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author | Vanessa Dannenberg <vanessa.e.dannenberg@gmail.com> | 2018-05-11 10:08:51 -0400 |
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committer | Vanessa Dannenberg <vanessa.e.dannenberg@gmail.com> | 2018-05-11 10:10:50 -0400 |
commit | af2fedcf9998bb4a854c2cfd63e4cdad91a6dd5d (patch) | |
tree | c69b80bcab14dc7f4feb9915b5feb1dd713202bb /dryplants/init.lua | |
parent | 335d9a3eddcb590c3ca5de9cba9b152e5e560af1 (diff) | |
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add readme.md
...and some change to plantlife that I can't remember what for ;)
Diffstat (limited to 'dryplants/init.lua')
-rw-r--r-- | dryplants/init.lua | 412 |
1 files changed, 206 insertions, 206 deletions
diff --git a/dryplants/init.lua b/dryplants/init.lua index fac599c..461a9dd 100644 --- a/dryplants/init.lua +++ b/dryplants/init.lua @@ -1,206 +1,206 @@ ------------------------------------------------------------------------------------------------
-local title = "Grasses" -- former "Dry plants"
-local version = "0.1.5"
-local mname = "dryplants"
------------------------------------------------------------------------------------------------
--- by Mossmanikin
--- textures & ideas partly by Neuromancer
-
--- License (everything): WTFPL
--- Contains code from: default, farming
--- Looked at code from: darkage, sickle, stairs
--- Dependencies: default, farming, biome_lib
--- Supports:
------------------------------------------------------------------------------------------------
-abstract_dryplants = {}
-
--- support for i18n
-local S = plantlife_i18n.gettext
-
-dofile(minetest.get_modpath("dryplants").."/crafting.lua")
-dofile(minetest.get_modpath("dryplants").."/settings.txt")
-dofile(minetest.get_modpath("dryplants").."/reed.lua")
-if REEDMACE_GENERATES == true then
-dofile(minetest.get_modpath("dryplants").."/reedmace.lua")
-end
-if SMALL_JUNCUS_GENERATES == true then
-dofile(minetest.get_modpath("dryplants").."/juncus.lua")
-end
-if EXTRA_TALL_GRASS_GENERATES == true then
-dofile(minetest.get_modpath("dryplants").."/moregrass.lua")
-end
---dofile(minetest.get_modpath("dryplants").."/meadowvariation.lua")
-
------------------------------------------------------------------------------------------------
--- Sickle
------------------------------------------------------------------------------------------------
-local function sickle_can_break(pos, deff, player)
- local def = ItemStack({name=deff.name}):get_definition()
-
- if not def.diggable or (def.can_dig and not def.can_dig(pos,player)) then
- minetest.log("info", player:get_player_name() .. " tried to sickle "
- .. def.name .. " which is not diggable "
- .. minetest.pos_to_string(pos))
- return
- end
-
- if minetest.is_protected(pos, player:get_player_name()) then
- minetest.log("action", player:get_player_name()
- .. " tried to sickle " .. def.name
- .. " at protected position "
- .. minetest.pos_to_string(pos))
- minetest.record_protection_violation(pos, player:get_player_name())
- return
- end
-
- return true
-end
--- turns nodes with group flora=1 & flower=0 into cut grass
-local function sickle_on_use(itemstack, user, pointed_thing, uses)
- local pt = pointed_thing
- -- check if pointing at a node
- if not pt then
- return
- end
- if pt.type ~= "node" then
- return
- end
-
- local under = minetest.get_node(pt.under)
- local above_pos = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
- local above = minetest.get_node(above_pos)
-
- -- return if any of the nodes is not registered
- if not minetest.registered_nodes[under.name] then
- return
- end
- if not minetest.registered_nodes[above.name] then
- return
- end
-
- if not sickle_can_break(pt.under, under, user) then
- return
- end
- -- check if something that can be cut using fine tools
- if minetest.get_item_group(under.name, "snappy") > 0 then
- -- check if flora but no flower
- if minetest.get_item_group(under.name, "flora") == 1 and minetest.get_item_group(under.name, "flower") == 0 then
- -- turn the node into cut grass, wear out item and play sound
- minetest.set_node(pt.under, {name="dryplants:grass"})
- else -- otherwise dig the node
- if not minetest.node_dig(pt.under, under, user) then
- return
- end
- end
- minetest.sound_play("default_dig_crumbly", {
- pos = pt.under,
- gain = 0.5,
- })
- itemstack:add_wear(65535/(uses-1))
- return itemstack
- elseif string.find(under.name, "default:dirt_with_grass") then
- if minetest.is_protected(above_pos, user:get_player_name()) or above.name ~= "air" then
- return
- end
- minetest.set_node(pt.under, {name="dryplants:grass_short"})
- minetest.set_node(above_pos, {name="dryplants:grass"})
- minetest.sound_play("default_dig_crumbly", {
- pos = pt.under,
- gain = 0.5,
- })
- itemstack:add_wear(65535/(uses-1))
- return itemstack
- end
-end
--- the tool
-minetest.register_tool("dryplants:sickle", {
- description = S("Sickle"),
- inventory_image = "dryplants_sickle.png",
- on_use = function(itemstack, user, pointed_thing)
- return sickle_on_use(itemstack, user, pointed_thing, 220)
- end,
-})
-
------------------------------------------------------------------------------------------------
--- Cut Grass
------------------------------------------------------------------------------------------------
-minetest.register_node("dryplants:grass", {
- description = S("Cut Grass"),
- inventory_image = "dryplants_grass.png",
- wield_image = "dryplants_grass.png",
- paramtype = "light",
- sunlight_propagates = true,
- tiles = {"dryplants_grass.png"},
- drawtype = "nodebox",
- node_box = {
- type = "fixed",
- fixed = {-0.5 , -0.5 , -0.5 , 0.5 , -0.4375, 0.5 },
- },
- groups = {snappy=3, flammable=2},
- sounds = default.node_sound_leaves_defaults(),
-})
-
------------------------------------------------------------------------------------------------
--- Cut Grass becomes Hay over time
------------------------------------------------------------------------------------------------
-minetest.register_abm({
- nodenames = {"dryplants:grass"},
- interval = HAY_DRYING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle
- chance = 1,
- action = function(pos)
- minetest.set_node(pos, {name="dryplants:hay"})
- end,
-})
-
------------------------------------------------------------------------------------------------
--- Hay
------------------------------------------------------------------------------------------------
-minetest.register_node("dryplants:hay", {
- description = S("Hay"),
- inventory_image = "dryplants_hay.png",
- wield_image = "dryplants_hay.png",
- paramtype = "light",
- sunlight_propagates = true,
- tiles = {"dryplants_hay.png"},
- drawtype = "nodebox",
- node_box = {
- type = "fixed",
- fixed = {-0.5 , -0.5 , -0.5 , 0.5 , -0.4375, 0.5 },
- },
- groups = {snappy=3, flammable=2},
- sounds = default.node_sound_leaves_defaults(),
-})
-
------------------------------------------------------------------------------------------------
--- Short Grass
------------------------------------------------------------------------------------------------
-minetest.register_node("dryplants:grass_short", {
- description = S("Short Grass"),
- tiles = {"default_grass.png^dryplants_grass_short.png", "default_dirt.png", "default_dirt.png^default_grass_side.png^dryplants_grass_short_side.png"},
- is_ground_content = true,
- groups = {crumbly=3,soil=1,not_in_creative_inventory=1},
- --drop = 'default:dirt',
- sounds = default.node_sound_dirt_defaults({
- footstep = {name="default_grass_footstep", gain=0.4},
- }),
-})
-
------------------------------------------------------------------------------------------------
--- Short Grass becomes Dirt with Grass over time
------------------------------------------------------------------------------------------------
-minetest.register_abm({
- nodenames = {"dryplants:grass_short"},
- interval = GRASS_REGROWING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle
- chance = 100/GRASS_REGROWING_CHANCE,
- action = function(pos)
- -- Only become dirt with grass if no cut grass or hay lies on top
- local above = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z})
- if above.name ~= "dryplants:grass" and above.name ~= "dryplants:hay" then
- minetest.set_node(pos, {name="default:dirt_with_grass"})
- end
- end,
-})
-
------------------------------------------------------------------------------------------------
-print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...")
------------------------------------------------------------------------------------------------
+----------------------------------------------------------------------------------------------- +local title = "Grasses" -- former "Dry plants" +local version = "0.1.5" +local mname = "dryplants" +----------------------------------------------------------------------------------------------- +-- by Mossmanikin +-- textures & ideas partly by Neuromancer + +-- License (everything): WTFPL +-- Contains code from: default, farming +-- Looked at code from: darkage, sickle, stairs +-- Dependencies: default, farming, biome_lib +-- Supports: +----------------------------------------------------------------------------------------------- +abstract_dryplants = {} + +-- support for i18n +local S = plantlife_i18n.gettext + +dofile(minetest.get_modpath("dryplants").."/crafting.lua") +dofile(minetest.get_modpath("dryplants").."/settings.txt") +dofile(minetest.get_modpath("dryplants").."/reed.lua") +if REEDMACE_GENERATES == true then +dofile(minetest.get_modpath("dryplants").."/reedmace.lua") +end +if SMALL_JUNCUS_GENERATES == true then +dofile(minetest.get_modpath("dryplants").."/juncus.lua") +end +if EXTRA_TALL_GRASS_GENERATES == true then +dofile(minetest.get_modpath("dryplants").."/moregrass.lua") +end +--dofile(minetest.get_modpath("dryplants").."/meadowvariation.lua") + +----------------------------------------------------------------------------------------------- +-- Sickle +----------------------------------------------------------------------------------------------- +local function sickle_can_break(pos, deff, player) + local def = ItemStack({name=deff.name}):get_definition() + + if not def.diggable or (def.can_dig and not def.can_dig(pos,player)) then + minetest.log("info", player:get_player_name() .. " tried to sickle " + .. def.name .. " which is not diggable " + .. minetest.pos_to_string(pos)) + return + end + + if minetest.is_protected(pos, player:get_player_name()) then + minetest.log("action", player:get_player_name() + .. " tried to sickle " .. def.name + .. " at protected position " + .. minetest.pos_to_string(pos)) + minetest.record_protection_violation(pos, player:get_player_name()) + return + end + + return true +end +-- turns nodes with group flora=1 & flower=0 into cut grass +local function sickle_on_use(itemstack, user, pointed_thing, uses) + local pt = pointed_thing + -- check if pointing at a node + if not pt then + return + end + if pt.type ~= "node" then + return + end + + local under = minetest.get_node(pt.under) + local above_pos = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z} + local above = minetest.get_node(above_pos) + + -- return if any of the nodes is not registered + if not minetest.registered_nodes[under.name] then + return + end + if not minetest.registered_nodes[above.name] then + return + end + + if not sickle_can_break(pt.under, under, user) then + return + end + -- check if something that can be cut using fine tools + if minetest.get_item_group(under.name, "snappy") > 0 then + -- check if flora but no flower + if minetest.get_item_group(under.name, "flora") == 1 and minetest.get_item_group(under.name, "flower") == 0 then + -- turn the node into cut grass, wear out item and play sound + minetest.set_node(pt.under, {name="dryplants:grass"}) + else -- otherwise dig the node + if not minetest.node_dig(pt.under, under, user) then + return + end + end + minetest.sound_play("default_dig_crumbly", { + pos = pt.under, + gain = 0.5, + }) + itemstack:add_wear(65535/(uses-1)) + return itemstack + elseif string.find(under.name, "default:dirt_with_grass") then + if minetest.is_protected(above_pos, user:get_player_name()) or above.name ~= "air" then + return + end + minetest.set_node(pt.under, {name="dryplants:grass_short"}) + minetest.set_node(above_pos, {name="dryplants:grass"}) + minetest.sound_play("default_dig_crumbly", { + pos = pt.under, + gain = 0.5, + }) + itemstack:add_wear(65535/(uses-1)) + return itemstack + end +end +-- the tool +minetest.register_tool("dryplants:sickle", { + description = S("Sickle"), + inventory_image = "dryplants_sickle.png", + on_use = function(itemstack, user, pointed_thing) + return sickle_on_use(itemstack, user, pointed_thing, 220) + end, +}) + +----------------------------------------------------------------------------------------------- +-- Cut Grass +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:grass", { + description = S("Cut Grass"), + inventory_image = "dryplants_grass.png", + wield_image = "dryplants_grass.png", + paramtype = "light", + sunlight_propagates = true, + tiles = {"dryplants_grass.png"}, + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = {-0.5 , -0.5 , -0.5 , 0.5 , -0.4375, 0.5 }, + }, + groups = {snappy=3, flammable=2}, + sounds = default.node_sound_leaves_defaults(), +}) + +----------------------------------------------------------------------------------------------- +-- Cut Grass becomes Hay over time +----------------------------------------------------------------------------------------------- +minetest.register_abm({ + nodenames = {"dryplants:grass"}, + interval = HAY_DRYING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle + chance = 1, + action = function(pos) + minetest.set_node(pos, {name="dryplants:hay"}) + end, +}) + +----------------------------------------------------------------------------------------------- +-- Hay +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:hay", { + description = S("Hay"), + inventory_image = "dryplants_hay.png", + wield_image = "dryplants_hay.png", + paramtype = "light", + sunlight_propagates = true, + tiles = {"dryplants_hay.png"}, + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = {-0.5 , -0.5 , -0.5 , 0.5 , -0.4375, 0.5 }, + }, + groups = {snappy=3, flammable=2}, + sounds = default.node_sound_leaves_defaults(), +}) + +----------------------------------------------------------------------------------------------- +-- Short Grass +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:grass_short", { + description = S("Short Grass"), + tiles = {"default_grass.png^dryplants_grass_short.png", "default_dirt.png", "default_dirt.png^default_grass_side.png^dryplants_grass_short_side.png"}, + is_ground_content = true, + groups = {crumbly=3,soil=1,not_in_creative_inventory=1}, + --drop = 'default:dirt', + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_grass_footstep", gain=0.4}, + }), +}) + +----------------------------------------------------------------------------------------------- +-- Short Grass becomes Dirt with Grass over time +----------------------------------------------------------------------------------------------- +minetest.register_abm({ + nodenames = {"dryplants:grass_short"}, + interval = GRASS_REGROWING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle + chance = 100/GRASS_REGROWING_CHANCE, + action = function(pos) + -- Only become dirt with grass if no cut grass or hay lies on top + local above = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}) + if above.name ~= "dryplants:grass" and above.name ~= "dryplants:hay" then + minetest.set_node(pos, {name="default:dirt_with_grass"}) + end + end, +}) + +----------------------------------------------------------------------------------------------- +print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...") +----------------------------------------------------------------------------------------------- |