From af2fedcf9998bb4a854c2cfd63e4cdad91a6dd5d Mon Sep 17 00:00:00 2001 From: Vanessa Dannenberg Date: Fri, 11 May 2018 10:08:51 -0400 Subject: add readme.md ...and some change to plantlife that I can't remember what for ;) --- dryplants/init.lua | 412 ++++++++++++++++++++++++++--------------------------- 1 file changed, 206 insertions(+), 206 deletions(-) (limited to 'dryplants/init.lua') diff --git a/dryplants/init.lua b/dryplants/init.lua index fac599c..461a9dd 100644 --- a/dryplants/init.lua +++ b/dryplants/init.lua @@ -1,206 +1,206 @@ ------------------------------------------------------------------------------------------------ -local title = "Grasses" -- former "Dry plants" -local version = "0.1.5" -local mname = "dryplants" ------------------------------------------------------------------------------------------------ --- by Mossmanikin --- textures & ideas partly by Neuromancer - --- License (everything): WTFPL --- Contains code from: default, farming --- Looked at code from: darkage, sickle, stairs --- Dependencies: default, farming, biome_lib --- Supports: ------------------------------------------------------------------------------------------------ -abstract_dryplants = {} - --- support for i18n -local S = plantlife_i18n.gettext - -dofile(minetest.get_modpath("dryplants").."/crafting.lua") -dofile(minetest.get_modpath("dryplants").."/settings.txt") -dofile(minetest.get_modpath("dryplants").."/reed.lua") -if REEDMACE_GENERATES == true then -dofile(minetest.get_modpath("dryplants").."/reedmace.lua") -end -if SMALL_JUNCUS_GENERATES == true then -dofile(minetest.get_modpath("dryplants").."/juncus.lua") -end -if EXTRA_TALL_GRASS_GENERATES == true then -dofile(minetest.get_modpath("dryplants").."/moregrass.lua") -end ---dofile(minetest.get_modpath("dryplants").."/meadowvariation.lua") - ------------------------------------------------------------------------------------------------ --- Sickle ------------------------------------------------------------------------------------------------ -local function sickle_can_break(pos, deff, player) - local def = ItemStack({name=deff.name}):get_definition() - - if not def.diggable or (def.can_dig and not def.can_dig(pos,player)) then - minetest.log("info", player:get_player_name() .. " tried to sickle " - .. def.name .. " which is not diggable " - .. minetest.pos_to_string(pos)) - return - end - - if minetest.is_protected(pos, player:get_player_name()) then - minetest.log("action", player:get_player_name() - .. " tried to sickle " .. def.name - .. " at protected position " - .. minetest.pos_to_string(pos)) - minetest.record_protection_violation(pos, player:get_player_name()) - return - end - - return true -end --- turns nodes with group flora=1 & flower=0 into cut grass -local function sickle_on_use(itemstack, user, pointed_thing, uses) - local pt = pointed_thing - -- check if pointing at a node - if not pt then - return - end - if pt.type ~= "node" then - return - end - - local under = minetest.get_node(pt.under) - local above_pos = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z} - local above = minetest.get_node(above_pos) - - -- return if any of the nodes is not registered - if not minetest.registered_nodes[under.name] then - return - end - if not minetest.registered_nodes[above.name] then - return - end - - if not sickle_can_break(pt.under, under, user) then - return - end - -- check if something that can be cut using fine tools - if minetest.get_item_group(under.name, "snappy") > 0 then - -- check if flora but no flower - if minetest.get_item_group(under.name, "flora") == 1 and minetest.get_item_group(under.name, "flower") == 0 then - -- turn the node into cut grass, wear out item and play sound - minetest.set_node(pt.under, {name="dryplants:grass"}) - else -- otherwise dig the node - if not minetest.node_dig(pt.under, under, user) then - return - end - end - minetest.sound_play("default_dig_crumbly", { - pos = pt.under, - gain = 0.5, - }) - itemstack:add_wear(65535/(uses-1)) - return itemstack - elseif string.find(under.name, "default:dirt_with_grass") then - if minetest.is_protected(above_pos, user:get_player_name()) or above.name ~= "air" then - return - end - minetest.set_node(pt.under, {name="dryplants:grass_short"}) - minetest.set_node(above_pos, {name="dryplants:grass"}) - minetest.sound_play("default_dig_crumbly", { - pos = pt.under, - gain = 0.5, - }) - itemstack:add_wear(65535/(uses-1)) - return itemstack - end -end --- the tool -minetest.register_tool("dryplants:sickle", { - description = S("Sickle"), - inventory_image = "dryplants_sickle.png", - on_use = function(itemstack, user, pointed_thing) - return sickle_on_use(itemstack, user, pointed_thing, 220) - end, -}) - ------------------------------------------------------------------------------------------------ --- Cut Grass ------------------------------------------------------------------------------------------------ -minetest.register_node("dryplants:grass", { - description = S("Cut Grass"), - inventory_image = "dryplants_grass.png", - wield_image = "dryplants_grass.png", - paramtype = "light", - sunlight_propagates = true, - tiles = {"dryplants_grass.png"}, - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = {-0.5 , -0.5 , -0.5 , 0.5 , -0.4375, 0.5 }, - }, - groups = {snappy=3, flammable=2}, - sounds = default.node_sound_leaves_defaults(), -}) - ------------------------------------------------------------------------------------------------ --- Cut Grass becomes Hay over time ------------------------------------------------------------------------------------------------ -minetest.register_abm({ - nodenames = {"dryplants:grass"}, - interval = HAY_DRYING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle - chance = 1, - action = function(pos) - minetest.set_node(pos, {name="dryplants:hay"}) - end, -}) - ------------------------------------------------------------------------------------------------ --- Hay ------------------------------------------------------------------------------------------------ -minetest.register_node("dryplants:hay", { - description = S("Hay"), - inventory_image = "dryplants_hay.png", - wield_image = "dryplants_hay.png", - paramtype = "light", - sunlight_propagates = true, - tiles = {"dryplants_hay.png"}, - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = {-0.5 , -0.5 , -0.5 , 0.5 , -0.4375, 0.5 }, - }, - groups = {snappy=3, flammable=2}, - sounds = default.node_sound_leaves_defaults(), -}) - ------------------------------------------------------------------------------------------------ --- Short Grass ------------------------------------------------------------------------------------------------ -minetest.register_node("dryplants:grass_short", { - description = S("Short Grass"), - tiles = {"default_grass.png^dryplants_grass_short.png", "default_dirt.png", "default_dirt.png^default_grass_side.png^dryplants_grass_short_side.png"}, - is_ground_content = true, - groups = {crumbly=3,soil=1,not_in_creative_inventory=1}, - --drop = 'default:dirt', - sounds = default.node_sound_dirt_defaults({ - footstep = {name="default_grass_footstep", gain=0.4}, - }), -}) - ------------------------------------------------------------------------------------------------ --- Short Grass becomes Dirt with Grass over time ------------------------------------------------------------------------------------------------ -minetest.register_abm({ - nodenames = {"dryplants:grass_short"}, - interval = GRASS_REGROWING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle - chance = 100/GRASS_REGROWING_CHANCE, - action = function(pos) - -- Only become dirt with grass if no cut grass or hay lies on top - local above = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}) - if above.name ~= "dryplants:grass" and above.name ~= "dryplants:hay" then - minetest.set_node(pos, {name="default:dirt_with_grass"}) - end - end, -}) - ------------------------------------------------------------------------------------------------ -print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...") ------------------------------------------------------------------------------------------------ +----------------------------------------------------------------------------------------------- +local title = "Grasses" -- former "Dry plants" +local version = "0.1.5" +local mname = "dryplants" +----------------------------------------------------------------------------------------------- +-- by Mossmanikin +-- textures & ideas partly by Neuromancer + +-- License (everything): WTFPL +-- Contains code from: default, farming +-- Looked at code from: darkage, sickle, stairs +-- Dependencies: default, farming, biome_lib +-- Supports: +----------------------------------------------------------------------------------------------- +abstract_dryplants = {} + +-- support for i18n +local S = plantlife_i18n.gettext + +dofile(minetest.get_modpath("dryplants").."/crafting.lua") +dofile(minetest.get_modpath("dryplants").."/settings.txt") +dofile(minetest.get_modpath("dryplants").."/reed.lua") +if REEDMACE_GENERATES == true then +dofile(minetest.get_modpath("dryplants").."/reedmace.lua") +end +if SMALL_JUNCUS_GENERATES == true then +dofile(minetest.get_modpath("dryplants").."/juncus.lua") +end +if EXTRA_TALL_GRASS_GENERATES == true then +dofile(minetest.get_modpath("dryplants").."/moregrass.lua") +end +--dofile(minetest.get_modpath("dryplants").."/meadowvariation.lua") + +----------------------------------------------------------------------------------------------- +-- Sickle +----------------------------------------------------------------------------------------------- +local function sickle_can_break(pos, deff, player) + local def = ItemStack({name=deff.name}):get_definition() + + if not def.diggable or (def.can_dig and not def.can_dig(pos,player)) then + minetest.log("info", player:get_player_name() .. " tried to sickle " + .. def.name .. " which is not diggable " + .. minetest.pos_to_string(pos)) + return + end + + if minetest.is_protected(pos, player:get_player_name()) then + minetest.log("action", player:get_player_name() + .. " tried to sickle " .. def.name + .. " at protected position " + .. minetest.pos_to_string(pos)) + minetest.record_protection_violation(pos, player:get_player_name()) + return + end + + return true +end +-- turns nodes with group flora=1 & flower=0 into cut grass +local function sickle_on_use(itemstack, user, pointed_thing, uses) + local pt = pointed_thing + -- check if pointing at a node + if not pt then + return + end + if pt.type ~= "node" then + return + end + + local under = minetest.get_node(pt.under) + local above_pos = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z} + local above = minetest.get_node(above_pos) + + -- return if any of the nodes is not registered + if not minetest.registered_nodes[under.name] then + return + end + if not minetest.registered_nodes[above.name] then + return + end + + if not sickle_can_break(pt.under, under, user) then + return + end + -- check if something that can be cut using fine tools + if minetest.get_item_group(under.name, "snappy") > 0 then + -- check if flora but no flower + if minetest.get_item_group(under.name, "flora") == 1 and minetest.get_item_group(under.name, "flower") == 0 then + -- turn the node into cut grass, wear out item and play sound + minetest.set_node(pt.under, {name="dryplants:grass"}) + else -- otherwise dig the node + if not minetest.node_dig(pt.under, under, user) then + return + end + end + minetest.sound_play("default_dig_crumbly", { + pos = pt.under, + gain = 0.5, + }) + itemstack:add_wear(65535/(uses-1)) + return itemstack + elseif string.find(under.name, "default:dirt_with_grass") then + if minetest.is_protected(above_pos, user:get_player_name()) or above.name ~= "air" then + return + end + minetest.set_node(pt.under, {name="dryplants:grass_short"}) + minetest.set_node(above_pos, {name="dryplants:grass"}) + minetest.sound_play("default_dig_crumbly", { + pos = pt.under, + gain = 0.5, + }) + itemstack:add_wear(65535/(uses-1)) + return itemstack + end +end +-- the tool +minetest.register_tool("dryplants:sickle", { + description = S("Sickle"), + inventory_image = "dryplants_sickle.png", + on_use = function(itemstack, user, pointed_thing) + return sickle_on_use(itemstack, user, pointed_thing, 220) + end, +}) + +----------------------------------------------------------------------------------------------- +-- Cut Grass +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:grass", { + description = S("Cut Grass"), + inventory_image = "dryplants_grass.png", + wield_image = "dryplants_grass.png", + paramtype = "light", + sunlight_propagates = true, + tiles = {"dryplants_grass.png"}, + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = {-0.5 , -0.5 , -0.5 , 0.5 , -0.4375, 0.5 }, + }, + groups = {snappy=3, flammable=2}, + sounds = default.node_sound_leaves_defaults(), +}) + +----------------------------------------------------------------------------------------------- +-- Cut Grass becomes Hay over time +----------------------------------------------------------------------------------------------- +minetest.register_abm({ + nodenames = {"dryplants:grass"}, + interval = HAY_DRYING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle + chance = 1, + action = function(pos) + minetest.set_node(pos, {name="dryplants:hay"}) + end, +}) + +----------------------------------------------------------------------------------------------- +-- Hay +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:hay", { + description = S("Hay"), + inventory_image = "dryplants_hay.png", + wield_image = "dryplants_hay.png", + paramtype = "light", + sunlight_propagates = true, + tiles = {"dryplants_hay.png"}, + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = {-0.5 , -0.5 , -0.5 , 0.5 , -0.4375, 0.5 }, + }, + groups = {snappy=3, flammable=2}, + sounds = default.node_sound_leaves_defaults(), +}) + +----------------------------------------------------------------------------------------------- +-- Short Grass +----------------------------------------------------------------------------------------------- +minetest.register_node("dryplants:grass_short", { + description = S("Short Grass"), + tiles = {"default_grass.png^dryplants_grass_short.png", "default_dirt.png", "default_dirt.png^default_grass_side.png^dryplants_grass_short_side.png"}, + is_ground_content = true, + groups = {crumbly=3,soil=1,not_in_creative_inventory=1}, + --drop = 'default:dirt', + sounds = default.node_sound_dirt_defaults({ + footstep = {name="default_grass_footstep", gain=0.4}, + }), +}) + +----------------------------------------------------------------------------------------------- +-- Short Grass becomes Dirt with Grass over time +----------------------------------------------------------------------------------------------- +minetest.register_abm({ + nodenames = {"dryplants:grass_short"}, + interval = GRASS_REGROWING_TIME, --1200, -- 20 minutes: a minetest-day/night-cycle + chance = 100/GRASS_REGROWING_CHANCE, + action = function(pos) + -- Only become dirt with grass if no cut grass or hay lies on top + local above = minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}) + if above.name ~= "dryplants:grass" and above.name ~= "dryplants:hay" then + minetest.set_node(pos, {name="default:dirt_with_grass"}) + end + end, +}) + +----------------------------------------------------------------------------------------------- +print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...") +----------------------------------------------------------------------------------------------- -- cgit v1.2.3