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author | Vanessa Dannenberg <vanessa.e.dannenberg@gmail.com> | 2018-08-22 22:28:28 -0400 |
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committer | Vanessa Dannenberg <vanessa.e.dannenberg@gmail.com> | 2018-08-22 22:28:28 -0400 |
commit | 9c9457e1f50ebdd943695a4cce6b88fa552370f3 (patch) | |
tree | 4f6002b266179e0dd1639affffd4f09a18dfcad5 /coloredwood | |
parent | 3c47f229fcbdb7cad28bacbc579516bf3ecf6c03 (diff) | |
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update castles modpack, blox, bobblocks, coloredwood, technic,
gloopblocks, homedecor, ilights, led marquee, plasticbox, solidcolor,
stained_glass, unified bricks, and unified dyes
In most of these, the update is to shift over to the new "old" coloring
paradigm in Unified Dyes. See its forum thread for details.
Diffstat (limited to 'coloredwood')
-rw-r--r-- | coloredwood/init.lua | 113 |
1 files changed, 58 insertions, 55 deletions
diff --git a/coloredwood/init.lua b/coloredwood/init.lua index 765938b..e139c31 100644 --- a/coloredwood/init.lua +++ b/coloredwood/init.lua @@ -117,8 +117,9 @@ table.insert(coloredwood.hues_plus_greys, "grey") local function is_stairsplus(name, colorized) -- the format of a coloredwood stairsplus node is: - -- moreblocks:class_wood_color_shape - -- where class is "slab", "stair", etc. and shape is "three quarter", "alt", etc. + -- "coloredwood:$CLASS_wood_$COLOR_$SHAPE" + -- where $CLASS is "slab", "stair", etc., $SHAPE is "three quarter", "alt", etc., + -- and $COLOR is one of the 13 color sets (counting "grey") local a = string.find(name, ":") local b = string.find(name, "_") @@ -126,6 +127,7 @@ local function is_stairsplus(name, colorized) local class = string.sub(name, a+1, b-1) -- from colon to underscore is the class local shape = "" local rest + local colorshape if class == "stair" or class == "slab" @@ -153,14 +155,10 @@ minetest.register_node("coloredwood:wood_block", { paramtype = "light", paramtype2 = "color", palette = "unifieddyes_palette_extended.png", - place_param2 = 240, walkable = true, sunlight_propagates = false, groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2, not_in_creative_inventory=1, ud_param2_colorable = 1}, sounds = default.node_sound_wood_defaults(), - after_place_node = unifieddyes.recolor_on_place, - after_dig_node = unifieddyes.after_dig_node, - drop = "default:wood" }) for _, color in ipairs(coloredwood.hues_plus_greys) do @@ -182,74 +180,60 @@ for _, color in ipairs(coloredwood.hues_plus_greys) do paramtype2 = "colorfacedir", palette = "unifieddyes_palette_"..color.."s.png", after_place_node = function(pos, placer, itemstack, pointed_thing) - print("after_place_node on "..minetest.get_node(pos).name) minetest.rotate_node(itemstack, placer, pointed_thing) - unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing) end, groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2, not_in_creative_inventory=1, ud_param2_colorable = 1}, - after_dig_node = unifieddyes.after_dig_node } ) end end --- force replacement node type for stairsplus default wood stair/slab/etc nodes +local coloredwood_cuts = {} - if coloredwood.enable_stairsplus then +-- force settings for stairsplus default wood stair/slab/etc nodes +-- and fix other stuff for colored versions of stairsplus nodes + +if coloredwood.enable_stairsplus then for _, i in pairs(minetest.registered_nodes) do - if string.find(i.name, "moreblocks:stair_wood") + + if (string.find(i.name, "moreblocks:stair_wood") or string.find(i.name, "moreblocks:slab_wood") or string.find(i.name, "moreblocks:panel_wood") or string.find(i.name, "moreblocks:micro_wood") - or string.find(i.name, "moreblocks:slope_wood") then - local a,b = string.find(i.name, "wood_tile") - if not a then - local s1, s2 = is_stairsplus(i.name, false) - minetest.override_item(i.name, { - ud_replacement_node = "coloredwood:"..s1.."_wood_grey"..s2, - paramtype2 = "colorfacedir", - after_place_node = function(pos, placer, itemstack, pointed_thing) - print("overridden after_place_node on "..i.name) - minetest.rotate_node(itemstack, placer, pointed_thing) - unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing) - end, - on_place = minetest.item_place, - groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1, not_in_creative_inventory=1, ud_param2_colorable = 1}, - }) - end - end - end + or string.find(i.name, "moreblocks:slope_wood")) + and not string.find(i.name, "wood_tile") then - -- fix drops and other stuff for colored versions of stairsplus nodes + table.insert(coloredwood_cuts, i.name) - for _, i in pairs(minetest.registered_nodes) do - if string.find(i.name, "coloredwood:stair_") - or string.find(i.name, "coloredwood:slab_") - or string.find(i.name, "coloredwood:panel_") - or string.find(i.name, "coloredwood:micro_") - or string.find(i.name, "coloredwood:slope_") - then - - mname = string.gsub(i.name, "coloredwood:", "moreblocks:") - local s1, s2 = is_stairsplus(mname, true) minetest.override_item(i.name, { - after_place_node = function(pos, placer, itemstack, pointed_thing) - print("overridden after_place_node on "..i.name) - minetest.rotate_node(itemstack, placer, pointed_thing) - unifieddyes.recolor_on_place(pos, placer, itemstack, pointed_thing) - end, - on_place = minetest.item_place, - drop = "moreblocks:"..s1.."_wood"..s2 + groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1, not_in_creative_inventory=1, ud_param2_colorable = 1}, }) end end end +-- "coloredwood:slope_wood_outer_half_raised" + +for _, mname in ipairs(coloredwood_cuts) do + + local class, shape = is_stairsplus(mname, nil) + + unifieddyes.register_color_craft({ + output_prefix = "coloredwood:"..class.."_wood_", + output_suffix = shape, + palette = true, + type = "shapeless", + neutral_node = mname, + recipe = { + "NEUTRAL_NODE", + "MAIN_DYE" + } + }) +end + minetest.override_item("default:wood", { palette = "unifieddyes_palette_extended.png", - ud_replacement_node = "coloredwood:wood_block", - after_place_node = unifieddyes.recolor_on_place, groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1, ud_param2_colorable = 1}, }) @@ -260,19 +244,38 @@ default.register_fence("coloredwood:fence", { palette = "unifieddyes_palette_extended.png", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, ud_param2_colorable = 1}, sounds = default.node_sound_wood_defaults(), - after_place_node = unifieddyes.recolor_on_place, - after_dig_node = unifieddyes.after_dig_node, - drop = "default:fence_wood", material = "default:wood" }) minetest.override_item("default:fence_wood", { palette = "unifieddyes_palette_extended.png", - ud_replacement_node = "coloredwood:fence", - after_place_node = unifieddyes.recolor_on_place, groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, ud_param2_colorable = 1} }) +-- Crafts + +unifieddyes.register_color_craft({ + output = "coloredwood:wood_block", + palette = "extended", + type = "shapeless", + neutral_node = "default:wood", + recipe = { + "NEUTRAL_NODE", + "MAIN_DYE" + } +}) + +unifieddyes.register_color_craft({ + output = "coloredwood:fence", + palette = "extended", + type = "shapeless", + neutral_node = "default:fence_wood", + recipe = { + "NEUTRAL_NODE", + "MAIN_DYE" + } +}) + -- ============================ -- convert the old static nodes |