From a5eef1c5de77fa7770877802e66c3e1c53f9a0da Mon Sep 17 00:00:00 2001 From: Vanessa Dannenberg Date: Wed, 24 Apr 2019 18:59:36 -0400 Subject: update castles, areas, homedecor, plantlife, gloopblocks, hotbar, inspector, maptools, mesecons, moreblocks, moreores, technic, teleport_request, and worldedit switched to caverealms_lite (with minor fixes by me) switched to CWz's fork of player_textures The homedecor update brings in the big split, and will require you to re-enable all modpack components in order to avoid loss of content. --- homedecor/handlers/init.lua | 24 ------------------------ 1 file changed, 24 deletions(-) delete mode 100644 homedecor/handlers/init.lua (limited to 'homedecor/handlers/init.lua') diff --git a/homedecor/handlers/init.lua b/homedecor/handlers/init.lua deleted file mode 100644 index 05c27f4..0000000 --- a/homedecor/handlers/init.lua +++ /dev/null @@ -1,24 +0,0 @@ -local handlerpath = homedecor.modpath .. "/handlers/" - --- nodebox arithmetics and helpers --- (please keep non-generic nodeboxes with their node definition) -dofile(handlerpath.."nodeboxes.lua") - --- expand and unexpand decor -dofile(handlerpath.."expansion.lua") - --- register nodes that cook stuff -dofile(handlerpath.."furnaces.lua") - --- inventory related functionality, like initialization, ownership and spawning locked versions -dofile(handlerpath.."inventory.lua") - --- glue it all together into a registration function -dofile(handlerpath.."registration.lua") - --- some nodes have particle spawners -dofile(handlerpath.."water_particles.lua") - - -dofile(handlerpath.."mt_game_beds_functions.lua") -dofile(handlerpath.."sit.lua") -- cgit v1.2.3