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authorVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2018-08-22 22:28:28 -0400
committerVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2018-08-22 22:28:28 -0400
commit9c9457e1f50ebdd943695a4cce6b88fa552370f3 (patch)
tree4f6002b266179e0dd1639affffd4f09a18dfcad5 /castle_weapons
parent3c47f229fcbdb7cad28bacbc579516bf3ecf6c03 (diff)
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update castles modpack, blox, bobblocks, coloredwood, technic,
gloopblocks, homedecor, ilights, led marquee, plasticbox, solidcolor, stained_glass, unified bricks, and unified dyes In most of these, the update is to shift over to the new "old" coloring paradigm in Unified Dyes. See its forum thread for details.
Diffstat (limited to 'castle_weapons')
-rw-r--r--castle_weapons/crossbow.lua26
-rw-r--r--castle_weapons/locale/it.po31
2 files changed, 8 insertions, 49 deletions
diff --git a/castle_weapons/crossbow.lua b/castle_weapons/crossbow.lua
index 439f99b..f61b752 100644
--- a/castle_weapons/crossbow.lua
+++ b/castle_weapons/crossbow.lua
@@ -79,22 +79,12 @@ function crossbow:spawn_particles(pos, texture)
texture = CROSSBOW_EXPLOSION_TEXTURE
end
local spread = {x=0.1, y=0.1, z=0.1}
- minetest.add_particlespawner({
- amount = 15,
- time = 0.3,
- minpos = vector.subtract(pos, spread),
- maxpos = vector.add(pos, spread),
- minvel = {x=-1, y=1, z=-1},
- maxvel = {x=1, y=2, z=1},
- minacc = {x=-2, y=-2, z=-2},
- maxacc = {x=2, y=-2, z=2},
- minexptime = 0.1,
- maxexptime = 0.75,
- minsize = 1,
- maxsize = 2,
- collisiondetection = false,
- texture = texture,
- })
+ minetest.add_particlespawner(15, 0.3,
+ vector.subtract(pos, spread), vector.add(pos, spread),
+ {x=-1, y=1, z=-1}, {x=1, y=2, z=1},
+ {x=-2, y=-2, z=-2}, {x=2, y=-2, z=2},
+ 0.1, 0.75, 1, 2, false, texture
+ )
end
end
@@ -371,7 +361,7 @@ minetest.register_entity("castle_weapons:crossbow_bolt_entity", {
groups = {not_in_creative_inventory=1},
on_use = function(itemstack, user, pointed_thing)
minetest.sound_play("castle_crossbow_click", {object=user})
- if not minetest.settings:get_bool("creative_mode") then
+ if not minetest.setting_getbool("creative_mode") then
itemstack:add_wear(65535/CROSSBOW_USES)
end
itemstack = "castle_weapons:crossbow 1 "..itemstack:get_wear()
@@ -431,7 +421,7 @@ minetest.register_tool("castle_weapons:crossbow", {
local inv = user:get_inventory()
if inv:contains_item("main", "castle_weapons:crossbow_bolt") then
minetest.sound_play("castle_crossbow_reload", {object=user})
- if not minetest.settings:get_bool("creative_mode") then
+ if not minetest.setting_getbool("creative_mode") then
inv:remove_item("main", "castle_weapons:crossbow_bolt 1")
end
return "castle_weapons:crossbow_loaded 1 "..itemstack:get_wear()
diff --git a/castle_weapons/locale/it.po b/castle_weapons/locale/it.po
deleted file mode 100644
index e83b45f..0000000
--- a/castle_weapons/locale/it.po
+++ /dev/null
@@ -1,31 +0,0 @@
-# ITALIAN LOCALE FILE FOR THE CASTLE WEAPONS MODULE
-# Copyright (C) 2017 Philipbenr And DanDuncombe
-# This file is distributed under the same license as the CASTLE WEAPONS package.
-# Hamlet <h4mlet@riseup.net>, 2017.
-#
-msgid ""
-msgstr ""
-"Project-Id-Version: Castle Weapons\n"
-"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2017-02-25 19:35-0700\n"
-"PO-Revision-Date: 2017-09-10 22:49+0100\n"
-"Last-Translator: H4mlet <h4mlet@riseup.net>\n"
-"Language-Team: \n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=UTF-8\n"
-"Content-Transfer-Encoding: 8bit\n"
-"Plural-Forms: nplurals=2; plural=(n != 1);\n"
-"Language: it\n"
-"X-Generator: Poedit 1.6.10\n"
-
-#: battleaxe.lua:8
-msgid "Battleaxe"
-msgstr "Ascia da guerra"
-
-#: crossbow.lua:244
-msgid "Bolt"
-msgstr "Quadrello"
-
-#: crossbow.lua:357 crossbow.lua:416
-msgid "Crossbow"
-msgstr "Balestra"