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authorVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2018-05-11 10:22:53 -0400
committerVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2018-05-11 10:22:53 -0400
commit249daeb0e6a7d9b637eeb4e5cfda4710a68d59d3 (patch)
tree915217a9657158d2a02eb8d93507944f618d5142 /castle_gates
parentaf2fedcf9998bb4a854c2cfd63e4cdad91a6dd5d (diff)
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Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo, jumping, maptools, mesecons, moreblocks, moretrees, pipeworks, signs_lib, technic, unified_dyes Deleted the peaceful_npc mod, as it is broken and unmaintained.
Diffstat (limited to 'castle_gates')
-rw-r--r--castle_gates/gate_functions.lua5
1 files changed, 0 insertions, 5 deletions
diff --git a/castle_gates/gate_functions.lua b/castle_gates/gate_functions.lua
index 92150d3..5d1e6b7 100644
--- a/castle_gates/gate_functions.lua
+++ b/castle_gates/gate_functions.lua
@@ -252,15 +252,10 @@ local get_door_layout = function(pos, facedir, player)
local swing_corner = {} -- the corner of the square "arc" that a Minetest gate swings through
local scan_dir
- minetest.debug(axis)
- minetest.debug(backfront)
- minetest.debug(leftright)
swing_corner[axis] = door_node.pos[axis]
swing_corner[backfront] = newpos[backfront]
swing_corner[leftright] = door_node.pos[leftright]
if not (vector.equals(newpos, swing_corner) or vector.equals(door_node.pos, swing_corner)) then -- we're right next to the hinge, no need for further testing
- minetest.debug(dump(newpos))
- minetest.debug(dump(swing_corner))
scan_dir = vector.direction(newpos, swing_corner) -- get the direction from the new door position toward the swing corner
repeat
newpos = vector.add(newpos, scan_dir) -- we start with newpos on the destination node, which has already been tested.