authorVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2019-04-24 18:59:36 -0400
committerVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2019-04-24 18:59:36 -0400
commita5eef1c5de77fa7770877802e66c3e1c53f9a0da (patch)
tree0f36e64a58e5f5bb7d95be6ae692f58f2ebfe483 /homedecor/handlers/init.lua
parentdda854cf06f90a04a03844e19c4d4ad220e38fe4 (diff)
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update castles, areas, homedecor, plantlife,
gloopblocks, hotbar, inspector, maptools, mesecons, moreblocks, moreores, technic, teleport_request, and worldedit switched to caverealms_lite (with minor fixes by me) switched to CWz's fork of player_textures The homedecor update brings in the big split, and will require you to re-enable all modpack components in order to avoid loss of content.
Diffstat (limited to 'homedecor/handlers/init.lua')
-rw-r--r--homedecor/handlers/init.lua24
1 files changed, 0 insertions, 24 deletions
diff --git a/homedecor/handlers/init.lua b/homedecor/handlers/init.lua
deleted file mode 100644
index 05c27f4..0000000
--- a/homedecor/handlers/init.lua
+++ /dev/null
@@ -1,24 +0,0 @@
-local handlerpath = homedecor.modpath .. "/handlers/"
-
--- nodebox arithmetics and helpers
--- (please keep non-generic nodeboxes with their node definition)
-dofile(handlerpath.."nodeboxes.lua")
-
--- expand and unexpand decor
-dofile(handlerpath.."expansion.lua")
-
--- register nodes that cook stuff
-dofile(handlerpath.."furnaces.lua")
-
--- inventory related functionality, like initialization, ownership and spawning locked versions
-dofile(handlerpath.."inventory.lua")
-
--- glue it all together into a registration function
-dofile(handlerpath.."registration.lua")
-
--- some nodes have particle spawners
-dofile(handlerpath.."water_particles.lua")
-
-
-dofile(handlerpath.."mt_game_beds_functions.lua")
-dofile(handlerpath.."sit.lua")