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authorVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2018-05-11 10:22:53 -0400
committerVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2018-05-11 10:22:53 -0400
commit249daeb0e6a7d9b637eeb4e5cfda4710a68d59d3 (patch)
tree915217a9657158d2a02eb8d93507944f618d5142
parentaf2fedcf9998bb4a854c2cfd63e4cdad91a6dd5d (diff)
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Add readme.md mostly taken from the forum thread (and markdown-ified)
Updated several mods: castles, homedecor, digilines, farming redo, jumping, maptools, mesecons, moreblocks, moretrees, pipeworks, signs_lib, technic, unified_dyes Deleted the peaceful_npc mod, as it is broken and unmaintained.
-rw-r--r--anvil/init.lua2
-rw-r--r--building_blocks/node_stairs.lua21
-rw-r--r--castle_gates/gate_functions.lua5
-rw-r--r--computer/locale/es.txt6
-rw-r--r--computer/locale/ru.txt6
-rw-r--r--digilines/inventory.lua9
-rw-r--r--farming/README.txt9
-rw-r--r--farming/barley.lua7
-rw-r--r--farming/beanpole.lua26
-rw-r--r--farming/beetroot.lua85
-rw-r--r--farming/blueberry.lua3
-rw-r--r--farming/carrot.lua3
-rw-r--r--farming/chili.lua8
-rw-r--r--farming/cocoa.lua22
-rw-r--r--farming/coffee.lua3
-rw-r--r--farming/compatibility.lua19
-rw-r--r--farming/corn.lua7
-rw-r--r--farming/cotton.lua1
-rw-r--r--farming/cucumber.lua1
-rw-r--r--farming/donut.lua33
-rw-r--r--farming/farming.conf_example7
-rw-r--r--farming/garlic.lua5
-rw-r--r--farming/grapes.lua26
-rw-r--r--farming/grass.lua2
-rw-r--r--farming/hemp.lua19
-rw-r--r--farming/hoebomb.lua149
-rw-r--r--farming/hoes.lua24
-rw-r--r--farming/init.lua22
-rw-r--r--farming/locale/fr.po259
-rw-r--r--farming/locale/ru.po262
-rw-r--r--farming/lucky_block.lua15
-rw-r--r--farming/mapgen.lua50
-rw-r--r--farming/melon.lua6
-rw-r--r--farming/onion.lua3
-rw-r--r--farming/pea.lua89
-rw-r--r--farming/pepper.lua16
-rw-r--r--farming/pineapple.lua22
-rw-r--r--farming/potato.lua3
-rw-r--r--farming/pumpkin.lua39
-rw-r--r--farming/raspberry.lua3
-rw-r--r--farming/rhubarb.lua10
-rw-r--r--farming/sugar.lua4
-rw-r--r--farming/textures/farming_baking_tray.pngbin0 -> 149 bytes
-rw-r--r--farming/textures/farming_beetroot.pngbin0 -> 152 bytes
-rw-r--r--farming/textures/farming_beetroot_1.pngbin0 -> 105 bytes
-rw-r--r--farming/textures/farming_beetroot_2.pngbin0 -> 112 bytes
-rw-r--r--farming/textures/farming_beetroot_3.pngbin0 -> 125 bytes
-rw-r--r--farming/textures/farming_beetroot_4.pngbin0 -> 125 bytes
-rw-r--r--farming/textures/farming_beetroot_5.pngbin0 -> 137 bytes
-rw-r--r--farming/textures/farming_beetroot_soup.pngbin0 -> 161 bytes
-rw-r--r--farming/textures/farming_bowl.pngbin0 -> 145 bytes
-rw-r--r--farming/textures/farming_bread_slice.pngbin0 -> 159 bytes
-rw-r--r--farming/textures/farming_cocoa_1.pngbin230 -> 230 bytes
-rw-r--r--farming/textures/farming_cocoa_2.pngbin244 -> 238 bytes
-rw-r--r--farming/textures/farming_cocoa_3.pngbin253 -> 446 bytes
-rw-r--r--farming/textures/farming_cocoa_4.pngbin0 -> 253 bytes
-rw-r--r--farming/textures/farming_cutting_board.pngbin0 -> 189 bytes
-rw-r--r--farming/textures/farming_hemp_block.pngbin0 -> 149 bytes
-rw-r--r--farming/textures/farming_hoe_bomb.pngbin0 -> 190 bytes
-rw-r--r--farming/textures/farming_juicer.pngbin0 -> 155 bytes
-rw-r--r--farming/textures/farming_mixing_bowl.pngbin0 -> 133 bytes
-rw-r--r--farming/textures/farming_mortar_pestle.pngbin0 -> 173 bytes
-rw-r--r--farming/textures/farming_pea_1.pngbin0 -> 203 bytes
-rw-r--r--farming/textures/farming_pea_2.pngbin0 -> 215 bytes
-rw-r--r--farming/textures/farming_pea_3.pngbin0 -> 431 bytes
-rw-r--r--farming/textures/farming_pea_4.pngbin0 -> 528 bytes
-rw-r--r--farming/textures/farming_pea_5.pngbin0 -> 705 bytes
-rw-r--r--farming/textures/farming_pea_peas.pngbin0 -> 659 bytes
-rw-r--r--farming/textures/farming_pea_pod.pngbin0 -> 597 bytes
-rw-r--r--farming/textures/farming_pea_soup.pngbin0 -> 161 bytes
-rw-r--r--farming/textures/farming_pot.pngbin0 -> 162 bytes
-rw-r--r--farming/textures/farming_saucepan.pngbin0 -> 170 bytes
-rw-r--r--farming/textures/farming_skillet.pngbin0 -> 172 bytes
-rw-r--r--farming/textures/farming_toast.pngbin0 -> 159 bytes
-rw-r--r--farming/textures/farming_toast_sandwich.pngbin0 -> 175 bytes
-rw-r--r--farming/tomato.lua1
-rw-r--r--farming/utensils.lua149
-rw-r--r--farming/wheat.lua59
-rw-r--r--homedecor/wardrobe.lua81
-rw-r--r--jumping/init.lua74
-rw-r--r--maptools/CHANGELOG.md2
-rw-r--r--mesecons/settings.lua6
-rw-r--r--mesecons_mvps/init.lua2
-rw-r--r--moreblocks/CHANGELOG.md13
-rw-r--r--moreblocks/crafting.lua15
-rw-r--r--moreblocks/stairsplus/API.md59
-rw-r--r--moreblocks/stairsplus/common.lua61
-rw-r--r--moreblocks/stairsplus/custom.lua98
-rw-r--r--moreblocks/stairsplus/defs.lua409
-rw-r--r--moreblocks/stairsplus/init.lua21
-rw-r--r--moreblocks/stairsplus/microblocks.lua121
-rw-r--r--moreblocks/stairsplus/panels.lua101
-rw-r--r--moreblocks/stairsplus/recipes.lua443
-rw-r--r--moreblocks/stairsplus/slabs.lua217
-rw-r--r--moreblocks/stairsplus/slopes.lua330
-rw-r--r--moreblocks/stairsplus/stairs.lua209
-rw-r--r--moreores/CHANGELOG.md2
-rw-r--r--moretrees/locale/es.txt100
-rw-r--r--moretrees/locale/fr.txt74
-rw-r--r--peaceful_npc/README.txt.md4
-rw-r--r--peaceful_npc/changelog.txt27
-rw-r--r--peaceful_npc/commands.lua39
-rw-r--r--peaceful_npc/depends.txt2
-rw-r--r--peaceful_npc/init.lua21
-rw-r--r--peaceful_npc/items.lua184
-rw-r--r--peaceful_npc/models/archer.pngbin2054 -> 0 bytes
-rw-r--r--peaceful_npc/models/builder.pngbin987 -> 0 bytes
-rw-r--r--peaceful_npc/models/charmander.pngbin1018 -> 0 bytes
-rw-r--r--peaceful_npc/models/clonetrooper.pngbin1614 -> 0 bytes
-rw-r--r--peaceful_npc/models/cool_girl.pngbin2208 -> 0 bytes
-rw-r--r--peaceful_npc/models/diamond_ninja.pngbin1105 -> 0 bytes
-rw-r--r--peaceful_npc/models/dragon.pngbin2424 -> 0 bytes
-rw-r--r--peaceful_npc/models/dwarf_commoner.pngbin1987 -> 0 bytes
-rw-r--r--peaceful_npc/models/dwarf_girl.pngbin2558 -> 0 bytes
-rw-r--r--peaceful_npc/models/dwarf_king.pngbin2445 -> 0 bytes
-rw-r--r--peaceful_npc/models/dwarf_warrior.pngbin1258 -> 0 bytes
-rw-r--r--peaceful_npc/models/gangnam_dude.pngbin2149 -> 0 bytes
-rw-r--r--peaceful_npc/models/golem.pngbin3135 -> 0 bytes
-rw-r--r--peaceful_npc/models/hunter.pngbin3225 -> 0 bytes
-rw-r--r--peaceful_npc/models/ironknight.pngbin2121 -> 0 bytes
-rw-r--r--peaceful_npc/models/katniss.pngbin1166 -> 0 bytes
-rw-r--r--peaceful_npc/models/kitty.pngbin1579 -> 0 bytes
-rw-r--r--peaceful_npc/models/knightking.pngbin2311 -> 0 bytes
-rw-r--r--peaceful_npc/models/miner.pngbin3121 -> 0 bytes
-rw-r--r--peaceful_npc/models/ninja.pngbin1503 -> 0 bytes
-rw-r--r--peaceful_npc/models/panda_girl.pngbin1906 -> 0 bytes
-rw-r--r--peaceful_npc/models/penguin_knight.pngbin2499 -> 0 bytes
-rw-r--r--peaceful_npc/models/pikachu.pngbin1266 -> 0 bytes
-rw-r--r--peaceful_npc/models/santa_bikini_girl.pngbin1395 -> 0 bytes
-rw-r--r--peaceful_npc/models/squirtle.pngbin859 -> 0 bytes
-rw-r--r--peaceful_npc/models/tron.pngbin1647 -> 0 bytes
-rw-r--r--peaceful_npc/models/warrior_panda.pngbin2635 -> 0 bytes
-rw-r--r--peaceful_npc/models/witch.pngbin1418 -> 0 bytes
-rw-r--r--peaceful_npc/models/wizard.pngbin2142 -> 0 bytes
-rw-r--r--peaceful_npc/npc/npc_def.lua345
-rw-r--r--peaceful_npc/npc/npc_dwarf.lua345
-rw-r--r--peaceful_npc/npc/npc_fast.lua346
-rw-r--r--peaceful_npc/recipes.lua37
-rw-r--r--peaceful_npc/schematics/Gambit_village_house.we268
-rw-r--r--peaceful_npc/schematics/npc_blacksmith.we275
-rw-r--r--peaceful_npc/spawning.lua86
-rw-r--r--peaceful_npc/textures/peaceful_npc_npc_summoner_def.pngbin491 -> 0 bytes
-rw-r--r--peaceful_npc/textures/peaceful_npc_npc_summoner_dwarf.pngbin482 -> 0 bytes
-rw-r--r--peaceful_npc/textures/peaceful_npc_npc_summoner_fast.pngbin482 -> 0 bytes
-rw-r--r--peaceful_npc/textures/peaceful_npc_spawnegg.pngbin151 -> 0 bytes
-rw-r--r--peaceful_npc/textures/peaceful_npc_spawner_def.pngbin190 -> 0 bytes
-rw-r--r--peaceful_npc/textures/peaceful_npc_spawner_dwarf.pngbin187 -> 0 bytes
-rw-r--r--peaceful_npc/textures/peaceful_npc_spawner_fast.pngbin187 -> 0 bytes
-rw-r--r--peaceful_npc/todo.txt1
-rw-r--r--pipeworks/wielder.lua2
-rw-r--r--signs_lib/encoding.lua265
-rw-r--r--signs_lib/init.lua90
-rw-r--r--signs_lib/locale/de.po47
-rw-r--r--signs_lib/locale/ru.po94
-rw-r--r--signs_lib/locale/template.pot16
-rw-r--r--signs_lib/textures/hdf_00.pngbin0 -> 87 bytes
-rw-r--r--signs_lib/textures/hdf_a8.pngbin0 -> 150 bytes
-rw-r--r--signs_lib/textures/hdf_b8.pngbin0 -> 175 bytes
-rw-r--r--signs_lib/textures/hdf_b9.pngbin0 -> 179 bytes
-rw-r--r--signs_lib/textures/hdf_c0.pngbin0 -> 180 bytes
-rw-r--r--signs_lib/textures/hdf_c1.pngbin0 -> 173 bytes
-rw-r--r--signs_lib/textures/hdf_c2.pngbin0 -> 169 bytes
-rw-r--r--signs_lib/textures/hdf_c3.pngbin0 -> 141 bytes
-rw-r--r--signs_lib/textures/hdf_c4.pngbin0 -> 167 bytes
-rw-r--r--signs_lib/textures/hdf_c5.pngbin0 -> 149 bytes
-rw-r--r--signs_lib/textures/hdf_c6.pngbin0 -> 172 bytes
-rw-r--r--signs_lib/textures/hdf_c7.pngbin0 -> 172 bytes
-rw-r--r--signs_lib/textures/hdf_c8.pngbin0 -> 171 bytes
-rw-r--r--signs_lib/textures/hdf_c9.pngbin0 -> 173 bytes
-rw-r--r--signs_lib/textures/hdf_ca.pngbin0 -> 183 bytes
-rw-r--r--signs_lib/textures/hdf_cb.pngbin0 -> 172 bytes
-rw-r--r--signs_lib/textures/hdf_cc.pngbin0 -> 176 bytes
-rw-r--r--signs_lib/textures/hdf_cd.pngbin0 -> 160 bytes
-rw-r--r--signs_lib/textures/hdf_ce.pngbin0 -> 187 bytes
-rw-r--r--signs_lib/textures/hdf_cf.pngbin0 -> 143 bytes
-rw-r--r--signs_lib/textures/hdf_d0.pngbin0 -> 174 bytes
-rw-r--r--signs_lib/textures/hdf_d1.pngbin0 -> 185 bytes
-rw-r--r--signs_lib/textures/hdf_d2.pngbin0 -> 145 bytes
-rw-r--r--signs_lib/textures/hdf_d3.pngbin0 -> 183 bytes
-rw-r--r--signs_lib/textures/hdf_d4.pngbin0 -> 173 bytes
-rw-r--r--signs_lib/textures/hdf_d5.pngbin0 -> 186 bytes
-rw-r--r--signs_lib/textures/hdf_d6.pngbin0 -> 157 bytes
-rw-r--r--signs_lib/textures/hdf_d7.pngbin0 -> 158 bytes
-rw-r--r--signs_lib/textures/hdf_d8.pngbin0 -> 144 bytes
-rw-r--r--signs_lib/textures/hdf_d9.pngbin0 -> 150 bytes
-rw-r--r--signs_lib/textures/hdf_da.pngbin0 -> 175 bytes
-rw-r--r--signs_lib/textures/hdf_db.pngbin0 -> 167 bytes
-rw-r--r--signs_lib/textures/hdf_dc.pngbin0 -> 172 bytes
-rw-r--r--signs_lib/textures/hdf_dd.pngbin0 -> 186 bytes
-rw-r--r--signs_lib/textures/hdf_de.pngbin0 -> 185 bytes
-rw-r--r--signs_lib/textures/hdf_df.pngbin0 -> 177 bytes
-rw-r--r--signs_lib/textures/hdf_e0.pngbin0 -> 176 bytes
-rw-r--r--signs_lib/textures/hdf_e1.pngbin0 -> 178 bytes
-rw-r--r--signs_lib/textures/hdf_e2.pngbin0 -> 170 bytes
-rw-r--r--signs_lib/textures/hdf_e3.pngbin0 -> 151 bytes
-rw-r--r--signs_lib/textures/hdf_e4.pngbin0 -> 162 bytes
-rw-r--r--signs_lib/textures/hdf_e5.pngbin0 -> 186 bytes
-rw-r--r--signs_lib/textures/hdf_e6.pngbin0 -> 147 bytes
-rw-r--r--signs_lib/textures/hdf_e7.pngbin0 -> 176 bytes
-rw-r--r--signs_lib/textures/hdf_e8.pngbin0 -> 163 bytes
-rw-r--r--signs_lib/textures/hdf_e9.pngbin0 -> 167 bytes
-rw-r--r--signs_lib/textures/hdf_ea.pngbin0 -> 169 bytes
-rw-r--r--signs_lib/textures/hdf_eb.pngbin0 -> 159 bytes
-rw-r--r--signs_lib/textures/hdf_ec.pngbin0 -> 160 bytes
-rw-r--r--signs_lib/textures/hdf_ed.pngbin0 -> 155 bytes
-rw-r--r--signs_lib/textures/hdf_ee.pngbin0 -> 172 bytes
-rw-r--r--signs_lib/textures/hdf_ef.pngbin0 -> 146 bytes
-rw-r--r--signs_lib/textures/hdf_f0.pngbin0 -> 168 bytes
-rw-r--r--signs_lib/textures/hdf_f1.pngbin0 -> 172 bytes
-rw-r--r--signs_lib/textures/hdf_f2.pngbin0 -> 148 bytes
-rw-r--r--signs_lib/textures/hdf_f3.pngbin0 -> 176 bytes
-rw-r--r--signs_lib/textures/hdf_f4.pngbin0 -> 170 bytes
-rw-r--r--signs_lib/textures/hdf_f5.pngbin0 -> 172 bytes
-rw-r--r--signs_lib/textures/hdf_f6.pngbin0 -> 155 bytes
-rw-r--r--signs_lib/textures/hdf_f7.pngbin0 -> 159 bytes
-rw-r--r--signs_lib/textures/hdf_f8.pngbin0 -> 145 bytes
-rw-r--r--signs_lib/textures/hdf_f9.pngbin0 -> 151 bytes
-rw-r--r--signs_lib/textures/hdf_fa.pngbin0 -> 170 bytes
-rw-r--r--signs_lib/textures/hdf_fb.pngbin0 -> 166 bytes
-rw-r--r--signs_lib/textures/hdf_fc.pngbin0 -> 156 bytes
-rw-r--r--signs_lib/textures/hdf_fd.pngbin0 -> 180 bytes
-rw-r--r--signs_lib/textures/hdf_fe.pngbin0 -> 164 bytes
-rw-r--r--signs_lib/textures/hdf_ff.pngbin0 -> 174 bytes
-rw-r--r--technic/machines/register/recipes.lua2
-rw-r--r--textures/jumping_cushion_sides.png (renamed from jumping/textures/jumping_cushion_sides.png)bin284 -> 284 bytes
-rw-r--r--textures/jumping_cushion_tb.png (renamed from jumping/textures/jumping_cushion_tb.png)bin618 -> 618 bytes
-rw-r--r--textures/jumping_trampoline_bottom.png (renamed from jumping/textures/jumping_trampoline_bottom.png)bin451 -> 451 bytes
-rw-r--r--textures/jumping_trampoline_sides.png (renamed from jumping/textures/jumping_trampoline_sides.png)bin216 -> 216 bytes
-rw-r--r--textures/jumping_trampoline_sides_overlay1.png (renamed from jumping/textures/jumping_trampoline_sides_overlay1.png)bin185 -> 185 bytes
-rw-r--r--textures/jumping_trampoline_sides_overlay2.png (renamed from jumping/textures/jumping_trampoline_sides_overlay2.png)bin188 -> 188 bytes
-rw-r--r--textures/jumping_trampoline_sides_overlay3.png (renamed from jumping/textures/jumping_trampoline_sides_overlay3.png)bin178 -> 178 bytes
-rw-r--r--textures/jumping_trampoline_sides_overlay4.png (renamed from jumping/textures/jumping_trampoline_sides_overlay4.png)bin180 -> 180 bytes
-rw-r--r--textures/jumping_trampoline_sides_overlay5.png (renamed from jumping/textures/jumping_trampoline_sides_overlay5.png)bin176 -> 176 bytes
-rw-r--r--textures/jumping_trampoline_sides_overlay6.png (renamed from jumping/textures/jumping_trampoline_sides_overlay6.png)bin171 -> 171 bytes
-rw-r--r--textures/jumping_trampoline_top.png (renamed from jumping/textures/jumping_trampoline_top.png)bin539 -> 539 bytes
-rw-r--r--unifieddyes/init.lua2
-rw-r--r--unifieddyes/locale/es.txt87
237 files changed, 3273 insertions, 3270 deletions
diff --git a/anvil/init.lua b/anvil/init.lua
index 4fd9830..e4bc8bd 100644
--- a/anvil/init.lua
+++ b/anvil/init.lua
@@ -368,6 +368,6 @@ minetest.register_craft({
recipe = {
{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
{"default:steel_ingot","default:steel_ingot","default:steel_ingot"},
- {'', "group:stick", '' } }
+ {"group:stick", '', ''} },
})
diff --git a/building_blocks/node_stairs.lua b/building_blocks/node_stairs.lua
index 2436e22..9781293 100644
--- a/building_blocks/node_stairs.lua
+++ b/building_blocks/node_stairs.lua
@@ -1,21 +1,18 @@
local S = homedecor_i18n.gettext
+local stairs_groups_names = {"cracky","choppy","flammable","crumbly","snappy"}
+
local function building_blocks_stairs(nodename, def)
- minetest.register_node(nodename, def)
+ minetest.register_node(nodename, def)
if minetest.get_modpath("moreblocks") or minetest.get_modpath("stairs") then
local mod, name = nodename:match("(.*):(.*)")
minetest.register_alias(mod .. ":slab_" .. name, "stairs:slab_" .. name)
minetest.register_alias(mod .. ":stair_" .. name, "stairs:stair_" .. name)
- for groupname,value in pairs(def.groups) do
- if groupname ~= "cracky" and
- groupname ~= "choppy" and
- groupname ~="flammable" and
- groupname ~="crumbly" and
- groupname ~="snappy"
- then
- def.groups.groupname = nil
- end
+ local stairs_groups = {}
+ for _, groupname in ipairs(stairs_groups_names) do
+ stairs_groups[groupname] = def.groups[groupname]
end
+
if minetest.get_modpath("moreblocks") then
stairsplus:register_all(
mod,
@@ -24,13 +21,13 @@ local function building_blocks_stairs(nodename, def)
{
description = def.description,
tiles = def.tiles,
- groups = def.groups,
+ groups = stairs_groups,
sounds = def.sounds,
}
)
else
stairs.register_stair_and_slab(name,nodename,
- def.groups,
+ stairs_groups,
def.tiles,
("%s Stair"):format(def.description),
("%s Slab"):format(def.description),
diff --git a/castle_gates/gate_functions.lua b/castle_gates/gate_functions.lua
index 92150d3..5d1e6b7 100644
--- a/castle_gates/gate_functions.lua
+++ b/castle_gates/gate_functions.lua
@@ -252,15 +252,10 @@ local get_door_layout = function(pos, facedir, player)
local swing_corner = {} -- the corner of the square "arc" that a Minetest gate swings through
local scan_dir
- minetest.debug(axis)
- minetest.debug(backfront)
- minetest.debug(leftright)
swing_corner[axis] = door_node.pos[axis]
swing_corner[backfront] = newpos[backfront]
swing_corner[leftright] = door_node.pos[leftright]
if not (vector.equals(newpos, swing_corner) or vector.equals(door_node.pos, swing_corner)) then -- we're right next to the hinge, no need for further testing
- minetest.debug(dump(newpos))
- minetest.debug(dump(swing_corner))
scan_dir = vector.direction(newpos, swing_corner) -- get the direction from the new door position toward the swing corner
repeat
newpos = vector.add(newpos, scan_dir) -- we start with newpos on the destination node, which has already been tested.
diff --git a/computer/locale/es.txt b/computer/locale/es.txt
deleted file mode 100644
index db6fdcb..0000000
--- a/computer/locale/es.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-
-# Language: Español
-# Author: Diego Martínez <lkaezadl3@gmail.com>
-
-Plastic sheet = Placa de Plastico
-Unprocessed Plastic base = Base de Plastico No Procesada
diff --git a/computer/locale/ru.txt b/computer/locale/ru.txt
deleted file mode 100644
index 36ce653..0000000
--- a/computer/locale/ru.txt
+++ /dev/null
@@ -1,6 +0,0 @@
-
-# Language: Russian
-# Author: inpos <inpos@yandex.ru>
-
-Plastic sheet = Лист пластика
-Unprocessed Plastic base = Необработанная пластиковая основа
diff --git a/digilines/inventory.lua b/digilines/inventory.lua
index 70cb133..693f882 100644
--- a/digilines/inventory.lua
+++ b/digilines/inventory.lua
@@ -1,3 +1,5 @@
+local pipeworks_enabled = minetest.get_modpath("pipeworks") ~= nil
+
local function sendMessage(pos, msg, channel)
if channel == nil then
channel = minetest.get_meta(pos):get_string("channel")
@@ -23,8 +25,8 @@ local function can_insert(pos, stack)
return can
end
-local tubeconn = minetest.get_modpath("pipeworks") and "^pipeworks_tube_connection_wooden.png" or ""
-local tubescan = minetest.get_modpath("pipeworks") and function(pos) pipeworks.scan_for_tube_objects(pos) end or nil
+local tubeconn = pipeworks_enabled and "^pipeworks_tube_connection_wooden.png" or ""
+local tubescan = pipeworks_enabled and function(pos) pipeworks.scan_for_tube_objects(pos) end or nil
minetest.register_alias("digilines_inventory:chest", "digilines:chest")
minetest.register_node("digilines:chest", {
@@ -52,7 +54,8 @@ minetest.register_node("digilines:chest", {
"list[current_name;main;0,1;8,4;]"..
"field[2,5.5;5,1;channel;Channel;${channel}]"..
((default and default.get_hotbar_bg) and default.get_hotbar_bg(0,6) or "")..
- "list[current_player;main;0,6;8,4;]")
+ "list[current_player;main;0,6;8,4;]"..
+ "listring[]")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
diff --git a/farming/README.txt b/farming/README.txt
index 591fca0..211367c 100644
--- a/farming/README.txt
+++ b/farming/README.txt
@@ -13,7 +13,12 @@ This mod works by adding your new plant to the {growing=1} group and numbering t
Changelog:
-1.31 - Added Pineapple which can be found growing in savannah areas (place pineapple in crafting to obtain 5x rings to eat and a top for re-planting), also Salt which is made from cooking a bucket of water
+1.36 - Added Beetroot, Beetroot Soup (6x beetroot, 1x bowl)
+1.35 - Deprecated bronze/mese/diamond hoe's, added hoe bomb and deprecated hoe's as lucky block prizes
+1.34 - Added scarecrow Base (5x sticks in a cross shape)
+1.33 - Added cooking utensils (wooden bowl, saucepan, cooking pot, baking tray, skillet, cutting board, mortar & pestle, juicer, glass mixing bowl) for easier food crafts.
+1.32 - Added Pea plant (textures by Andrey01) - also added Wooden Bowl and Pea Soup crafts
+1.31 - Added Pineapple which can be found growing in savannah areas (place pineapple in crafting to obtain 5x rings to eat and a top for re-planting), also Salt which is made from cooking a bucket of water, added food groups so it's more compatible with Ruben's food mods.
1.30 - Added Garlic, Pepper and Onions thanks to Grizzly Adam for sharing textures
1.29 - Updating functions so requires Minetest 0.4.16 and above to run
1.28 - Added chili peppers and bowl of chili, optimized code and fixed a few bugs, added porridge
@@ -53,7 +58,7 @@ Changelog:
0.1 - Fixed growing bug
0.0 - Initial release
-Lucky Blocks: 16
+Lucky Blocks: 28
License of media (textures):
diff --git a/farming/barley.lua b/farming/barley.lua
index 8611ee5..4005d2c 100644
--- a/farming/barley.lua
+++ b/farming/barley.lua
@@ -23,13 +23,18 @@ minetest.register_node("farming:seed_barley", {
minetest.register_craftitem("farming:barley", {
description = S("Barley"),
inventory_image = "farming_barley.png",
+ groups = {food_barley = 1, flammable = 2},
})
-- flour
minetest.register_craft({
type = "shapeless",
output = "farming:flour",
- recipe = {"farming:barley", "farming:barley", "farming:barley", "farming:barley"}
+ recipe = {
+ "farming:barley", "farming:barley", "farming:barley",
+ "farming:barley", "farming:mortar_pestle"
+ },
+ replacements = {{"farming:mortar_pestle", "farming:mortar_pestle"}},
})
-- barley definition
diff --git a/farming/beanpole.lua b/farming/beanpole.lua
index 5bd0448..1e81dac 100644
--- a/farming/beanpole.lua
+++ b/farming/beanpole.lua
@@ -64,6 +64,7 @@ end
minetest.register_craftitem("farming:beans", {
description = S("Green Beans"),
inventory_image = "farming_beans.png",
+ groups = {food_beans = 1, flammable = 2},
on_use = minetest.item_eat(1),
on_place = function(itemstack, placer, pointed_thing)
@@ -97,11 +98,32 @@ minetest.register_node("farming:beanpole", {
on_place = function(itemstack, placer, pointed_thing)
- if minetest.is_protected(pointed_thing.under, placer:get_player_name()) then
+ local pt = pointed_thing
+
+ -- check if pointing at a node
+ if not pt or pt.type ~= "node" then
+ return
+ end
+
+ local under = minetest.get_node(pt.under)
+
+ -- return if any of the nodes are not registered
+ if not minetest.registered_nodes[under.name] then
+ return
+ end
+
+ -- am I right-clicking on something that has a custom on_place set?
+ -- thanks to Krock for helping with this issue :)
+ local def = minetest.registered_nodes[under.name]
+ if def and def.on_rightclick then
+ return def.on_rightclick(pt.under, under, placer, itemstack)
+ end
+
+ if minetest.is_protected(pt.under, placer:get_player_name()) then
return
end
- local nodename = minetest.get_node(pointed_thing.under).name
+ local nodename = under.name
if minetest.get_item_group(nodename, "soil") < 2 then
return
diff --git a/farming/beetroot.lua b/farming/beetroot.lua
new file mode 100644
index 0000000..1510a76
--- /dev/null
+++ b/farming/beetroot.lua
@@ -0,0 +1,85 @@
+
+local S = farming.intllib
+
+-- beetroot
+minetest.register_craftitem("farming:beetroot", {
+ description = S("Beetroot"),
+ inventory_image = "farming_beetroot.png",
+ groups = {food_beetroot = 1, flammable = 2},
+ on_place = function(itemstack, placer, pointed_thing)
+ return farming.place_seed(itemstack, placer, pointed_thing, "farming:beetroot_1")
+ end,
+ on_use = minetest.item_eat(1),
+})
+
+-- beetroot soup
+minetest.register_craftitem("farming:beetroot_soup", {
+ description = S("Beetroot Soup"),
+ inventory_image = "farming_beetroot_soup.png",
+ groups = {flammable = 2},
+ on_use = minetest.item_eat(6, "farming:bowl"),
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "farming:beetroot_soup",
+ recipe = {
+ "group:food_beetroot", "group:food_beetroot",
+ "group:food_beetroot", "group:food_beetroot",
+ "group:food_beetroot", "group:food_beetroot","group:food_bowl"
+ }
+})
+
+-- red dye
+minetest.register_craft({
+ type = "shapeless",
+ output = "dye:red",
+ recipe = {"group:food_beetroot"},
+})
+
+local crop_def = {
+ drawtype = "plantlike",
+ tiles = {"farming_beetroot_1.png"},
+ paramtype = "light",
+-- paramtype2 = "meshoptions",
+-- place_param2 = 3,
+ sunlight_propagates = true,
+ waving = 1,
+ walkable = false,
+ buildable_to = true,
+ drop = "",
+ selection_box = farming.select,
+ groups = {
+ snappy = 3, flammable = 2, flora = 1, attached_node = 1,
+ not_in_creative_inventory = 1, growing = 1
+ },
+ sounds = default.node_sound_leaves_defaults()
+}
+
+-- stage 1
+minetest.register_node("farming:beetroot_1", table.copy(crop_def))
+
+-- stage 2
+crop_def.tiles = {"farming_beetroot_2.png"}
+minetest.register_node("farming:beetroot_2", table.copy(crop_def))
+
+-- stage 3
+crop_def.tiles = {"farming_beetroot_3.png"}
+minetest.register_node("farming:beetroot_3", table.copy(crop_def))
+
+-- stage 4
+crop_def.tiles = {"farming_beetroot_4.png"}
+minetest.register_node("farming:beetroot_4", table.copy(crop_def))
+
+-- stage 5
+crop_def.tiles = {"farming_beetroot_5.png"}
+crop_def.groups.growing = 0
+crop_def.drop = {
+ max_items = 4, items = {
+ {items = {'farming:beetroot'}, rarity = 1},
+ {items = {'farming:beetroot'}, rarity = 2},
+ {items = {'farming:beetroot'}, rarity = 3},
+ {items = {'farming:beetroot'}, rarity = 4},
+ }
+}
+minetest.register_node("farming:beetroot_5", table.copy(crop_def))
diff --git a/farming/blueberry.lua b/farming/blueberry.lua
index 82ce7ff..f2f0147 100644
--- a/farming/blueberry.lua
+++ b/farming/blueberry.lua
@@ -5,6 +5,7 @@ local S = farming.intllib
minetest.register_craftitem("farming:blueberries", {
description = S("Blueberries"),
inventory_image = "farming_blueberries.png",
+ groups = {food_blueberries = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:blueberry_1")
end,
@@ -22,7 +23,7 @@ minetest.register_craftitem("farming:muffin_blueberry", {
minetest.register_craft({
output = "farming:muffin_blueberry 2",
recipe = {
- {"farming:blueberries", "farming:bread", "farming:blueberries"},
+ {"group:food_blueberries", "group:food_bread", "group:food_blueberries"},
}
})
diff --git a/farming/carrot.lua b/farming/carrot.lua
index 9cfcee0..0aefcfd 100644
--- a/farming/carrot.lua
+++ b/farming/carrot.lua
@@ -10,6 +10,7 @@ local S = farming.intllib
minetest.register_craftitem("farming:carrot", {
description = S("Carrot"),
inventory_image = "farming_carrot.png",
+ groups = {food_carrot = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:carrot_1")
end,
@@ -27,7 +28,7 @@ minetest.register_craft({
output = "farming:carrot_gold",
recipe = {
{"", "default:gold_lump", ""},
- {"default:gold_lump", "farming:carrot", "default:gold_lump"},
+ {"default:gold_lump", "group:food_carrot", "default:gold_lump"},
{"", "default:gold_lump", ""},
}
})
diff --git a/farming/chili.lua b/farming/chili.lua
index ec2a1a9..9889162 100644
--- a/farming/chili.lua
+++ b/farming/chili.lua
@@ -5,6 +5,7 @@ local S = farming.intllib
minetest.register_craftitem("farming:chili_pepper", {
description = S("Chili Pepper"),
inventory_image = "farming_chili_pepper.png",
+ groups = {food_chili_pepper = 1, flammable = 4},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:chili_1")
end,
@@ -15,13 +16,16 @@ minetest.register_craftitem("farming:chili_pepper", {
minetest.register_craftitem("farming:chili_bowl", {
description = S("Bowl of Chili"),
inventory_image = "farming_chili_bowl.png",
- on_use = minetest.item_eat(8),
+ on_use = minetest.item_eat(8, "farming:bowl"),
})
minetest.register_craft({
type = "shapeless",
output = "farming:chili_bowl",
- recipe = {"farming:chili_pepper", "farming:barley", "farming:tomato", "farming:beans"}
+ recipe = {
+ "group:food_chili_pepper", "group:food_barley",
+ "group:food_tomato", "group:food_beans", "group:food_bowl"
+ },
})
-- chili can be used for red dye
diff --git a/farming/cocoa.lua b/farming/cocoa.lua
index b394ab2..a8491ac 100644
--- a/farming/cocoa.lua
+++ b/farming/cocoa.lua
@@ -59,6 +59,7 @@ end
minetest.register_craftitem("farming:cocoa_beans", {
description = S("Cocoa Beans"),
inventory_image = "farming_cocoa_beans.png",
+ groups = {food_cocoa = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return place_cocoa(itemstack, placer, pointed_thing, "farming:cocoa_1")
end,
@@ -81,7 +82,7 @@ minetest.register_craftitem("farming:cookie", {
minetest.register_craft( {
output = "farming:cookie 8",
recipe = {
- { "farming:wheat", "farming:cocoa_beans", "farming:wheat" },
+ {"group:food_wheat", "group:food_cocoa", "group:food_wheat" },
}
})
@@ -95,7 +96,7 @@ minetest.register_craftitem("farming:chocolate_dark", {
minetest.register_craft( {
output = "farming:chocolate_dark",
recipe = {
- { "farming:cocoa_beans", "farming:cocoa_beans", "farming:cocoa_beans" },
+ {"group:food_cocoa", "group:food_cocoa", "group:food_cocoa"},
}
})
@@ -124,25 +125,30 @@ local crop_def = {
-- stage 1
minetest.register_node("farming:cocoa_1", table.copy(crop_def))
--- stage2
+-- stage 2
crop_def.tiles = {"farming_cocoa_2.png"}
+minetest.register_node("farming:cocoa_2", table.copy(crop_def))
+
+-- stage3
+crop_def.tiles = {"farming_cocoa_3.png"}
crop_def.drop = {
items = {
{items = {'farming:cocoa_beans 1'}, rarity = 1},
}
}
-minetest.register_node("farming:cocoa_2", table.copy(crop_def))
+minetest.register_node("farming:cocoa_3", table.copy(crop_def))
--- stage 3 (final)
-crop_def.tiles = {"farming_cocoa_3.png"}
+-- stage 4 (final)
+crop_def.tiles = {"farming_cocoa_4.png"}
crop_def.groups.growing = 0
crop_def.drop = {
items = {
{items = {'farming:cocoa_beans 2'}, rarity = 1},
{items = {'farming:cocoa_beans 1'}, rarity = 2},
+ {items = {'farming:cocoa_beans 1'}, rarity = 4},
}
}
-minetest.register_node("farming:cocoa_3", table.copy(crop_def))
+minetest.register_node("farming:cocoa_4", table.copy(crop_def))
-- add random cocoa pods to jungle tree's
minetest.register_on_generated(function(minp, maxp)
@@ -180,7 +186,7 @@ minetest.register_on_generated(function(minp, maxp)
--print ("Cocoa Pod added at " .. minetest.pos_to_string(pos))
minetest.swap_node(pos, {
- name = "farming:cocoa_" .. tostring(math.random(1, 3))
+ name = "farming:cocoa_" .. tostring(math.random(1, 4))
})
end
diff --git a/farming/coffee.lua b/farming/coffee.lua
index f9632d2..ab93d06 100644
--- a/farming/coffee.lua
+++ b/farming/coffee.lua
@@ -5,6 +5,7 @@ local S = farming.intllib
minetest.register_craftitem("farming:coffee_beans", {
description = S("Coffee Beans"),
inventory_image = "farming_coffee_beans.png",
+ groups = {food_coffee = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:coffee_1")
end,
@@ -57,7 +58,7 @@ minetest.register_node("farming:coffee_cup", {
minetest.register_craft( {
output = "farming:coffee_cup",
recipe = {
- {"farming:drinking_cup", "farming:coffee_beans","bucket:bucket_water"},
+ {"farming:drinking_cup", "group:food_coffee","bucket:bucket_water"},
},
replacements = {{"bucket:bucket_water", "bucket:bucket_empty"}}
})
diff --git a/farming/compatibility.lua b/farming/compatibility.lua
index b7c906c..ccc46a5 100644
--- a/farming/compatibility.lua
+++ b/farming/compatibility.lua
@@ -1,3 +1,16 @@
+-- add food group to default apple and brown mushroom
+minetest.override_item("default:apple", {
+ groups = {food_apple = 1, fleshy = 3, dig_immediate = 3, flammable = 2,
+ leafdecay = 3, leafdecay_drop = 1},
+})
+
+if minetest.registered_nodes["flowers:mushroom_brown"] then
+minetest.override_item("flowers:mushroom_brown", {
+ light_source = 1,
+ groups = {food_mushroom = 1, snappy = 3, attached_node = 1, flammable = 2},
+})
+end
+
-- is Ethereal mod installed?
local eth = minetest.get_modpath("ethereal") or nil
@@ -20,7 +33,7 @@ else
type = "fixed",
fixed = {-0.2, -0.5, -0.2, 0.2, 0.2, 0.2}
},
- groups = {fleshy = 3, dig_immediate = 3, flammable = 2},
+ groups = {food_banana = 1, fleshy = 3, dig_immediate = 3, flammable = 2},
on_use = minetest.item_eat(2),
sounds = default.node_sound_leaves_defaults(),
})
@@ -68,7 +81,7 @@ else
type = "fixed",
fixed = {-0.2, -0.3, -0.2, 0.2, 0.2, 0.2}
},
- groups = {fleshy = 3, dig_immediate = 3, flammable = 2},
+ groups = {food_orange = 1, fleshy = 3, dig_immediate = 3, flammable = 2},
on_use = minetest.item_eat(4),
sounds = default.node_sound_leaves_defaults(),
})
@@ -94,7 +107,6 @@ minetest.register_alias("farming:big_pumpkin_side", "air")
minetest.register_alias("farming:big_pumpkin_corner", "air")
minetest.register_alias("farming:big_pumpkin_top", "air")
minetest.register_alias("farming:scarecrow", "farming:jackolantern")
-minetest.register_alias("farming:scarecrow_bottom", "default:fence_wood")
minetest.register_alias("farming:scarecrow_light", "farming:jackolantern_on")
minetest.register_alias("farming:pumpkin_flour", "farming:pumpkin_dough")
@@ -118,6 +130,7 @@ else
description = "Strawberry",
inventory_image = "strawberry.png",
wield_image = "strawberry.png",
+ groups = {food_strawberry = 1, flammable = 2},
on_use = minetest.item_eat(1),
})
diff --git a/farming/corn.lua b/farming/corn.lua
index 1149a00..8afa16a 100644
--- a/farming/corn.lua
+++ b/farming/corn.lua
@@ -10,6 +10,7 @@ local S = farming.intllib
minetest.register_craftitem("farming:corn", {
description = S("Corn"),
inventory_image = "farming_corn.png",
+ groups = {food_corn = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:corn_1")
end,
@@ -27,7 +28,7 @@ minetest.register_craft({
type = "cooking",
cooktime = 10,
output = "farming:corn_cob",
- recipe = "farming:corn"
+ recipe = "group:food_corn"
})
-- ethanol (thanks to JKMurray for this idea)
@@ -51,8 +52,8 @@ minetest.register_node("farming:bottle_ethanol", {
minetest.register_craft( {
output = "farming:bottle_ethanol",
recipe = {
- { "vessels:glass_bottle", "farming:corn", "farming:corn"},
- { "farming:corn", "farming:corn", "farming:corn"},
+ { "vessels:glass_bottle", "group:food_corn", "group:food_corn"},
+ { "group:food_corn", "group:food_corn", "group:food_corn"},
}
})
diff --git a/farming/cotton.lua b/farming/cotton.lua
index bf0412e..7f893ec 100644
--- a/farming/cotton.lua
+++ b/farming/cotton.lua
@@ -146,5 +146,6 @@ minetest.register_node("farming:cotton_8", table.copy(crop_def))
farming.register_plant("farming:cotton", {
description = "Cotton seed",
inventory_image = "farming_cotton_seed.png",
+ groups = {flammable = 2},
steps = 8,
})]]
diff --git a/farming/cucumber.lua b/farming/cucumber.lua
index eb29347..4e6981c 100644
--- a/farming/cucumber.lua
+++ b/farming/cucumber.lua
@@ -10,6 +10,7 @@ local S = farming.intllib
minetest.register_craftitem("farming:cucumber", {
description = S("Cucumber"),
inventory_image = "farming_cucumber.png",
+ groups = {food_cucumber = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:cucumber_1")
end,
diff --git a/farming/donut.lua b/farming/donut.lua
index be2e9b8..9b29d27 100644
--- a/farming/donut.lua
+++ b/farming/donut.lua
@@ -11,9 +11,9 @@ minetest.register_craftitem("farming:donut", {
minetest.register_craft({
output = "farming:donut 3",
recipe = {
- {'', 'farming:wheat', ''},
- {'farming:wheat', 'farming:sugar', 'farming:wheat'},
- {'', 'farming:wheat', ''},
+ {"", "group:food_wheat", ""},
+ {"group:food_wheat", "group:food_sugar", "group:food_wheat"},
+ {"", "group:food_wheat", ""},
}
})
@@ -27,7 +27,7 @@ minetest.register_craftitem("farming:donut_chocolate", {
minetest.register_craft({
output = "farming:donut_chocolate",
recipe = {
- {'farming:cocoa_beans'},
+ {'group:food_cocoa'},
{'farming:donut'},
}
})
@@ -51,31 +51,26 @@ minetest.register_craft({
minetest.register_craftitem("farming:porridge", {
description = S("Porridge"),
inventory_image = "farming_porridge.png",
- on_use = minetest.item_eat(6),
+ on_use = minetest.item_eat(6, "farming:bowl"),
})
minetest.after(0, function()
+ local fluid = "bucket:bucket_water"
+ local fluid_return = "bucket:bucket_water"
+
if minetest.get_modpath("mobs") and mobs and mobs.mod == "redo" then
+ fluid = "group:food_milk"
+ fluid_return = "mobs:bucket_milk"
+ end
minetest.register_craft({
- output = "farming:porridge",
type = "shapeless",
- recipe = {
- "farming:barley", "farming:barley", "farming:wheat",
- "farming:wheat", "mobs:bucket_milk"
- },
- replacements = {{"mobs:bucket_milk", "bucket:bucket_empty"}}
- })
-else
- minetest.register_craft({
output = "farming:porridge",
- type = "shapeless",
recipe = {
- "farming:barley", "farming:barley", "farming:wheat",
- "farming:wheat", "bucket:bucket_water"
+ "group:food_barley", "group:food_barley", "group:food_wheat",
+ "group:food_wheat", "group:food_bowl", fluid
},
- replacements = {{"bucket:bucket_water", "bucket:bucket_empty"}}
+ replacements = {{fluid_return, "bucket:bucket_empty"}}
})
- end
end)
diff --git a/farming/farming.conf_example b/farming/farming.conf_example
index 7a08b24..2505054 100644
--- a/farming/farming.conf_example
+++ b/farming/farming.conf_example
@@ -12,7 +12,6 @@ farming.tomato = true
farming.cucumber = true
farming.corn = true
farming.coffee = true
-farming.coffee = true
farming.melon = true
farming.sugar = true
farming.pumpkin = true
@@ -29,7 +28,9 @@ farming.onion = true
farming.garlic = true
farming.pepper = true
farming.pineapple = true
+farming.peas = true
+farming.beetroot = true
farming.donuts = true
--- rarety of crops on map, default is 0.006 (higher number = more crops)
-farming.rarety = 0.006
+-- rarety of crops on map, default is 0.001 (higher number = more crops)
+farming.rarety = 0.002
diff --git a/farming/garlic.lua b/farming/garlic.lua
index ffbf3ec..52ae25f 100644
--- a/farming/garlic.lua
+++ b/farming/garlic.lua
@@ -11,6 +11,7 @@ local S = farming.intllib
minetest.register_craftitem("farming:garlic_clove", {
description = S("Garlic clove"),
inventory_image = "crops_garlic_clove.png",
+ groups = {food_garlic_clove = 1, flammable = 3},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:garlic_1")
end,
@@ -21,7 +22,7 @@ minetest.register_craftitem("farming:garlic", {
description = S("Garlic"),
inventory_image = "crops_garlic.png",
on_use = minetest.item_eat(1),
- groups = {garlic = 1},
+ groups = {food_garlic = 1, flammable = 3},
})
minetest.register_craft({
@@ -52,7 +53,7 @@ minetest.register_node("farming:garlic_braid", {
"crops_garlic_braid_side.png^[transformFx","crops_garlic_braid_side.png",
"crops_garlic_braid.png","crops_garlic_braid.png"
},
- groups = {vessel = 1, dig_immediate = 3},
+ groups = {vessel = 1, dig_immediate = 3, flammable = 3},
sounds = default.node_sound_leaves_defaults(),
node_box = {
type = "fixed",
diff --git a/farming/grapes.lua b/farming/grapes.lua
index baedb4e..9a6ab9e 100644
--- a/farming/grapes.lua
+++ b/farming/grapes.lua
@@ -60,6 +60,7 @@ minetest.register_craftitem("farming:grapes", {
description = S("Grapes"),
inventory_image = "farming_grapes.png",
on_use = minetest.item_eat(2),
+ groups = {food_grapes = 1, flammable = 3},
on_place = function(itemstack, placer, pointed_thing)
return place_grapes(itemstack, placer, pointed_thing, "farming:grapes_1")
@@ -92,11 +93,32 @@ minetest.register_node("farming:trellis", {
on_place = function(itemstack, placer, pointed_thing)
- if minetest.is_protected(pointed_thing.under, placer:get_player_name()) then
+ local pt = pointed_thing
+
+ -- check if pointing at a node
+ if not pt or pt.type ~= "node" then
+ return
+ end
+
+ local under = minetest.get_node(pt.under)
+
+ -- return if any of the nodes are not registered
+ if not minetest.registered_nodes[under.name] then
+ return
+ end
+
+ -- am I right-clicking on something that has a custom on_place set?
+ -- thanks to Krock for helping with this issue :)
+ local def = minetest.registered_nodes[under.name]
+ if def and def.on_rightclick then
+ return def.on_rightclick(pt.under, under, placer, itemstack)
+ end
+
+ if minetest.is_protected(pt.under, placer:get_player_name()) then
return
end
- local nodename = minetest.get_node(pointed_thing.under).name
+ local nodename = under.name
if minetest.get_item_group(nodename, "soil") < 2 then
return
diff --git a/farming/grass.lua b/farming/grass.lua
index f6f777b..9644254 100644
--- a/farming/grass.lua
+++ b/farming/grass.lua
@@ -1,5 +1,5 @@
-for i = 3, 5 do
+for i = 4, 5 do
-- Override default grass and have it drop Wheat Seeds
diff --git a/farming/hemp.lua b/farming/hemp.lua
index 29b6a42..34dd56d 100644
--- a/farming/hemp.lua
+++ b/farming/hemp.lua
@@ -39,7 +39,7 @@ minetest.register_node("farming:hemp_oil", {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25}
},
- groups = {vessel = 1, dig_immediate = 3, attached_node = 1},
+ groups = {food_oil = 1, vessel = 1, dig_immediate = 3, attached_node = 1},
sounds = default.node_sound_glass_defaults(),
})
@@ -94,6 +94,23 @@ minetest.register_craft( {
replacements = {{ "bucket:bucket_river_water", "bucket:bucket_empty"}}
})
+-- hemp block
+minetest.register_node("farming:hemp_block", {
+ description = S("Hemp Block"),
+ tiles = {"farming_hemp_block.png"},
+ paramtype = "light",
+ groups = {snappy = 1, oddly_breakable_by_hand = 1, flammable = 2}
+})
+
+minetest.register_craft( {
+ output = "farming:hemp_block",
+ recipe = {
+ {"farming:hemp_fibre", "farming:hemp_fibre", "farming:hemp_fibre"},
+ {"farming:hemp_fibre", "farming:hemp_fibre", "farming:hemp_fibre"},
+ {"farming:hemp_fibre", "farming:hemp_fibre", "farming:hemp_fibre"}
+ },
+})
+
-- paper
minetest.register_craft( {
output = "default:paper",
diff --git a/farming/hoebomb.lua b/farming/hoebomb.lua
new file mode 100644
index 0000000..05e939b
--- /dev/null
+++ b/farming/hoebomb.lua
@@ -0,0 +1,149 @@
+
+-- load support for intllib.
+local MP = minetest.get_modpath(minetest.get_current_modname())
+local S, NS = dofile(MP.."/intllib.lua")
+
+
+-- creative check
+local creative_mode_cache = minetest.settings:get_bool("creative_mode")
+function is_creative(name)
+ return creative_mode_cache or minetest.check_player_privs(name, {creative = true})
+end
+
+
+-- hoe bomb function
+local function hoe_area(pos, player)
+
+ -- check for protection
+ if minetest.is_protected(pos, player:get_player_name()) then
+ minetest.record_protection_violation(pos, player:get_player_name())
+ return
+ end
+
+ local r = 5 -- radius
+
+ -- remove flora (grass, flowers etc.)
+ local res = minetest.find_nodes_in_area(
+ {x = pos.x - r, y = pos.y - 1, z = pos.z - r},
+ {x = pos.x + r, y = pos.y + 2, z = pos.z + r},
+ {"group:flora"})
+
+ for n = 1, #res do
+ minetest.swap_node(res[n], {name = "air"})
+ end
+
+ -- replace dirt with tilled soil
+ res = nil
+ res = minetest.find_nodes_in_area_under_air(
+ {x = pos.x - r, y = pos.y - 1, z = pos.z - r},
+ {x = pos.x + r, y = pos.y + 2, z = pos.z + r},
+ {"group:soil"})
+
+ for n = 1, #res do
+ minetest.swap_node(res[n], {name = "farming:soil"})
+ end
+end
+
+
+-- throwable hoe bomb
+minetest.register_entity("farming:hoebomb_entity", {
+ physical = true,
+ visual = "sprite",
+ visual_size = {x = 1.0, y = 1.0},
+ textures = {"farming_hoe_bomb.png"},
+ collisionbox = {0,0,0,0,0,0},
+ lastpos = {},
+ player = "",
+
+ on_step = function(self, dtime)
+
+ if not self.player then
+
+ self.object:remove()
+
+ return
+ end
+
+ local pos = self.object:get_pos()
+
+ if self.lastpos.x ~= nil then
+
+ local vel = self.object:getvelocity()
+
+ -- only when potion hits something physical
+ if vel.x == 0
+ or vel.y == 0
+ or vel.z == 0 then
+
+ if self.player ~= "" then
+
+ -- round up coords to fix glitching through doors
+ self.lastpos = vector.round(self.lastpos)
+
+ hoe_area(self.lastpos, self.player)
+ end
+
+ self.object:remove()
+
+ return
+
+ end
+ end
+
+ self.lastpos = pos
+ end
+})
+
+
+-- actual throwing function
+local function throw_potion(itemstack, player)
+
+ local playerpos = player:get_pos()
+
+ local obj = minetest.add_entity({
+ x = playerpos.x,
+ y = playerpos.y + 1.5,
+ z = playerpos.z
+ }, "farming:hoebomb_entity")
+
+ local dir = player:get_look_dir()
+ local velocity = 20
+
+ obj:setvelocity({
+ x = dir.x * velocity,
+ y = dir.y * velocity,
+ z = dir.z * velocity
+ })
+
+ obj:setacceleration({
+ x = dir.x * -3,
+ y = -9.5,
+ z = dir.z * -3
+ })
+
+ obj:setyaw(player:get_look_yaw() + math.pi)
+ obj:get_luaentity().player = player
+end
+
+
+-- hoe bomb item
+minetest.register_craftitem("farming:hoe_bomb", {
+ description = S("Hoe Bomb (use or throw on grassy areas to hoe land"),
+ inventory_image = "farming_hoe_bomb.png",
+ groups = {flammable = 2, not_in_creative_inventory = 1},
+ on_use = function(itemstack, user, pointed_thing)
+
+ if pointed_thing.type == "node" then
+ hoe_area(pointed_thing.above, user)
+ else
+ throw_potion(itemstack, user)
+
+ if not is_creative(user:get_player_name()) then
+
+ itemstack:take_item()
+
+ return itemstack
+ end
+ end
+ end,
+})
diff --git a/farming/hoes.lua b/farming/hoes.lua
index 3dd14f1..eaacb29 100644
--- a/farming/hoes.lua
+++ b/farming/hoes.lua
@@ -20,14 +20,6 @@ farming.register_hoe = function(name, def)
def.inventory_image = "unknown_item.png"
end
- if def.recipe == nil then
- def.recipe = {
- {"air","air",""},
- {"","group:stick",""},
- {"","group:stick",""}
- }
- end
-
if def.max_uses == nil then
def.max_uses = 30
end
@@ -38,16 +30,18 @@ farming.register_hoe = function(name, def)
inventory_image = def.inventory_image,
on_use = function(itemstack, user, pointed_thing)
return farming.hoe_on_use(itemstack, user, pointed_thing, def.max_uses)
- end
+ end,
+ groups = def.groups,
+ sound = {breaks = "default_tool_breaks"},
})
-- Register its recipe
- if def.material == nil then
+ if def.recipe then
minetest.register_craft({
output = name:sub(2),
recipe = def.recipe
})
- else
+ elseif def.material then
minetest.register_craft({
output = name:sub(2),
recipe = {
@@ -153,22 +147,22 @@ farming.register_hoe(":farming:hoe_steel", {
farming.register_hoe(":farming:hoe_bronze", {
description = S("Bronze Hoe"),
inventory_image = "farming_tool_bronzehoe.png",
- max_uses = 220,
- material = "default:bronze_ingot"
+ max_uses = 500,
+ groups = {not_in_creative_inventory = 1},
})
farming.register_hoe(":farming:hoe_mese", {
description = S("Mese Hoe"),
inventory_image = "farming_tool_mesehoe.png",
max_uses = 350,
- material = "default:mese_crystal"
+ groups = {not_in_creative_inventory = 1},
})
farming.register_hoe(":farming:hoe_diamond", {
description = S("Diamond Hoe"),
inventory_image = "farming_tool_diamondhoe.png",
max_uses = 500,
- material = "default:diamond"
+ groups = {not_in_creative_inventory = 1},
})
-- Toolranks support
diff --git a/farming/init.lua b/farming/init.lua
index 407537d..33a9ca7 100644
--- a/farming/init.lua
+++ b/farming/init.lua
@@ -7,7 +7,7 @@
farming = {}
farming.mod = "redo"
-farming.version = "1.31"
+farming.version = "1.33"
farming.path = minetest.get_modpath("farming")
farming.select = {
type = "fixed",
@@ -211,7 +211,7 @@ local function reg_plant_stages(plant_name, stage, force_last)
end
-register_plant_node = function(node)
+local register_plant_node = function(node)
local plant_name, stage = plant_name_stage(node)
@@ -513,6 +513,7 @@ farming.register_plant = function(name, def)
minetest.register_craftitem(":" .. mname .. ":" .. pname, {
description = pname:gsub("^%l", string.upper),
inventory_image = mname .. "_" .. pname .. ".png",
+ groups = def.groups or {flammable = 2},
})
-- Register growing steps
@@ -554,8 +555,8 @@ farming.register_plant = function(name, def)
waving = 1,
tiles = {mname .. "_" .. pname .. "_" .. i .. ".png"},
paramtype = "light",
- paramtype2 = def.paramtype2 or nil,
- place_param2 = def.place_param2 or nil,
+ paramtype2 = def.paramtype2,
+ place_param2 = def.place_param2,
walkable = false,
buildable_to = true,
drop = drop,
@@ -582,7 +583,6 @@ farming.tomato = true
farming.cucumber = true
farming.corn = true
farming.coffee = true
-farming.coffee = true
farming.melon = true
farming.sugar = true
farming.pumpkin = true
@@ -599,8 +599,10 @@ farming.garlic = true
farming.onion = true
farming.pepper = true
farming.pineapple = true
+farming.peas = true
+farming.beetroot = true
farming.donuts = true
-farming.rarety = 0.006
+farming.rarety = 0.002 -- 0.006
-- Load new global settings if found inside mod folder
@@ -625,6 +627,7 @@ end
dofile(farming.path.."/soil.lua")
dofile(farming.path.."/hoes.lua")
dofile(farming.path.."/grass.lua")
+dofile(farming.path.."/utensils.lua")
-- default crops
dofile(farming.path.."/wheat.lua")
@@ -647,14 +650,17 @@ if farming.rhubarb then dofile(farming.path.."/rhubarb.lua") end
if farming.beans then dofile(farming.path.."/beanpole.lua") end
if farming.grapes then dofile(farming.path.."/grapes.lua") end
if farming.barley then dofile(farming.path.."/barley.lua") end
-if farming.chili then dofile(farming.path.."/chili.lua") end
if farming.hemp then dofile(farming.path.."/hemp.lua") end
-if farming.donuts then dofile(farming.path.."/donut.lua") end
if farming.garlic then dofile(farming.path.."/garlic.lua") end
if farming.onion then dofile(farming.path.."/onion.lua") end
if farming.pepper then dofile(farming.path.."/pepper.lua") end
if farming.pineapple then dofile(farming.path.."/pineapple.lua") end
+if farming.peas then dofile(farming.path.."/pea.lua") end
+if farming.beetroot then dofile(farming.path.."/beetroot.lua") end
+if farming.chili then dofile(farming.path.."/chili.lua") end
+if farming.donuts then dofile(farming.path.."/donut.lua") end
dofile(farming.path.."/mapgen.lua")
dofile(farming.path.."/compatibility.lua") -- Farming Plus compatibility
+dofile(farming.path.."/hoebomb.lua")
dofile(farming.path.."/lucky_block.lua")
diff --git a/farming/locale/fr.po b/farming/locale/fr.po
new file mode 100644
index 0000000..7b50640
--- /dev/null
+++ b/farming/locale/fr.po
@@ -0,0 +1,259 @@
+# SOME DESCRIPTIVE TITLE.
+# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
+# This file is distributed under the same license as the PACKAGE package.
+# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
+#
+msgid ""
+msgstr ""
+"Project-Id-Version: \n"
+"Report-Msgid-Bugs-To: \n"
+"POT-Creation-Date: 2018-03-27 20:21+0200\n"
+"PO-Revision-Date: 2018-03-27 22:16+0200\n"
+"Language-Team: \n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+"X-Generator: Poedit 1.8.7.1\n"
+"Last-Translator: \n"
+"Plural-Forms: nplurals=2; plural=(n > 1);\n"
+"Language: fr\n"
+
+#: barley.lua
+msgid "Barley Seed"
+msgstr "Graine d'orge"
+
+#: barley.lua
+msgid "Barley"
+msgstr "Orge"
+
+#: beanpole.lua
+msgid "Green Beans"
+msgstr "Haricots verts"
+
+#: beanpole.lua
+msgid "Bean Pole (place on soil before planting beans)"
+msgstr "Tuteur pour haricots (placer sur le sol avant de planter des haricots)"
+
+#: blueberry.lua
+msgid "Blueberries"
+msgstr "Myrtilles"
+
+#: blueberry.lua
+msgid "Blueberry Muffin"
+msgstr "Gâteau aux myrtilles"
+
+#: carrot.lua
+msgid "Carrot"
+msgstr "Carotte"
+
+#: carrot.lua
+msgid "Golden Carrot"
+msgstr "Carotte dorée"
+
+#: cocoa.lua
+msgid "Cocoa Beans"
+msgstr "Fèves de chocolat"
+
+#: cocoa.lua
+msgid "Cookie"
+msgstr "Biscuit"
+
+#: cocoa.lua
+msgid "Bar of Dark Chocolate"
+msgstr "Barre de chocolat noir"
+
+#: coffee.lua
+msgid "Coffee Beans"
+msgstr "Grains de café"
+
+#: coffee.lua
+msgid "Drinking Cup (empty)"
+msgstr "Tasse (vide)"
+
+#: coffee.lua
+msgid "Cold Cup of Coffee"
+msgstr "Tasse de café froid"
+
+#: coffee.lua
+msgid "Hot Cup of Coffee"
+msgstr "Tasse de café chaud"
+
+#: corn.lua
+msgid "Corn"
+msgstr "Maïs"
+
+#: corn.lua
+msgid "Corn on the Cob"
+msgstr "Épi de maïs"
+
+#: corn.lua
+msgid "Bottle of Ethanol"
+msgstr "Bouteille de'éthanol"
+
+#: cotton.lua
+msgid "Cotton Seed"
+msgstr "Graines de coton"
+
+#: cotton.lua
+msgid "Cotton"
+msgstr "Coton"
+
+#: cucumber.lua
+msgid "Cucumber"
+msgstr "Concombre"
+
+#: donut.lua
+msgid "Donut"
+msgstr "Beignet"
+
+#: donut.lua
+msgid "Chocolate Donut"
+msgstr "Beignet au chocolat"
+
+#: donut.lua
+msgid "Apple Donut"
+msgstr "Beignet aux pommes"
+
+#: grapes.lua
+msgid "Grapes"
+msgstr "Raisins"
+
+#: grapes.lua
+msgid "Trellis (place on soil before planting grapes)"
+msgstr "Treillis (placer sur le sol avant de planter les raisins)"
+
+#: hemp.lua
+msgid "Hemp Seed"
+msgstr "Graines de chanvre"
+
+#: hemp.lua
+msgid "Hemp Leaf"
+msgstr "Feuille de chanvre"
+
+#: hemp.lua
+msgid "Bottle of Hemp Oil"
+msgstr "Bouteille d'huile de chanvre"
+
+#: hemp.lua
+msgid "Hemp Fibre"
+msgstr "Fibre de chanvre"
+
+#: hemp.lua
+msgid "Hemp Rope"
+msgstr "Corde de chanvre"
+
+#: hoes.lua
+msgid "Wooden Hoe"
+msgstr "Houe en bois"
+
+#: hoes.lua
+msgid "Stone Hoe"
+msgstr "Houe en pierre"
+
+#: hoes.lua
+msgid "Steel Hoe"
+msgstr "Houe en acier"
+
+#: hoes.lua
+msgid "Bronze Hoe"
+msgstr "Houe en bronze"
+
+#: hoes.lua
+msgid "Mese Hoe"
+msgstr "Houe en mese"
+
+#: hoes.lua
+msgid "Diamond Hoe"
+msgstr "Houe en diamant"
+
+#: init.lua
+msgid "Seed"
+msgstr "Graine"
+
+#: melon.lua
+msgid "Melon Slice"
+msgstr "Tranche de melon"
+
+#: melon.lua
+msgid "Melon"
+msgstr "Melon"
+
+#: potato.lua
+msgid "Potato"
+msgstr "Pomme de terre"
+
+#: potato.lua
+msgid "Baked Potato"
+msgstr "Pomme de terre cuite"
+
+#: pumpkin.lua
+msgid "Pumpkin"
+msgstr "Citrouille"
+
+#: pumpkin.lua
+msgid "Pumpkin Slice"
+msgstr "Tranche de citrouille"
+
+#: pumpkin.lua
+msgid "Jack 'O Lantern (punch to turn on and off)"
+msgstr "Jack 'O Lantern (tapé pour allumer et éteindre)"
+
+#: pumpkin.lua
+msgid "Pumpkin Bread"
+msgstr "Pain à la citrouille"
+
+#: pumpkin.lua
+msgid "Pumpkin Dough"
+msgstr "Pâte à la citrouille"
+
+#: raspberry.lua
+msgid "Raspberries"
+msgstr "Framboises"
+
+#: raspberry.lua
+msgid "Raspberry Smoothie"
+msgstr "Smoothie aux framboises"
+
+#: rhubarb.lua
+msgid "Rhubarb"
+msgstr "Rhubarbe"
+
+#: rhubarb.lua
+msgid "Rhubarb Pie"
+msgstr "Tarte à la rhubarbe"
+
+#: soil.lua
+msgid "Soil"
+msgstr "Sol"
+
+#: soil.lua
+msgid "Wet Soil"
+msgstr "Sol humide"
+
+#: sugar.lua
+msgid "Sugar"
+msgstr "Sucre"
+
+#: tomato.lua
+msgid "Tomato"
+msgstr "Tomate"
+
+#: wheat.lua
+msgid "Wheat Seed"
+msgstr "Graine de blé"
+
+#: wheat.lua
+msgid "Wheat"
+msgstr "Blé"
+
+#: wheat.lua
+msgid "Straw"
+msgstr "Paille"
+
+#: wheat.lua
+msgid "Flour"
+msgstr "Farine"
+
+#: wheat.lua
+msgid "Bread"
+msgstr "Pain"
diff --git a/farming/locale/ru.po b/farming/locale/ru.po
new file mode 100644
index 0000000..607c96d
--- /dev/null
+++ b/farming/locale/ru.po
@@ -0,0 +1,262 @@
+# Russian translation for farming mod.
+# Copyright (C) 2018
+# This file is distributed under the same license as the farming package.
+# codexp <codexp@gmx.net>, 2018.
+#
+#, fuzzy
+msgid ""
+msgstr ""
+"Project-Id-Version: 1.27\n"
+"Report-Msgid-Bugs-To: \n"
+"POT-Creation-Date: 2018-03-22 01:25+0100\n"
+"PO-Revision-Date: \n"
+"Last-Translator: \n"
+"Language-Team: \n"
+"Language: Russian\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+
+#: barley.lua
+msgid "Barley Seed"
+msgstr "семена ячменя"
+
+#: barley.lua
+msgid "Barley"
+msgstr "ячмень"
+
+#: beanpole.lua
+msgid "Green Beans"
+msgstr "зеленая фасоль"
+
+#: beanpole.lua
+msgid "Bean Pole (place on soil before planting beans)"
+msgstr "жердь для бобовых (установите на почву перед посадкой бобовых)"
+
+#: blueberry.lua
+msgid "Blueberries"
+msgstr "голубика"
+
+#: blueberry.lua
+msgid "Blueberry Muffin"
+msgstr "кекс из голубики"
+
+#: carrot.lua
+msgid "Carrot"
+msgstr "морковь"
+
+#: carrot.lua
+msgid "Golden Carrot"
+msgstr "золотая морковь"
+
+#: cocoa.lua
+msgid "Cocoa Beans"
+msgstr "бобы какао"
+
+#: cocoa.lua
+msgid "Cookie"
+msgstr "печенье"
+
+#: cocoa.lua
+msgid "Bar of Dark Chocolate"
+msgstr "плитка темного шоколада"
+
+#: coffee.lua
+msgid "Coffee Beans"
+msgstr "кофе в зернах"
+
+#: coffee.lua
+msgid "Drinking Cup (empty)"
+msgstr "чашка (пустая)"
+
+#: coffee.lua
+msgid "Cold Cup of Coffee"
+msgstr "холодная чашка кофе"
+
+#: coffee.lua
+msgid "Hot Cup of Coffee"
+msgstr "горячая чашка кофе"
+
+#: corn.lua
+msgid "Corn"
+msgstr "кукуруза"
+
+#: corn.lua
+msgid "Corn on the Cob"
+msgstr "початок кукурузы"
+
+#: corn.lua
+msgid "Bottle of Ethanol"
+msgstr "бутылка этилового спирта"
+
+#: cotton.lua
+msgid "Cotton Seed"
+msgstr "семена хлопка"
+
+#: cotton.lua
+msgid "Cotton"
+msgstr "хлопок"
+
+#: cucumber.lua
+msgid "Cucumber"
+msgstr "огурец"
+
+#: donut.lua
+msgid "Donut"
+msgstr "пончик"
+
+#: donut.lua
+msgid "Chocolate Donut"
+msgstr "шоколадный пончик"
+
+#: donut.lua
+msgid "Apple Donut"
+msgstr "яблочный пончик"
+
+#: grapes.lua
+msgid "Grapes"
+msgstr "виноград"
+
+#: grapes.lua
+msgid "Trellis (place on soil before planting grapes)"
+msgstr "решетка (поставьте на почву для посадки винограда)"
+
+#: hemp.lua
+msgid "Hemp Seed"
+msgstr "семена конопли"
+
+#: hemp.lua
+msgid "Hemp Leaf"
+msgstr "листья конопли"
+
+#: hemp.lua
+msgid "Bottle of Hemp Oil"
+msgstr "бутылка конопляного масла"
+
+#: hemp.lua
+msgid "Hemp Fibre"
+msgstr ""
+
+#: hemp.lua
+msgid "Hemp Rope"
+msgstr "Пенька"
+
+#: hoes.lua
+msgid "Hoe"
+msgstr "мотыга"
+
+#: hoes.lua
+msgid "Wooden Hoe"
+msgstr "деревянная мотыга"
+
+#: hoes.lua
+msgid "Stone Hoe"
+msgstr "каменная мотыга"
+
+#: hoes.lua
+msgid "Steel Hoe"
+msgstr "стальная мотыга"
+
+#: hoes.lua
+msgid "Bronze Hoe"
+msgstr "бронзовая мотыга"
+
+#: hoes.lua
+msgid "Mese Hoe"
+msgstr "магическая мотыга"
+
+#: hoes.lua
+msgid "Diamond Hoe"
+msgstr "алмазная мотыга"
+
+#: init.lua
+msgid "Seed"
+msgstr "семена"
+
+#: melon.lua
+msgid "Melon Slice"
+msgstr "ломтик арбуза"
+
+#: melon.lua
+msgid "Melon"
+msgstr "арбуз"
+
+#: potato.lua
+msgid "Potato"
+msgstr "картофель"
+
+#: potato.lua
+msgid "Baked Potato"
+msgstr "запеченный картофель"
+
+#: pumpkin.lua
+msgid "Pumpkin"
+msgstr "тыква"
+
+#: pumpkin.lua
+msgid "Pumpkin Slice"
+msgstr "ломтик тыквы"
+
+#: pumpkin.lua
+msgid "Jack 'O Lantern (punch to turn on and off)"
+msgstr "светильник джека (удар для включения и отключения)"
+
+#: pumpkin.lua
+msgid "Pumpkin Bread"
+msgstr "тыквенный хлеб"
+
+#: pumpkin.lua
+msgid "Pumpkin Dough"
+msgstr "тыквенное тесто"
+
+#: raspberry.lua
+msgid "Raspberries"
+msgstr "малина"
+
+#: raspberry.lua
+msgid "Raspberry Smoothie"
+msgstr "малиновый коктейль"
+
+#: rhubarb.lua
+msgid "Rhubarb"
+msgstr "ревень"
+
+#: rhubarb.lua
+msgid "Rhubarb Pie"
+msgstr "пирог из ревеня"
+
+#: soil.lua
+msgid "Soil"
+msgstr "земля"
+
+#: soil.lua
+msgid "Wet Soil"
+msgstr "мокрая земля"
+
+#: sugar.lua
+msgid "Sugar"
+msgstr "сахар"
+
+#: tomato.lua
+msgid "Tomato"
+msgstr "помидор"
+
+#: wheat.lua
+msgid "Wheat Seed"
+msgstr ""
+
+#: wheat.lua
+msgid "Wheat"
+msgstr "семена пшеницы"
+
+#: wheat.lua
+msgid "Straw"
+msgstr "солома"
+
+#: wheat.lua
+msgid "Flour"
+msgstr "мука"
+
+#: wheat.lua
+msgid "Bread"
+msgstr "хлеб"
diff --git a/farming/lucky_block.lua b/farming/lucky_block.lua
index 01b4c27..087cc2e 100644
--- a/farming/lucky_block.lua
+++ b/farming/lucky_block.lua
@@ -10,6 +10,7 @@ if minetest.get_modpath("lucky_block") then
{"nod", "farming:jackolantern", 0},
{"tro", "farming:jackolantern_on"},
{"nod", "default:river_water_source", 1},
+ {"tel"},
{"dro", {"farming:trellis", "farming:grapes"}, 5},
{"dro", {"farming:bottle_ethanol"}, 1},
{"nod", "farming:melon", 0},
@@ -17,5 +18,19 @@ if minetest.get_modpath("lucky_block") then
{"dro", {"farming:hemp_leaf", "farming:hemp_fibre", "farming:seed_hemp"}, 5},
{"nod", "fire:permanent_flame", 1},
{"dro", {"farming:chili_pepper", "farming:chili_bowl"}, 5},
+ {"dro", {"farming:bowl"}, 3},
+ {"dro", {"farming:saucepan"}, 1},
+ {"dro", {"farming:pot"}, 1},
+ {"dro", {"farming:baking_tray"}, 1},
+ {"dro", {"farming:skillet"}, 1},
+ {"exp", 4},
+ {"dro", {"farming:mortar_pestle"}, 1},
+ {"dro", {"farming:cutting_board"}, 1},
+ {"dro", {"farming:juicer"}, 1},
+ {"dro", {"farming:mixing_bowl"}, 1},
+ {"dro", {"farming:hoe_bronze"}, 1},
+ {"dro", {"farming:hoe_mese"}, 1},
+ {"dro", {"farming:hoe_diamond"}, 1},
+ {"dro", {"farming:hoe_bomb"}, 10},
})
end
diff --git a/farming/mapgen.lua b/farming/mapgen.lua
index ffbfb67..2554a15 100644
--- a/farming/mapgen.lua
+++ b/farming/mapgen.lua
@@ -1,6 +1,6 @@
-- decoration function
-local function register_plant(name, min, max, spawnby, num, enabled)
+local function register_plant(name, min, max, spawnon, spawnby, num, enabled)
if enabled ~= true then
return
@@ -8,7 +8,7 @@ local function register_plant(name, min, max, spawnby, num, enabled)
minetest.register_decoration({
deco_type = "simple",
- place_on = {"default:dirt_with_grass"},
+ place_on = spawnon or {"default:dirt_with_grass"},
sidelen = 16,
noise_params = {
offset = 0,
@@ -28,31 +28,35 @@ end
-- add crops to mapgen
-register_plant("potato_3", 15, 40, "", -1, farming.potato)
-register_plant("tomato_7", 5, 20, "", -1, farming.tomato)
-register_plant("corn_7", 12, 22, "", -1, farming.corn)
-register_plant("coffee_5", 20, 45, "", -1, farming.coffee)
-register_plant("raspberry_4", 3, 10, "", -1, farming.raspberry)
-register_plant("rhubarb_3", 3, 15, "", -1, farming.rhubarb)
-register_plant("blueberry_4", 3, 10, "", -1, farming.blueberry)
-register_plant("beanbush", 18, 35, "", -1, farming.beans)
-register_plant("grapebush", 25, 45, "", -1, farming.grapes)
-register_plant("onion_5", 5, 22, "", -1, farming.onion)
-register_plant("garlic_5", 3, 30, "group:tree", 1, farming.garlic)
+register_plant("potato_3", 15, 40, nil, "", -1, farming.potato)
+register_plant("tomato_7", 5, 20, nil, "", -1, farming.tomato)
+register_plant("corn_7", 12, 22, nil, "", -1, farming.corn)
+register_plant("coffee_5", 20, 45, {"default:dirt_with_dry_grass",
+ "default:dirt_with_rainforest_litter"}, "", -1, farming.coffee)
+register_plant("raspberry_4", 3, 10, nil, "", -1, farming.raspberry)
+register_plant("rhubarb_3", 3, 15, nil, "", -1, farming.rhubarb)
+register_plant("blueberry_4", 3, 10, nil, "", -1, farming.blueberry)
+register_plant("beanbush", 18, 35, nil, "", -1, farming.beans)
+register_plant("grapebush", 25, 45, nil, "", -1, farming.grapes)
+register_plant("onion_5", 5, 22, nil, "", -1, farming.onion)
+register_plant("garlic_5", 3, 30, nil, "group:tree", 1, farming.garlic)
+register_plant("pea_5", 25, 50, nil, "", -1, farming.peas)
+register_plant("beetroot_5", 1, 15, nil, "", -1, farming.beetroot)
if minetest.get_mapgen_setting("mg_name") == "v6" then
- register_plant("carrot_8", 1, 30, "group:water", 1, farming.carrot)
- register_plant("cucumber_4", 1, 20, "group:water", 1, farming.cucumber)
- register_plant("melon_8", 1, 20, "group:water", 1, farming.melon)
- register_plant("pumpkin_8", 1, 20, "group:water", 1, farming.pumpkin)
+ register_plant("carrot_8", 1, 30, nil, "group:water", 1, farming.carrot)
+ register_plant("cucumber_4", 1, 20, nil, "group:water", 1, farming.cucumber)
+ register_plant("melon_8", 1, 20, nil, "group:water", 1, farming.melon)
+ register_plant("pumpkin_8", 1, 20, nil, "group:water", 1, farming.pumpkin)
else
-- v7 maps have a beach so plants growing near water is limited to 6 high
- register_plant("carrot_8", 1, 6, "", -1, farming.carrot)
- register_plant("cucumber_4", 1, 6, "", -1, farming.cucumber)
- register_plant("melon_8", 1, 6, "", -1, farming.melon)
- register_plant("pumpkin_8", 1, 6, "", -1, farming.pumpkin)
+ register_plant("carrot_8", 1, 15, nil, "", -1, farming.carrot)
+ register_plant("cucumber_4", 1, 10, nil, "", -1, farming.cucumber)
+ register_plant("melon_8", 1, 6, {"default:dirt_with_dry_grass",
+ "default:dirt_with_rainforest_litter"}, "", -1, farming.melon)
+ register_plant("pumpkin_8", 1, 6, nil, "", -1, farming.pumpkin)
end
if farming.hemp then
@@ -68,8 +72,8 @@ minetest.register_decoration({
octaves = 3,
persist = 0.6
},
- y_min = 5,
- y_max = 35,
+ y_min = 3,
+ y_max = 45,
decoration = "farming:hemp_7",
spawn_by = "group:tree",
num_spawn_by = 1,
diff --git a/farming/melon.lua b/farming/melon.lua
index e2f6564..2165558 100644
--- a/farming/melon.lua
+++ b/farming/melon.lua
@@ -5,6 +5,7 @@ local S = farming.intllib
minetest.register_craftitem("farming:melon_slice", {
description = S("Melon Slice"),
inventory_image = "farming_melon_slice.png",
+ groups = {food_melon_slice = 1, flammable = 3},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:melon_1")
end,
@@ -77,6 +78,9 @@ crop_def.description = S("Melon")
crop_def.tiles = {"farming_melon_top.png", "farming_melon_top.png", "farming_melon_side.png"}
crop_def.selection_box = {-.5, -.5, -.5, .5, .5, .5}
crop_def.walkable = true
-crop_def.groups = {snappy = 1, oddly_breakable_by_hand = 1, flammable = 2, plant = 1}
+crop_def.groups = {
+ food_melon = 1, snappy = 1, oddly_breakable_by_hand = 1,
+ flammable = 2, plant = 1
+}
crop_def.drop = "farming:melon_slice 9"
minetest.register_node("farming:melon_8", table.copy(crop_def))
diff --git a/farming/onion.lua b/farming/onion.lua
index bf8737a..21b5c2e 100644
--- a/farming/onion.lua
+++ b/farming/onion.lua
@@ -11,6 +11,7 @@ local S = farming.intllib
minetest.register_craftitem("farming:onion", {
description = S("Onion"),
inventory_image = "crops_onion.png",
+ groups = {food_onion = 1, flammable = 3},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:onion_1")
end,
@@ -59,7 +60,7 @@ crop_def.drop = {
max_items = 5, items = {
{items = {'farming:onion'}, rarity = 1},
{items = {'farming:onion'}, rarity = 1},
- {items = {'farming:onion'}, rarity = 1},
+ {items = {'farming:onion'}, rarity = 2},
{items = {'farming:onion'}, rarity = 2},
{items = {'farming:onion'}, rarity = 5},
}
diff --git a/farming/pea.lua b/farming/pea.lua
new file mode 100644
index 0000000..ef14dab
--- /dev/null
+++ b/farming/pea.lua
@@ -0,0 +1,89 @@
+
+local S = farming.intllib
+
+-- Textures for Pea crop and Peas were done by Andrey01
+
+-- pea pod
+minetest.register_craftitem("farming:pea_pod", {
+ description = S("Pea Pod"),
+ inventory_image = "farming_pea_pod.png",
+ groups = {food_pea_pod = 1, flammable = 2},
+ on_place = function(itemstack, placer, pointed_thing)
+ return farming.place_seed(itemstack, placer, pointed_thing, "farming:pea_1")
+ end
+})
+
+minetest.register_craftitem("farming:peas", {
+ description = S("Peas"),
+ inventory_image = "farming_pea_peas.png",
+ groups = {food_peas = 1, flammable = 2},
+ on_use = minetest.item_eat(1)
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "farming:peas",
+ recipe = {"farming:pea_pod"}
+})
+
+-- pea soup
+minetest.register_craftitem("farming:pea_soup", {
+ description = S("Pea Soup"),
+ inventory_image = "farming_pea_soup.png",
+ groups = {flammable = 2},
+ on_use = minetest.item_eat(4, "farming:bowl"),
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "farming:pea_soup",
+ recipe = {"group:food_peas", "group:food_peas", "group:food_bowl"}
+})
+
+local crop_def = {
+ drawtype = "plantlike",
+ tiles = {"farming_pea_1.png"},
+ paramtype = "light",
+ paramtype2 = "meshoptions",
+ place_param2 = 3,
+ sunlight_propagates = true,
+ waving = 1,
+ walkable = false,
+ buildable_to = true,
+ drop = "",
+ selection_box = farming.select,
+ groups = {
+ snappy = 3, flammable = 2, flora = 1, attached_node = 1,
+ not_in_creative_inventory = 1, growing = 1
+ },
+ sounds = default.node_sound_leaves_defaults()
+}
+
+-- stage 1
+minetest.register_node("farming:pea_1", table.copy(crop_def))
+
+-- stage 2
+crop_def.tiles = {"farming_pea_2.png"}
+minetest.register_node("farming:pea_2", table.copy(crop_def))
+
+-- stage 3
+crop_def.tiles = {"farming_pea_3.png"}
+minetest.register_node("farming:pea_3", table.copy(crop_def))
+
+-- stage 4
+crop_def.tiles = {"farming_pea_4.png"}
+minetest.register_node("farming:pea_4", table.copy(crop_def))
+
+-- stage 5
+crop_def.tiles = {"farming_pea_5.png"}
+crop_def.groups.growing = 0
+crop_def.drop = {
+ max_items = 5, items = {
+ {items = {'farming:pea_pod'}, rarity = 1},
+ {items = {'farming:pea_pod'}, rarity = 2},
+ {items = {'farming:pea_pod'}, rarity = 3},
+ {items = {'farming:pea_pod'}, rarity = 4},
+ {items = {'farming:pea_pod'}, rarity = 5},
+ }
+}
+minetest.register_node("farming:pea_5", table.copy(crop_def))
diff --git a/farming/pepper.lua b/farming/pepper.lua
index 3ce60cd..4831952 100644
--- a/farming/pepper.lua
+++ b/farming/pepper.lua
@@ -11,6 +11,7 @@ local S = farming.intllib
minetest.register_craftitem("farming:peppercorn", {
description = S("Peppercorn"),
inventory_image = "crops_peppercorn.png",
+ groups = {food_peppercorn = 1, flammable = 3},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:pepper_1")
end,
@@ -21,13 +22,13 @@ minetest.register_craftitem("farming:pepper", {
description = S("Pepper"),
inventory_image = "crops_pepper.png",
on_use = minetest.item_eat(2),
- groups = {pepper = 1},
+ groups = {food_pepper = 1, flammable = 3},
})
minetest.register_craft({
type = "shapeless",
output = "farming:peppercorn",
- recipe = { "farming:pepper" }
+ recipe = {"farming:pepper"}
})
-- ground pepper
@@ -38,7 +39,10 @@ minetest.register_node("farming:pepper_ground", {
drawtype = "plantlike",
paramtype = "light",
tiles = {"crops_pepper_ground.png"},
- groups = {vessel = 1, pepper_ground = 1, dig_immediate = 3, attached_node = 1},
+ groups = {
+ vessel = 1, food_pepper_ground = 1,
+ dig_immediate = 3, attached_node = 1
+ },
sounds = default.node_sound_glass_defaults(),
selection_box = {
type = "fixed",
@@ -49,7 +53,8 @@ minetest.register_node("farming:pepper_ground", {
minetest.register_craft( {
output = "farming:pepper_ground",
type = "shapeless",
- recipe = {"farming:peppercorn", "vessels:glass_bottle"}
+ recipe = {"group:food_peppercorn", "vessels:glass_bottle", "farming:mortar_pestle"},
+ replacements = {{"farming:mortar_pestle", "farming:mortar_pestle"}},
})
-- crop definition
@@ -92,8 +97,9 @@ crop_def.tiles = {"crops_pepper_plant_5.png"}
crop_def.groups.growing = 0
crop_def.drop = {
max_items = 2, items = {
- {items = {'farming:pepper'}, rarity = 1},
+ {items = {'farming:pepper 2'}, rarity = 1},
{items = {'farming:pepper'}, rarity = 2},
+ {items = {'farming:pepper'}, rarity = 3},
}
}
minetest.register_node("farming:pepper_5", table.copy(crop_def))
diff --git a/farming/pineapple.lua b/farming/pineapple.lua
index 2e7f5b7..6376f2f 100644
--- a/farming/pineapple.lua
+++ b/farming/pineapple.lua
@@ -24,20 +24,21 @@ minetest.register_node("farming:pineapple", {
type = "fixed",
fixed = {-0.27, -0.37, -0.27, 0.27, 0.44, 0.27}
},
- groups = {fleshy = 3, dig_immediate = 3, flammable = 2},
+ groups = {food_pineapple = 1, fleshy = 3, dig_immediate = 3, flammable = 2},
})
-- pineapple
minetest.register_craftitem("farming:pineapple_ring", {
description = S("Pineapple Ring"),
inventory_image = "farming_pineapple_ring.png",
+ groups = {food_pineapple_ring = 1, flammable = 2},
on_use = minetest.item_eat(1),
})
minetest.register_craft( {
output = "farming:pineapple_ring 5",
type = "shapeless",
- recipe = {"farming:pineapple"},
+ recipe = {"group:food_pineapple"},
replacements = {{"farming:pineapple", "farming:pineapple_top"}}
})
@@ -51,8 +52,21 @@ minetest.register_craftitem("farming:pineapple_juice", {
minetest.register_craft({
output = "farming:pineapple_juice",
type = "shapeless",
- recipe = {"vessels:drinking_glass", "farming:pineapple_ring",
- "farming:pineapple_ring", "farming:pineapple_ring"},
+ recipe = {"vessels:drinking_glass", "group:food_pineapple_ring",
+ "group:food_pineapple_ring", "group:food_pineapple_ring",
+ "farming:juicer"},
+ replacements = {
+ {"farming:juicer", "farming:juicer"},
+ },
+})
+
+minetest.register_craft({
+ output = "farming:pineapple_juice 2",
+ type = "shapeless",
+ recipe = {"vessels:drinking_glass", "group:food_pineapple", "farming:juicer"},
+ replacements = {
+ {"farming:juicer", "farming:juicer"},
+ },
})
-- crop definition
diff --git a/farming/potato.lua b/farming/potato.lua
index be36905..a922b11 100644
--- a/farming/potato.lua
+++ b/farming/potato.lua
@@ -10,6 +10,7 @@ local S = farming.intllib
minetest.register_craftitem("farming:potato", {
description = S("Potato"),
inventory_image = "farming_potato.png",
+ groups = {food_potato = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:potato_1")
end,
@@ -27,7 +28,7 @@ minetest.register_craft({
type = "cooking",
cooktime = 10,
output = "farming:baked_potato",
- recipe = "farming:potato"
+ recipe = "group:food_potato"
})
-- potato definition
diff --git a/farming/pumpkin.lua b/farming/pumpkin.lua
index 8bff778..d8e8ec6 100644
--- a/farming/pumpkin.lua
+++ b/farming/pumpkin.lua
@@ -14,7 +14,7 @@ minetest.register_node("farming:pumpkin", {
"farming_pumpkin_side.png"
},
groups = {
- choppy = 1, oddly_breakable_by_hand = 1,
+ food_pumpkin = 1, choppy = 1, oddly_breakable_by_hand = 1,
flammable = 2, plant = 1
},
drop = {
@@ -29,6 +29,7 @@ minetest.register_node("farming:pumpkin", {
minetest.register_craftitem("farming:pumpkin_slice", {
description = S("Pumpkin Slice"),
inventory_image = "farming_pumpkin_slice.png",
+ groups = {food_pumpkin_slice = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:pumpkin_1")
end,
@@ -97,9 +98,34 @@ minetest.register_node("farming:jackolantern_on", {
minetest.register_craft({
output = "farming:jackolantern",
recipe = {
- {"", "", ""},
- {"", "default:torch", ""},
- {"", "farming:pumpkin", ""},
+ {"default:torch"},
+ {"group:food_pumpkin"},
+ }
+})
+
+--- wooden scarecrow base
+minetest.register_node("farming:scarecrow_bottom", {
+ paramtype = "light",
+ sunlight_propagates = true,
+ paramtype2 = "facedir",
+ tiles = {"default_wood.png"},
+ drawtype = "nodebox",
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-1/16, -8/16, -1/16, 1/16, 8/16, 1/16},
+ {-12/16, 4/16, -1/16, 12/16, 2/16, 1/16},
+ },
+ },
+ groups = {snappy = 3, flammable = 2},
+})
+
+minetest.register_craft({
+ output = "farming:scarecrow_bottom",
+ recipe = {
+ {"", "group:stick", "",},
+ {"group:stick", "group:stick", "group:stick",},
+ {"", "group:stick", "",}
}
})
@@ -107,7 +133,8 @@ minetest.register_craft({
minetest.register_craftitem("farming:pumpkin_bread", {
description = S("Pumpkin Bread"),
inventory_image = "farming_pumpkin_bread.png",
- on_use = minetest.item_eat(8)
+ on_use = minetest.item_eat(8),
+ groups = {food_bread = 1, flammable = 2},
})
minetest.register_craftitem("farming:pumpkin_dough", {
@@ -118,7 +145,7 @@ minetest.register_craftitem("farming:pumpkin_dough", {
minetest.register_craft({
output = "farming:pumpkin_dough",
type = "shapeless",
- recipe = {"farming:flour", "farming:pumpkin_slice", "farming:pumpkin_slice"}
+ recipe = {"group:food_flour", "group:food_pumpkin_slice", "group:food_pumpkin_slice"}
})
minetest.register_craft({
diff --git a/farming/raspberry.lua b/farming/raspberry.lua
index 384eb59..931d2ae 100644
--- a/farming/raspberry.lua
+++ b/farming/raspberry.lua
@@ -5,6 +5,7 @@ local S = farming.intllib
minetest.register_craftitem("farming:raspberries", {
description = S("Raspberries"),
inventory_image = "farming_raspberries.png",
+ groups = {food_raspberries = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:raspberry_1")
end,
@@ -22,7 +23,7 @@ minetest.register_craft({
output = "farming:smoothie_raspberry",
recipe = {
{"default:snow"},
- {"farming:raspberries"},
+ {"group:food_raspberries"},
{"vessels:drinking_glass"},
}
})
diff --git a/farming/rhubarb.lua b/farming/rhubarb.lua
index 30e9fba..1fa897f 100644
--- a/farming/rhubarb.lua
+++ b/farming/rhubarb.lua
@@ -5,6 +5,7 @@ local S = farming.intllib
minetest.register_craftitem("farming:rhubarb", {
description = S("Rhubarb"),
inventory_image = "farming_rhubarb.png",
+ groups = {food_rhubarb = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:rhubarb_1")
end,
@@ -21,10 +22,11 @@ minetest.register_craftitem("farming:rhubarb_pie", {
minetest.register_craft({
output = "farming:rhubarb_pie",
recipe = {
- {"", "farming:sugar", ""},
- {"farming:rhubarb", "farming:rhubarb", "farming:rhubarb"},
- {"farming:wheat", "farming:wheat", "farming:wheat"},
- }
+ {"farming:baking_tray", "group:food_sugar", ""},
+ {"group:food_rhubarb", "group:food_rhubarb", "group:food_rhubarb"},
+ {"group:food_wheat", "group:food_wheat", "group:food_wheat"},
+ },
+ replacements = {{"farming:baking_tray", "farming:baking_tray"}}
})
-- rhubarb definition
diff --git a/farming/sugar.lua b/farming/sugar.lua
index 012a987..bdaf698 100644
--- a/farming/sugar.lua
+++ b/farming/sugar.lua
@@ -6,6 +6,7 @@ local S = farming.intllib
minetest.register_craftitem("farming:sugar", {
description = S("Sugar"),
inventory_image = "farming_sugar.png",
+ groups = {food_sugar = 1, flammable = 3},
})
minetest.register_craft({
@@ -25,7 +26,8 @@ minetest.register_node("farming:salt", {
drawtype = "plantlike",
paramtype = "light",
tiles = {"farming_salt.png"},
- groups = {vessel = 1, salt = 1, dig_immediate = 3, attached_node = 1},
+ groups = {food_salt = 1, vessel = 1, dig_immediate = 3,
+ attached_node = 1},
sounds = default.node_sound_glass_defaults(),
selection_box = {
type = "fixed",
diff --git a/farming/textures/farming_baking_tray.png b/farming/textures/farming_baking_tray.png
new file mode 100644
index 0000000..be1711c
--- /dev/null
+++ b/farming/textures/farming_baking_tray.png
Binary files differ
diff --git a/farming/textures/farming_beetroot.png b/farming/textures/farming_beetroot.png
new file mode 100644
index 0000000..6a60168
--- /dev/null
+++ b/farming/textures/farming_beetroot.png
Binary files differ
diff --git a/farming/textures/farming_beetroot_1.png b/farming/textures/farming_beetroot_1.png
new file mode 100644
index 0000000..8b75e10
--- /dev/null
+++ b/farming/textures/farming_beetroot_1.png
Binary files differ
diff --git a/farming/textures/farming_beetroot_2.png b/farming/textures/farming_beetroot_2.png
new file mode 100644
index 0000000..9c1ce1e
--- /dev/null
+++ b/farming/textures/farming_beetroot_2.png
Binary files differ
diff --git a/farming/textures/farming_beetroot_3.png b/farming/textures/farming_beetroot_3.png
new file mode 100644
index 0000000..0f28e5e
--- /dev/null
+++ b/farming/textures/farming_beetroot_3.png
Binary files differ
diff --git a/farming/textures/farming_beetroot_4.png b/farming/textures/farming_beetroot_4.png
new file mode 100644
index 0000000..35f211b
--- /dev/null
+++ b/farming/textures/farming_beetroot_4.png
Binary files differ
diff --git a/farming/textures/farming_beetroot_5.png b/farming/textures/farming_beetroot_5.png
new file mode 100644
index 0000000..c4b8957
--- /dev/null
+++ b/farming/textures/farming_beetroot_5.png
Binary files differ
diff --git a/farming/textures/farming_beetroot_soup.png b/farming/textures/farming_beetroot_soup.png
new file mode 100644
index 0000000..4df562e
--- /dev/null
+++ b/farming/textures/farming_beetroot_soup.png
Binary files differ
diff --git a/farming/textures/farming_bowl.png b/farming/textures/farming_bowl.png
new file mode 100644
index 0000000..627c22e
--- /dev/null
+++ b/farming/textures/farming_bowl.png
Binary files differ
diff --git a/farming/textures/farming_bread_slice.png b/farming/textures/farming_bread_slice.png
new file mode 100644
index 0000000..ff2714d
--- /dev/null
+++ b/farming/textures/farming_bread_slice.png
Binary files differ
diff --git a/farming/textures/farming_cocoa_1.png b/farming/textures/farming_cocoa_1.png
index f887a1f..18fd362 100644
--- a/farming/textures/farming_cocoa_1.png
+++ b/farming/textures/farming_cocoa_1.png
Binary files differ
diff --git a/farming/textures/farming_cocoa_2.png b/farming/textures/farming_cocoa_2.png
index f0d3935..c304ee0 100644
--- a/farming/textures/farming_cocoa_2.png
+++ b/farming/textures/farming_cocoa_2.png
Binary files differ
diff --git a/farming/textures/farming_cocoa_3.png b/farming/textures/farming_cocoa_3.png
index 8eaf67e..d66b47d 100644
--- a/farming/textures/farming_cocoa_3.png
+++ b/farming/textures/farming_cocoa_3.png
Binary files differ
diff --git a/farming/textures/farming_cocoa_4.png b/farming/textures/farming_cocoa_4.png
new file mode 100644
index 0000000..990a8b4
--- /dev/null
+++ b/farming/textures/farming_cocoa_4.png
Binary files differ
diff --git a/farming/textures/farming_cutting_board.png b/farming/textures/farming_cutting_board.png
new file mode 100644
index 0000000..90b3f9c
--- /dev/null
+++ b/farming/textures/farming_cutting_board.png
Binary files differ
diff --git a/farming/textures/farming_hemp_block.png b/farming/textures/farming_hemp_block.png
new file mode 100644
index 0000000..285a2cd
--- /dev/null
+++ b/farming/textures/farming_hemp_block.png
Binary files differ
diff --git a/farming/textures/farming_hoe_bomb.png b/farming/textures/farming_hoe_bomb.png
new file mode 100644
index 0000000..e8db9b1
--- /dev/null
+++ b/farming/textures/farming_hoe_bomb.png
Binary files differ
diff --git a/farming/textures/farming_juicer.png b/farming/textures/farming_juicer.png
new file mode 100644
index 0000000..46265e4
--- /dev/null
+++ b/farming/textures/farming_juicer.png
Binary files differ
diff --git a/farming/textures/farming_mixing_bowl.png b/farming/textures/farming_mixing_bowl.png
new file mode 100644
index 0000000..e96edf0
--- /dev/null
+++ b/farming/textures/farming_mixing_bowl.png
Binary files differ
diff --git a/farming/textures/farming_mortar_pestle.png b/farming/textures/farming_mortar_pestle.png
new file mode 100644
index 0000000..abfeb9e
--- /dev/null
+++ b/farming/textures/farming_mortar_pestle.png
Binary files differ
diff --git a/farming/textures/farming_pea_1.png b/farming/textures/farming_pea_1.png
new file mode 100644
index 0000000..eb48e36
--- /dev/null
+++ b/farming/textures/farming_pea_1.png
Binary files differ
diff --git a/farming/textures/farming_pea_2.png b/farming/textures/farming_pea_2.png
new file mode 100644
index 0000000..4db7551
--- /dev/null
+++ b/farming/textures/farming_pea_2.png
Binary files differ
diff --git a/farming/textures/farming_pea_3.png b/farming/textures/farming_pea_3.png
new file mode 100644
index 0000000..980d6ea
--- /dev/null
+++ b/farming/textures/farming_pea_3.png
Binary files differ
diff --git a/farming/textures/farming_pea_4.png b/farming/textures/farming_pea_4.png
new file mode 100644
index 0000000..551eaf4
--- /dev/null
+++ b/farming/textures/farming_pea_4.png
Binary files differ
diff --git a/farming/textures/farming_pea_5.png b/farming/textures/farming_pea_5.png
new file mode 100644
index 0000000..907760d
--- /dev/null
+++ b/farming/textures/farming_pea_5.png
Binary files differ
diff --git a/farming/textures/farming_pea_peas.png b/farming/textures/farming_pea_peas.png
new file mode 100644
index 0000000..d70b283
--- /dev/null
+++ b/farming/textures/farming_pea_peas.png
Binary files differ
diff --git a/farming/textures/farming_pea_pod.png b/farming/textures/farming_pea_pod.png
new file mode 100644
index 0000000..1c19c9f
--- /dev/null
+++ b/farming/textures/farming_pea_pod.png
Binary files differ
diff --git a/farming/textures/farming_pea_soup.png b/farming/textures/farming_pea_soup.png
new file mode 100644
index 0000000..03753cf
--- /dev/null
+++ b/farming/textures/farming_pea_soup.png
Binary files differ
diff --git a/farming/textures/farming_pot.png b/farming/textures/farming_pot.png
new file mode 100644
index 0000000..d28411d
--- /dev/null
+++ b/farming/textures/farming_pot.png
Binary files differ
diff --git a/farming/textures/farming_saucepan.png b/farming/textures/farming_saucepan.png
new file mode 100644
index 0000000..2625d45
--- /dev/null
+++ b/farming/textures/farming_saucepan.png
Binary files differ
diff --git a/farming/textures/farming_skillet.png b/farming/textures/farming_skillet.png
new file mode 100644
index 0000000..60d26a1
--- /dev/null
+++ b/farming/textures/farming_skillet.png
Binary files differ
diff --git a/farming/textures/farming_toast.png b/farming/textures/farming_toast.png
new file mode 100644
index 0000000..8a4524e
--- /dev/null
+++ b/farming/textures/farming_toast.png
Binary files differ
diff --git a/farming/textures/farming_toast_sandwich.png b/farming/textures/farming_toast_sandwich.png
new file mode 100644
index 0000000..c60ff5a
--- /dev/null
+++ b/farming/textures/farming_toast_sandwich.png
Binary files differ
diff --git a/farming/tomato.lua b/farming/tomato.lua
index 1ed7870..53012a8 100644
--- a/farming/tomato.lua
+++ b/farming/tomato.lua
@@ -10,6 +10,7 @@ local S = farming.intllib
minetest.register_craftitem("farming:tomato", {
description = S("Tomato"),
inventory_image = "farming_tomato.png",
+ groups = {food_tomato = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:tomato_1")
end,
diff --git a/farming/utensils.lua b/farming/utensils.lua
new file mode 100644
index 0000000..63a7de3
--- /dev/null
+++ b/farming/utensils.lua
@@ -0,0 +1,149 @@
+
+local S = farming.intllib
+
+-- wooden bowl
+
+minetest.register_craftitem("farming:bowl", {
+ description = S("Wooden Bowl"),
+ inventory_image = "farming_bowl.png",
+ groups = {food_bowl = 1, flammable = 2},
+})
+
+minetest.register_craft({
+ output = "farming:bowl 4",
+ recipe = {
+ {"group:wood", "", "group:wood"},
+ {"", "group:wood", ""},
+ }
+})
+
+-- saucepan
+
+minetest.register_craftitem("farming:saucepan", {
+ description = S("Saucepan"),
+ inventory_image = "farming_saucepan.png",
+ groups = {food_saucepan = 1, flammable = 2},
+})
+
+minetest.register_craft({
+ output = "farming:saucepan",
+ recipe = {
+ {"default:steel_ingot", "", ""},
+ {"", "group:stick", ""},
+ }
+})
+
+-- cooking pot
+
+minetest.register_craftitem("farming:pot", {
+ description = S("Cooking Pot"),
+ inventory_image = "farming_pot.png",
+ groups = {food_pot = 1, flammable = 2},
+})
+
+minetest.register_craft({
+ output = "farming:pot",
+ recipe = {
+ {"group:stick", "default:steel_ingot", "default:steel_ingot"},
+ {"", "default:steel_ingot", "default:steel_ingot"},
+ }
+})
+
+-- baking tray
+
+minetest.register_craftitem("farming:baking_tray", {
+ description = S("Baking Tray"),
+ inventory_image = "farming_baking_tray.png",
+ groups = {food_baking_tray = 1, flammable = 2},
+})
+
+minetest.register_craft({
+ output = "farming:baking_tray",
+ recipe = {
+ {"default:clay_brick", "default:clay_brick", "default:clay_brick"},
+ {"default:clay_brick", "", "default:clay_brick"},
+ {"default:clay_brick", "default:clay_brick", "default:clay_brick"},
+ }
+})
+
+-- skillet
+
+minetest.register_craftitem("farming:skillet", {
+ description = S("Skillet"),
+ inventory_image = "farming_skillet.png",
+ groups = {food_baking_tray = 1, flammable = 2},
+})
+
+minetest.register_craft({
+ output = "farming:skillet",
+ recipe = {
+ {"default:steel_ingot", "", ""},
+ {"", "default:steel_ingot", ""},
+ {"", "", "group:stick"},
+ }
+})
+
+-- mortar and pestle
+
+minetest.register_craftitem("farming:mortar_pestle", {
+ description = S("Mortar and Pestle"),
+ inventory_image = "farming_mortar_pestle.png",
+ groups = {food_mortar_pestle = 1, flammable = 2},
+})
+
+minetest.register_craft({
+ output = "farming:mortar_pestle",
+ recipe = {
+ {"default:stone", "group:stick", "default:stone"},
+ {"", "default:stone", ""},
+ }
+})
+
+-- cutting board
+
+minetest.register_craftitem("farming:cutting_board", {
+ description = S("Cutting Board"),
+ inventory_image = "farming_cutting_board.png",
+ groups = {food_cutting_board = 1, flammable = 2},
+})
+
+minetest.register_craft({
+ output = "farming:cutting_board",
+ recipe = {
+ {"default:steel_ingot", "", ""},
+ {"", "group:stick", ""},
+ {"", "", "group:wood"},
+ }
+})
+
+-- juicer
+
+minetest.register_craftitem("farming:juicer", {
+ description = S("Juicer"),
+ inventory_image = "farming_juicer.png",
+ groups = {food_juicer = 1, flammable = 2},
+})
+
+minetest.register_craft({
+ output = "farming:juicer",
+ recipe = {
+ {"", "default:stone", ""},
+ {"default:stone", "", "default:stone"},
+ }
+})
+
+-- glass mixing bowl
+
+minetest.register_craftitem("farming:mixing_bowl", {
+ description = S("Glass Mixing Bowl"),
+ inventory_image = "farming_mixing_bowl.png",
+ groups = {food_mixing_bowl = 1, flammable = 2},
+})
+
+minetest.register_craft({
+ output = "farming:mixing_bowl",
+ recipe = {
+ {"default:glass", "group:stick", "default:glass"},
+ {"", "default:glass", ""},
+ }
+})
diff --git a/farming/wheat.lua b/farming/wheat.lua
index 79988b6..1b22723 100644
--- a/farming/wheat.lua
+++ b/farming/wheat.lua
@@ -23,7 +23,7 @@ minetest.register_node("farming:seed_wheat", {
minetest.register_craftitem("farming:wheat", {
description = S("Wheat"),
inventory_image = "farming_wheat.png",
- groups = {flammable = 4},
+ groups = {food_wheat = 1, flammable = 4},
})
-- straw
@@ -55,13 +55,17 @@ minetest.register_craft({
minetest.register_craftitem("farming:flour", {
description = S("Flour"),
inventory_image = "farming_flour.png",
- groups = {flammable = 1},
+ groups = {food_flour = 1, flammable = 1},
})
minetest.register_craft({
type = "shapeless",
output = "farming:flour",
- recipe = {"farming:wheat", "farming:wheat", "farming:wheat", "farming:wheat"}
+ recipe = {
+ "farming:wheat", "farming:wheat", "farming:wheat",
+ "farming:wheat", "farming:mortar_pestle"
+ },
+ replacements = {{"farming:mortar_pestle", "farming:mortar_pestle"}},
})
-- bread
@@ -69,7 +73,7 @@ minetest.register_craftitem("farming:bread", {
description = S("Bread"),
inventory_image = "farming_bread.png",
on_use = minetest.item_eat(5),
- groups = {flammable = 2},
+ groups = {food_bread = 1, flammable = 2},
})
minetest.register_craft({
@@ -79,6 +83,53 @@ minetest.register_craft({
recipe = "farming:flour"
})
+-- sliced bread
+minetest.register_craftitem("farming:bread_slice", {
+ description = S("Sliced Bread"),
+ inventory_image = "farming_bread_slice.png",
+ on_use = minetest.item_eat(1),
+ groups = {food_bread_slice = 1, flammable = 2},
+})
+
+minetest.register_craft({
+ type = "shapeless",
+ output = "farming:bread_slice 5",
+ recipe = {"farming:bread", "group:food_cutting_board"},
+ replacements = {{"farming:cutting_board", "farming:cutting_board"}},
+})
+
+-- toast
+minetest.register_craftitem("farming:toast", {
+ description = S("Toast"),
+ inventory_image = "farming_toast.png",
+ on_use = minetest.item_eat(1),
+ groups = {food_toast = 1, flammable = 2},
+})
+
+minetest.register_craft({
+ type = "cooking",
+ cooktime = 3,
+ output = "farming:toast",
+ recipe = "farming:bread_slice"
+})
+
+-- toast sandwich
+minetest.register_craftitem("farming:toast_sandwich", {
+ description = S("Toast Sandwich"),
+ inventory_image = "farming_toast_sandwich.png",
+ on_use = minetest.item_eat(4),
+ groups = {flammable = 2},
+})
+
+minetest.register_craft({
+ output = "farming:toast_sandwich",
+ recipe = {
+ {"farming:bread_slice"},
+ {"farming:toast"},
+ {"farming:bread_slice"},
+ }
+})
+
-- wheat definition
local crop_def = {
drawtype = "plantlike",
diff --git a/homedecor/wardrobe.lua b/homedecor/wardrobe.lua
index d0e3538..ef91ed8 100644
--- a/homedecor/wardrobe.lua
+++ b/homedecor/wardrobe.lua
@@ -6,6 +6,53 @@ local wd_cbox = {
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 }
}
+-- cache set_textures function (fallback to old version)
+-- default.player_set_textures is deprecated and will be removed in future
+local set_player_textures =
+ minetest.get_modpath("player_api") and player_api.set_textures
+ or default.player_set_textures
+
+local armor_mod_path = minetest.get_modpath("3d_armor")
+local skins = {"male1", "male2", "male3", "male4", "male5"}
+local default_skin = "character.png"
+
+function homedecor.get_player_skin(player)
+ local skin = player:get_attribute("homedecor:player_skin")
+ if not skin or skin == "" then
+ return default_skin, true
+ end
+ return skin, false
+end
+
+function homedecor.set_player_skin(player, skin, save)
+ skin = skin or default_skin
+ if armor_mod_path then -- if 3D_armor's installed, let it set the skin
+ armor.textures[player:get_player_name()].skin = skin
+ armor:update_player_visuals(player)
+ else
+ set_player_textures(player, { skin })
+ end
+
+ if save then
+ if skin == default_skin then
+ skin = "default"
+ player:set_attribute("homedecor:player_skin", "")
+ else
+ player:set_attribute("homedecor:player_skin", skin)
+ end
+ if save == "player" then -- if player action
+ minetest.log("verbose",
+ S("player @1 sets skin to @2", player:get_player_name(), skin) ..
+ (armor_mod_path and ' [3d_armor]' or '')
+ )
+ end
+ end
+end
+
+function homedecor.unset_player_skin(player)
+ homedecor.set_player_skin(player, nil, true)
+end
+
homedecor.register("wardrobe", {
mesh = "homedecor_bedroom_wardrobe.obj",
tiles = {
@@ -27,7 +74,6 @@ homedecor.register("wardrobe", {
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
- local skins = {"male1", "male2", "male3", "male4", "male5"}
-- textures made by the Minetest community (mostly Calinou and Jordach)
local clothes_strings = ""
for i = 1,5 do
@@ -37,6 +83,7 @@ homedecor.register("wardrobe", {
end
meta:set_string("formspec", "size[5.5,8.5]"..default.gui_bg..default.gui_bg_img..default.gui_slots..
"vertlabel[0,0.5;"..minetest.formspec_escape(S("Clothes")).."]"..
+ "button_exit[0,3.29;0.6,0.6;default;x]"..
clothes_strings..
"vertlabel[0,5.2;"..minetest.formspec_escape(S("Storage")).."]"..
"list[current_name;main;0.5,4.5;5,2;]"..
@@ -44,26 +91,17 @@ homedecor.register("wardrobe", {
"listring[]")
end,
on_receive_fields = function(pos, formname, fields, sender)
- local skins = {"male1", "male2", "male3", "male4", "male5"}
- local playerName = sender:get_player_name()
- local armor_mod = minetest.get_modpath("3d_armor")
+ if fields.default then
+ homedecor.set_player_skin(sender, nil, "player")
+ return
+ end
for i = 1,5 do
if fields[skins[i]] then
- if armor_mod then -- if 3D_armor's installed, let it set the skin
- armor.textures[playerName].skin = "homedecor_clothes_"..skins[i]..".png"
- armor:update_player_visuals(sender)
- break
- end
- default.player_set_textures(sender, { "homedecor_clothes_"..skins[i]..".png" })
+ homedecor.set_player_skin(sender, "homedecor_clothes_"..skins[i]..".png", "player")
break
elseif fields["fe"..skins[i]] then
- if armor_mod then
- armor.textures[playerName].skin = "homedecor_clothes_fe"..skins[i]..".png"
- armor:update_player_visuals(sender)
- break
- end
- default.player_set_textures(sender, { skin = "homedecor_clothes_fe"..skins[i]..".png" })
+ homedecor.set_player_skin(sender, "homedecor_clothes_fe"..skins[i]..".png", "player")
break
end
end
@@ -72,3 +110,14 @@ homedecor.register("wardrobe", {
minetest.register_alias("homedecor:wardrobe_bottom", "homedecor:wardrobe")
minetest.register_alias("homedecor:wardrobe_top", "air")
+
+minetest.register_on_joinplayer(function(player)
+ local skin = player:get_attribute("homedecor:player_skin")
+
+ if skin and skin ~= "" then
+ -- setting player skin on connect has no effect, so delay skin change
+ minetest.after(1, function(player, skin)
+ homedecor.set_player_skin(player, skin)
+ end, player, skin)
+ end
+end)
diff --git a/jumping/init.lua b/jumping/init.lua
deleted file mode 100644
index 7937c63..0000000
--- a/jumping/init.lua
+++ /dev/null
@@ -1,74 +0,0 @@
-local trampolinebox = {
- type = "fixed",
- fixed = {
- {-0.5, -0.2, -0.5, 0.5, 0, 0.5},
-
- {-0.5, -0.5, -0.5, -0.4, -0.2, -0.4},
- { 0.4, -0.5, -0.5, 0.5, -0.2, -0.4},
- { 0.4, -0.5, 0.4, 0.5, -0.2, 0.5},
- {-0.5, -0.5, 0.4, -0.4, -0.2, 0.5},
- }
-}
-
-local cushionbox = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.5, 0.5, -0.3, 0.5},
- }
-}
-
-local trampoline_punch = function(pos, node)
- local id = string.sub(node.name, #node.name)
- id = id + 1
- if id == 7 then id = 1 end
- minetest.add_node(pos, {name = string.sub(node.name, 1, #node.name - 1)..id})
-end
-
-for i = 1, 6 do
- minetest.register_node("jumping:trampoline"..i, {
- description = "Trampoline",
- drawtype = "nodebox",
- node_box = trampolinebox,
- selection_box = trampolinebox,
- paramtype = "light",
- on_punch = trampoline_punch,
- tiles = {
- "jumping_trampoline_top.png",
- "jumping_trampoline_bottom.png",
- "jumping_trampoline_sides.png^jumping_trampoline_sides_overlay"..i..".png"
- },
- groups = {dig_immediate=2, bouncy=20+i*20, fall_damage_add_percent=-70},
- })
-end
-
-minetest.register_node("jumping:cushion", {
- description = "Cushion",
- drawtype = "nodebox",
- node_box = cushionbox,
- selection_box = cushionbox,
- paramtype = "light",
- tiles = {
- "jumping_cushion_tb.png",
- "jumping_cushion_tb.png",
- "jumping_cushion_sides.png"
- },
- groups = {dig_immediate=2, disable_jump=1, fall_damage_add_percent=-100},
-})
-
-minetest.register_craft({
- output = "jumping:trampoline1",
- recipe = {
- {"default:wood", "default:wood", "default:wood"},
- {"default:leaves", "default:leaves", "default:leaves"},
- {"default:stick", "default:stick", "default:stick"}
- }
-})
-
-minetest.register_craft({
- output = "jumping:cushion",
- recipe = {
- {"default:leaves", "default:leaves", "default:leaves"},
- {"default:leaves", "default:leaves", "default:leaves"},
- {"default:stick", "default:stick", "default:stick"}
- }
-})
diff --git a/maptools/CHANGELOG.md b/maptools/CHANGELOG.md
index 882b5e9..0830e62 100644
--- a/maptools/CHANGELOG.md
+++ b/maptools/CHANGELOG.md
@@ -7,7 +7,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
## [Unreleased]
-## [1.0.0] - 2017-02-19
+## 1.0.0 - 2017-02-19
- Initial versioned release.
diff --git a/mesecons/settings.lua b/mesecons/settings.lua
index 1ebbfde..0220707 100644
--- a/mesecons/settings.lua
+++ b/mesecons/settings.lua
@@ -1,15 +1,15 @@
-- SETTINGS
function mesecon.setting(setting, default)
if type(default) == "boolean" then
- local read = minetest.setting_getbool("mesecon."..setting)
+ local read = minetest.settings:get_bool("mesecon."..setting)
if read == nil then
return default
else
return read
end
elseif type(default) == "string" then
- return minetest.setting_get("mesecon."..setting) or default
+ return minetest.settings:get("mesecon."..setting) or default
elseif type(default) == "number" then
- return tonumber(minetest.setting_get("mesecon."..setting) or default)
+ return tonumber(minetest.settings:get("mesecon."..setting) or default)
end
end
diff --git a/mesecons_mvps/init.lua b/mesecons_mvps/init.lua
index c53946d..428c78a 100644
--- a/mesecons_mvps/init.lua
+++ b/mesecons_mvps/init.lua
@@ -219,7 +219,7 @@ function mesecon.mvps_move_objects(pos, dir, nodestack, movefactor)
movefactor = movefactor or 1
dir = vector.multiply(dir, movefactor)
for id, obj in pairs(minetest.object_refs) do
- local obj_pos = obj:get_pos()
+ local obj_pos = obj:getpos()
local cbox = obj:get_properties().collisionbox
local min_pos = vector.add(obj_pos, vector.new(cbox[1], cbox[2], cbox[3]))
local max_pos = vector.add(obj_pos, vector.new(cbox[4], cbox[5], cbox[6]))
diff --git a/moreblocks/CHANGELOG.md b/moreblocks/CHANGELOG.md
index 817f6b9..2b9c5f2 100644
--- a/moreblocks/CHANGELOG.md
+++ b/moreblocks/CHANGELOG.md
@@ -10,6 +10,8 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
### Added
- Listring add for circular saw.
+- Stairs+: New API function:
+ `stairsplus:register_custom_subset(subset, modname, subname, recipeitem, fields)`
### Fixed
@@ -17,6 +19,15 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- The circular saw can no longer replace items from the player's inventory
when it is full.
+### Changed
+
+- New craft for:
+ - Stone Tile
+ - Circle Stone Bricks
+- Stairs+:
+ - Move definitions to `stairsplus.defs` table in a separate file
+ - Move recipe definitions to `stairsplus.register_recipes` function in a separate file
+
## [1.1.0] - 2017-10-04
### Added
@@ -37,7 +48,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Wool (all colors)
- Other mods can now get a list of all the defined Stairs+ shapes
-## [1.0.0] - 2017-02-19
+## 1.0.0 - 2017-02-19
- Initial versioned release.
diff --git a/moreblocks/crafting.lua b/moreblocks/crafting.lua
index b6432c7..3fb9830 100644
--- a/moreblocks/crafting.lua
+++ b/moreblocks/crafting.lua
@@ -94,11 +94,11 @@ minetest.register_craft({
})
minetest.register_craft({
- output = "moreblocks:circle_stone_bricks 8",
+ output = "moreblocks:circle_stone_bricks 5",
recipe = {
- {"default:stone", "default:stone", "default:stone"},
- {"default:stone", "", "default:stone"},
- {"default:stone", "default:stone", "default:stone"},
+ {"", "default:stone", ""},
+ {"default:stone", "default:coal_lump", "default:stone"},
+ {"", "default:stone", ""},
}
})
@@ -156,10 +156,11 @@ minetest.register_craft({
})
minetest.register_craft({
- output = "moreblocks:stone_tile 4",
+ output = "moreblocks:stone_tile 9",
recipe = {
- {"default:cobble", "default:cobble"},
- {"default:cobble", "default:cobble"},
+ {"default:cobble", "default:cobble", "default:cobble"},
+ {"default:cobble", "default:stone", "default:cobble"},
+ {"default:cobble", "default:cobble", "default:cobble"},
}
})
diff --git a/moreblocks/stairsplus/API.md b/moreblocks/stairsplus/API.md
index 1011487..cd8d1a7 100644
--- a/moreblocks/stairsplus/API.md
+++ b/moreblocks/stairsplus/API.md
@@ -20,4 +20,63 @@ You will probably never want to use them directly:
* `stairsplus:register_slab(modname, subname, recipeitem, fields)`
* `stairsplus:register_panel(modname, subname, recipeitem, fields)`
* `stairsplus:register_micro(modname, subname, recipeitem, fields)`
+* `stairsplus:register_slope(modname, subname, recipeitem, fields)`
+If you only want to register a subset of stairsplus nodes,
+you can use the `stairsplus:register_custom_subset(subset, modname, subname, recipeitem, fields)` function.
+The subset table should have the following format:
+
+```lua
+ local subset = {
+ { "micro", "" },
+ { "micro", "_1" },
+ { "micro", "_2" },
+ { "micro", "_4" },
+ { "micro", "_12" },
+ { "micro", "_14" },
+ { "micro", "_15" },
+ { "panel", "" },
+ { "panel", "_1" },
+ { "panel", "_2" },
+ { "panel", "_4" },
+ { "panel", "_12" },
+ { "panel", "_14" },
+ { "panel", "_15" },
+ { "slab", "" },
+ { "slab", "_quarter" },
+ { "slab", "_three_quarter" },
+ { "slab", "_1" },
+ { "slab", "_2" },
+ { "slab", "_14" },
+ { "slab", "_15" },
+ { "slab", "_two_sides" },
+ { "slab", "_three_sides" },
+ { "slab", "_three_sides_u" },
+ { "slope", "" },
+ { "slope", "_half" },
+ { "slope", "_half_raised" },
+ { "slope", "_inner" },
+ { "slope", "_inner_half" },
+ { "slope", "_inner_half_raised" },
+ { "slope", "_inner_cut" },
+ { "slope", "_inner_cut_half" },
+ { "slope", "_inner_cut_half_raised" },
+ { "slope", "_outer" },
+ { "slope", "_outer_half" },
+ { "slope", "_outer_half_raised" },
+ { "slope", "_outer_cut" },
+ { "slope", "_outer_cut_half" },
+ { "slope", "_outer_cut_half_raised" },
+ { "slope", "_cut" },
+ { "stair", "" },
+ { "stair", "_half" },
+ { "stair", "_right_half" },
+ { "stair", "_inner" },
+ { "stair", "_outer" },
+ { "stair", "_alt" },
+ { "stair", "_alt_1" },
+ { "stair", "_alt_2" },
+ { "stair", "_alt_4" },
+ }
+```
+You can remove entries as needed. \ No newline at end of file
diff --git a/moreblocks/stairsplus/common.lua b/moreblocks/stairsplus/common.lua
new file mode 100644
index 0000000..a7134b2
--- /dev/null
+++ b/moreblocks/stairsplus/common.lua
@@ -0,0 +1,61 @@
+--[[
+More Blocks: registrations
+
+Copyright (c) 2011-2018 Hugo Locurcio and contributors.
+Licensed under the zlib license. See LICENSE.md for more information.
+--]]
+
+local S = moreblocks.intllib
+
+
+stairsplus.register_single = function(category, alternate, info, modname, subname, recipeitem, fields)
+ local descriptions = {
+ ["micro"] = "Microblock",
+ ["slab"] = "Slab",
+ ["slope"] = "Slope",
+ ["panel"] = "Panel",
+ ["stair"] = "Stairs",
+ }
+ local def = {}
+ if category ~= "slab" then
+ def = table.copy(info)
+ end
+
+ for k, v in pairs(fields) do
+ def[k] = v
+ end
+ def.drawtype = "nodebox"
+ if category == "slope" then
+ def.drawtype = "mesh"
+ end
+ def.paramtype = "light"
+ def.paramtype2 = def.paramtype2 or "facedir"
+ def.on_place = minetest.rotate_node
+ if category ~= "slab" then
+ def.description = S("%s " .. descriptions[category]):format(fields.description)
+ else
+ local desc_base = S("%s " .. descriptions[category]):format(fields.description)
+ if type(info) ~= "table" then
+ def.node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, -0.5, 0.5, (info/16)-0.5, 0.5},
+ }
+ def.description = ("%s (%d/16)"):format(desc_base, info)
+ else
+ def.node_box = {
+ type = "fixed",
+ fixed = info,
+ }
+ def.description = desc_base .. alternate:gsub("_", " "):gsub("(%a)(%S*)", function(a, b) return a:upper() .. b end)
+ end
+ end
+ def.groups = stairsplus:prepare_groups(fields.groups)
+ if category == "stair" and alternate == "" then
+ def.groups.stair = 1
+ end
+ if fields.drop and not (type(fields.drop) == "table") then
+ def.drop = modname.. ":" .. category .. "_" .. fields.drop .. alternate
+ end
+ minetest.register_node(":" ..modname.. ":" .. category .. "_" .. subname .. alternate, def)
+ stairsplus.register_recipes(category, alternate, modname, subname, recipeitem)
+end \ No newline at end of file
diff --git a/moreblocks/stairsplus/custom.lua b/moreblocks/stairsplus/custom.lua
new file mode 100644
index 0000000..e456f7c
--- /dev/null
+++ b/moreblocks/stairsplus/custom.lua
@@ -0,0 +1,98 @@
+--[[
+More Blocks: microblock definitions
+
+Copyright (c) 2011-2018 Hugo Locurcio and contributors.
+Licensed under the zlib license. See LICENSE.md for more information.
+--]]
+
+local S = moreblocks.intllib
+
+--[[
+Subset table should have the following format: (You can remove entries as needed.)
+
+local subset = {
+ { "micro", "" },
+ { "micro", "_1" },
+ { "micro", "_2" },
+ { "micro", "_4" },
+ { "micro", "_12" },
+ { "micro", "_14" },
+ { "micro", "_15" },
+ { "panel", "" },
+ { "panel", "_1" },
+ { "panel", "_2" },
+ { "panel", "_4" },
+ { "panel", "_12" },
+ { "panel", "_14" },
+ { "panel", "_15" },
+ { "slab", "" },
+ { "slab", "_quarter" },
+ { "slab", "_three_quarter" },
+ { "slab", "_1" },
+ { "slab", "_2" },
+ { "slab", "_14" },
+ { "slab", "_15" },
+ { "slab", "_two_sides" },
+ { "slab", "_three_sides" },
+ { "slab", "_three_sides_u" },
+ { "slope", "" },
+ { "slope", "_half" },
+ { "slope", "_half_raised" },
+ { "slope", "_inner" },
+ { "slope", "_inner_half" },
+ { "slope", "_inner_half_raised" },
+ { "slope", "_inner_cut" },
+ { "slope", "_inner_cut_half" },
+ { "slope", "_inner_cut_half_raised" },
+ { "slope", "_outer" },
+ { "slope", "_outer_half" },
+ { "slope", "_outer_half_raised" },
+ { "slope", "_outer_cut" },
+ { "slope", "_outer_cut_half" },
+ { "slope", "_outer_cut_half_raised" },
+ { "slope", "_cut" },
+ { "stair", "" },
+ { "stair", "_half" },
+ { "stair", "_right_half" },
+ { "stair", "_inner" },
+ { "stair", "_outer" },
+ { "stair", "_alt" },
+ { "stair", "_alt_1" },
+ { "stair", "_alt_2" },
+ { "stair", "_alt_4" },
+}
+--]]
+
+function register_custom_subset(subset, modname, subname, recipeitem, groups, images, description, drop, light)
+ stairsplus:register_custom_subset(subset, modname, subname, recipeitem, {
+ groups = groups,
+ tiles = images,
+ description = description,
+ drop = drop,
+ light_source = light,
+ sounds = default.node_sound_stone_defaults(),
+ })
+end
+
+function stairsplus:register_custom_subset_alias(subset, modname_old, subname_old, modname_new, subname_new)
+ local subset = table.copy(subset)
+ for k, v in pairs(subset) do
+ minetest.register_alias(modname_old .. ":" .. v[1] .. "_" .. subname_old .. v[2], modname_new .. ":" .. v[1] .. "_" .. subname_new .. v[2])
+ end
+end
+
+function stairsplus:register_custom_subset_alias_force(subset, modname_old, subname_old, modname_new, subname_new)
+ local subset = table.copy(subset)
+ for k, v in pairs(subset) do
+ minetest.register_alias_force(modname_old .. ":" .. v[1] .. "_" .. subname_old .. v[2], modname_new .. ":" .. v[1] .. "_" .. subname_new .. v[2])
+ end
+end
+
+function stairsplus:register_custom_subset(subset, modname, subname, recipeitem, fields)
+ local subset = table.copy(subset)
+ for k, v in pairs(subset) do
+ stairsplus.register_single(v[1], v[2], stairsplus.defs[v[1]][v[2]], modname, subname, recipeitem, fields)
+ end
+
+ circular_saw.known_nodes[recipeitem] = {modname, subname}
+end
diff --git a/moreblocks/stairsplus/defs.lua b/moreblocks/stairsplus/defs.lua
new file mode 100644
index 0000000..560b1f2
--- /dev/null
+++ b/moreblocks/stairsplus/defs.lua
@@ -0,0 +1,409 @@
+--[[
+More Blocks: registrations
+
+Copyright (c) 2011-2018 Hugo Locurcio and contributors.
+Licensed under the zlib license. See LICENSE.md for more information.
+--]]
+
+
+local box_slope = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
+ {-0.5, -0.25, -0.25, 0.5, 0, 0.5},
+ {-0.5, 0, 0, 0.5, 0.25, 0.5},
+ {-0.5, 0.25, 0.25, 0.5, 0.5, 0.5}
+ }
+}
+
+local box_slope_half = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
+ {-0.5, -0.375, -0.25, 0.5, -0.25, 0.5},
+ {-0.5, -0.25, 0, 0.5, -0.125, 0.5},
+ {-0.5, -0.125, 0.25, 0.5, 0, 0.5},
+ }
+}
+
+local box_slope_half_raised = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0.125, 0.5},
+ {-0.5, 0.125, -0.25, 0.5, 0.25, 0.5},
+ {-0.5, 0.25, 0, 0.5, 0.375, 0.5},
+ {-0.5, 0.375, 0.25, 0.5, 0.5, 0.5},
+ }
+}
+
+--==============================================================
+
+local box_slope_inner = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
+ {-0.5, -0.5, -0.25, 0.5, 0, 0.5},
+ {-0.5, -0.5, -0.5, 0.25, 0, 0.5},
+ {-0.5, 0, -0.5, 0, 0.25, 0.5},
+ {-0.5, 0, 0, 0.5, 0.25, 0.5},
+ {-0.5, 0.25, 0.25, 0.5, 0.5, 0.5},
+ {-0.5, 0.25, -0.5, -0.25, 0.5, 0.5},
+ }
+}
+
+local box_slope_inner_half = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
+ {-0.5, -0.375, -0.25, 0.5, -0.25, 0.5},
+ {-0.5, -0.375, -0.5, 0.25, -0.25, 0.5},
+ {-0.5, -0.25, -0.5, 0, -0.125, 0.5},
+ {-0.5, -0.25, 0, 0.5, -0.125, 0.5},
+ {-0.5, -0.125, 0.25, 0.5, 0, 0.5},
+ {-0.5, -0.125, -0.5, -0.25, 0, 0.5},
+ }
+}
+
+local box_slope_inner_half_raised = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0.125, 0.5},
+ {-0.5, 0.125, -0.25, 0.5, 0.25, 0.5},
+ {-0.5, 0.125, -0.5, 0.25, 0.25, 0.5},
+ {-0.5, 0.25, -0.5, 0, 0.375, 0.5},
+ {-0.5, 0.25, 0, 0.5, 0.375, 0.5},
+ {-0.5, 0.375, 0.25, 0.5, 0.5, 0.5},
+ {-0.5, 0.375, -0.5, -0.25, 0.5, 0.5},
+ }
+}
+
+--==============================================================
+
+local box_slope_outer = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
+ {-0.5, -0.25, -0.25, 0.25, 0, 0.5},
+ {-0.5, 0, 0, 0, 0.25, 0.5},
+ {-0.5, 0.25, 0.25, -0.25, 0.5, 0.5}
+ }
+}
+
+local box_slope_outer_half = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
+ {-0.5, -0.375, -0.25, 0.25, -0.25, 0.5},
+ {-0.5, -0.25, 0, 0, -0.125, 0.5},
+ {-0.5, -0.125, 0.25, -0.25, 0, 0.5}
+ }
+}
+
+local box_slope_outer_half_raised = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0.125, 0.5},
+ {-0.5, 0.125, -0.25, 0.25, 0.25, 0.5},
+ {-0.5, 0.25, 0, 0, 0.375, 0.5},
+ {-0.5, 0.375, 0.25, -0.25, 0.5, 0.5}
+ }
+}
+
+stairsplus.defs = {
+ ["micro"] = {
+ [""] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0, 0, 0.5},
+ },
+ },
+ ["_1"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0, -0.4375, 0.5},
+ },
+ },
+ ["_2"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0, -0.375, 0.5},
+ },
+ },
+ ["_4"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0, -0.25, 0.5},
+ },
+ },
+ ["_12"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0, 0.25, 0.5},
+ },
+ },
+ ["_14"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0, 0.375, 0.5},
+ },
+ },
+ ["_15"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0, 0.4375, 0.5},
+ },
+ }
+ },
+ ["panel"] = {
+ [""] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0.5, 0, 0.5},
+ },
+ },
+ ["_1"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0.5, -0.4375, 0.5},
+ },
+ },
+ ["_2"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0.5, -0.375, 0.5},
+ },
+ },
+ ["_4"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0.5, -0.25, 0.5},
+ },
+ },
+ ["_12"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0.5, 0.25, 0.5},
+ },
+ },
+ ["_14"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0.5, 0.375, 0.5},
+ },
+ },
+ ["_15"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {-0.5, -0.5, 0, 0.5, 0.4375, 0.5},
+ },
+ }
+ },
+ ["slab"] = {
+ [""] = 8,
+ ["_quarter"] = 4,
+ ["_three_quarter"] = 12,
+ ["_1"] = 1,
+ ["_2"] = 2,
+ ["_14"] = 14,
+ ["_15"] = 15,
+ ["_two_sides"] = {
+ { -0.5, -0.5, -0.5, 0.5, -7/16, 7/16 },
+ { -0.5, -0.5, 7/16, 0.5, 0.5, 0.5 }
+ },
+ ["_three_sides"] = {
+ { -7/16, -0.5, -0.5, 0.5, -7/16, 7/16 },
+ { -7/16, -0.5, 7/16, 0.5, 0.5, 0.5 },
+ { -0.5, -0.5, -0.5, -7/16, 0.5, 0.5 }
+ },
+ ["_three_sides_u"] = {
+ { -0.5, -0.5, -0.5, 0.5, 0.5, -7/16 },
+ { -0.5, -0.5, -7/16, 0.5, -7/16, 7/16 },
+ { -0.5, -0.5, 7/16, 0.5, 0.5, 0.5 }
+ }
+ },
+ ["slope"] = {
+ [""] = {
+ mesh = "moreblocks_slope.obj",
+ collision_box = box_slope,
+ selection_box = box_slope,
+
+ },
+ ["_half"] = {
+ mesh = "moreblocks_slope_half.obj",
+ collision_box = box_slope_half,
+ selection_box = box_slope_half,
+ },
+ ["_half_raised"] = {
+ mesh = "moreblocks_slope_half_raised.obj",
+ collision_box = box_slope_half_raised,
+ selection_box = box_slope_half_raised,
+ },
+
+ --==============================================================
+
+ ["_inner"] = {
+ mesh = "moreblocks_slope_inner.obj",
+ collision_box = box_slope_inner,
+ selection_box = box_slope_inner,
+ },
+ ["_inner_half"] = {
+ mesh = "moreblocks_slope_inner_half.obj",
+ collision_box = box_slope_inner_half,
+ selection_box = box_slope_inner_half,
+ },
+ ["_inner_half_raised"] = {
+ mesh = "moreblocks_slope_inner_half_raised.obj",
+ collision_box = box_slope_inner_half_raised,
+ selection_box = box_slope_inner_half_raised,
+ },
+
+ --==============================================================
+
+ ["_inner_cut"] = {
+ mesh = "moreblocks_slope_inner_cut.obj",
+ collision_box = box_slope_inner,
+ selection_box = box_slope_inner,
+ },
+ ["_inner_cut_half"] = {
+ mesh = "moreblocks_slope_inner_cut_half.obj",
+ collision_box = box_slope_inner_half,
+ selection_box = box_slope_inner_half,
+ },
+ ["_inner_cut_half_raised"] = {
+ mesh = "moreblocks_slope_inner_cut_half_raised.obj",
+ collision_box = box_slope_inner_half_raised,
+ selection_box = box_slope_inner_half_raised,
+ },
+
+ --==============================================================
+
+ ["_outer"] = {
+ mesh = "moreblocks_slope_outer.obj",
+ collision_box = box_slope_outer,
+ selection_box = box_slope_outer,
+ },
+ ["_outer_half"] = {
+ mesh = "moreblocks_slope_outer_half.obj",
+ collision_box = box_slope_outer_half,
+ selection_box = box_slope_outer_half,
+ },
+ ["_outer_half_raised"] = {
+ mesh = "moreblocks_slope_outer_half_raised.obj",
+ collision_box = box_slope_outer_half_raised,
+ selection_box = box_slope_outer_half_raised,
+ },
+
+ --==============================================================
+
+ ["_outer_cut"] = {
+ mesh = "moreblocks_slope_outer_cut.obj",
+ collision_box = box_slope_outer,
+ selection_box = box_slope_outer,
+ },
+ ["_outer_cut_half"] = {
+ mesh = "moreblocks_slope_outer_cut_half.obj",
+ collision_box = box_slope_outer_half,
+ selection_box = box_slope_outer_half,
+ },
+ ["_outer_cut_half_raised"] = {
+ mesh = "moreblocks_slope_outer_cut_half_raised.obj",
+ collision_box = box_slope_outer_half_raised,
+ selection_box = box_slope_outer_half_raised,
+ },
+ ["_cut"] = {
+ mesh = "moreblocks_slope_cut.obj",
+ collision_box = box_slope_outer,
+ selection_box = box_slope_outer,
+ },
+ },
+ ["stair"] = {
+ [""] = {
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ {-0.5, 0, 0, 0.5, 0.5, 0.5},
+ },
+ },
+ },
+ ["_half"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0, 0, 0.5},
+ {-0.5, 0, 0, 0, 0.5, 0.5},
+ },
+ },
+ },
+ ["_right_half"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {0, -0.5, -0.5, 0.5, 0, 0.5},
+ {0, 0, 0, 0.5, 0.5, 0.5},
+ },
+ },
+ },
+ ["_inner"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ {-0.5, 0, 0, 0.5, 0.5, 0.5},
+ {-0.5, 0, -0.5, 0, 0.5, 0},
+ },
+ },
+ },
+ ["_outer"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
+ {-0.5, 0, 0, 0, 0.5, 0.5},
+ },
+ },
+ },
+ ["_alt"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.5, -0.5, 0.5, 0, 0},
+ {-0.5, 0, 0, 0.5, 0.5, 0.5},
+ },
+ },
+ },
+ ["_alt_1"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.0625, -0.5, 0.5, 0, 0},
+ {-0.5, 0.4375, 0, 0.5, 0.5, 0.5},
+ },
+ },
+ },
+ ["_alt_2"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.125, -0.5, 0.5, 0, 0},
+ {-0.5, 0.375, 0, 0.5, 0.5, 0.5},
+ },
+ },
+ },
+ ["_alt_4"] = {
+ node_box = {
+ type = "fixed",
+ fixed = {
+ {-0.5, -0.25, -0.5, 0.5, 0, 0},
+ {-0.5, 0.25, 0, 0.5, 0.5, 0.5},
+ },
+ },
+ },
+ },
+}
+
+for type,a in pairs(stairsplus.defs) do
+ for name,b in pairs(stairsplus.defs[type]) do
+ table.insert(stairsplus.shapes_list, { type .. "_", name })
+ end
+end \ No newline at end of file
diff --git a/moreblocks/stairsplus/init.lua b/moreblocks/stairsplus/init.lua
index 5cd415c..4f3a17e 100644
--- a/moreblocks/stairsplus/init.lua
+++ b/moreblocks/stairsplus/init.lua
@@ -5,7 +5,7 @@ Copyright (c) 2011-2017 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]
--- Nodes will be called <modname>:{stair,slab,panel,micro}_<subname>
+-- Nodes will be called <modname>:{stair,slab,panel,micro,slope}_<subname>
local modpath = minetest.get_modpath("moreblocks").. "/stairsplus"
@@ -19,21 +19,6 @@ and minetest.settings:get_bool("creative_mode") then
stairsplus.expect_infinite_stacks = true
end
-function stairsplus.copytable(orig)
- local orig_type = type(orig)
- local copy
- if orig_type == 'table' then
- copy = {}
- for orig_key, orig_value in next, orig, nil do
- copy[stairsplus.copytable(orig_key)] = stairsplus.copytable(orig_value)
- end
- setmetatable(copy, stairsplus.copytable(getmetatable(orig)))
- else
- copy = orig
- end
- return copy
-end
-
function stairsplus:prepare_groups(groups)
local result = {}
if groups then
@@ -85,9 +70,13 @@ end
-- dofile(modpath.. "/aliases.lua") -- Not needed as of Q2 2013, uncomment to fix old maps.
-- dofile(modpath.. "/conversion.lua") -- Not needed as of Q2 2013, uncomment to fix old maps.
+dofile(modpath .. "/defs.lua")
+dofile(modpath .. "/recipes.lua")
+dofile(modpath .. "/common.lua")
dofile(modpath .. "/stairs.lua")
dofile(modpath .. "/slabs.lua")
dofile(modpath .. "/slopes.lua")
dofile(modpath .. "/panels.lua")
dofile(modpath .. "/microblocks.lua")
+dofile(modpath .. "/custom.lua")
dofile(modpath .. "/registrations.lua")
diff --git a/moreblocks/stairsplus/microblocks.lua b/moreblocks/stairsplus/microblocks.lua
index 50d8487..22c20a3 100644
--- a/moreblocks/stairsplus/microblocks.lua
+++ b/moreblocks/stairsplus/microblocks.lua
@@ -20,138 +20,25 @@ function register_micro(modname, subname, recipeitem, groups, images, descriptio
})
end
-local microblocks_defs = {
- [""] = {
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0, 0, 0.5},
- },
- },
- ["_1"] = {
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0, -0.4375, 0.5},
- },
- },
- ["_2"] = {
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0, -0.375, 0.5},
- },
- },
- ["_4"] = {
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0, -0.25, 0.5},
- },
- },
- ["_12"] = {
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0, 0.25, 0.5},
- },
- },
- ["_14"] = {
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0, 0.375, 0.5},
- },
- },
- ["_15"] = {
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0, 0.4375, 0.5},
- },
- }
-}
-
-for k,v in pairs(microblocks_defs) do
- table.insert(stairsplus.shapes_list, { "micro_", k })
-end
-
function stairsplus:register_micro_alias(modname_old, subname_old, modname_new, subname_new)
- local defs = stairsplus.copytable(microblocks_defs)
+ local defs = table.copy(stairsplus.defs["micro"])
for alternate, def in pairs(defs) do
minetest.register_alias(modname_old .. ":micro_" .. subname_old .. alternate, modname_new .. ":micro_" .. subname_new .. alternate)
end
end
function stairsplus:register_micro_alias_force(modname_old, subname_old, modname_new, subname_new)
- local defs = stairsplus.copytable(microblocks_defs)
+ local defs = table.copy(stairsplus.defs["micro"])
for alternate, def in pairs(defs) do
minetest.register_alias_force(modname_old .. ":micro_" .. subname_old .. alternate, modname_new .. ":micro_" .. subname_new .. alternate)
end
end
function stairsplus:register_micro(modname, subname, recipeitem, fields)
- local defs = stairsplus.copytable(microblocks_defs)
- local desc = S("%s Microblock"):format(fields.description)
+ local defs = table.copy(stairsplus.defs["micro"])
for alternate, def in pairs(defs) do
- for k, v in pairs(fields) do
- def[k] = v
- end
- def.drawtype = "nodebox"
- def.paramtype = "light"
- def.paramtype2 = def.paramtype2 or "facedir"
- def.on_place = minetest.rotate_node
- def.groups = stairsplus:prepare_groups(fields.groups)
- def.description = desc
- if fields.drop and not (type(fields.drop) == "table") then
- def.drop = modname.. ":micro_" ..fields.drop..alternate
- end
- minetest.register_node(":" ..modname.. ":micro_" ..subname..alternate, def)
+ stairsplus.register_single("micro", alternate, def, modname, subname, recipeitem, fields)
end
- minetest.register_alias(modname.. ":micro_" ..subname.. "_bottom", modname.. ":micro_" ..subname)
circular_saw.known_nodes[recipeitem] = {modname, subname}
-
- -- Some saw-less recipes:
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":micro_" .. subname .. " 7",
- recipe = {modname .. ":stair_" .. subname .. "_inner"},
- })
-
- minetest.register_craft({
- output = modname .. ":micro_" .. subname .. " 6",
- type = "shapeless",
- recipe = {modname .. ":stair_" .. subname},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":micro_" .. subname .. " 5",
- recipe = {modname .. ":stair_" .. subname .. "_outer"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":micro_" .. subname .. " 4",
- recipe = {modname .. ":slab_" .. subname},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":micro_" .. subname .. " 4",
- recipe = {modname .. ":stair_" .. subname .. "_alt"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":micro_" .. subname .. " 3",
- recipe = {modname .. ":stair_" .. subname .. "_right_half"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":micro_" .. subname .. " 2",
- recipe = {modname .. ":panel_" .. subname},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = recipeitem,
- recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
- })
end
diff --git a/moreblocks/stairsplus/panels.lua b/moreblocks/stairsplus/panels.lua
index 98e77fd..ac641d8 100644
--- a/moreblocks/stairsplus/panels.lua
+++ b/moreblocks/stairsplus/panels.lua
@@ -20,118 +20,25 @@ function register_panel(modname, subname, recipeitem, groups, images, descriptio
})
end
-local panels_defs = {
- [""] = {
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0.5, 0, 0.5},
- },
- },
- ["_1"] = {
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0.5, -0.4375, 0.5},
- },
- },
- ["_2"] = {
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0.5, -0.375, 0.5},
- },
- },
- ["_4"] = {
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0.5, -0.25, 0.5},
- },
- },
- ["_12"] = {
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0.5, 0.25, 0.5},
- },
- },
- ["_14"] = {
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0.5, 0.375, 0.5},
- },
- },
- ["_15"] = {
- node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, 0, 0.5, 0.4375, 0.5},
- },
- }
-}
-
-for k,v in pairs(panels_defs) do
- table.insert(stairsplus.shapes_list, { "panel_", k })
-end
-
function stairsplus:register_panel_alias(modname_old, subname_old, modname_new, subname_new)
- local defs = stairsplus.copytable(panels_defs)
+ local defs = table.copy(stairsplus.defs["panel"])
for alternate, def in pairs(defs) do
minetest.register_alias(modname_old .. ":panel_" .. subname_old .. alternate, modname_new .. ":panel_" .. subname_new .. alternate)
end
end
function stairsplus:register_panel_alias_force(modname_old, subname_old, modname_new, subname_new)
- local defs = stairsplus.copytable(panels_defs)
+ local defs = table.copy(stairsplus.defs["panel"])
for alternate, def in pairs(defs) do
minetest.register_alias_force(modname_old .. ":panel_" .. subname_old .. alternate, modname_new .. ":panel_" .. subname_new .. alternate)
end
end
function stairsplus:register_panel(modname, subname, recipeitem, fields)
- local defs = stairsplus.copytable(panels_defs)
- local desc = S("%s Panel"):format(fields.description)
+ local defs = table.copy(stairsplus.defs["panel"])
for alternate, def in pairs(defs) do
- for k, v in pairs(fields) do
- def[k] = v
- end
- def.drawtype = "nodebox"
- def.paramtype = "light"
- def.paramtype2 = def.paramtype2 or "facedir"
- def.on_place = minetest.rotate_node
- def.description = desc
- def.groups = stairsplus:prepare_groups(fields.groups)
- if fields.drop and not (type(fields.drop) == "table") then
- def.drop = modname.. ":panel_" ..fields.drop..alternate
- end
- minetest.register_node(":" ..modname.. ":panel_" ..subname..alternate, def)
+ stairsplus.register_single("panel", alternate, def, modname, subname, recipeitem, fields)
end
- minetest.register_alias(modname.. ":panel_" ..subname.. "_bottom", modname.. ":panel_" ..subname)
circular_saw.known_nodes[recipeitem] = {modname, subname}
-
- -- Some saw-less recipes:
-
- minetest.register_craft({
- output = modname .. ":panel_" .. subname .. " 12",
- recipe = {
- {recipeitem, ""},
- {recipeitem, recipeitem},
- },
- })
-
- minetest.register_craft({
- output = modname .. ":panel_" .. subname .. " 12",
- recipe = {
- {"", recipeitem},
- {recipeitem, recipeitem},
- },
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":panel_" .. subname,
- recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = recipeitem,
- recipe = {modname .. ":panel_" .. subname, modname .. ":panel_" .. subname, modname .. ":panel_" .. subname, modname .. ":panel_" .. subname},
- })
end
diff --git a/moreblocks/stairsplus/recipes.lua b/moreblocks/stairsplus/recipes.lua
new file mode 100644
index 0000000..56fcf68
--- /dev/null
+++ b/moreblocks/stairsplus/recipes.lua
@@ -0,0 +1,443 @@
+--[[
+More Blocks: Stairs+
+
+Copyright (c) 2011-2017 Hugo Locurcio and contributors.
+Licensed under the zlib license. See LICENSE.md for more information.
+--]]
+
+
+stairsplus.register_recipes = function(category, alternate, modname, subname, recipeitem)
+ if category == "micro" and alternate == "" then
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":micro_" .. subname .. " 7",
+ recipe = {modname .. ":stair_" .. subname .. "_inner"},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":micro_" .. subname .. " 6",
+ recipe = {modname .. ":stair_" .. subname},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":micro_" .. subname .. " 5",
+ recipe = {modname .. ":stair_" .. subname .. "_outer"},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":micro_" .. subname .. " 4",
+ recipe = {modname .. ":slab_" .. subname},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":micro_" .. subname .. " 4",
+ recipe = {modname .. ":stair_" .. subname .. "_alt"},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":micro_" .. subname .. " 3",
+ recipe = {modname .. ":stair_" .. subname .. "_right_half"},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":micro_" .. subname .. " 2",
+ recipe = {modname .. ":panel_" .. subname},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = recipeitem,
+ recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
+ })
+
+ minetest.register_alias(modname .. ":micro_" .. subname .. "_bottom", modname .. ":micro_" .. subname)
+ elseif category == "panel" and alternate == "" then
+ minetest.register_craft({
+ output = modname .. ":panel_" .. subname .. " 12",
+ recipe = {
+ {recipeitem, ""},
+ {recipeitem, recipeitem},
+ },
+ })
+
+ minetest.register_craft({
+ output = modname .. ":panel_" .. subname .. " 12",
+ recipe = {
+ {"", recipeitem},
+ {recipeitem, recipeitem},
+ },
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":panel_" .. subname,
+ recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = recipeitem,
+ recipe = {modname .. ":panel_" .. subname, modname .. ":panel_" .. subname, modname .. ":panel_" .. subname, modname .. ":panel_" .. subname},
+ })
+
+ minetest.register_alias(modname.. ":panel_" ..subname.. "_bottom", modname.. ":panel_" ..subname)
+ elseif category == "slab" then
+ if alternate == "" then
+ minetest.register_craft({
+ output = modname .. ":slab_" .. subname .. " 6",
+ recipe = {{recipeitem, recipeitem, recipeitem}},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":slab_" .. subname,
+ recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
+ })
+
+ -- uncomment this rule when conflict is no longer likely to happen
+ -- https://github.com/minetest/minetest/issues/2881
+ -- minetest.register_craft({
+ -- type = "shapeless",
+ -- output = modname .. ":slab_" .. subname,
+ -- recipe = {modname .. ":panel_" .. subname, modname .. ":panel_" .. subname},
+ -- })
+
+ -- then remove these two
+ minetest.register_craft({
+ output = modname .. ":slab_" .. subname,
+ recipe = {{modname .. ":panel_" .. subname, modname .. ":panel_" .. subname}},
+ })
+
+ minetest.register_craft({
+ output = modname .. ":slab_" .. subname,
+ recipe = {
+ {modname .. ":panel_" .. subname},
+ {modname .. ":panel_" .. subname},
+ },
+ })
+ ------------------------------
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = recipeitem,
+ recipe = {modname .. ":slab_" .. subname, modname .. ":slab_" .. subname},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":slab_" .. subname .. " 3",
+ recipe = {modname .. ":stair_" .. subname, modname .. ":stair_" .. subname},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":slab_" .. subname,
+ recipe = {modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter"},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":slab_" .. subname,
+ recipe = {modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2"},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":slab_" .. subname,
+ recipe = {modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1"},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":slab_" .. subname,
+ recipe = {modname .. ":slope_" .. subname .. "_half", modname .. ":slope_" .. subname .. "_half"},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":slab_" .. subname,
+ recipe = {modname .. ":slope_" .. subname .. "_outer_half", modname .. ":slope_" .. subname .. "_inner_half"},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":slab_" .. subname,
+ recipe = {modname .. ":slope_" .. subname .. "_outer_cut_half", modname .. ":slope_" .. subname .. "_inner_cut_half"},
+ })
+ elseif alternate == "_quarter" then
+ minetest.register_craft({
+ type = "shapeless",
+ output = recipeitem,
+ recipe = {modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter"},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = recipeitem,
+ recipe = {modname .. ":slab_" .. subname .. "_three_quarter", modname .. ":slab_" .. subname .. "_quarter"},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":slab_" .. subname .. "_quarter",
+ recipe = {modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2"},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":slab_" .. subname .. "_quarter",
+ recipe = {modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1"},
+ })
+ elseif alternate == "_three_quarter" then
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":slab_" .. subname .. "_three_quarter",
+ recipe = {modname .. ":slab_" .. subname, modname .. ":slab_" .. subname .. "_quarter"},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":slab_" .. subname .. "_three_quarter",
+ recipe = {modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter"},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":slab_" .. subname .. "_three_quarter",
+ recipe = {modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2"},
+ })
+ elseif alternate == "_2" then
+ minetest.register_craft({
+ type = "shapeless",
+ output = recipeitem,
+ recipe = {modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2"},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = recipeitem,
+ recipe = {modname .. ":slab_" .. subname .. "_14", modname .. ":slab_" .. subname .. "_2"},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":slab_" .. subname .. "_2",
+ recipe = {modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1"},
+ })
+ elseif alternate == "_14" then
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":slab_" .. subname .. "_14",
+ recipe = {modname .. ":slab_" .. subname .. "_three_quarter", modname .. ":slab_" .. subname .. "_2"},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":slab_" .. subname .. "_14",
+ recipe = {modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2"},
+ })
+ elseif alternate == "_15" then
+ minetest.register_craft({
+ type = "shapeless",
+ output = recipeitem,
+ recipe = {modname .. ":slab_" .. subname .. "_15", modname .. ":slab_" .. subname .. "_1"},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":slab_" .. subname .. "_15",
+ recipe = {modname .. ":slab_" .. subname .. "_14", modname .. ":slab_" .. subname .. "_1"},
+ })
+ end
+ elseif category == "slope" then
+ if alternate == "" then
+ minetest.register_craft({
+ type = "shapeless",
+ output = recipeitem,
+ recipe = {modname .. ":slope_" .. subname, modname .. ":slope_" .. subname},
+ })
+ elseif alternate == "_half" then
+ minetest.register_craft({
+ type = "shapeless",
+ output = recipeitem,
+ recipe = {modname .. ":slope_" .. subname .. "_half", modname .. ":slope_" .. subname .. "_half_raised"},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = recipeitem,
+ recipe = {modname .. ":slope_" .. subname .. "_half", modname .. ":slope_" .. subname .. "_half",
+ modname .. ":slope_" .. subname .. "_half", modname .. ":slope_" .. subname .. "_half"},
+ })
+ elseif alternate == "_outer" then
+ minetest.register_craft({
+ type = "shapeless",
+ output = recipeitem,
+ recipe = {modname .. ":slope_" .. subname .. "_outer", modname .. ":slope_" .. subname .. "_inner"},
+ })
+ elseif alternate == "_outer_half" then
+ minetest.register_craft({
+ type = "shapeless",
+ output = recipeitem,
+ recipe = {modname .. ":slope_" .. subname .. "_outer_half", modname .. ":slope_" .. subname .. "_inner_half_raised"},
+ })
+ elseif alternate == "_inner_half" then
+ minetest.register_craft({
+ type = "shapeless",
+ output = recipeitem,
+ recipe = {modname .. ":slope_" .. subname .. "_outer_half_raised", modname .. ":slope_" .. subname .. "_inner_half"},
+ })
+ elseif alternate == "_outer_cut" then
+ minetest.register_craft({
+ type = "shapeless",
+ output = recipeitem,
+ recipe = {modname .. ":slope_" .. subname .. "_outer_cut", modname .. ":slope_" .. subname .. "_inner_cut"},
+ })
+ elseif alternate == "_outer_cut_half" then
+ minetest.register_craft({
+ type = "shapeless",
+ output = recipeitem,
+ recipe = {modname .. ":slope_" .. subname .. "_outer_cut_half", modname .. ":slope_" .. subname .. "_inner_cut_half_raised"},
+ })
+ elseif alternate == "_cut" then
+ minetest.register_craft({
+ type = "shapeless",
+ output = recipeitem,
+ recipe = {modname .. ":slope_" .. subname .. "_cut", modname .. ":slope_" .. subname .. "_cut"},
+ })
+ elseif alternate == "_half_raised" then
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":slope_" .. subname .. "_half_raised",
+ recipe = {modname .. ":slope_" .. subname .. "_half", modname .. ":slope_" .. subname .. "_half",
+ modname .. ":slope_" .. subname .. "_half"},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":slope_" .. subname .. "_half_raised",
+ recipe = {modname .. ":slab_" .. subname, modname .. ":slope_" .. subname .. "_half"},
+ })
+ elseif alternate == "_inner_half_raised" then
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":slope_" .. subname .. "_inner_half_raised",
+ recipe = {modname .. ":slab_" .. subname, modname .. ":slope_" .. subname .. "_inner_half"},
+ })
+ elseif alternate == "_outer_half_raised" then
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":slope_" .. subname .. "_outer_half_raised",
+ recipe = {modname .. ":slab_" .. subname, modname .. ":slope_" .. subname .. "_outer_half"},
+ })
+ elseif alternate == "_inner_cut_half_raised" then
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":slope_" .. subname .. "_inner_cut_half_raised",
+ recipe = {modname .. ":slab_" .. subname, modname .. ":slope_" .. subname .. "_inner_cut_half"},
+ })
+ end
+ elseif category == "stair" then
+ if alternate == "" then
+ minetest.register_craft({
+ output = modname .. ":stair_" .. subname .. " 8",
+ recipe = {
+ {recipeitem, "", ""},
+ {recipeitem, recipeitem, ""},
+ {recipeitem, recipeitem, recipeitem},
+ },
+ })
+
+ minetest.register_craft({
+ output = modname .. ":stair_" .. subname .. " 8",
+ recipe = {
+ {"", "", recipeitem},
+ {"", recipeitem, recipeitem},
+ {recipeitem, recipeitem, recipeitem},
+ },
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":stair_" .. subname,
+ recipe = {modname .. ":panel_" .. subname, modname .. ":slab_" .. subname},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":stair_" .. subname,
+ recipe = {modname .. ":panel_" .. subname, modname .. ":panel_" .. subname, modname .. ":panel_" .. subname},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":stair_" .. subname,
+ recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":stair_" .. subname,
+ recipe = {modname .. ":panel_" .. subname, modname .. ":panel_" .. subname, modname .. ":panel_" .. subname},
+ })
+ elseif alternate == "_inner" then
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":stair_" .. subname .. "_inner",
+ recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
+ })
+ elseif alternate == "_outer" then
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":stair_" .. subname .. "_outer",
+ recipe = {modname .. ":micro_" .. subname, modname .. ":slab_" .. subname},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":stair_" .. subname .. "_outer",
+ recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
+ })
+ elseif alternate == "_half" then
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":stair_" .. subname .. "_half",
+ recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
+ })
+
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":stair_" .. subname .. "_half",
+ recipe = {modname .. ":panel_" .. subname, modname .. ":micro_" .. subname},
+ })
+ elseif alternate == "_right_half" then
+ minetest.register_craft({
+ type = "shapeless",
+ output = modname .. ":stair_" .. subname .. "_right_half",
+ recipe = {modname .. ":stair_" .. subname .. "_half"},
+ })
+ elseif alternate == "_alt" then
+ minetest.register_craft({ -- See mirrored variation of the recipe below.
+ output = modname .. ":stair_" .. subname .. "_alt",
+ recipe = {
+ {modname .. ":panel_" .. subname, ""},
+ {"" , modname .. ":panel_" .. subname},
+ },
+ })
+
+ minetest.register_craft({ -- Mirrored variation of the recipe above.
+ output = modname .. ":stair_" .. subname .. "_alt",
+ recipe = {
+ {"" , modname .. ":panel_" .. subname},
+ {modname .. ":panel_" .. subname, ""},
+ },
+ })
+ end
+ end
+end \ No newline at end of file
diff --git a/moreblocks/stairsplus/slabs.lua b/moreblocks/stairsplus/slabs.lua
index de7f031..3fa119e 100644
--- a/moreblocks/stairsplus/slabs.lua
+++ b/moreblocks/stairsplus/slabs.lua
@@ -20,235 +20,26 @@ function register_slab(modname, subname, recipeitem, groups, images, description
})
end
-local slabs_defs = {
- [""] = 8,
- ["_quarter"] = 4,
- ["_three_quarter"] = 12,
- ["_1"] = 1,
- ["_2"] = 2,
- ["_14"] = 14,
- ["_15"] = 15,
- ["_two_sides"] = {
- { -0.5, -0.5, -0.5, 0.5, -7/16, 7/16 },
- { -0.5, -0.5, 7/16, 0.5, 0.5, 0.5 }
- },
- ["_three_sides"] = {
- { -7/16, -0.5, -0.5, 0.5, -7/16, 7/16 },
- { -7/16, -0.5, 7/16, 0.5, 0.5, 0.5 },
- { -0.5, -0.5, -0.5, -7/16, 0.5, 0.5 }
- },
- ["_three_sides_u"] = {
- { -0.5, -0.5, -0.5, 0.5, 0.5, -7/16 },
- { -0.5, -0.5, -7/16, 0.5, -7/16, 7/16 },
- { -0.5, -0.5, 7/16, 0.5, 0.5, 0.5 }
- }
-}
-
-for k,v in pairs(slabs_defs) do
- table.insert(stairsplus.shapes_list, { "slab_", k })
-end
-
function stairsplus:register_slab_alias(modname_old, subname_old, modname_new, subname_new)
- local defs = stairsplus.copytable(slabs_defs)
+ local defs = table.copy(stairsplus.defs["slab"])
for alternate, def in pairs(defs) do
minetest.register_alias(modname_old .. ":slab_" .. subname_old .. alternate, modname_new .. ":slab_" .. subname_new .. alternate)
end
end
function stairsplus:register_slab_alias_force(modname_old, subname_old, modname_new, subname_new)
- local defs = stairsplus.copytable(slabs_defs)
+ local defs = table.copy(stairsplus.defs["slab"])
for alternate, def in pairs(defs) do
minetest.register_alias_force(modname_old .. ":slab_" .. subname_old .. alternate, modname_new .. ":slab_" .. subname_new .. alternate)
end
end
function stairsplus:register_slab(modname, subname, recipeitem, fields)
- local defs = stairsplus.copytable(slabs_defs)
+ local defs = table.copy(stairsplus.defs["slab"])
local desc_base = S("%s Slab"):format(fields.description)
for alternate, shape in pairs(defs) do
- local def = {}
- for k, v in pairs(fields) do
- def[k] = v
- end
- if type(shape) ~= "table" then
- def.node_box = {
- type = "fixed",
- fixed = {-0.5, -0.5, -0.5, 0.5, (shape/16)-0.5, 0.5},
- }
- def.description = ("%s (%d/16)"):format(desc_base, shape)
- else
- def.node_box = {
- type = "fixed",
- fixed = shape,
- }
- local desc_x = alternate:gsub("_", " ")
- desc_x = desc_x:gsub("(%a)(%S*)", function(a, b) return a:upper() .. b end)
- def.description = desc_base .. desc_x
- end
-
- def.drawtype = "nodebox"
- def.paramtype = "light"
- def.paramtype2 = def.paramtype2 or "facedir"
- def.on_place = minetest.rotate_node
- def.groups = stairsplus:prepare_groups(fields.groups)
- if alternate == "" then
- def.groups.slab = 1
- end
- if fields.drop and not (type(fields.drop) == "table") then
- def.drop = modname.. ":slab_" .. fields.drop .. alternate
- end
- minetest.register_node(":" .. modname .. ":slab_" .. subname .. alternate, def)
+ stairsplus.register_single("slab", alternate, shape, modname, subname, recipeitem, fields)
end
circular_saw.known_nodes[recipeitem] = {modname, subname}
-
- -- Some saw-less recipes:
-
- minetest.register_craft({
- output = modname .. ":slab_" .. subname .. " 6",
- recipe = {{recipeitem, recipeitem, recipeitem}},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":slab_" .. subname,
- recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
- })
-
- -- uncomment this rule when conflict is no longer likely to happen
- -- https://github.com/minetest/minetest/issues/2881
- -- minetest.register_craft({
- -- type = "shapeless",
- -- output = modname .. ":slab_" .. subname,
- -- recipe = {modname .. ":panel_" .. subname, modname .. ":panel_" .. subname},
- -- })
-
- -- then remove these two
- minetest.register_craft({
- output = modname .. ":slab_" .. subname,
- recipe = {{modname .. ":panel_" .. subname, modname .. ":panel_" .. subname}},
- })
-
- minetest.register_craft({
- output = modname .. ":slab_" .. subname,
- recipe = {
- {modname .. ":panel_" .. subname},
- {modname .. ":panel_" .. subname},
- },
- })
- ------------------------------
-
- minetest.register_craft({
- type = "shapeless",
- output = recipeitem,
- recipe = {modname .. ":slab_" .. subname, modname .. ":slab_" .. subname},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = recipeitem,
- recipe = {modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = recipeitem,
- recipe = {modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = recipeitem,
- recipe = {modname .. ":slab_" .. subname .. "_three_quarter", modname .. ":slab_" .. subname .. "_quarter"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = recipeitem,
- recipe = {modname .. ":slab_" .. subname .. "_14", modname .. ":slab_" .. subname .. "_2"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = recipeitem,
- recipe = {modname .. ":slab_" .. subname .. "_15", modname .. ":slab_" .. subname .. "_1"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":slab_" .. subname,
- recipe = {modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":slab_" .. subname,
- recipe = {modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":slab_" .. subname,
- recipe = {modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":slab_" .. subname .. "_quarter",
- recipe = {modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":slab_" .. subname .. "_quarter",
- recipe = {modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":slab_" .. subname .. "_2",
- recipe = {modname .. ":slab_" .. subname .. "_1", modname .. ":slab_" .. subname .. "_1"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":slab_" .. subname .. "_three_quarter",
- recipe = {modname .. ":slab_" .. subname, modname .. ":slab_" .. subname .. "_quarter"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":slab_" .. subname .. "_three_quarter",
- recipe = {modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter", modname .. ":slab_" .. subname .. "_quarter"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":slab_" .. subname .. "_three_quarter",
- recipe = {modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":slab_" .. subname .. "_14",
- recipe = {modname .. ":slab_" .. subname .. "_three_quarter", modname .. ":slab_" .. subname .. "_2"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":slab_" .. subname .. "_14",
- recipe = {modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2", modname .. ":slab_" .. subname .. "_2"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":slab_" .. subname .. "_15",
- recipe = {modname .. ":slab_" .. subname .. "_14", modname .. ":slab_" .. subname .. "_1"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":slab_" .. subname .. " 3",
- recipe = {modname .. ":stair_" .. subname, modname .. ":stair_" .. subname},
- })
end
diff --git a/moreblocks/stairsplus/slopes.lua b/moreblocks/stairsplus/slopes.lua
index 7d18b3d..7b82733 100644
--- a/moreblocks/stairsplus/slopes.lua
+++ b/moreblocks/stairsplus/slopes.lua
@@ -7,109 +7,6 @@ Licensed under the zlib license. See LICENSE.md for more information.
local S = moreblocks.intllib
-local box_slope = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
- {-0.5, -0.25, -0.25, 0.5, 0, 0.5},
- {-0.5, 0, 0, 0.5, 0.25, 0.5},
- {-0.5, 0.25, 0.25, 0.5, 0.5, 0.5}
- }
-}
-
-local box_slope_half = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
- {-0.5, -0.375, -0.25, 0.5, -0.25, 0.5},
- {-0.5, -0.25, 0, 0.5, -0.125, 0.5},
- {-0.5, -0.125, 0.25, 0.5, 0, 0.5},
- }
-}
-
-local box_slope_half_raised = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.5, 0.5, 0.125, 0.5},
- {-0.5, 0.125, -0.25, 0.5, 0.25, 0.5},
- {-0.5, 0.25, 0, 0.5, 0.375, 0.5},
- {-0.5, 0.375, 0.25, 0.5, 0.5, 0.5},
- }
-}
-
---==============================================================
-
-local box_slope_inner = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
- {-0.5, -0.5, -0.25, 0.5, 0, 0.5},
- {-0.5, -0.5, -0.5, 0.25, 0, 0.5},
- {-0.5, 0, -0.5, 0, 0.25, 0.5},
- {-0.5, 0, 0, 0.5, 0.25, 0.5},
- {-0.5, 0.25, 0.25, 0.5, 0.5, 0.5},
- {-0.5, 0.25, -0.5, -0.25, 0.5, 0.5},
- }
-}
-
-local box_slope_inner_half = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
- {-0.5, -0.375, -0.25, 0.5, -0.25, 0.5},
- {-0.5, -0.375, -0.5, 0.25, -0.25, 0.5},
- {-0.5, -0.25, -0.5, 0, -0.125, 0.5},
- {-0.5, -0.25, 0, 0.5, -0.125, 0.5},
- {-0.5, -0.125, 0.25, 0.5, 0, 0.5},
- {-0.5, -0.125, -0.5, -0.25, 0, 0.5},
- }
-}
-
-local box_slope_inner_half_raised = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.5, 0.5, 0.125, 0.5},
- {-0.5, 0.125, -0.25, 0.5, 0.25, 0.5},
- {-0.5, 0.125, -0.5, 0.25, 0.25, 0.5},
- {-0.5, 0.25, -0.5, 0, 0.375, 0.5},
- {-0.5, 0.25, 0, 0.5, 0.375, 0.5},
- {-0.5, 0.375, 0.25, 0.5, 0.5, 0.5},
- {-0.5, 0.375, -0.5, -0.25, 0.5, 0.5},
- }
-}
-
---==============================================================
-
-local box_slope_outer = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
- {-0.5, -0.25, -0.25, 0.25, 0, 0.5},
- {-0.5, 0, 0, 0, 0.25, 0.5},
- {-0.5, 0.25, 0.25, -0.25, 0.5, 0.5}
- }
-}
-
-local box_slope_outer_half = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.5, 0.5, -0.375, 0.5},
- {-0.5, -0.375, -0.25, 0.25, -0.25, 0.5},
- {-0.5, -0.25, 0, 0, -0.125, 0.5},
- {-0.5, -0.125, 0.25, -0.25, 0, 0.5}
- }
-}
-
-local box_slope_outer_half_raised = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.5, 0.5, 0.125, 0.5},
- {-0.5, 0.125, -0.25, 0.25, 0.25, 0.5},
- {-0.5, 0.25, 0, 0, 0.375, 0.5},
- {-0.5, 0.375, 0.25, -0.25, 0.5, 0.5}
- }
-}
-
-- Node will be called <modname>:slope_<subname>
function register_slope(modname, subname, recipeitem, groups, images, description, drop, light)
@@ -123,244 +20,25 @@ function register_slope(modname, subname, recipeitem, groups, images, descriptio
})
end
-local slopes_defs = {
- [""] = {
- mesh = "moreblocks_slope.obj",
- collision_box = box_slope,
- selection_box = box_slope,
-
- },
- ["_half"] = {
- mesh = "moreblocks_slope_half.obj",
- collision_box = box_slope_half,
- selection_box = box_slope_half,
- },
- ["_half_raised"] = {
- mesh = "moreblocks_slope_half_raised.obj",
- collision_box = box_slope_half_raised,
- selection_box = box_slope_half_raised,
- },
-
- --==============================================================
-
- ["_inner"] = {
- mesh = "moreblocks_slope_inner.obj",
- collision_box = box_slope_inner,
- selection_box = box_slope_inner,
- },
- ["_inner_half"] = {
- mesh = "moreblocks_slope_inner_half.obj",
- collision_box = box_slope_inner_half,
- selection_box = box_slope_inner_half,
- },
- ["_inner_half_raised"] = {
- mesh = "moreblocks_slope_inner_half_raised.obj",
- collision_box = box_slope_inner_half_raised,
- selection_box = box_slope_inner_half_raised,
- },
-
- --==============================================================
-
- ["_inner_cut"] = {
- mesh = "moreblocks_slope_inner_cut.obj",
- collision_box = box_slope_inner,
- selection_box = box_slope_inner,
- },
- ["_inner_cut_half"] = {
- mesh = "moreblocks_slope_inner_cut_half.obj",
- collision_box = box_slope_inner_half,
- selection_box = box_slope_inner_half,
- },
- ["_inner_cut_half_raised"] = {
- mesh = "moreblocks_slope_inner_cut_half_raised.obj",
- collision_box = box_slope_inner_half_raised,
- selection_box = box_slope_inner_half_raised,
- },
-
- --==============================================================
-
- ["_outer"] = {
- mesh = "moreblocks_slope_outer.obj",
- collision_box = box_slope_outer,
- selection_box = box_slope_outer,
- },
- ["_outer_half"] = {
- mesh = "moreblocks_slope_outer_half.obj",
- collision_box = box_slope_outer_half,
- selection_box = box_slope_outer_half,
- },
- ["_outer_half_raised"] = {
- mesh = "moreblocks_slope_outer_half_raised.obj",
- collision_box = box_slope_outer_half_raised,
- selection_box = box_slope_outer_half_raised,
- },
-
- --==============================================================
-
- ["_outer_cut"] = {
- mesh = "moreblocks_slope_outer_cut.obj",
- collision_box = box_slope_outer,
- selection_box = box_slope_outer,
- },
- ["_outer_cut_half"] = {
- mesh = "moreblocks_slope_outer_cut_half.obj",
- collision_box = box_slope_outer_half,
- selection_box = box_slope_outer_half,
- },
- ["_outer_cut_half_raised"] = {
- mesh = "moreblocks_slope_outer_cut_half_raised.obj",
- collision_box = box_slope_outer_half_raised,
- selection_box = box_slope_outer_half_raised,
- },
- ["_cut"] = {
- mesh = "moreblocks_slope_cut.obj",
- collision_box = box_slope_outer,
- selection_box = box_slope_outer,
- },
-}
-
-for k,v in pairs(slopes_defs) do
- table.insert(stairsplus.shapes_list, { "slope_", k })
-end
-
function stairsplus:register_slope_alias(modname_old, subname_old, modname_new, subname_new)
- local defs = stairsplus.copytable(slopes_defs)
+ local defs = table.copy(stairsplus.defs["slope"])
for alternate, def in pairs(defs) do
minetest.register_alias(modname_old .. ":slope_" .. subname_old .. alternate, modname_new .. ":slope_" .. subname_new .. alternate)
end
end
function stairsplus:register_slope_alias_force(modname_old, subname_old, modname_new, subname_new)
- local defs = stairsplus.copytable(slopes_defs)
+ local defs = table.copy(stairsplus.defs["slope"])
for alternate, def in pairs(defs) do
minetest.register_alias_force(modname_old .. ":slope_" .. subname_old .. alternate, modname_new .. ":slope_" .. subname_new .. alternate)
end
end
function stairsplus:register_slope(modname, subname, recipeitem, fields)
- local defs = stairsplus.copytable(slopes_defs)
- local desc = S("%s Slope"):format(fields.description)
+ local defs = table.copy(stairsplus.defs["slope"])
for alternate, def in pairs(defs) do
- for k, v in pairs(fields) do
- def[k] = v
- end
- def.drawtype = "mesh"
- def.paramtype = "light"
- def.paramtype2 = def.paramtype2 or "facedir"
- def.on_place = minetest.rotate_node
- def.description = desc
- def.groups = stairsplus:prepare_groups(fields.groups)
- if fields.drop and not (type(fields.drop) == "table") then
- def.drop = modname.. ":slope_" ..fields.drop..alternate
- end
- minetest.register_node(":" ..modname.. ":slope_" ..subname..alternate, def)
+ stairsplus.register_single("slope", alternate, def, modname, subname, recipeitem, fields)
end
circular_saw.known_nodes[recipeitem] = {modname, subname}
-
- -- Some saw-less recipes:
-
- minetest.register_craft({
- type = "shapeless",
- output = recipeitem,
- recipe = {modname .. ":slope_" .. subname, modname .. ":slope_" .. subname},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = recipeitem,
- recipe = {modname .. ":slope_" .. subname .. "_half", modname .. ":slope_" .. subname .. "_half_raised"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = recipeitem,
- recipe = {modname .. ":slope_" .. subname .. "_half", modname .. ":slope_" .. subname .. "_half",
- modname .. ":slope_" .. subname .. "_half", modname .. ":slope_" .. subname .. "_half"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = recipeitem,
- recipe = {modname .. ":slope_" .. subname .. "_outer", modname .. ":slope_" .. subname .. "_inner"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = recipeitem,
- recipe = {modname .. ":slope_" .. subname .. "_outer_half", modname .. ":slope_" .. subname .. "_inner_half_raised"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = recipeitem,
- recipe = {modname .. ":slope_" .. subname .. "_outer_half_raised", modname .. ":slope_" .. subname .. "_inner_half"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = recipeitem,
- recipe = {modname .. ":slope_" .. subname .. "_outer_cut", modname .. ":slope_" .. subname .. "_inner_cut"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = recipeitem,
- recipe = {modname .. ":slope_" .. subname .. "_outer_cut_half", modname .. ":slope_" .. subname .. "_inner_cut_half_raised"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = recipeitem,
- recipe = {modname .. ":slope_" .. subname .. "_cut", modname .. ":slope_" .. subname .. "_cut"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":slab_" .. subname,
- recipe = {modname .. ":slope_" .. subname .. "_half", modname .. ":slope_" .. subname .. "_half"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":slab_" .. subname,
- recipe = {modname .. ":slope_" .. subname .. "_outer_half", modname .. ":slope_" .. subname .. "_inner_half"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":slab_" .. subname,
- recipe = {modname .. ":slope_" .. subname .. "_outer_cut_half", modname .. ":slope_" .. subname .. "_inner_cut_half"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":slope_" .. subname .. "_half_raised",
- recipe = {modname .. ":slope_" .. subname .. "_half", modname .. ":slope_" .. subname .. "_half",
- modname .. ":slope_" .. subname .. "_half"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":slope_" .. subname .. "_half_raised",
- recipe = {modname .. ":slab_" .. subname, modname .. ":slope_" .. subname .. "_half"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":slope_" .. subname .. "_inner_half_raised",
- recipe = {modname .. ":slab_" .. subname, modname .. ":slope_" .. subname .. "_inner_half"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":slope_" .. subname .. "_outer_half_raised",
- recipe = {modname .. ":slab_" .. subname, modname .. ":slope_" .. subname .. "_outer_half"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":slope_" .. subname .. "_inner_cut_half_raised",
- recipe = {modname .. ":slab_" .. subname, modname .. ":slope_" .. subname .. "_inner_cut_half"},
- })
end
diff --git a/moreblocks/stairsplus/stairs.lua b/moreblocks/stairsplus/stairs.lua
index 815f7ac..5c38864 100644
--- a/moreblocks/stairsplus/stairs.lua
+++ b/moreblocks/stairsplus/stairs.lua
@@ -20,226 +20,25 @@ function register_stair(modname, subname, recipeitem, groups, images, descriptio
})
end
-local stairs_defs = {
- [""] = {
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
- {-0.5, 0, 0, 0.5, 0.5, 0.5},
- },
- },
- },
- ["_half"] = {
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.5, 0, 0, 0.5},
- {-0.5, 0, 0, 0, 0.5, 0.5},
- },
- },
- },
- ["_right_half" ]= {
- node_box = {
- type = "fixed",
- fixed = {
- {0, -0.5, -0.5, 0.5, 0, 0.5},
- {0, 0, 0, 0.5, 0.5, 0.5},
- },
- },
- },
- ["_inner"] = {
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
- {-0.5, 0, 0, 0.5, 0.5, 0.5},
- {-0.5, 0, -0.5, 0, 0.5, 0},
- },
- },
- },
- ["_outer"] = {
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.5, 0.5, 0, 0.5},
- {-0.5, 0, 0, 0, 0.5, 0.5},
- },
- },
- },
- ["_alt"] = {
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5, -0.5, -0.5, 0.5, 0, 0},
- {-0.5, 0, 0, 0.5, 0.5, 0.5},
- },
- },
- },
- ["_alt_1"] = {
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5, -0.0625, -0.5, 0.5, 0, 0},
- {-0.5, 0.4375, 0, 0.5, 0.5, 0.5},
- },
- },
- },
- ["_alt_2"] = {
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5, -0.125, -0.5, 0.5, 0, 0},
- {-0.5, 0.375, 0, 0.5, 0.5, 0.5},
- },
- },
- },
- ["_alt_4"] = {
- node_box = {
- type = "fixed",
- fixed = {
- {-0.5, -0.25, -0.5, 0.5, 0, 0},
- {-0.5, 0.25, 0, 0.5, 0.5, 0.5},
- },
- },
- },
-}
-
-for k,v in pairs(stairs_defs) do
- table.insert(stairsplus.shapes_list, { "stair_", k })
-end
-
function stairsplus:register_stair_alias(modname_old, subname_old, modname_new, subname_new)
- local defs = stairsplus.copytable(stairs_defs)
+ local defs = table.copy(stairsplus.defs["stair"])
for alternate, def in pairs(defs) do
minetest.register_alias(modname_old .. ":stair_" .. subname_old .. alternate, modname_new .. ":stair_" .. subname_new .. alternate)
end
end
function stairsplus:register_stair_alias_force(modname_old, subname_old, modname_new, subname_new)
- local defs = stairsplus.copytable(stairs_defs)
+ local defs = table.copy(stairsplus.defs["stair"])
for alternate, def in pairs(defs) do
minetest.register_alias_force(modname_old .. ":stair_" .. subname_old .. alternate, modname_new .. ":stair_" .. subname_new .. alternate)
end
end
function stairsplus:register_stair(modname, subname, recipeitem, fields)
- local defs = stairsplus.copytable(stairs_defs)
- local desc = S("%s Stairs"):format(fields.description)
+ local defs = table.copy(stairsplus.defs["stair"])
for alternate, def in pairs(defs) do
- for k, v in pairs(fields) do
- def[k] = v
- end
- def.drawtype = "nodebox"
- def.paramtype = "light"
- def.paramtype2 = def.paramtype2 or "facedir"
- def.on_place = minetest.rotate_node
- def.description = desc
- def.groups = stairsplus:prepare_groups(fields.groups)
- if alternate == "" then
- def.groups.stair = 1
- end
- if fields.drop and not (type(fields.drop) == "table") then
- def.drop = modname .. ":stair_" .. fields.drop .. alternate
- end
- minetest.register_node(":" .. modname .. ":stair_" .. subname .. alternate, def)
+ stairsplus.register_single("stair", alternate, def, modname, subname, recipeitem, fields)
end
circular_saw.known_nodes[recipeitem] = {modname, subname}
-
- -- Some saw-less recipes:
-
- minetest.register_craft({
- output = modname .. ":stair_" .. subname .. " 8",
- recipe = {
- {recipeitem, "", ""},
- {recipeitem, recipeitem, ""},
- {recipeitem, recipeitem, recipeitem},
- },
- })
-
- minetest.register_craft({
- output = modname .. ":stair_" .. subname .. " 8",
- recipe = {
- {"", "", recipeitem},
- {"", recipeitem, recipeitem},
- {recipeitem, recipeitem, recipeitem},
- },
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":stair_" .. subname,
- recipe = {modname .. ":panel_" .. subname, modname .. ":slab_" .. subname},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":stair_" .. subname,
- recipe = {modname .. ":panel_" .. subname, modname .. ":panel_" .. subname, modname .. ":panel_" .. subname},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":stair_" .. subname .. "_outer",
- recipe = {modname .. ":micro_" .. subname, modname .. ":slab_" .. subname},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":stair_" .. subname .. "_half",
- recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":stair_" .. subname .. "_half",
- recipe = {modname .. ":panel_" .. subname, modname .. ":micro_" .. subname},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":stair_" .. subname .. "_right_half",
- recipe = {modname .. ":stair_" .. subname .. "_half"},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":stair_" .. subname,
- recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":stair_" .. subname .. "_inner",
- recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":stair_" .. subname .. "_outer",
- recipe = {modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname, modname .. ":micro_" .. subname},
- })
-
- minetest.register_craft({
- type = "shapeless",
- output = modname .. ":stair_" .. subname,
- recipe = {modname .. ":panel_" .. subname, modname .. ":panel_" .. subname, modname .. ":panel_" .. subname},
- })
-
- minetest.register_craft({ -- See mirrored variation of the recipe below.
- output = modname .. ":stair_" .. subname .. "_alt",
- recipe = {
- {modname .. ":panel_" .. subname, ""},
- {"" , modname .. ":panel_" .. subname},
- },
- })
-
- minetest.register_craft({ -- Mirrored variation of the recipe above.
- output = modname .. ":stair_" .. subname .. "_alt",
- recipe = {
- {"" , modname .. ":panel_" .. subname},
- {modname .. ":panel_" .. subname, ""},
- },
- })
end
diff --git a/moreores/CHANGELOG.md b/moreores/CHANGELOG.md
index 15f9276..612b615 100644
--- a/moreores/CHANGELOG.md
+++ b/moreores/CHANGELOG.md
@@ -16,7 +16,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Handle tin which is now included in [Minetest Game](https://github.com/minetest/minetest_game).
If it is detected, then the tin nodes and items from More Ores won't be registered.
-## [1.0.0] - 2017-02-19
+## 1.0.0 - 2017-02-19
- Initial versioned release.
diff --git a/moretrees/locale/es.txt b/moretrees/locale/es.txt
new file mode 100644
index 0000000..510fa3f
--- /dev/null
+++ b/moretrees/locale/es.txt
@@ -0,0 +1,100 @@
+# Traducido por Carlos Barraza
+
+### crafts.lua ###
+Coconut Milk = Leche de Coco
+Raw Coconut = Coco crudo
+Acorn Muffin batter = Masa de Mollete de Bellota
+Acorn Muffin = Mollete de Bellota
+Roasted Spruce Cone Nuts = Cono de Picea Tostado
+Roasted Pine Cone Nuts = Cono de Pino Tostado
+Roasted Fir Cone Nuts = Cono de Abeto Tostado
+Roasted Cedar Cone Nuts = Coco de Alamo Tostado
+Date = Datilera
+Date & nut snack = Datilera y Nueces
+Date-nut cake batter = Pasta de torta de Datilera
+Date-nut cake = Pastel de Datilera
+Date-nut energy bar = Barra energetica de Datilera
+
+### date_palm.lua ###
+Dates = Datilera
+Date Stem = Tallo de Datilera
+Date Flowers = Flores de Datilera
+
+### node_defs.lua ###
+Beech Tree Trunk = Tronco de Arbol de Haya
+Apple Tree Trunk = Tronco de Arbol de Manzana
+Oak Tree Trunk = Tronco de Arbol de Roble
+Giant Sequoia Trunk = Tronco de Sequoia Gigante
+Birch Tree Trunk = Tronco de Arbol de Abedul
+Palm Tree Trunk = Tronco de Palmera
+Spruce Tree Trunk = Tronco de Arbol de Abeto
+Willow Tree Trunk = Tronco de Arbol de Sauce
+Rubber Tree Trunk = Tronco de Arbol de Arbol de Goma
+Jungle Tree = Tronco de Arbol de Arbol de la Selva
+Douglas Fir Trunk = Tronco de Arbol de Abeto de Douglas
+Cedar Tree Trunk = Tronco de Arbol de Cedro
+Date Palm Tree Trunk = Tronco de Palmera Datilera
+Acacia Tree Trunk = Tronco de Arbol de Acacia
+Poplar Tree Trunk = Tronco de Arbol de Alamo
+
+Beech Tree Planks = Madera de Arbol de Haya
+Apple Tree Planks = Madera de Arbol de Manzana
+Oak Tree Planks = Madera de Arbol de Roble
+Giant Sequoia Planks = Madera de Sequoia Gigante
+Birch Tree Planks = Madera de Arbol de Abedul
+Palm Tree Planks = Madera de Palmera
+Spruce Tree Planks = Madera de Arbol de Abeto
+Willow Tree Planks = Madera de Arbol de Sauce
+Rubber Tree Planks = Madera de Arbol de Arbol de Goma
+Jungle Planks = Madera de Arbol de Arbol de la Selva
+Douglas Fir Planks = Madera de Arbol de Abeto de Douglas
+Cedar Tree Planks = Madera de Arbol de Cedro
+Date Palm Tree Planks = Madera de Palmera Datilera
+Acacia Tree Planks = Madera de Arbol de Acacia
+Poplar Tree Planks = Madera de Arbol de Alamo
+
+Beech Tree Sapling = Retoño de Arbol de Haya
+Apple Tree Sapling = Retoño de Arbol de Manzana
+Oak Tree Sapling = Retoño de Arbol de Roble
+Giant Sequoia Sapling = Retoño de Arbol de Sequoia Gigante
+Birch Tree Sapling = Retoño de Arbol de Abedul
+Palm Tree Sapling = Retoño de Palmera
+Spruce Tree Sapling = Retoño de Arbol de Abeto
+Willow Tree Sapling = Retoño de Arbol de Sauce
+Rubber Tree Sapling = Retoño de Arbol de Arbol de Goma
+Jungle Sapling = Retoño de Arbol de Arbol de la Selva
+Douglas Fir Sapling = Retoño de Arbol de Abeto de Douglas
+Cedar Tree Sapling = Retoño de Arbol de Cedro
+Date Palm Tree Tree Sapling = Retoño de Palmera Datilera
+Acacia Tree Sapling = Retoño de Arbol de Acacia
+Poplar Tree Sapling = Retoño de Arbol de Alamo
+
+Beech Tree Leaves = Hojas de Arbol de Haya
+Apple Tree Leaves = Hojas de Arbol de Manzana
+Oak Tree Leaves = Hojas de Arbol de Roble
+Giant Sequoia Leaves = Hojas de Sequoia Gigante
+Birch Tree Leaves = Hojas de Arbol de Abedul
+Palm Tree Leaves = Hojas de Palmera
+Spruce Tree Leaves = Hojas de Arbol de Abeto
+Willow Tree Leaves = Hojas de Arbol de Sauce
+Rubber Tree Leaves = Hojas de Arbol de Arbol de Goma
+Jungle Leaves = Hojas de Arbol de Arbol de la Selva
+Douglas Fir Leaves = Hojas de Arbol de Abeto de Douglas
+Cedar Tree Leaves = Hojas de Arbol de Cedro
+Date Palm Tree Tree Leaves = Hojas de Palmera Datilera
+Acacia Tree Leaves = Hojas de Arbol de Acacia
+Poplar Tree Leaves = Hojas de Arbol de Alamo
+
+Acorn = Bellota
+Coconut = Coco
+Spruce Cone = Coco de Picea
+Pine Cone = Coco de Pino
+Fir Cone = Coco de Abeto
+Cedar Cone = Coco de Alamo
+Jungle Sapling = Retoño de Arbol de la Selva
+Jungle Tree Leaves (Yellow) = Hojas de Arbol de la Selva (Amarilla)
+Jungle Tree Leaves (Red) = Hojas de Arbol de la Selva (Roja)
+Douglas Fir Leaves (Bright) = Hojas de Arbol de Abeto de Douglas (Brillante)
+Rubber Tree Trunk (Empty) = Tronco de Arbol de Goma (Vacio)
+
+[Moretrees] Loaded (2013-02-11) = [Masarboles] Cargado
diff --git a/moretrees/locale/fr.txt b/moretrees/locale/fr.txt
new file mode 100644
index 0000000..12d856a
--- /dev/null
+++ b/moretrees/locale/fr.txt
@@ -0,0 +1,74 @@
+# Traduction par Yoan31
+#
+
+### crafts.lua ###
+Coconut Milk = Lait de Coco
+Raw Coconut = Noix de Coco Crue
+Acorn Muffin batter = Pate à Muffins au Gland
+Acorn Muffin = Muffins au Gland
+Roasted Spruce Cone Nuts = Noix de Cône de Sapin Roties
+Roasted Pine Cone Nuts = Noix de Pomme de pin Roties
+Roasted Fir Cone Nuts = Noix de Cône de Sapin Roties
+
+### node_defs.lua ###
+Beech Tree Trunk = Tronc d'Arbre de Hêtre
+Apple Tree Trunk = Tronc d'Arbre de Pommier
+Oak Tree Trunk = Tronc d'Arbre de chêne
+Giant Sequoia Trunk = Tronc d'Arbre de Séquoia Géant
+Birch Tree Trunk = Tronc d'Arbre de bouleau
+Palm Tree Trunk = Tronc d'Arbre de Palmier
+Spruce Tree Trunk = Tronc d'Arbre d'Epicéa
+Pine Tree Trunk = Tronc d'Arbre de Pin
+Willow Tree Trunk = Tronc d'Arbre de Saule
+Rubber Tree Trunk = Tronc d'Arbre a Caoutchouc
+Jungle Tree Trunk = Tronc d'Arbre de la Jungle
+Douglas Fir Trunk = Tronc de Sapin de Douglas
+Beech Tree Planks = Planches de Hêtre
+Apple Tree Planks = Planches de Pommier
+Oak Tree Planks = Planches de Chêne
+Giant Sequoia Planks = Planches de d'Arbre de Séquoia Géant
+Birch Tree Planks = Planches d'Arbre de bouleau
+Palm Tree Planks = Planches d'Arbre de Palmier
+Spruce Tree Planks = Planches d'Arbre d'Epicéa
+Pine Tree Planks = Planches d'Arbre de Pin
+Willow Tree Planks = Planches d'Arbre de Saule
+Rubber Tree Planks = Planches d'Arbre a Caoutchouc
+Jungle Tree Planks = Planches d'Arbre de la Jungle
+Douglas Fir Planks = Planches de Sapin de Douglas
+Beech Tree Sapling = Pousse d'Arbre de Hêtre
+Apple Tree Sapling = Pousse d'Arbre de Pommier
+Oak Tree Sapling = Pousse d'Arbre de chêne
+Giant Sequoia Sapling = Pousse d'Arbre de Séquoia Géant
+Birch Tree Sapling = Pousse d'Arbre de bouleau
+Palm Tree Sapling = Pousse d'Arbre de Palmier
+Spruce Tree Sapling = Pousse d'Arbre d'Epicéa
+Pine Tree Sapling = Pousse d'Arbre de Pin
+Willow Tree Sapling = Pousse d'Arbre de Saule
+Rubber Tree Sapling = Pousse d'Arbre a Caoutchouc
+Jungle Tree Sapling = Pousse d'Arbre de la Jungle
+Douglas Fir Sapling = Pousse de Sapin de Douglas
+Beech Tree Leaves = Feuilles d'Arbre de Hêtre
+Apple Tree Leaves = Feuilles d'Arbre de Pommier
+Oak Tree Leaves = Feuilles d'Arbre de chêne
+Giant Sequoia Leaves = Feuilles d'Arbre de Séquoia Géant
+Birch Tree Leaves = Feuilles d'Arbre de bouleau
+Palm Tree Leaves = Feuilles d'Arbre de Palmier
+Spruce Tree Leaves = Feuilles d'Arbre d'Epicéa
+Pine Tree Leaves = Feuilles d'Arbre de Pin
+Willow Tree Leaves = Feuilles d'Arbre de Saule
+Rubber Tree Leaves = Feuilles d'Arbre a Caoutchouc
+Jungle Tree Leaves = Feuilles d'Arbre de la Jungle
+Douglas Fir Leaves = Feuilles de Sapin de Douglas
+
+Acorn = Gland
+Coconut = Noix de Coco
+Spruce Cone = Cône de Sapin
+Pine Cone = Pomme de Pin
+Fir Cone = Pomme de Sapin
+Jungle Sapling = Pousse d'Arbre de la Jungle
+Jungle Tree Leaves (Yellow) = Feuille d'Arbre de la Jungle (Jaune)
+Jungle Tree Leaves (Red) = Feuille d'Arbre de la Jungle (Rouge)
+Douglas Fir Leaves (Bright) = Feuille de Sapin de Douglas (Brillant)
+Rubber Tree Trunk (Empty) = Tronc d'Arbre en Caoutchouc (Vide)
+
+[Moretrees] Loaded (2013-02-11) =
diff --git a/peaceful_npc/README.txt.md b/peaceful_npc/README.txt.md
deleted file mode 100644
index f42f051..0000000
--- a/peaceful_npc/README.txt.md
+++ /dev/null
@@ -1,4 +0,0 @@
-peaceful_npc
-============
-
-Adds peaceful npcs. They do not attack you. They can jump and open doors unles the doors are locked. There is an automatic spawner.
diff --git a/peaceful_npc/changelog.txt b/peaceful_npc/changelog.txt
deleted file mode 100644
index 215429e..0000000
--- a/peaceful_npc/changelog.txt
+++ /dev/null
@@ -1,27 +0,0 @@
-===Changelog===
-1.8.5.2 plants_lib was renamed to biome_lib
-1.8.5.1 fixed some bugs
-1.8.5 adds a bunch. i have been editing this so much i forgot
-1.8 idk
-1.7.4 almost a complete rewrite
-1.7.3 code reverted to 1.7.1 aka bug fix, singleplayer gets privs
-1.7.2 singleplayer gets peacefulnpc privs by default, added config stuff
-1.7.1 added textures, added aliases
-1.7 fixed bug, spawner max=10 range=50, changed spawn method, added to spawn command can't spawn if 30 npc are within a 50 node radius
-1.6.4 cant spawn > 20 with spawn command, index fix
-1.6.3 need priv to use summoner
-1.6.2 bug fix
-1.6.1 added npc fence, spawn command, npc priv, they spawn rarer naturally
-1.6 Fixed bug in post 62, added 4 textures, changed hp to 50, changed kill drop from mese crystal to mese block (so it is compatable with older games), added a compatable recipe for summoner and spawner (mese instead of crystals), changed mobspawnegg to npc summoner and it has a new texture
-1.5.6 Added textures.
-1.5.5 Made Tron purple, die in lava and water after 10 seconds, set hp to 40
-1.5 Added spawning and they die in water after a set amount of time.
-1.4 Fixed bugs, added spawning, changed health to 25, made drop mese crystals, changed spawn limit to 10
-1.3 Added textures, Fixed a bug
-1.2 Set limit for how many can be spawned around a spawner.
-1.1 Added textures,changed recipes,made npcs drop a mese crystal fragment when killed, set npc health to 20
-1.0 The NPC Portal is now clear and does not look dark.
-0.4 I added npc skins, changed the name Box O' NPCs to NPC Portal, changed the picture for NPC Portal, and fixed the spawn egg recipe
-0.3 I don't know exactly but i did change something
-0.2 The npc's don't attack anymore at night and i added a different texture for the npc spawner.
-0.1 Initial release
diff --git a/peaceful_npc/commands.lua b/peaceful_npc/commands.lua
deleted file mode 100644
index ca3b7d3..0000000
--- a/peaceful_npc/commands.lua
+++ /dev/null
@@ -1,39 +0,0 @@
---Spawn Command Function
-function npc_command( command_name, npc_command_type, command_desc)
- local function spawn_for_command(name, param)
- local npcs_to_spawn = tonumber(param) or 1
- local player = minetest.get_player_by_name(name)
- local pos = player:getpos()
- local max_spawn = 20
- local max_surround_npc = 30
- local active_npc_count = table.getn(minetest.get_objects_inside_radius(pos, 50))
- if active_npc_count == nil then
- active_npc_count = 0
- end
- if npcs_to_spawn + active_npc_count > max_surround_npc then
- minetest.chat_send_player(name, "There are too many NPCs around you.")
- elseif npcs_to_spawn >= max_spawn + 1 then
- minetest.chat_send_player(name, "The spawn limit is"..max_spawn)
- else
- for n = 1, npcs_to_spawn do
- offsetx = math.random(-5,5)
- offsety = math.random(2,4)
- offsetz = math.random(-5,5)
- minetest.add_entity({ x=pos.x+offsetx, y=pos.y+offsety, z=pos.z+offsetz }, ("peaceful_npc:npc_"..npc_command_type))
- end
- end
- end
-
- --Spawn command
- minetest.register_chatcommand(command_name, {
- description = command_desc,
- privs = {peacefulnpc=true},
- func = spawn_for_command
- })
-end
-
-npc_command( "summonnpc_fast", "fast", "Summons Fast NPCs")
-npc_command( "summonnpc_def", "def", "Summon Default NPCs")
-npc_command( "summonnpc_dwarf", "dwarf", "Summon Dwarf NPCs")
-
-print("Peaceful NPC commands.lua loaded! By jojoa1997!") \ No newline at end of file
diff --git a/peaceful_npc/depends.txt b/peaceful_npc/depends.txt
deleted file mode 100644
index 3e3d281..0000000
--- a/peaceful_npc/depends.txt
+++ /dev/null
@@ -1,2 +0,0 @@
-default
-biome_lib
diff --git a/peaceful_npc/init.lua b/peaceful_npc/init.lua
deleted file mode 100644
index 6f81405..0000000
--- a/peaceful_npc/init.lua
+++ /dev/null
@@ -1,21 +0,0 @@
---Config
-instakill_sword = false
-mode_debug = false
-
---Loads other files
-dofile(minetest.get_modpath("peaceful_npc").."/npc/npc_def.lua")
-dofile(minetest.get_modpath("peaceful_npc").."/npc/npc_fast.lua")
-dofile(minetest.get_modpath("peaceful_npc").."/npc/npc_dwarf.lua")
-dofile(minetest.get_modpath("peaceful_npc").."/commands.lua")
-dofile(minetest.get_modpath("peaceful_npc").."/items.lua")
-dofile(minetest.get_modpath("peaceful_npc").."/spawning.lua")
-dofile(minetest.get_modpath("peaceful_npc").."/recipes.lua")
-
---NPC Privilege
-minetest.register_privilege("peacefulnpc", { description = "allows to use spawn command", give_to_singleplayer = true})
-
---Aliases
-minetest.register_alias("peaceful_npc:npc", "peaceful_npc:npc_def")
-
-
-print("Peaceful NPC loaded! By jojoa1997!")
diff --git a/peaceful_npc/items.lua b/peaceful_npc/items.lua
deleted file mode 100644
index f3a6828..0000000
--- a/peaceful_npc/items.lua
+++ /dev/null
@@ -1,184 +0,0 @@
---Spawn code
-function npc_spawner(pos, SPAWN_TYPE)
- local MAX_NPC = 5
- local count = table.getn(minetest.get_objects_inside_radius(pos, 50))
- if count == nil then
- count = 0
- end
-
- if count <= MAX_NPC then
- minetest.add_entity({x=pos.x+math.random(-1,1),y=pos.y+math.random(2,3),z=pos.z+math.random(-1,1)}, SPAWN_TYPE)
- end
-end
-
---Item Code for default npcs
-minetest.register_node("peaceful_npc:summoner_npc_def", {
- description = "Default NPC Summoner",
- image = "peaceful_npc_npc_summoner_def.png",
- inventory_image = "peaceful_npc_npc_summoner_def.png",
- wield_image = "peaceful_npc_npc_summoner_def.png",
- paramtype = "light",
- tiles = {"peaceful_npc_spawnegg.png"},
- is_ground_content = true,
- drawtype = "glasslike",
- groups = {crumbly=3},
- selection_box = {
- type = "fixed",
- fixed = {0,0,0,0,0,0}
- },
- sounds = default.node_sound_dirt_defaults(),
- on_place = function(itemstack, placer, pointed)
- local name = placer:get_player_name()
- if (minetest.check_player_privs(name, {peacefulnpc=true})) then
- pos = pointed.above
- pos.y = pos.y + 1
- minetest.add_entity(pointed.above,"peaceful_npc:npc_def")
- itemstack:take_item(1)
- else
- minetest.chat_send_player(name, "Nope! You need to have the peacefulnpc priv!")
- end
- return itemstack
-end
-})
-
-minetest.register_node("peaceful_npc:spawner_npc_def", {
- description = "Default NPC Portal",
- drawtype = "glasslike",
- groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
- sounds = default.node_sound_glass_defaults(),
- tiles = {"peaceful_npc_spawner_def.png"},
- sunlight_propagates = true,
- paramtype = "light",
- mesecons = {effector = {
- action_on = function(pos) npc_spawner(pos, "peaceful_npc:npc_def") end,
- }}
-})
-minetest.register_abm({
- nodenames = {"peaceful_npc:spawner_npc_def"},
- interval = 20,
- chance = 10,
- action = function(pos)
- npc_spawner(pos, "peaceful_npc:npc_def")
- end,
-})
-
---Item Code for fast npcs
-minetest.register_node("peaceful_npc:summoner_npc_fast", {
- description = "Fast NPC Summoner",
- image = "peaceful_npc_npc_summoner_fast.png",
- inventory_image = "peaceful_npc_npc_summoner_fast.png",
- wield_image = "peaceful_npc_npc_summoner_fast.png",
- paramtype = "light",
- tiles = {"peaceful_npc_spawnegg.png"},
- is_ground_content = true,
- drawtype = "glasslike",
- groups = {crumbly=3},
- selection_box = {
- type = "fixed",
- fixed = {0,0,0,0,0,0}
- },
- sounds = default.node_sound_dirt_defaults(),
- on_place = function(itemstack, placer, pointed)
- local name = placer:get_player_name()
- if (minetest.check_player_privs(name, {peacefulnpc=true})) then
- pos = pointed.above
- pos.y = pos.y + 1
- minetest.add_entity(pointed.above,"peaceful_npc:npc_fast")
- itemstack:take_item(1)
- else
- minetest.chat_send_player(name, "Nope! You need to have the peacefulnpc priv!")
- end
- return itemstack
-end
-})
-
-minetest.register_node("peaceful_npc:spawner_npc_fast", {
- description = "Fast NPC Portal",
- drawtype = "glasslike",
- groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
- sounds = default.node_sound_glass_defaults(),
- tiles = {"peaceful_npc_spawner_fast.png"},
- sunlight_propagates = true,
- paramtype = "light",
- mesecons = {effector = {
- action_on = function(pos) npc_spawner(pos, "peaceful_npc:npc_fast") end,
- }}
-})
-minetest.register_abm({
- nodenames = {"peaceful_npc:spawner_npc_fast"},
- interval = 30,
- chance = 10,
- action = function(pos)
- npc_spawner(pos, "peaceful_npc:npc_fast")
- end,
-})
-
---Item Code for dwarf npcs
-minetest.register_node("peaceful_npc:summoner_npc_dwarf", {
- description = "Dwarf NPC Summoner",
- image = "peaceful_npc_npc_summoner_dwarf.png",
- inventory_image = "peaceful_npc_npc_summoner_dwarf.png",
- wield_image = "peaceful_npc_npc_summoner_dwarf.png",
- paramtype = "light",
- tiles = {"peaceful_npc_spawnegg.png"},
- is_ground_content = true,
- drawtype = "glasslike",
- groups = {crumbly=3},
- selection_box = {
- type = "fixed",
- fixed = {0,0,0,0,0,0}
- },
- sounds = default.node_sound_dirt_defaults(),
- on_place = function(itemstack, placer, pointed)
- local name = placer:get_player_name()
- if (minetest.check_player_privs(name, {peacefulnpc=true})) then
- pos = pointed.above
- pos.y = pos.y + 1
- minetest.add_entity(pointed.above,"peaceful_npc:npc_dwarf")
- itemstack:take_item(1)
- else
- minetest.chat_send_player(name, "Nope! You need to have the peacefulnpc priv!")
- end
- return itemstack
-end
-})
-
-minetest.register_node("peaceful_npc:spawner_npc_dwarf", {
- description = "Dwarf NPC Portal",
- drawtype = "glasslike",
- groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
- sounds = default.node_sound_glass_defaults(),
- tiles = {"peaceful_npc_spawner_dwarf.png"},
- sunlight_propagates = true,
- paramtype = "light",
- mesecons = {effector = {
- action_on = function(pos) npc_spawner(pos, "peaceful_npc:npc_dwarf") end,
- }}
-})
-minetest.register_abm({
- nodenames = {"peaceful_npc:spawner_npc_dwarf"},
- interval = 60,
- chance = 10,
- action = function(pos)
- npc_spawner(pos, "peaceful_npc:npc_dwarf")
- end,
-})
-
-if instakill_sword == true then
- --Adds instakill sword
- minetest.register_tool("peaceful_npc:sword_instakill", {
- description = "Instakill Sword",
- inventory_image = "default_tool_steelsword.png",
- tool_capabilities = {
- full_punch_interval = 0.1,
- max_drop_level = 1,
- groupcaps={
- fleshy={times={[1]=0.005, [2]=0.005, [3]=0.005}, uses=0, maxlevel=3},
- snappy={times={[2]=0.005, [3]=0.005}, uses=0, maxlevel=2},
- choppy={times={[3]=0.005}, uses=0, maxlevel=1}
- },
- }
- })
-end
-
-print("Peaceful NPC items.lua loaded! By jojoa1997!")
diff --git a/peaceful_npc/models/archer.png b/peaceful_npc/models/archer.png
deleted file mode 100644
index 756924e..0000000
--- a/peaceful_npc/models/archer.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/builder.png b/peaceful_npc/models/builder.png
deleted file mode 100644
index c6cf485..0000000
--- a/peaceful_npc/models/builder.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/charmander.png b/peaceful_npc/models/charmander.png
deleted file mode 100644
index 1bc123e..0000000
--- a/peaceful_npc/models/charmander.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/clonetrooper.png b/peaceful_npc/models/clonetrooper.png
deleted file mode 100644
index c5a261b..0000000
--- a/peaceful_npc/models/clonetrooper.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/cool_girl.png b/peaceful_npc/models/cool_girl.png
deleted file mode 100644
index 72c9153..0000000
--- a/peaceful_npc/models/cool_girl.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/diamond_ninja.png b/peaceful_npc/models/diamond_ninja.png
deleted file mode 100644
index a4d1e47..0000000
--- a/peaceful_npc/models/diamond_ninja.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/dragon.png b/peaceful_npc/models/dragon.png
deleted file mode 100644
index 259c0eb..0000000
--- a/peaceful_npc/models/dragon.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/dwarf_commoner.png b/peaceful_npc/models/dwarf_commoner.png
deleted file mode 100644
index 054bb00..0000000
--- a/peaceful_npc/models/dwarf_commoner.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/dwarf_girl.png b/peaceful_npc/models/dwarf_girl.png
deleted file mode 100644
index 4376d4e..0000000
--- a/peaceful_npc/models/dwarf_girl.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/dwarf_king.png b/peaceful_npc/models/dwarf_king.png
deleted file mode 100644
index 15502d9..0000000
--- a/peaceful_npc/models/dwarf_king.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/dwarf_warrior.png b/peaceful_npc/models/dwarf_warrior.png
deleted file mode 100644
index e588e98..0000000
--- a/peaceful_npc/models/dwarf_warrior.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/gangnam_dude.png b/peaceful_npc/models/gangnam_dude.png
deleted file mode 100644
index 761b56b..0000000
--- a/peaceful_npc/models/gangnam_dude.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/golem.png b/peaceful_npc/models/golem.png
deleted file mode 100644
index badfc00..0000000
--- a/peaceful_npc/models/golem.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/hunter.png b/peaceful_npc/models/hunter.png
deleted file mode 100644
index 8ec41ca..0000000
--- a/peaceful_npc/models/hunter.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/ironknight.png b/peaceful_npc/models/ironknight.png
deleted file mode 100644
index 77ca055..0000000
--- a/peaceful_npc/models/ironknight.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/katniss.png b/peaceful_npc/models/katniss.png
deleted file mode 100644
index 1b2d096..0000000
--- a/peaceful_npc/models/katniss.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/kitty.png b/peaceful_npc/models/kitty.png
deleted file mode 100644
index 1a4c864..0000000
--- a/peaceful_npc/models/kitty.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/knightking.png b/peaceful_npc/models/knightking.png
deleted file mode 100644
index 22b197b..0000000
--- a/peaceful_npc/models/knightking.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/miner.png b/peaceful_npc/models/miner.png
deleted file mode 100644
index 3892edb..0000000
--- a/peaceful_npc/models/miner.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/ninja.png b/peaceful_npc/models/ninja.png
deleted file mode 100644
index 957c290..0000000
--- a/peaceful_npc/models/ninja.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/panda_girl.png b/peaceful_npc/models/panda_girl.png
deleted file mode 100644
index cbb518f..0000000
--- a/peaceful_npc/models/panda_girl.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/penguin_knight.png b/peaceful_npc/models/penguin_knight.png
deleted file mode 100644
index cdd8da1..0000000
--- a/peaceful_npc/models/penguin_knight.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/pikachu.png b/peaceful_npc/models/pikachu.png
deleted file mode 100644
index d96526d..0000000
--- a/peaceful_npc/models/pikachu.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/santa_bikini_girl.png b/peaceful_npc/models/santa_bikini_girl.png
deleted file mode 100644
index a688f43..0000000
--- a/peaceful_npc/models/santa_bikini_girl.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/squirtle.png b/peaceful_npc/models/squirtle.png
deleted file mode 100644
index edc1781..0000000
--- a/peaceful_npc/models/squirtle.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/tron.png b/peaceful_npc/models/tron.png
deleted file mode 100644
index dd41ed2..0000000
--- a/peaceful_npc/models/tron.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/warrior_panda.png b/peaceful_npc/models/warrior_panda.png
deleted file mode 100644
index 799fd6e..0000000
--- a/peaceful_npc/models/warrior_panda.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/witch.png b/peaceful_npc/models/witch.png
deleted file mode 100644
index 6308eb5..0000000
--- a/peaceful_npc/models/witch.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/models/wizard.png b/peaceful_npc/models/wizard.png
deleted file mode 100644
index 603022b..0000000
--- a/peaceful_npc/models/wizard.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/npc/npc_def.lua b/peaceful_npc/npc/npc_def.lua
deleted file mode 100644
index 554911e..0000000
--- a/peaceful_npc/npc/npc_def.lua
+++ /dev/null
@@ -1,345 +0,0 @@
--- NPC max walk speed
-walk_limit = 2
---npc just walking around
-chillaxin_speed = 1.5
--- Player animation speed
-animation_speed = 30
-
--- Player animation blending
--- Note: This is currently broken due to a bug in Irrlicht, leave at 0
-animation_blend = 0
-
--- Default player appearance
-default_model_def = "character.b3d"
-available_npc_textures_def = {
- def_texture_1 = {"miner.png"},
- def_texture_2 = {"archer.png"},
- def_texture_3 = {"cool_girl.png"},
- def_texture_4 = {"builder.png"},
- def_texture_5 = {"panda_girl.png"}
-}
-
--- Frame ranges for each player model
-function npc_get_animations_def(model)
- if model == "character.b3d" then
- return {
- stand_START = 0,
- stand_END = 79,
- sit_START = 81,
- sit_END = 160,
- lay_START = 162,
- lay_END = 166,
- walk_START = 168,
- walk_END = 187,
- mine_START = 189,
- mine_END = 198,
- walk_mine_START = 200,
- walk_mine_END = 219
- }
- end
-end
-
-local npc_model = {}
-local npc_anim = {}
-local npc_sneak = {}
-local ANIM_STAND = 1
-local ANIM_SIT = 2
-local ANIM_LAY = 3
-local ANIM_WALK = 4
-local ANIM_WALK_MINE = 5
-local ANIM_MINE = 6
-
-function npc_update_visuals_def(self)
- --local name = get_player_name()
- visual = default_model_def
- npc_anim = 0 -- Animation will be set further below immediately
- --npc_sneak[name] = false
- prop = {
- mesh = default_model_def,
- textures = default_textures,
- textures = available_npc_textures_def["def_texture_"..math.random(1,5)],
- visual_size = {x=1, y=1, z=1},
- }
- self.object:set_properties(prop)
-end
-
-NPC_ENTITY_DEF = {
- physical = true,
- collisionbox = {-0.3,-1.0,-0.3, 0.3,0.8,0.3},
- visual = "mesh",
- mesh = "character.b3d",
- textures = {"character.png"},
- npc_anim = 0,
- timer = 0,
- turn_timer = 0,
- vec = 0,
- yaw = 0,
- yawwer = 0,
- state = 1,
- jump_timer = 0,
- door_timer = 0,
- attacker = "",
- attacking_timer = 0
-}
-
-NPC_ENTITY_DEF.on_activate = function(self)
- npc_update_visuals_def(self)
- self.anim = npc_get_animations_def(visual)
- self.object:set_animation({x=self.anim.stand_START,y=self.anim.stand_END}, animation_speed_mod, animation_blend)
- self.npc_anim = ANIM_STAND
- self.object:setacceleration({x=0,y=-10,z=0})
- self.state = 1
- self.object:set_hp(50)
-end
-
-NPC_ENTITY_DEF.on_punch = function(self, puncher)
- for _,object in ipairs(minetest.get_objects_inside_radius(self.object:getpos(), 5)) do
- if not object:is_player() then
- if object:get_luaentity().name == "peaceful_npc:npc_def" then
- object:get_luaentity().state = 3
- object:get_luaentity().attacker = puncher:get_player_name()
- end
- end
- end
-
- if self.state ~= 3 then
- self.state = 3
- self.attacker = puncher:get_player_name()
- end
-
- if self.object:get_hp() == 0 then
- local obj = minetest.add_item(self.object:getpos(), "default:stone_with_iron 10")
- end
-end
-
-NPC_ENTITY_DEF.on_step = function(self, dtime)
- self.timer = self.timer + 0.01
- self.turn_timer = self.turn_timer + 0.01
- self.jump_timer = self.jump_timer + 0.01
- self.door_timer = self.door_timer + 0.01
- self.attacking_timer = self.attacking_timer + 0.01
-
- local current_pos = self.object:getpos()
- local current_node = minetest.get_node(current_pos)
- if self.time_passed == nil then
- self.time_passed = 0
- end
-
- self.time_passed = self.time_passed + dtime
-
- if self.time_passed >= 5 then
- self.object:remove()
- else
- if current_node.name == "default:water_source" or
- current_node.name == "default:water_flowing" or
- current_node.name == "default:lava_source" or
- current_node.name == "default:lava_flowing"
- then
- self.time_passed = self.time_passed + dtime
- else
- self.time_passed = 0
- end
-end
-
- --collision detection prealpha
- --[[
- for _,object in ipairs(minetest.get_objects_inside_radius(self.object:getpos(), 2)) do
- if object:is_player() then
- compare1 = object:getpos()
- compare2 = self.object:getpos()
- newx = compare2.x - compare1.x
- newz = compare2.z - compare1.z
- print(newx)
- print(newz)
- self.object:setacceleration({x=newx,y=self.object:getacceleration().y,z=newz})
- elseif not object:is_player() then
- if object:get_luaentity().name == "peaceful_npc:npc" then
- print("moo")
- end
- end
- end
- ]]--
-
- --set npc to hostile in night, and revert npc back to peaceful in daylight
- if minetest.get_timeofday() >= 0 and minetest.get_timeofday() < 0.25 and self.state ~= 4 then
- self.state = 4
- elseif minetest.get_timeofday() > 0.25 and self.state == 4 then
- self.state = 1
- end
- --if mob is not in attack or hostile mode, set mob to walking or standing
- if self.state < 3 then
- if self.timer > math.random(1,20) then
- self.state = math.random(1,2)
- self.timer = 0
- end
- end
- --STANDING
- if self.state == 1 then
- self.yawwer = true
- for _,object in ipairs(minetest.get_objects_inside_radius(self.object:getpos(), 3)) do
- if object:is_player() then
- self.yawwer = false
- NPC = self.object:getpos()
- PLAYER = object:getpos()
- self.vec = {x=PLAYER.x-NPC.x, y=PLAYER.y-NPC.y, z=PLAYER.z-NPC.z}
- self.yaw = math.atan(self.vec.z/self.vec.x)+math.pi^2
- if PLAYER.x > NPC.x then
- self.yaw = self.yaw + math.pi
- end
- self.yaw = self.yaw - 2
- self.object:setyaw(self.yaw)
- end
- end
-
- if self.turn_timer > math.random(1,4) and yawwer == true then
- self.yaw = 360 * math.random()
- self.object:setyaw(self.yaw)
- self.turn_timer = 0
- end
- self.object:setvelocity({x=0,y=self.object:getvelocity().y,z=0})
- if self.npc_anim ~= ANIM_STAND then
- self.anim = npc_get_animations_def(visual)
- self.object:set_animation({x=self.anim.stand_START,y=self.anim.stand_END}, animation_speed_mod, animation_blend)
- self.npc_anim = ANIM_STAND
- end
- end
- --WALKING
- if self.state == 2 then
- if self.present_timer == 1 then
- minetest.add_item(self.object:getpos(),"default:coal_lump")
- self.present_timer = 0
- end
- if self.direction ~= nil then
- self.object:setvelocity({x=self.direction.x*chillaxin_speed,y=self.object:getvelocity().y,z=self.direction.z*chillaxin_speed})
- end
- if self.turn_timer > math.random(1,4) then
- self.yaw = 360 * math.random()
- self.object:setyaw(self.yaw)
- self.turn_timer = 0
- self.direction = {x = math.sin(self.yaw)*-1, y = -10, z = math.cos(self.yaw)}
- --self.object:setvelocity({x=self.direction.x,y=self.object:getvelocity().y,z=direction.z})
- --self.object:setacceleration(self.direction)
- end
- if self.npc_anim ~= ANIM_WALK then
- self.anim = npc_get_animations_def(visual)
- self.object:set_animation({x=self.anim.walk_START,y=self.anim.walk_END}, animation_speed_mod, animation_blend)
- self.npc_anim = ANIM_WALK
- end
- --open a door [alpha]
- if self.direction ~= nil then
- if self.door_timer > 2 then
- local is_a_door = minetest.get_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y,z=self.object:getpos().z + self.direction.z}).name
- if is_a_door == "doors:door_wood_t_1" then
- minetest.punch_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y-1,z=self.object:getpos().z + self.direction.z})
- self.door_timer = 0
- end
- local is_in_door = minetest.get_node(self.object:getpos()).name
- if is_in_door == "doors:door_wood_t_1" then
- minetest.punch_node(self.object:getpos())
- end
- end
- end
- --jump
- if self.direction ~= nil then
- if self.jump_timer > 0.3 then
- if minetest.get_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y-1,z=self.object:getpos().z + self.direction.z}).name ~= "air" then
- self.object:setvelocity({x=self.object:getvelocity().x,y=5,z=self.object:getvelocity().z})
- self.jump_timer = 0
- end
- end
- end
- end
- --WANDERING CONSTANTLY AT NIGHT
- if self.state == 4 then
- if self.npc_anim ~= ANIM_WALK then
- self.anim = npc_get_animations_def(visual)
- self.object:set_animation({x=self.anim.walk_START,y=self.anim.walk_END}, animation_speed_mod, animation_blend)
- self.npc_anim = ANIM_WALK
- end
- for _,object in ipairs(minetest.get_objects_inside_radius(self.object:getpos(), 12)) do
- if object:is_player() then
- if object:get_hp() > 0 then
- NPC = self.object:getpos()
- PLAYER = object:getpos()
- self.vec = {x=PLAYER.x-NPC.x, y=PLAYER.y-NPC.y, z=PLAYER.z-NPC.z}
- self.yaw = math.atan(self.vec.z/self.vec.x)+math.pi^2
- if PLAYER.x > NPC.x then
- self.yaw = self.yaw + math.pi
- end
- self.yaw = self.yaw - 2
- self.object:setyaw(self.yaw)
- self.direction = {x = math.sin(self.yaw)*-1, y = 0, z = math.cos(self.yaw)}
- if self.direction ~= nil then
- self.object:setvelocity({x=self.direction.x*2.5,y=self.object:getvelocity().y,z=self.direction.z*2.5})
- end
- --jump over obstacles
- if self.jump_timer > 0.3 then
- if minetest.get_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y-1,z=self.object:getpos().z + self.direction.z}).name ~= "air" then
- self.object:setvelocity({x=self.object:getvelocity().x,y=5,z=self.object:getvelocity().z})
- self.jump_timer = 0
- end
- end
- if self.direction ~= nil then
- if self.door_timer > 2 then
- local is_a_door = minetest.get_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y,z=self.object:getpos().z + self.direction.z}).name
- if is_a_door == "doors:door_wood_t_1" then
- minetest.punch_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y-1,z=self.object:getpos().z + self.direction.z})
- self.door_timer = 0
- end
- local is_in_door = minetest.get_node(self.object:getpos()).name
- if is_in_door == "doors:door_wood_t_1" then
- minetest.punch_node(self.object:getpos())
- end
- end
- end
- --return
- end
- elseif not object:is_player() then
- self.state = 1
- self.attacker = ""
- end
- end
- if self.direction ~= nil then
- self.object:setvelocity({x=self.direction.x,y=self.object:getvelocity().y,z=self.direction.z})
- end
- if self.turn_timer > math.random(1,4) then
- self.yaw = 360 * math.random()
- self.object:setyaw(self.yaw)
- self.turn_timer = 0
- self.direction = {x = math.sin(self.yaw)*-1, y = -10, z = math.cos(self.yaw)}
- end
- if self.npc_anim ~= ANIM_WALK then
- self.anim = npc_get_animations_def(visual)
- self.object:set_animation({x=self.anim.walk_START,y=self.anim.walk_END}, animation_speed_mod, animation_blend)
- self.npc_anim = ANIM_WALK
- end
- --open a door [alpha]
- if self.direction ~= nil then
- if self.door_timer > 2 then
- local is_a_door = minetest.get_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y,z=self.object:getpos().z + self.direction.z}).name
- if is_a_door == "doors:door_wood_t_1" then
- --print("door")
- minetest.punch_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y-1,z=self.object:getpos().z + self.direction.z})
- self.door_timer = 0
- end
- local is_in_door = minetest.get_node(self.object:getpos()).name
- --print(dump(is_in_door))
- if is_in_door == "doors:door_wood_t_1" then
- minetest.punch_node(self.object:getpos())
- end
- end
- end
- --jump
- if self.direction ~= nil then
- if self.jump_timer > 0.3 then
- --print(dump(minetest.get_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y-1,z=self.object:getpos().z + self.direction.z})))
- if minetest.get_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y-1,z=self.object:getpos().z + self.direction.z}).name ~= "air" then
- self.object:setvelocity({x=self.object:getvelocity().x,y=2.5,z=self.object:getvelocity().z})
- self.jump_timer = 0
- end
- end
- end
- end
-end
-
-minetest.register_entity("peaceful_npc:npc_def", NPC_ENTITY_DEF)
diff --git a/peaceful_npc/npc/npc_dwarf.lua b/peaceful_npc/npc/npc_dwarf.lua
deleted file mode 100644
index c3841a1..0000000
--- a/peaceful_npc/npc/npc_dwarf.lua
+++ /dev/null
@@ -1,345 +0,0 @@
--- NPC max walk speed
-walk_limit = 1
---npc just walking around
-chillaxin_speed = .5
--- Player animation speed
-animation_speed = 15
-
--- Player animation blending
--- Note: This is currently broken due to a bug in Irrlicht, leave at 0
-animation_blend = 0
-
--- Default player appearance
-default_model_dwarf = "character.b3d"
-available_npc_textures_dwarf = {
- dwarf_texture_1 = {"dwarf_commoner.png"},
- dwarf_texture_2 = {"dwarf_girl.png"},
- dwarf_texture_3 = {"dwarf_king.png"},
- dwarf_texture_4 = {"dwarf_warrior.png"}
-}
-
--- Frame ranges for each player model
-function npc_get_animations_dwarf(model)
- if model == "character.b3d" then
- return {
- stand_START = 0,
- stand_END = 79,
- sit_START = 81,
- sit_END = 160,
- lay_START = 162,
- lay_END = 166,
- walk_START = 168,
- walk_END = 187,
- mine_START = 189,
- mine_END = 198,
- walk_mine_START = 200,
- walk_mine_END = 219
- }
- end
-end
-
-local npc_model = {}
-local npc_anim = {}
-local npc_sneak = {}
-local ANIM_STAND = 1
-local ANIM_SIT = 2
-local ANIM_LAY = 3
-local ANIM_WALK = 4
-local ANIM_WALK_MINE = 5
-local ANIM_MINE = 6
-
-function npc_update_visuals_dwarf(self)
- --local name = get_player_name()
- visual = default_model_dwarf
- npc_anim = 0 -- Animation will be set further below immediately
- --npc_sneak[name] = false
- prop = {
- mesh = default_model_dwarf,
- textures = default_textures,
- textures = available_npc_textures_dwarf["dwarf_texture_"..math.random(1,4)],
- visual_size = {x=.5, y=.5, z=.5},
- }
- self.object:set_properties(prop)
-end
-
-NPC_ENTITY_DWARF = {
- physical = true,
- lightsource = 5,
- collisionbox = {-0.15,-0.5,-0.15, 0.15,0.4,0.15},
- visual = "mesh",
- mesh = "character.b3d",
- textures = {"character.png"},
- npc_anim = 0,
- timer = 0,
- turn_timer = 0,
- vec = 0,
- yaw = 0,
- yawwer = 0,
- state = 1,
- jump_timer = 0,
- door_timer = 0,
- attacker = "",
- attacking_timer = 0
-}
-
-NPC_ENTITY_DWARF.on_activate = function(self)
- npc_update_visuals_dwarf(self)
- self.anim = npc_get_animations_dwarf(visual)
- self.object:set_animation({x=self.anim.stand_START,y=self.anim.stand_END}, animation_speed_mod, animation_blend)
- self.npc_anim = ANIM_STAND
- self.object:setacceleration({x=0,y=-10,z=0})
- self.state = 1
- self.object:set_hp(75)
-end
-
-NPC_ENTITY_DWARF.on_punch = function(self, puncher)
- for _,object in ipairs(minetest.get_objects_inside_radius(self.object:getpos(), 5)) do
- if not object:is_player() then
- if object:get_luaentity().name == "peaceful_npc:npc_dwarf" then
- object:get_luaentity().state = 3
- object:get_luaentity().attacker = puncher:get_player_name()
- end
- end
- end
-
- if self.state ~= 3 then
- self.state = 3
- self.attacker = puncher:get_player_name()
- end
-
- if self.object:get_hp() == 0 then
- local obj = minetest.add_item(self.object:getpos(), "default:stone_with_mese 12")
- end
-end
-
-NPC_ENTITY_DWARF.on_step = function(self, dtime)
- self.timer = self.timer + 0.01
- self.turn_timer = self.turn_timer + 0.01
- self.jump_timer = self.jump_timer + 0.01
- self.door_timer = self.door_timer + 0.01
- self.attacking_timer = self.attacking_timer + 0.01
-
- local current_pos = self.object:getpos()
- local current_node = minetest.get_node(current_pos)
- if self.time_passed == nil then
- self.time_passed = 0
- end
-
- self.time_passed = self.time_passed + dtime
-
- if self.time_passed >= 15 then
- self.object:remove()
- else
- if current_node.name == "default:water_source" or
- current_node.name == "default:water_flowing" or
- current_node.name == "default:lava_source" or
- current_node.name == "default:lava_flowing"
- then
- self.time_passed = self.time_passed + dtime
- else
- self.time_passed = 0
- end
-end
-
- --collision detection prealpha
- --[[
- for _,object in ipairs(minetest.get_objects_inside_radius(self.object:getpos(), 2)) do
- if object:is_player() then
- compare1 = object:getpos()
- compare2 = self.object:getpos()
- newx = compare2.x - compare1.x
- newz = compare2.z - compare1.z
- print(newx)
- print(newz)
- self.object:setacceleration({x=newx,y=self.object:getacceleration().y,z=newz})
- elseif not object:is_player() then
- if object:get_luaentity().name == "peaceful_npc:npc" then
- print("moo")
- end
- end
- end
- ]]--
-
- --set npc to hostile in night, and revert npc back to peaceful in daylight
- if minetest.get_timeofday() >= 0 and minetest.get_timeofday() < 0.25 and self.state ~= 4 then
- self.state = 4
- elseif minetest.get_timeofday() > 0.25 and self.state == 4 then
- self.state = 1
- end
- --if mob is not in attack or hostile mode, set mob to walking or standing
- if self.state < 3 then
- if self.timer > math.random(1,20) then
- self.state = math.random(1,2)
- self.timer = 0
- end
- end
- --STANDING
- if self.state == 1 then
- self.yawwer = true
- for _,object in ipairs(minetest.get_objects_inside_radius(self.object:getpos(), 3)) do
- if object:is_player() then
- self.yawwer = false
- NPC = self.object:getpos()
- PLAYER = object:getpos()
- self.vec = {x=PLAYER.x-NPC.x, y=PLAYER.y-NPC.y, z=PLAYER.z-NPC.z}
- self.yaw = math.atan(self.vec.z/self.vec.x)+math.pi^2
- if PLAYER.x > NPC.x then
- self.yaw = self.yaw + math.pi
- end
- self.yaw = self.yaw - 2
- self.object:setyaw(self.yaw)
- end
- end
-
- if self.turn_timer > math.random(1,4) and yawwer == true then
- self.yaw = 360 * math.random()
- self.object:setyaw(self.yaw)
- self.turn_timer = 0
- end
- self.object:setvelocity({x=0,y=self.object:getvelocity().y,z=0})
- if self.npc_anim ~= ANIM_STAND then
- self.anim = npc_get_animations_dwarf(visual)
- self.object:set_animation({x=self.anim.stand_START,y=self.anim.stand_END}, animation_speed_mod, animation_blend)
- self.npc_anim = ANIM_STAND
- end
- end
- --WALKING
- if self.state == 2 then
- if self.present_timer == 1 then
- minetest.add_item(self.object:getpos(),"default:coal_lump")
- self.present_timer = 0
- end
- if self.direction ~= nil then
- self.object:setvelocity({x=self.direction.x*chillaxin_speed,y=self.object:getvelocity().y,z=self.direction.z*chillaxin_speed})
- end
- if self.turn_timer > math.random(1,4) then
- self.yaw = 360 * math.random()
- self.object:setyaw(self.yaw)
- self.turn_timer = 0
- self.direction = {x = math.sin(self.yaw)*-1, y = -10, z = math.cos(self.yaw)}
- --self.object:setvelocity({x=self.direction.x,y=self.object:getvelocity().y,z=direction.z})
- --self.object:setacceleration(self.direction)
- end
- if self.npc_anim ~= ANIM_WALK then
- self.anim = npc_get_animations_dwarf(visual)
- self.object:set_animation({x=self.anim.walk_START,y=self.anim.walk_END}, animation_speed_mod, animation_blend)
- self.npc_anim = ANIM_WALK
- end
- --open a door [alpha]
- if self.direction ~= nil then
- if self.door_timer > 2 then
- local is_a_door = minetest.get_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y,z=self.object:getpos().z + self.direction.z}).name
- if is_a_door == "doors:door_wood_t_1" then
- minetest.punch_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y-1,z=self.object:getpos().z + self.direction.z})
- self.door_timer = 0
- end
- local is_in_door = minetest.get_node(self.object:getpos()).name
- if is_in_door == "doors:door_wood_t_1" then
- minetest.punch_node(self.object:getpos())
- end
- end
- end
- --jump
- if self.direction ~= nil then
- if self.jump_timer > 0.3 then
- if minetest.get_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y-1,z=self.object:getpos().z + self.direction.z}).name ~= "air" then
- self.object:setvelocity({x=self.object:getvelocity().x,y=2.5,z=self.object:getvelocity().z})
- self.jump_timer = 0
- end
- end
- end
- end
- --WANDERING CONSTANTLY AT NIGHT
- if self.state == 4 then
- if self.npc_anim ~= ANIM_WALK then
- self.anim = npc_get_animations_dwarf(visual)
- self.object:set_animation({x=self.anim.walk_START,y=self.anim.walk_END}, animation_speed_mod, animation_blend)
- self.npc_anim = ANIM_WALK
- end
- for _,object in ipairs(minetest.get_objects_inside_radius(self.object:getpos(), 12)) do
- if object:is_player() then
- if object:get_hp() > 0 then
- NPC = self.object:getpos()
- PLAYER = object:getpos()
- self.vec = {x=PLAYER.x-NPC.x, y=PLAYER.y-NPC.y, z=PLAYER.z-NPC.z}
- self.yaw = math.atan(self.vec.z/self.vec.x)+math.pi^2
- if PLAYER.x > NPC.x then
- self.yaw = self.yaw + math.pi
- end
- self.yaw = self.yaw - 2
- self.object:setyaw(self.yaw)
- self.direction = {x = math.sin(self.yaw)*-1, y = 0, z = math.cos(self.yaw)}
- if self.direction ~= nil then
- self.object:setvelocity({x=self.direction.x*2.5,y=self.object:getvelocity().y,z=self.direction.z*2.5})
- end
- --jump over obstacles
- if self.jump_timer > 0.3 then
- if minetest.get_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y-1,z=self.object:getpos().z + self.direction.z}).name ~= "air" then
- self.object:setvelocity({x=self.object:getvelocity().x,y=5,z=self.object:getvelocity().z})
- self.jump_timer = 0
- end
- end
- if self.direction ~= nil then
- if self.door_timer > 2 then
- local is_a_door = minetest.get_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y,z=self.object:getpos().z + self.direction.z}).name
- if is_a_door == "doors:door_wood_t_1" then
- minetest.punch_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y-1,z=self.object:getpos().z + self.direction.z})
- self.door_timer = 0
- end
- local is_in_door = minetest.get_node(self.object:getpos()).name
- if is_in_door == "doors:door_wood_t_1" then
- minetest.punch_node(self.object:getpos())
- end
- end
- end
- --return
- end
- elseif not object:is_player() then
- self.state = 1
- self.attacker = ""
- end
- end
- if self.direction ~= nil then
- self.object:setvelocity({x=self.direction.x,y=self.object:getvelocity().y,z=self.direction.z})
- end
- if self.turn_timer > math.random(1,4) then
- self.yaw = 360 * math.random()
- self.object:setyaw(self.yaw)
- self.turn_timer = 0
- self.direction = {x = math.sin(self.yaw)*-1, y = -10, z = math.cos(self.yaw)}
- end
- if self.npc_anim ~= ANIM_WALK then
- self.anim = npc_get_animations_dwarf(visual)
- self.object:set_animation({x=self.anim.walk_START,y=self.anim.walk_END}, animation_speed_mod, animation_blend)
- self.npc_anim = ANIM_WALK
- end
- --open a door [alpha]
- if self.direction ~= nil then
- if self.door_timer > 2 then
- local is_a_door = minetest.get_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y,z=self.object:getpos().z + self.direction.z}).name
- if is_a_door == "doors:door_wood_t_1" then
- --print("door")
- minetest.punch_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y-1,z=self.object:getpos().z + self.direction.z})
- self.door_timer = 0
- end
- local is_in_door = minetest.get_node(self.object:getpos()).name
- --print(dump(is_in_door))
- if is_in_door == "doors:door_wood_t_1" then
- minetest.punch_node(self.object:getpos())
- end
- end
- end
- --jump
- if self.direction ~= nil then
- if self.jump_timer > 0.3 then
- --print(dump(minetest.get_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y-1,z=self.object:getpos().z + self.direction.z})))
- if minetest.get_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y-1,z=self.object:getpos().z + self.direction.z}).name ~= "air" then
- self.object:setvelocity({x=self.object:getvelocity().x,y=5,z=self.object:getvelocity().z})
- self.jump_timer = 0
- end
- end
- end
- end
-end
-
-minetest.register_entity("peaceful_npc:npc_dwarf", NPC_ENTITY_DWARF)
diff --git a/peaceful_npc/npc/npc_fast.lua b/peaceful_npc/npc/npc_fast.lua
deleted file mode 100644
index 00e2141..0000000
--- a/peaceful_npc/npc/npc_fast.lua
+++ /dev/null
@@ -1,346 +0,0 @@
--- NPC max walk speed
-walk_limit = 4
---npc just walking around
-chillaxin_speed = 3
--- Player animation speed
-animation_speed = 40
-
--- Player animation blending
--- Note: This is currently broken due to a bug in Irrlicht, leave at 0
-animation_blend = 0
-
--- Default player appearance
-default_model = "character.b3d"
-available_npc_textures_fast = {
- fast_texture_1 = {"diamond_ninja.png"},
- fast_texture_2 = {"tron.png"},
- fast_texture_3 = {"ninja.png"},
- fast_texture_4 = {"hunter.png"},
- fast_texture_5 = {"dragon.png"}
-}
-
--- Frame ranges for each player model
-function npc_get_animations_fast(model)
- if model == "character.b3d" then
- return {
- stand_START = 0,
- stand_END = 79,
- sit_START = 81,
- sit_END = 160,
- lay_START = 162,
- lay_END = 166,
- walk_START = 168,
- walk_END = 187,
- mine_START = 189,
- mine_END = 198,
- walk_mine_START = 200,
- walk_mine_END = 219
- }
- end
-end
-
-local npc_model = {}
-local npc_anim = {}
-local npc_sneak = {}
-local ANIM_STAND = 1
-local ANIM_SIT = 2
-local ANIM_LAY = 3
-local ANIM_WALK = 4
-local ANIM_WALK_MINE = 5
-local ANIM_MINE = 6
-
-function npc_update_visuals_fast(self)
- --local name = get_player_name()
- visual = default_model
- npc_anim = 0 -- Animation will be set further below immediately
- --npc_sneak[name] = false
- prop = {
- mesh = default_model,
- textures = default_textures,
- textures = available_npc_textures_fast["fast_texture_"..math.random(1,5)],
- visual_size = {x=.75, y=.75, z=.75},
- }
- self.object:set_properties(prop)
-end
-
-NPC_ENTITY_FAST = {
- physical = true,
- collisionbox = {-0.3,-0.8,-0.3, 0.3,0.6,0.3},
- visual = "mesh",
- mesh = "character.b3d",
- textures = {"character.png"},
- npc_anim = 0,
- timer = 0,
- turn_timer = 0,
- vec = 0,
- yaw = 0,
- yawwer = 0,
- state = 1,
- jump_timer = 0,
- door_timer = 0,
- attacker = "",
- attacking_timer = 0
-}
-
-NPC_ENTITY_FAST.on_activate = function(self)
- npc_update_visuals_fast(self)
- self.anim = npc_get_animations_fast(visual)
- self.object:set_animation({x=self.anim.stand_START,y=self.anim.stand_END}, animation_speed_mod, animation_blend)
- self.npc_anim = ANIM_STAND
- self.object:setacceleration({x=0,y=-10,z=0})
- self.state = 1
- self.object:set_hp(40)
-end
-
-NPC_ENTITY_FAST.on_punch = function(self, puncher)
- for _,object in ipairs(minetest.get_objects_inside_radius(self.object:getpos(), 5)) do
- if not object:is_player() then
- if object:get_luaentity().name == "peaceful_npc:npc_fast" then
- object:get_luaentity().state = 3
- object:get_luaentity().attacker = puncher:get_player_name()
- end
- end
- end
-
- if self.state ~= 3 then
- self.state = 3
- self.attacker = puncher:get_player_name()
- end
-
- if self.object:get_hp() == 0 then
- local obj = minetest.add_item(self.object:getpos(), "default:stone_with_coal 5")
- end
-end
-
-NPC_ENTITY_FAST.on_step = function(self, dtime)
- self.timer = self.timer + 0.01
- self.turn_timer = self.turn_timer + 0.01
- self.jump_timer = self.jump_timer + 0.01
- self.door_timer = self.door_timer + 0.01
- self.attacking_timer = self.attacking_timer + 0.01
-
- local current_pos = self.object:getpos()
- local current_node = minetest.get_node(current_pos)
- if self.time_passed == nil then
- self.time_passed = 0
- end
-
- self.time_passed = self.time_passed + dtime
-
- if self.time_passed >= 15 then
- self.object:remove()
- else
- if current_node.name == "default:water_source" or
- current_node.name == "default:water_flowing" or
- current_node.name == "default:lava_source" or
- current_node.name == "default:lava_flowing"
- then
- self.time_passed = self.time_passed + dtime
- else
- self.time_passed = 2
- end
-end
-
- --collision detection prealpha
- --[[
- for _,object in ipairs(minetest.get_objects_inside_radius(self.object:getpos(), 2)) do
- if object:is_player() then
- compare1 = object:getpos()
- compare2 = self.object:getpos()
- newx = compare2.x - compare1.x
- newz = compare2.z - compare1.z
- print(newx)
- print(newz)
- self.object:setacceleration({x=newx,y=self.object:getacceleration().y,z=newz})
- elseif not object:is_player() then
- if object:get_luaentity().name == "peaceful_npc:npc" then
- print("moo")
- end
- end
- end
- ]]--
-
- --set npc to hostile in night, and revert npc back to peaceful in daylight
- if minetest.get_timeofday() >= 0 and minetest.get_timeofday() < 0.25 and self.state ~= 4 then
- self.state = 4
- elseif minetest.get_timeofday() > 0.25 and self.state == 4 then
- self.state = 1
- end
- --if mob is not in attack or hostile mode, set mob to walking or standing
- if self.state < 3 then
- if self.timer > math.random(1,20) then
- self.state = math.random(1,2)
- self.timer = 0
- end
- end
- --STANDING
- if self.state == 1 then
- self.yawwer = true
- for _,object in ipairs(minetest.get_objects_inside_radius(self.object:getpos(), 3)) do
- if object:is_player() then
- self.yawwer = false
- NPC = self.object:getpos()
- PLAYER = object:getpos()
- self.vec = {x=PLAYER.x-NPC.x, y=PLAYER.y-NPC.y, z=PLAYER.z-NPC.z}
- self.yaw = math.atan(self.vec.z/self.vec.x)+math.pi^2
- if PLAYER.x > NPC.x then
- self.yaw = self.yaw + math.pi
- end
- self.yaw = self.yaw - 2
- self.object:setyaw(self.yaw)
- end
- end
-
- if self.turn_timer > math.random(1,4) and yawwer == true then
- self.yaw = 360 * math.random()
- self.object:setyaw(self.yaw)
- self.turn_timer = 0
- end
- self.object:setvelocity({x=0,y=self.object:getvelocity().y,z=0})
- if self.npc_anim ~= ANIM_STAND then
- self.anim = npc_get_animations_def(visual)
- self.object:set_animation({x=self.anim.stand_START,y=self.anim.stand_END}, animation_speed_mod, animation_blend)
- self.npc_anim = ANIM_STAND
- end
- end
- --WALKING
- if self.state == 2 then
- if self.present_timer == 1 then
- minetest.add_item(self.object:getpos(),"default:coal_lump")
- self.present_timer = 0
- end
- if self.direction ~= nil then
- self.object:setvelocity({x=self.direction.x*chillaxin_speed,y=self.object:getvelocity().y,z=self.direction.z*chillaxin_speed})
- end
- if self.turn_timer > math.random(1,4) then
- self.yaw = 360 * math.random()
- self.object:setyaw(self.yaw)
- self.turn_timer = 0
- self.direction = {x = math.sin(self.yaw)*-1, y = -10, z = math.cos(self.yaw)}
- --self.object:setvelocity({x=self.direction.x,y=self.object:getvelocity().y,z=direction.z})
- --self.object:setacceleration(self.direction)
- end
- if self.npc_anim ~= ANIM_WALK then
- self.anim = npc_get_animations_fast(visual)
- self.object:set_animation({x=self.anim.walk_START,y=self.anim.walk_END}, animation_speed_mod, animation_blend)
- self.npc_anim = ANIM_WALK
- end
- --open a door [alpha]
- if self.direction ~= nil then
- if self.door_timer > 2 then
- local is_a_door = minetest.get_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y,z=self.object:getpos().z + self.direction.z}).name
- if is_a_door == "doors:door_wood_t_1" then
- minetest.punch_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y-1,z=self.object:getpos().z + self.direction.z})
- self.door_timer = 0
- end
- local is_in_door = minetest.get_node(self.object:getpos()).name
- if is_in_door == "doors:door_wood_t_1" then
- minetest.punch_node(self.object:getpos())
- end
- end
- end
- --jump
- if self.direction ~= nil then
- if self.jump_timer > 0.3 then
- if minetest.get_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y-1,z=self.object:getpos().z + self.direction.z}).name ~= "air" then
- self.object:setvelocity({x=self.object:getvelocity().x,y=2.5,z=self.object:getvelocity().z})
- self.jump_timer = 0
- end
- end
- end
- end
- --WANDERING CONSTANTLY AT NIGHT
- if self.state == 4 then
- if self.npc_anim ~= ANIM_WALK then
- self.anim = npc_get_animations_fast(visual)
- self.object:set_animation({x=self.anim.walk_START,y=self.anim.walk_END}, animation_speed_mod, animation_blend)
- self.npc_anim = ANIM_WALK
- end
- for _,object in ipairs(minetest.get_objects_inside_radius(self.object:getpos(), 12)) do
- if object:is_player() then
- if object:get_hp() > 0 then
- NPC = self.object:getpos()
- PLAYER = object:getpos()
- self.vec = {x=PLAYER.x-NPC.x, y=PLAYER.y-NPC.y, z=PLAYER.z-NPC.z}
- self.yaw = math.atan(self.vec.z/self.vec.x)+math.pi^2
- if PLAYER.x > NPC.x then
- self.yaw = self.yaw + math.pi
- end
- self.yaw = self.yaw - 2
- self.object:setyaw(self.yaw)
- self.direction = {x = math.sin(self.yaw)*-1, y = 0, z = math.cos(self.yaw)}
- if self.direction ~= nil then
- self.object:setvelocity({x=self.direction.x*2.5,y=self.object:getvelocity().y,z=self.direction.z*2.5})
- end
- --jump over obstacles
- if self.jump_timer > 0.3 then
- if minetest.get_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y-1,z=self.object:getpos().z + self.direction.z}).name ~= "air" then
- self.object:setvelocity({x=self.object:getvelocity().x,y=5,z=self.object:getvelocity().z})
- self.jump_timer = 0
- end
- end
- if self.direction ~= nil then
- if self.door_timer > 2 then
- local is_a_door = minetest.get_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y,z=self.object:getpos().z + self.direction.z}).name
- if is_a_door == "doors:door_wood_t_1" then
- minetest.punch_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y-1,z=self.object:getpos().z + self.direction.z})
- self.door_timer = 0
- end
- local is_in_door = minetest.get_node(self.object:getpos()).name
- if is_in_door == "doors:door_wood_t_1" then
- minetest.punch_node(self.object:getpos())
- end
- end
- end
- --return
- end
- elseif not object:is_player() then
- self.state = 1
- self.attacker = ""
- end
- end
- if self.direction ~= nil then
- self.object:setvelocity({x=self.direction.x,y=self.object:getvelocity().y,z=self.direction.z})
- end
- if self.turn_timer > math.random(1,4) then
- self.yaw = 360 * math.random()
- self.object:setyaw(self.yaw)
- self.turn_timer = 0
- self.direction = {x = math.sin(self.yaw)*-1, y = -10, z = math.cos(self.yaw)}
- end
- if self.npc_anim ~= ANIM_WALK then
- self.anim = npc_get_animations_fast(visual)
- self.object:set_animation({x=self.anim.walk_START,y=self.anim.walk_END}, animation_speed_mod, animation_blend)
- self.npc_anim = ANIM_WALK
- end
- --open a door [alpha]
- if self.direction ~= nil then
- if self.door_timer > 2 then
- local is_a_door = minetest.get_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y,z=self.object:getpos().z + self.direction.z}).name
- if is_a_door == "doors:door_wood_t_1" then
- --print("door")
- minetest.punch_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y-1,z=self.object:getpos().z + self.direction.z})
- self.door_timer = 0
- end
- local is_in_door = minetest.get_node(self.object:getpos()).name
- --print(dump(is_in_door))
- if is_in_door == "doors:door_wood_t_1" then
- minetest.punch_node(self.object:getpos())
- end
- end
- end
- --jump
- if self.direction ~= nil then
- if self.jump_timer > 0.3 then
- --print(dump(minetest.get_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y-1,z=self.object:getpos().z + self.direction.z})))
- if minetest.get_node({x=self.object:getpos().x + self.direction.x,y=self.object:getpos().y-1,z=self.object:getpos().z + self.direction.z}).name ~= "air" then
- self.object:setvelocity({x=self.object:getvelocity().x,y=5,z=self.object:getvelocity().z})
- self.jump_timer = 0
- end
- end
- end
- end
-end
-
-minetest.register_entity("peaceful_npc:npc_fast", NPC_ENTITY_FAST)
-
diff --git a/peaceful_npc/recipes.lua b/peaceful_npc/recipes.lua
deleted file mode 100644
index 72707d3..0000000
--- a/peaceful_npc/recipes.lua
+++ /dev/null
@@ -1,37 +0,0 @@
---
---Crafts
---
-function npc_recipes(spawn_type, summon_core)
- minetest.register_craft({
- output = 'peaceful_npc:spawner_npc_'..spawn_type,
- recipe = {
- {'default:mese_block', 'default:glass', 'default:mese_block'},
- {'default:glass', 'peaceful_npc:summoner_npc_'..spawn_type, 'default:glass'},
- {'default:mese_block', 'default:glass', 'default:mese_block'},
- }
- })
-
- minetest.register_craft({
- output = 'peaceful_npc:summoner_npc_'..spawn_type,
- recipe = {
- {'default:mese_crystal', 'default:glass', 'default:mese_crystal'},
- {'default:glass', summon_core, 'default:glass'},
- {'default:mese_crystal', 'default:glass', 'default:mese_crystal'},
- }
- })
-
- minetest.register_craft({
- output = 'peaceful_npc:summoner_npc_'..spawn_type,
- recipe = {
- {'default:mese', 'default:glass', 'default:mese'},
- {'default:glass', summon_core, 'default:glass'},
- {'default:mese', 'default:glass', 'default:mese'},
- }
- })
-end
-
-npc_recipes('def', 'default:steel_ingot')
-npc_recipes('fast', 'default:cactus')
-npc_recipes('dwarf', 'bucket:bucket_lava')
-
-print("Peaceful NPC recipes.lua loaded! By jojoa1997!") \ No newline at end of file
diff --git a/peaceful_npc/schematics/Gambit_village_house.we b/peaceful_npc/schematics/Gambit_village_house.we
deleted file mode 100644
index 3e18402..0000000
--- a/peaceful_npc/schematics/Gambit_village_house.we
+++ /dev/null
@@ -1,268 +0,0 @@
-0 0 6 default:cobble 0 0
-0 0 7 stairs:stair_cobble 13 1
-0 0 8 default:cobble 0 0
-0 1 6 default:cobble 0 0
-0 1 8 default:cobble 0 0
-0 2 6 default:fence_wood 13 0
-0 2 8 default:fence_wood 13 0
-0 3 0 stairs:stair_wood 13 1
-0 3 1 stairs:stair_wood 13 1
-0 3 2 stairs:stair_wood 13 1
-0 3 3 stairs:stair_wood 13 1
-0 3 4 stairs:stair_wood 13 1
-0 3 5 stairs:stair_wood 13 1
-0 3 6 stairs:stair_wood 13 1
-0 3 7 stairs:stair_wood 13 1
-0 3 8 stairs:stair_wood 13 1
-0 3 9 stairs:stair_wood 13 1
-0 3 10 stairs:stair_wood 13 1
-1 0 1 default:tree 0 0
-1 0 2 default:fence_wood 12 0
-1 0 3 default:fence_wood 12 0
-1 0 4 default:fence_wood 12 0
-1 0 5 default:fence_wood 12 0
-1 0 6 default:tree 0 0
-1 0 7 default:cobble 0 0
-1 0 8 default:tree 0 0
-1 0 9 default:tree 0 0
-1 1 1 default:tree 0 0
-1 1 2 default:cobble 0 0
-1 1 3 default:cobble 0 0
-1 1 4 default:cobble 0 0
-1 1 5 default:cobble 0 0
-1 1 6 default:tree 0 0
-1 1 7 doors:door_wood_b_2 12 2
-1 1 8 default:tree 0 0
-1 1 9 default:tree 0 0
-1 2 1 default:tree 0 0
-1 2 2 default:wood 0 0
-1 2 3 default:glass 12 0
-1 2 4 default:wood 0 0
-1 2 5 default:wood 0 0
-1 2 6 default:tree 0 0
-1 2 7 doors:door_wood_t_2 12 2
-1 2 8 default:tree 0 0
-1 2 9 default:tree 0 0
-1 3 1 default:tree 0 0
-1 3 2 default:wood 0 0
-1 3 3 default:wood 0 0
-1 3 4 default:wood 0 0
-1 3 5 default:wood 0 0
-1 3 6 default:wood 0 0
-1 3 7 default:wood 0 0
-1 3 8 default:wood 0 0
-1 3 9 default:tree 0 0
-1 4 0 stairs:stair_wood 13 1
-1 4 1 stairs:stair_wood 13 1
-1 4 2 stairs:stair_wood 13 1
-1 4 3 stairs:stair_wood 13 1
-1 4 4 stairs:stair_wood 13 1
-1 4 5 stairs:stair_wood 13 1
-1 4 6 stairs:stair_wood 13 1
-1 4 7 stairs:stair_wood 13 1
-1 4 8 stairs:stair_wood 13 1
-1 4 9 stairs:stair_wood 13 1
-1 4 10 stairs:stair_wood 13 1
-2 0 1 default:fence_wood 12 0
-2 0 2 default:tree 0 0
-2 0 3 default:tree 0 0
-2 0 4 default:tree 0 0
-2 0 5 default:tree 0 0
-2 0 6 default:tree 0 0
-2 0 7 default:tree 0 0
-2 0 8 default:tree 0 0
-2 0 9 default:fence_wood 12 0
-2 1 1 default:cobble 0 0
-2 1 2 default:cobble 0 0
-2 1 3 default:furnace 0 3
-2 1 4 default:cobble 0 0
-2 1 5 default:cobble 0 0
-2 1 8 default:fence_wood 10 0
-2 1 9 default:cobble 0 0
-2 2 1 default:wood 0 0
-2 2 2 default:fence_wood 10 0
-2 2 4 default:fence_wood 10 0
-2 2 5 default:papyrus 9 0
-2 2 8 default:fence_wood 10 0
-2 2 9 default:wood 0 0
-2 3 1 default:wood 0 0
-2 3 2 stairs:slab_wood 9 0
-2 3 3 stairs:slab_wood 10 0
-2 3 4 stairs:slab_wood 9 0
-2 3 5 stairs:slab_wood 8 0
-2 3 6 stairs:slab_wood 9 0
-2 3 7 stairs:slab_wood 10 0
-2 3 8 stairs:slab_wood 9 0
-2 3 9 default:wood 0 0
-2 4 1 default:wood 0 0
-2 4 2 default:chest 0 3
-2 4 3 default:chest 0 3
-2 4 4 default:chest 0 3
-2 4 5 default:bookshelf 0 0
-2 4 6 default:bookshelf 0 0
-2 4 7 default:bookshelf 0 0
-2 4 8 default:bookshelf 0 0
-2 4 9 default:wood 0 0
-2 5 0 stairs:stair_wood 13 1
-2 5 1 stairs:stair_wood 13 1
-2 5 2 stairs:stair_wood 13 1
-2 5 3 stairs:stair_wood 13 1
-2 5 4 stairs:stair_wood 13 1
-2 5 5 stairs:stair_wood 13 1
-2 5 6 stairs:stair_wood 13 1
-2 5 7 stairs:stair_wood 13 1
-2 5 8 stairs:stair_wood 13 1
-2 5 9 stairs:stair_wood 13 1
-2 5 10 stairs:stair_wood 13 1
-3 0 1 default:fence_wood 12 0
-3 0 2 default:tree 0 0
-3 0 3 default:tree 0 0
-3 0 4 default:tree 0 0
-3 0 5 default:tree 0 0
-3 0 6 default:tree 0 0
-3 0 7 default:tree 0 0
-3 0 8 default:tree 0 0
-3 0 9 default:fence_wood 12 0
-3 1 1 default:cobble 0 0
-3 1 5 default:cobble 0 0
-3 1 9 default:cobble 0 0
-3 2 1 default:glass 12 0
-3 2 5 default:papyrus 9 0
-3 2 9 default:glass 12 0
-3 3 1 default:wood 0 0
-3 3 8 stairs:slab_wood 10 0
-3 3 9 default:wood 0 0
-3 4 1 default:wood 0 0
-3 4 8 default:bookshelf 0 0
-3 4 9 default:wood 0 0
-3 5 0 default:wood 0 0
-3 5 1 default:wood 0 0
-3 5 2 default:wood 0 0
-3 5 3 default:wood 0 0
-3 5 4 default:wood 0 0
-3 5 5 default:wood 0 0
-3 5 6 default:wood 0 0
-3 5 7 default:wood 0 0
-3 5 8 default:wood 0 0
-3 5 9 default:wood 0 0
-3 5 10 default:wood 0 0
-4 0 1 default:fence_wood 12 0
-4 0 2 default:tree 0 0
-4 0 3 default:tree 0 0
-4 0 4 default:tree 0 0
-4 0 5 default:tree 0 0
-4 0 6 default:tree 0 0
-4 0 7 default:tree 0 0
-4 0 8 default:tree 0 0
-4 0 9 default:fence_wood 12 0
-4 1 1 default:cobble 0 0
-4 1 9 default:cobble 0 0
-4 2 1 default:glass 12 0
-4 2 9 default:glass 12 0
-4 3 1 default:wood 0 0
-4 3 8 stairs:slab_wood 10 0
-4 3 9 default:wood 0 0
-4 4 1 default:wood 0 0
-4 4 8 default:bookshelf 0 0
-4 4 9 default:wood 0 0
-4 5 0 default:wood 0 0
-4 5 1 default:wood 0 0
-4 5 2 default:wood 0 0
-4 5 3 default:wood 0 0
-4 5 4 default:wood 0 0
-4 5 5 default:wood 0 0
-4 5 6 default:wood 0 0
-4 5 7 default:wood 0 0
-4 5 8 default:wood 0 0
-4 5 9 default:wood 0 0
-4 5 10 default:wood 0 0
-5 0 1 default:fence_wood 12 0
-5 0 2 default:tree 0 0
-5 0 3 default:tree 0 0
-5 0 4 default:tree 0 0
-5 0 5 default:tree 0 0
-5 0 6 default:tree 0 0
-5 0 7 default:tree 0 0
-5 0 8 default:tree 0 0
-5 0 9 default:fence_wood 12 0
-5 1 1 default:cobble 0 0
-5 1 8 default:fence_wood 9 0
-5 1 9 default:cobble 0 0
-5 2 1 default:wood 0 0
-5 2 8 default:fence_wood 10 0
-5 2 9 default:wood 0 0
-5 3 1 default:wood 0 0
-5 3 8 stairs:slab_wood 10 0
-5 3 9 default:wood 0 0
-5 4 1 default:wood 0 0
-5 4 8 default:bookshelf 0 0
-5 4 9 default:wood 0 0
-5 5 0 stairs:stair_wood 13 3
-5 5 1 stairs:stair_wood 13 3
-5 5 2 stairs:stair_wood 13 3
-5 5 3 stairs:stair_wood 13 3
-5 5 4 stairs:stair_wood 13 3
-5 5 5 stairs:stair_wood 13 3
-5 5 6 stairs:stair_wood 13 3
-5 5 7 stairs:stair_wood 13 3
-5 5 8 stairs:stair_wood 13 3
-5 5 9 stairs:stair_wood 13 3
-5 5 10 stairs:stair_wood 13 3
-6 0 1 default:tree 0 0
-6 0 2 default:fence_wood 12 0
-6 0 3 default:fence_wood 12 0
-6 0 4 default:fence_wood 12 0
-6 0 5 default:fence_wood 12 0
-6 0 6 default:fence_wood 12 0
-6 0 7 default:fence_wood 12 0
-6 0 8 default:fence_wood 12 0
-6 0 9 default:tree 0 0
-6 1 1 default:tree 0 0
-6 1 2 default:cobble 0 0
-6 1 3 default:cobble 0 0
-6 1 4 default:cobble 0 0
-6 1 5 default:cobble 0 0
-6 1 6 default:cobble 0 0
-6 1 7 default:cobble 0 0
-6 1 8 default:cobble 0 0
-6 1 9 default:tree 0 0
-6 2 1 default:tree 0 0
-6 2 2 default:wood 0 0
-6 2 3 default:glass 12 0
-6 2 4 default:wood 0 0
-6 2 5 default:glass 12 0
-6 2 6 default:wood 0 0
-6 2 7 default:glass 12 0
-6 2 8 default:wood 0 0
-6 2 9 default:tree 0 0
-6 3 1 default:tree 0 0
-6 3 2 default:wood 0 0
-6 3 3 default:wood 0 0
-6 3 4 default:wood 0 0
-6 3 5 default:wood 0 0
-6 3 6 default:wood 0 0
-6 3 7 default:wood 0 0
-6 3 8 default:wood 0 0
-6 3 9 default:tree 0 0
-6 4 0 stairs:stair_wood 13 3
-6 4 1 stairs:stair_wood 13 3
-6 4 2 stairs:stair_wood 13 3
-6 4 3 stairs:stair_wood 13 3
-6 4 4 stairs:stair_wood 13 3
-6 4 5 stairs:stair_wood 13 3
-6 4 6 stairs:stair_wood 13 3
-6 4 7 stairs:stair_wood 13 3
-6 4 8 stairs:stair_wood 13 3
-6 4 9 stairs:stair_wood 13 3
-6 4 10 stairs:stair_wood 13 3
-7 3 0 stairs:stair_wood 13 3
-7 3 1 stairs:stair_wood 13 3
-7 3 2 stairs:stair_wood 13 3
-7 3 3 stairs:stair_wood 13 3
-7 3 4 stairs:stair_wood 13 3
-7 3 5 stairs:stair_wood 13 3
-7 3 6 stairs:stair_wood 13 3
-7 3 7 stairs:stair_wood 13 3
-7 3 8 stairs:stair_wood 13 3
-7 3 9 stairs:stair_wood 13 3
-7 3 10 stairs:stair_wood 13 3 \ No newline at end of file
diff --git a/peaceful_npc/schematics/npc_blacksmith.we b/peaceful_npc/schematics/npc_blacksmith.we
deleted file mode 100644
index 27daeb1..0000000
--- a/peaceful_npc/schematics/npc_blacksmith.we
+++ /dev/null
@@ -1,275 +0,0 @@
-0 0 0 default:cobble 0 0
-0 0 1 default:cobble 0 0
-0 0 2 default:cobble 0 0
-0 0 3 default:cobble 0 0
-0 0 4 default:cobble 0 0
-0 0 5 default:cobble 0 0
-0 0 6 default:cobble 0 0
-0 0 7 default:cobble 0 0
-0 0 8 default:cobble 0 0
-0 0 9 default:cobble 0 0
-0 1 0 default:cobble 0 0
-0 1 1 default:cobble 0 0
-0 1 2 default:cobble 0 0
-0 1 3 default:cobble 0 0
-0 1 4 default:wood 0 0
-0 1 5 default:wood 0 0
-0 1 6 default:wood 0 0
-0 1 7 default:wood 0 0
-0 1 8 default:wood 0 0
-0 1 9 default:tree 0 0
-0 2 0 default:cobble 0 0
-0 2 1 default:cobble 0 0
-0 2 2 default:cobble 0 0
-0 2 3 default:cobble 0 0
-0 2 4 default:wood 0 0
-0 2 5 default:glass 29 0
-0 2 6 default:wood 0 0
-0 2 7 default:glass 13 0
-0 2 8 default:wood 0 0
-0 2 9 default:tree 0 0
-0 3 0 default:cobble 0 0
-0 3 1 default:cobble 0 0
-0 3 2 default:cobble 0 0
-0 3 3 default:cobble 0 0
-0 3 4 default:wood 0 0
-0 3 5 default:wood 0 0
-0 3 6 default:wood 0 0
-0 3 7 default:wood 0 0
-0 3 8 default:wood 0 0
-0 3 9 default:tree 0 0
-0 4 0 default:cobble 0 0
-0 4 1 default:cobble 0 0
-0 4 2 default:cobble 0 0
-0 4 3 default:cobble 0 0
-0 4 4 default:cobble 0 0
-0 4 5 default:cobble 0 0
-0 4 6 default:cobble 0 0
-0 4 7 default:cobble 0 0
-0 4 8 default:cobble 0 0
-0 4 9 default:tree 0 0
-0 5 0 stairs:slab_stone 93 0
-0 5 1 stairs:slab_stone 77 0
-0 5 2 stairs:slab_stone 61 0
-0 5 3 stairs:slab_stone 45 0
-0 5 4 stairs:slab_stone 29 0
-0 5 5 stairs:slab_stone 13 0
-0 5 6 stairs:slab_stone 13 0
-0 5 7 stairs:slab_stone 13 0
-0 5 8 stairs:slab_stone 13 0
-0 5 9 stairs:slab_stone 13 0
-1 0 0 default:cobble 0 0
-1 0 1 default:cobble 0 0
-1 0 2 default:cobble 0 0
-1 0 3 default:cobble 0 0
-1 0 4 default:cobble 0 0
-1 0 5 default:cobble 0 0
-1 0 6 default:cobble 0 0
-1 0 7 default:cobble 0 0
-1 0 8 default:cobble 0 0
-1 0 9 default:cobble 0 0
-1 1 0 default:cobble 0 0
-1 1 1 default:lava_source 0 0
-1 1 2 default:lava_source 0 0
-1 1 3 default:cobble 0 0
-1 1 4 default:chest 0 2
-1 1 7 stairs:stair_wood 11 0
-1 1 8 default:wood 0 0
-1 1 9 default:wood 0 0
-1 2 0 default:glass 189 0
-1 2 3 default:cobble 0 0
-1 2 9 default:wood 0 0
-1 3 0 default:cobble 0 0
-1 3 1 default:cobble 0 0
-1 3 2 default:cobble 0 0
-1 3 3 default:cobble 0 0
-1 3 9 default:wood 0 0
-1 4 0 default:cobble 0 0
-1 4 1 default:cobble 0 0
-1 4 2 default:cobble 0 0
-1 4 3 default:cobble 0 0
-1 4 4 default:cobble 0 0
-1 4 5 default:cobble 0 0
-1 4 6 default:cobble 0 0
-1 4 7 default:cobble 0 0
-1 4 8 default:cobble 0 0
-1 4 9 default:cobble 0 0
-1 5 0 stairs:slab_stone 109 0
-1 5 9 stairs:slab_stone 13 0
-2 0 0 default:cobble 0 0
-2 0 1 default:cobble 0 0
-2 0 2 default:cobble 0 0
-2 0 3 default:cobble 0 0
-2 0 4 default:cobble 0 0
-2 0 5 default:cobble 0 0
-2 0 6 default:cobble 0 0
-2 0 7 default:cobble 0 0
-2 0 8 default:cobble 0 0
-2 0 9 default:cobble 0 0
-2 1 0 default:cobble 0 0
-2 1 1 default:cobble 0 0
-2 1 2 default:cobble 0 0
-2 1 3 default:cobble 0 0
-2 1 7 default:fence_wood 10 0
-2 1 8 stairs:stair_wood 11 3
-2 1 9 default:wood 0 0
-2 2 0 default:glass 173 0
-2 2 3 default:cobble 0 0
-2 2 9 default:glass 13 0
-2 3 0 default:cobble 0 0
-2 3 1 default:cobble 0 0
-2 3 2 default:cobble 0 0
-2 3 3 default:cobble 0 0
-2 3 9 default:wood 0 0
-2 4 0 default:cobble 0 0
-2 4 1 default:cobble 0 0
-2 4 2 default:cobble 0 0
-2 4 3 default:cobble 0 0
-2 4 4 default:cobble 0 0
-2 4 5 default:cobble 0 0
-2 4 6 default:cobble 0 0
-2 4 7 default:cobble 0 0
-2 4 8 default:cobble 0 0
-2 4 9 default:cobble 0 0
-2 5 0 stairs:slab_stone 93 0
-2 5 9 stairs:slab_stone 13 0
-3 0 0 default:cobble 0 0
-3 0 1 default:cobble 0 0
-3 0 2 default:cobble 0 0
-3 0 3 default:cobble 0 0
-3 0 4 default:cobble 0 0
-3 0 5 default:cobble 0 0
-3 0 6 default:cobble 0 0
-3 0 7 default:cobble 0 0
-3 0 8 default:cobble 0 0
-3 0 9 default:cobble 0 0
-3 1 3 default:cobble 0 0
-3 1 4 default:wood 0 0
-3 1 5 default:wood 0 0
-3 1 9 default:wood 0 0
-3 2 3 default:furnace 0 0
-3 2 4 default:wood 0 0
-3 2 5 default:wood 0 0
-3 2 9 default:wood 0 0
-3 3 3 default:furnace 0 0
-3 3 4 default:wood 0 0
-3 3 5 default:wood 0 0
-3 3 9 default:wood 0 0
-3 4 0 default:cobble 0 0
-3 4 1 default:cobble 0 0
-3 4 2 default:cobble 0 0
-3 4 3 default:cobble 0 0
-3 4 4 default:cobble 0 0
-3 4 5 default:cobble 0 0
-3 4 6 default:cobble 0 0
-3 4 7 default:cobble 0 0
-3 4 8 default:cobble 0 0
-3 4 9 default:cobble 0 0
-3 5 0 stairs:slab_stone 77 0
-3 5 9 stairs:slab_stone 13 0
-4 0 0 default:cobble 0 0
-4 0 1 default:cobble 0 0
-4 0 2 default:cobble 0 0
-4 0 3 default:cobble 0 0
-4 0 4 default:cobble 0 0
-4 0 5 default:cobble 0 0
-4 0 6 default:cobble 0 0
-4 0 7 default:cobble 0 0
-4 0 8 default:cobble 0 0
-4 0 9 default:cobble 0 0
-4 1 6 default:wood 0 0
-4 1 9 default:wood 0 0
-4 2 6 default:wood 0 0
-4 2 9 default:glass 13 0
-4 3 6 default:wood 0 0
-4 3 9 default:wood 0 0
-4 4 0 default:cobble 0 0
-4 4 1 default:cobble 0 0
-4 4 2 default:cobble 0 0
-4 4 3 default:cobble 0 0
-4 4 4 default:cobble 0 0
-4 4 5 default:cobble 0 0
-4 4 6 default:cobble 0 0
-4 4 7 default:cobble 0 0
-4 4 8 default:cobble 0 0
-4 4 9 default:cobble 0 0
-4 5 0 stairs:slab_stone 61 0
-4 5 9 stairs:slab_stone 13 0
-5 0 0 default:cobble 0 0
-5 0 1 default:cobble 0 0
-5 0 2 default:cobble 0 0
-5 0 3 default:cobble 0 0
-5 0 4 default:cobble 0 0
-5 0 5 default:cobble 0 0
-5 0 6 default:cobble 0 0
-5 0 7 default:cobble 0 0
-5 0 8 default:cobble 0 0
-5 0 9 default:cobble 0 0
-5 1 1 default:stone 0 0
-5 1 9 default:wood 0 0
-5 2 9 default:wood 0 0
-5 3 6 default:wood 0 0
-5 3 9 default:wood 0 0
-5 4 0 default:cobble 0 0
-5 4 1 default:cobble 0 0
-5 4 2 default:cobble 0 0
-5 4 3 default:cobble 0 0
-5 4 4 default:cobble 0 0
-5 4 5 default:cobble 0 0
-5 4 6 default:cobble 0 0
-5 4 7 default:cobble 0 0
-5 4 8 default:cobble 0 0
-5 4 9 default:cobble 0 0
-5 5 0 stairs:slab_stone 45 0
-5 5 9 stairs:slab_stone 13 0
-6 0 0 default:cobble 0 0
-6 0 1 default:cobble 0 0
-6 0 2 default:cobble 0 0
-6 0 3 default:cobble 0 0
-6 0 4 default:cobble 0 0
-6 0 5 default:cobble 0 0
-6 0 6 default:cobble 0 0
-6 0 7 default:cobble 0 0
-6 0 8 default:cobble 0 0
-6 0 9 default:cobble 0 0
-6 1 0 default:fence_wood 93 0
-6 1 4 default:fence_wood 77 0
-6 1 6 default:tree 0 0
-6 1 7 default:wood 0 0
-6 1 8 default:wood 0 0
-6 1 9 default:tree 0 0
-6 2 0 default:fence_wood 109 0
-6 2 4 default:fence_wood 93 0
-6 2 6 default:tree 0 0
-6 2 7 default:wood 0 0
-6 2 8 default:wood 0 0
-6 2 9 default:tree 0 0
-6 3 0 default:fence_wood 93 0
-6 3 4 default:fence_wood 77 0
-6 3 6 default:tree 0 0
-6 3 7 default:wood 0 0
-6 3 8 default:wood 0 0
-6 3 9 default:tree 0 0
-6 4 0 default:cobble 0 0
-6 4 1 default:cobble 0 0
-6 4 2 default:cobble 0 0
-6 4 3 default:cobble 0 0
-6 4 4 default:cobble 0 0
-6 4 5 default:cobble 0 0
-6 4 6 default:tree 0 0
-6 4 7 default:cobble 0 0
-6 4 8 default:cobble 0 0
-6 4 9 default:tree 0 0
-6 5 0 stairs:slab_stone 29 0
-6 5 1 stairs:slab_stone 45 0
-6 5 2 stairs:slab_stone 45 0
-6 5 3 stairs:slab_stone 29 0
-6 5 4 stairs:slab_stone 13 0
-6 5 5 stairs:slab_stone 13 0
-6 5 6 stairs:slab_stone 13 0
-6 5 7 stairs:slab_stone 13 0
-6 5 8 stairs:slab_stone 13 0
-6 5 9 stairs:slab_stone 13 0
-7 0 1 stairs:stair_cobble 77 3
-7 0 2 stairs:stair_cobble 77 3
-7 0 3 stairs:stair_cobble 61 3 \ No newline at end of file
diff --git a/peaceful_npc/spawning.lua b/peaceful_npc/spawning.lua
deleted file mode 100644
index 8ce8f6f..0000000
--- a/peaceful_npc/spawning.lua
+++ /dev/null
@@ -1,86 +0,0 @@
---Spawn function
-function def_spawn(pos)
- minetest.add_entity(pos, "peaceful_npc:npc_def")
- print("want to spawn npc_def at "..dump(pos))
- if mode_debug == true then
- minetest.chat_send_all("want to spawn npc_def at "..dump(pos))
- end
-end
-
-function fast_spawn(pos)
- minetest.add_entity(pos, "peaceful_npc:npc_fast")
- print("want to spawn npc_fast at "..dump(pos))
- if mode_debug == true then
- minetest.chat_send_all("want to spawn npc_fast at "..dump(pos))
- end
-end
-
-function dwarf_spawn(pos)
- minetest.add_entity(pos, "peaceful_npc:npc_dwarf")
- print("want to spawn npc_dwarf at "..dump(pos))
- if mode_debug == true then
- minetest.chat_send_all("want to spawn npc_dwarf at "..dump(pos))
- end
-end
-
---Mapgen biomes
-plaingen_biome = {
- surface = "default:dirt_with_grass",
- avoid_nodes = {"group:liquid", "group:tree"},
- avoid_radius = 20,
- rarity = 93,
- max_count = 1,
- min_elevation = -10,
- max_elevation = 30,
-}
-
-forestgen_biome = {
- surface = {"group:tree", "default:leaves"},
- avoid_nodes = {"group:liquid"},
- avoid_radius = 10,
- rarity = 96,
- max_count = 1,
- min_elevation = 20,
- max_elevation = 50,
-}
-
-beachgen_biome = {
- surface = "default:sand",
- avoid_nodes = {"group:liquid"},
- avoid_radius = 1,
- rarity = 90,
- max_count = 1,
- min_elevation = 0,
- max_elevation = 10,
-}
-
-desertgen_biome = {
- surface = { "default:desert_sand", "default:desert_stone"},
- avoid_nodes = {"group:liquid"},
- avoid_radius = 100,
- rarity = 95,
- max_count = 1,
- min_elevation = 0,
- max_elevation = 150,
-}
-
-cavegen_biome = {
- surface = { "default:stone_with_iron", "default:stone_with_coal", "default:stone_with_mese"},
- avoid_nodes = {"group:liquid"},
- avoid_radius = 5,
- rarity = 98,
- max_count = 1,
- min_elevation = -500,
- max_elevation = -50,
- check_air = true,
- spawn_replace_node = true,
-}
-
---spawn definers
-biome_lib:register_generate_plant(plaingen_biome, "def_spawn")
-biome_lib:register_generate_plant(forestgen_biome, "def_spawn")
-biome_lib:register_generate_plant(beachgen_biome, "fast_spawn")
-biome_lib:register_generate_plant(desertgen_biome, "fast_spawn")
-biome_lib:register_generate_plant(cavegen_biome, "dwarf_spawn")
-
-print("Peaceful NPC spawning.lua loaded! By jojoa1997!") \ No newline at end of file
diff --git a/peaceful_npc/textures/peaceful_npc_npc_summoner_def.png b/peaceful_npc/textures/peaceful_npc_npc_summoner_def.png
deleted file mode 100644
index 76932a9..0000000
--- a/peaceful_npc/textures/peaceful_npc_npc_summoner_def.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/textures/peaceful_npc_npc_summoner_dwarf.png b/peaceful_npc/textures/peaceful_npc_npc_summoner_dwarf.png
deleted file mode 100644
index 5ef7c3e..0000000
--- a/peaceful_npc/textures/peaceful_npc_npc_summoner_dwarf.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/textures/peaceful_npc_npc_summoner_fast.png b/peaceful_npc/textures/peaceful_npc_npc_summoner_fast.png
deleted file mode 100644
index 9034d90..0000000
--- a/peaceful_npc/textures/peaceful_npc_npc_summoner_fast.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/textures/peaceful_npc_spawnegg.png b/peaceful_npc/textures/peaceful_npc_spawnegg.png
deleted file mode 100644
index c2e8752..0000000
--- a/peaceful_npc/textures/peaceful_npc_spawnegg.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/textures/peaceful_npc_spawner_def.png b/peaceful_npc/textures/peaceful_npc_spawner_def.png
deleted file mode 100644
index 3be53b0..0000000
--- a/peaceful_npc/textures/peaceful_npc_spawner_def.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/textures/peaceful_npc_spawner_dwarf.png b/peaceful_npc/textures/peaceful_npc_spawner_dwarf.png
deleted file mode 100644
index 3a03bd4..0000000
--- a/peaceful_npc/textures/peaceful_npc_spawner_dwarf.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/textures/peaceful_npc_spawner_fast.png b/peaceful_npc/textures/peaceful_npc_spawner_fast.png
deleted file mode 100644
index 7fbc342..0000000
--- a/peaceful_npc/textures/peaceful_npc_spawner_fast.png
+++ /dev/null
Binary files differ
diff --git a/peaceful_npc/todo.txt b/peaceful_npc/todo.txt
deleted file mode 100644
index 9ce9868..0000000
--- a/peaceful_npc/todo.txt
+++ /dev/null
@@ -1 +0,0 @@
-i will be changeing the recipes to obsidian since it was added to minetest_game \ No newline at end of file
diff --git a/pipeworks/wielder.lua b/pipeworks/wielder.lua
index b92176f..eb7931f 100644
--- a/pipeworks/wielder.lua
+++ b/pipeworks/wielder.lua
@@ -103,6 +103,8 @@ local function wielder_on(data, wielder_pos, wielder_node)
get_look_dir = delay(vector.multiply(dir, -1)),
get_look_pitch = delay(pitch),
get_look_yaw = delay(yaw),
+ get_look_horizontal = delay(yaw),
+ get_look_vertical = delay(pitch),
get_player_control = delay({ jump=false, right=false, left=false, LMB=false, RMB=false, sneak=data.sneak, aux1=false, down=false, up=false }),
get_player_control_bits = delay(data.sneak and 64 or 0),
get_player_name = delay(data.masquerade_as_owner and wielder_meta:get_string("owner") or ":pipeworks:"..minetest.pos_to_string(wielder_pos)),
diff --git a/signs_lib/encoding.lua b/signs_lib/encoding.lua
new file mode 100644
index 0000000..16e35fe
--- /dev/null
+++ b/signs_lib/encoding.lua
@@ -0,0 +1,265 @@
+-- encoding borrowed from signs_lib mod of https://github.com/lord-server/lord
+
+local ansi_decode = {
+ [128] = "\208\130",
+ [129] = "\208\131",
+ [130] = "\226\128\154",
+ [131] = "\209\147",
+ [132] = "\226\128\158",
+ [133] = "\226\128\166",
+ [134] = "\226\128\160",
+ [135] = "\226\128\161",
+ [136] = "\226\130\172",
+ [137] = "\226\128\176",
+ [138] = "\208\137",
+ [139] = "\226\128\185",
+ [140] = "\208\138",
+ [141] = "\208\140",
+ [142] = "\208\139",
+ [143] = "\208\143",
+ [144] = "\209\146",
+ [145] = "\226\128\152",
+ [146] = "\226\128\153",
+ [147] = "\226\128\156",
+ [148] = "\226\128\157",
+ [149] = "\226\128\162",
+ [150] = "\226\128\147",
+ [151] = "\226\128\148",
+ [152] = "\194\152",
+ [153] = "\226\132\162",
+ [154] = "\209\153",
+ [155] = "\226\128\186",
+ [156] = "\209\154",
+ [157] = "\209\156",
+ [158] = "\209\155",
+ [159] = "\209\159",
+ [160] = "\194\160",
+ [161] = "\209\142",
+ [162] = "\209\158",
+ [163] = "\208\136",
+ [164] = "\194\164",
+ [165] = "\210\144",
+ [166] = "\194\166",
+ [167] = "\194\167",
+ [168] = "\208\129",
+ [169] = "\194\169",
+ [170] = "\208\132",
+ [171] = "\194\171",
+ [172] = "\194\172",
+ [173] = "\194\173",
+ [174] = "\194\174",
+ [175] = "\208\135",
+ [176] = "\194\176",
+ [177] = "\194\177",
+ [178] = "\208\134",
+ [179] = "\209\150",
+ [180] = "\210\145",
+ [181] = "\194\181",
+ [182] = "\194\182",
+ [183] = "\194\183",
+ [184] = "\209\145",
+ [185] = "\226\132\150",
+ [186] = "\209\148",
+ [187] = "\194\187",
+ [188] = "\209\152",
+ [189] = "\208\133",
+ [190] = "\209\149",
+ [191] = "\209\151"
+}
+local utf8_decode = {
+ [128] = {
+ [147] = "\150",
+ [148] = "\151",
+ [152] = "\145",
+ [153] = "\146",
+ [154] = "\130",
+ [156] = "\147",
+ [157] = "\148",
+ [158] = "\132",
+ [160] = "\134",
+ [161] = "\135",
+ [162] = "\149",
+ [166] = "\133",
+ [176] = "\137",
+ [185] = "\139",
+ [186] = "\155"
+ },
+ [130] = {[172] = "\136"},
+ [132] = {[150] = "\185", [162] = "\153"},
+ [194] = {
+ [152] = "\152",
+ [160] = "\160",
+ [164] = "\164",
+ [166] = "\166",
+ [167] = "\167",
+ [169] = "\169",
+ [171] = "\171",
+ [172] = "\172",
+ [173] = "\173",
+ [174] = "\174",
+ [176] = "\176",
+ [177] = "\177",
+ [181] = "\181",
+ [182] = "\182",
+ [183] = "\183",
+ [187] = "\187"
+ },
+ [208] = {
+ [129] = "\168",
+ [130] = "\128",
+ [131] = "\129",
+ [132] = "\170",
+ [133] = "\189",
+ [134] = "\178",
+ [135] = "\175",
+ [136] = "\163",
+ [137] = "\138",
+ [138] = "\140",
+ [139] = "\142",
+ [140] = "\141",
+ [143] = "\143",
+ [144] = "\192",
+ [145] = "\193",
+ [146] = "\194",
+ [147] = "\195",
+ [148] = "\196",
+ [149] = "\197",
+ [150] = "\198",
+ [151] = "\199",
+ [152] = "\200",
+ [153] = "\201",
+ [154] = "\202",
+ [155] = "\203",
+ [156] = "\204",
+ [157] = "\205",
+ [158] = "\206",
+ [159] = "\207",
+ [160] = "\208",
+ [161] = "\209",
+ [162] = "\210",
+ [163] = "\211",
+ [164] = "\212",
+ [165] = "\213",
+ [166] = "\214",
+ [167] = "\215",
+ [168] = "\216",
+ [169] = "\217",
+ [170] = "\218",
+ [171] = "\219",
+ [172] = "\220",
+ [173] = "\221",
+ [174] = "\222",
+ [175] = "\223",
+ [176] = "\224",
+ [177] = "\225",
+ [178] = "\226",
+ [179] = "\227",
+ [180] = "\228",
+ [181] = "\229",
+ [182] = "\230",
+ [183] = "\231",
+ [184] = "\232",
+ [185] = "\233",
+ [186] = "\234",
+ [187] = "\235",
+ [188] = "\236",
+ [189] = "\237",
+ [190] = "\238",
+ [191] = "\239"
+ },
+ [209] = {
+ [128] = "\240",
+ [129] = "\241",
+ [130] = "\242",
+ [131] = "\243",
+ [132] = "\244",
+ [133] = "\245",
+ [134] = "\246",
+ [135] = "\247",
+ [136] = "\248",
+ [137] = "\249",
+ [138] = "\250",
+ [139] = "\251",
+ [140] = "\252",
+ [141] = "\253",
+ [142] = "\254",
+ [143] = "\255",
+ [144] = "\161",
+ [145] = "\184",
+ [146] = "\144",
+ [147] = "\131",
+ [148] = "\186",
+ [149] = "\190",
+ [150] = "\179",
+ [151] = "\191",
+ [152] = "\188",
+ [153] = "\154",
+ [154] = "\156",
+ [155] = "\158",
+ [156] = "\157",
+ [158] = "\162",
+ [159] = "\159"
+ },
+ [210] = {[144] = "\165", [145] = "\180"}
+}
+
+local nmdc = {
+ [36] = "$",
+ [124] = "|"
+}
+
+function AnsiToUtf8(s)
+ local r, b = ""
+ for i = 1, s and s:len() or 0 do
+ b = s:byte(i)
+ if b < 128 then
+ r = r .. string.char(b)
+ else
+ if b > 239 then
+ r = r .. "\209" .. string.char(b - 112)
+ elseif b > 191 then
+ r = r .. "\208" .. string.char(b - 48)
+ elseif ansi_decode[b] then
+ r = r .. ansi_decode[b]
+ else
+ r = r .. "_"
+ end
+ end
+ end
+ return r
+end
+
+function Utf8ToAnsi(s)
+ local a, j, r, b = 0, 0, ""
+ for i = 1, s and s:len() or 0 do
+ b = s:byte(i)
+ if b < 128 then
+ if nmdc[b] then
+ r = r .. nmdc[b]
+ else
+ r = r .. string.char(b)
+ end
+ elseif a == 2 then
+ a, j = a - 1, b
+ elseif a == 1 then
+ --if j == nil or b == nil then return r end
+ --print(j)
+ --print(b)
+ --local ansi = utf8_decode[j]
+ --if ansi == nil then return r end
+ --if ansi[b] == nil then return r end
+ if utf8_decode[j] then
+ if utf8_decode[j][b] then
+ a, r = a - 1, r .. utf8_decode[j][b]
+ end
+ end
+ elseif b == 226 then
+ a = 2
+ elseif b == 194 or b == 208 or b == 209 or b == 210 then
+ j, a = b, 1
+ else
+ r = r .. "_"
+ end
+ end
+ return r
+end
diff --git a/signs_lib/init.lua b/signs_lib/init.lua
index 804a720..f5b39c7 100644
--- a/signs_lib/init.lua
+++ b/signs_lib/init.lua
@@ -16,8 +16,16 @@ local enable_colored_metal_signs = true
local current_keyword = minetest.settings:get("interact_keyword") or "iaccept"
signs_lib = {}
+signs_lib.path = minetest.get_modpath(minetest.get_current_modname())
screwdriver = screwdriver or {}
+-- Load support for intllib.
+local S, NS = dofile(signs_lib.path .. "/intllib.lua")
+signs_lib.gettext = S
+
+-- text encoding
+dofile(signs_lib.path .. "/encoding.lua");
+
signs_lib.wallmounted_rotate = function(pos, node, user, mode, new_param2)
if mode ~= screwdriver.ROTATE_AXIS then return false end
minetest.swap_node(pos, {name = node.name, param2 = (node.param2 + 1) % 6})
@@ -113,11 +121,6 @@ signs_lib.sign_post_model = {
}
}
--- Load support for intllib.
-local MP = minetest.get_modpath(minetest.get_current_modname())
-local S, NS = dofile(MP.."/intllib.lua")
-signs_lib.gettext = S
-
-- the list of standard sign nodes
signs_lib.sign_node_list = {
@@ -174,28 +177,48 @@ end
-- CONSTANTS
-local MP = minetest.get_modpath("signs_lib")
-
--- Used by `build_char_db' to locate the file.
-local FONT_FMT = "%s/hdf_%02x.png"
-
--- Simple texture name for building text texture.
-local FONT_FMT_SIMPLE = "hdf_%02x.png"
-
-- Path to the textures.
-local TP = MP.."/textures"
+local TP = signs_lib.path .. "/textures"
+-- Font file formatter
+local CHAR_FILE = "%s_%02x.png"
+-- Fonts path
+local CHAR_PATH = TP .. "/" .. CHAR_FILE
+
+-- Font name.
+local font_name = "hdf"
-- Lots of overkill here. KISS advocates, go away, shoo! ;) -- kaeza
local PNG_HDR = string.char(0x89, 0x50, 0x4E, 0x47, 0x0D, 0x0A, 0x1A, 0x0A)
+-- check if a file does exist
+-- to avoid reopening file after checking again
+-- pass TRUE as second argument
+function file_exists(name, return_handle, mode)
+ mode = mode or "r";
+ local f = io.open(name, mode)
+ if f ~= nil then
+ if (return_handle) then
+ return f
+ end
+ io.close(f)
+ return true
+ else
+ return false
+ end
+end
+
-- Read the image size from a PNG file.
-- Returns image_w, image_h.
-- Only the LSB is read from each field!
local function read_image_size(filename)
- local f = io.open(filename, "rb")
+ local f = file_exists(filename, true, "rb")
+ -- file might not exist (don't crash the game)
+ if (not f) then
+ return 0, 0
+ end
f:seek("set", 0x0)
- local hdr = f:read(8)
+ local hdr = f:read(string.len(PNG_HDR))
if hdr ~= PNG_HDR then
f:close()
return
@@ -243,8 +266,8 @@ local function build_char_db()
local total_width = 0
local char_count = 0
- for c = 32, 126 do
- local w, h = read_image_size(FONT_FMT:format(TP, c))
+ for c = 32, 255 do
+ local w, h = read_image_size(CHAR_PATH:format(font_name, c))
if w and h then
local ch = string.char(c)
charwidth[ch] = w
@@ -308,6 +331,19 @@ local function fill_line(x, y, w, c)
return table.concat(tex)
end
+-- make char texture file name
+-- if texture file does not exist use fallback texture instead
+local function char_tex(font_name, ch)
+ local c = ch:byte()
+ local exists, tex = file_exists(CHAR_PATH:format(font_name, c))
+ if exists and c ~= 14 then
+ tex = CHAR_FILE:format(font_name, c)
+ else
+ tex = CHAR_FILE:format(font_name, 0x0)
+ end
+ return tex, exists
+end
+
local function make_line_texture(line, lineno, pos)
local width = 0
@@ -344,9 +380,9 @@ local function make_line_texture(line, lineno, pos)
end
if #chars < MAX_INPUT_CHARS then
table.insert(chars, {
- off=ch_offs,
- tex=FONT_FMT_SIMPLE:format(c:byte()),
- col=("%X"):format(cur_color),
+ off = ch_offs,
+ tex = char_tex(font_name, c),
+ col = ("%X"):format(cur_color),
})
end
ch_offs = ch_offs + w
@@ -387,7 +423,10 @@ local function make_line_texture(line, lineno, pos)
end
table.insert(texture, (":%d,%d=%s"):format(xpos + ch.off, ypos, ch.tex))
end
- table.insert(texture, (":%d,%d=hdf_20.png"):format(xpos + word.w, ypos))
+ table.insert(
+ texture,
+ (":%d,%d="):format(xpos + word.w, ypos) .. char_tex(font_name, " ")
+ )
xpos = xpos + word.w + charwidth[" "]
if xpos >= (SIGN_WIDTH + charwidth[" "]) then break end
end
@@ -413,10 +452,11 @@ end
local function set_obj_text(obj, text, new, pos)
local split = new and split_lines_and_words or split_lines_and_words_old
+ local text_ansi = Utf8ToAnsi(text)
local n = minetest.registered_nodes[minetest.get_node(pos).name]
local text_scale = (n and n.text_scale) or DEFAULT_TEXT_SCALE
obj:set_properties({
- textures={make_sign_texture(split(text), pos)},
+ textures={make_sign_texture(split(text_ansi), pos)},
visual_size = text_scale,
})
end
@@ -427,7 +467,7 @@ signs_lib.construct_sign = function(pos, locked)
"formspec",
"size[6,4]"..
"textarea[0,-0.3;6.5,3;text;;${text}]"..
- "button_exit[2,3.4;2,1;ok;Write]"..
+ "button_exit[2,3.4;2,1;ok;"..S("Write").."]"..
"background[-0.5,-0.5;7,5;bg_signs_lib.jpg]")
meta:set_string("infotext", "")
end
@@ -636,7 +676,7 @@ function signs_lib.receive_fields(pos, formname, fields, sender, lock)
if fields and fields.text and fields.ok then
minetest.log("action", S("@1 wrote \"@2\" to @3sign at @4",
(sender:get_player_name() or ""),
- fields.text,
+ fields.text:gsub('\\', '\\\\'):gsub("\n", "\\n"),
lockstr,
minetest.pos_to_string(pos)
))
diff --git a/signs_lib/locale/de.po b/signs_lib/locale/de.po
index 24f13a4..a2f4150 100644
--- a/signs_lib/locale/de.po
+++ b/signs_lib/locale/de.po
@@ -1,30 +1,35 @@
-# SOME DESCRIPTIVE TITLE.
-# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
-# This file is distributed under the same license as the PACKAGE package.
-# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
+# German Translation for the signs_lib mod.
+# Copyright (C) 2018 Vanessa Ezekowitz
+# This file is distributed under the same license as the signs_lib package.
+# Xanthin, 2017.
+# CodeXP <codexp@gmx.net>, 2018.
#
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2017-07-31 18:31+0200\n"
-"PO-Revision-Date: 2017-07-31 18:35+0200\n"
+"PO-Revision-Date: 2018-03-24 22:00+0100\n"
+"Last-Translator: CodeXP <codexp@gmx.net>\n"
"Language-Team: \n"
+"Language: de\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 1.8.12\n"
-"Last-Translator: Xanthin\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
-"Language: de\n"
+
+#: init.lua
+msgid "Write"
+msgstr "schreiben"
#: init.lua
msgid "Locked sign, owned by @1\n"
-msgstr ""
+msgstr "gesperrter Schild, gehört @1\n"
#: init.lua
msgid "locked "
-msgstr "eingesperrt "
+msgstr "gesperrt "
#: init.lua
#, fuzzy
@@ -37,43 +42,43 @@ msgstr "Schild"
#: init.lua
msgid "Can edit all locked signs"
-msgstr ""
+msgstr "Kann alle gesperrte Schilder bearbeiten"
#: init.lua
msgid "Locked Sign"
-msgstr ""
+msgstr "gesperrter Schild"
#: init.lua
msgid "green"
-msgstr ""
+msgstr "grün"
#: init.lua
msgid "yellow"
-msgstr ""
+msgstr "gelb"
#: init.lua
msgid "red"
-msgstr ""
+msgstr "rot"
#: init.lua
msgid "white_red"
-msgstr ""
+msgstr "weißrot"
#: init.lua
msgid "white_black"
-msgstr ""
+msgstr "schwarzweiß"
#: init.lua
msgid "orange"
-msgstr ""
+msgstr "orange"
#: init.lua
msgid "blue"
-msgstr ""
+msgstr "blau"
#: init.lua
msgid "brown"
-msgstr ""
+msgstr "braun"
#: init.lua
msgid "Sign (@1, metal)"
@@ -81,7 +86,7 @@ msgstr "Schild (@1, Metall)"
#: init.lua
msgid "Attempt to register unknown node as fence"
-msgstr ""
+msgstr "Versuch ein unbekanntes Element als Zaun zu registrieren"
#: init.lua
msgid "Registered @1 and @2"
@@ -89,4 +94,4 @@ msgstr "Registrierte @1 und @2"
#: init.lua
msgid "[MOD] signs loaded"
-msgstr "[MOD] signs geladen"
+msgstr "[MOD] Schilder-Mod geladen"
diff --git a/signs_lib/locale/ru.po b/signs_lib/locale/ru.po
new file mode 100644
index 0000000..9cd01aa
--- /dev/null
+++ b/signs_lib/locale/ru.po
@@ -0,0 +1,94 @@
+# Russian Translation for the signs_lib mod.
+# Copyright (C) 2018 Vanessa Ezekowitz
+# This file is distributed under the same license as the signs_lib package.
+# CodeXP <codexp@gmx.net>, 2018.
+#
+#, fuzzy
+msgid ""
+msgstr ""
+"Project-Id-Version: signs_lib\n"
+"Report-Msgid-Bugs-To: \n"
+"POT-Creation-Date: 2018-03-24 22:23+0100\n"
+"PO-Revision-Date: \n"
+"Last-Translator: CodeXP <codexp@gmx.net>\n"
+"Language-Team: \n"
+"Language: ru\n"
+"MIME-Version: 1.0\n"
+"Content-Type: text/plain; charset=UTF-8\n"
+"Content-Transfer-Encoding: 8bit\n"
+
+#: init.lua
+msgid "Write"
+msgstr "записать"
+
+#: init.lua
+msgid "Locked sign, owned by @1\n"
+msgstr "защищенная табличка, пренадлежит @1\n"
+
+#: init.lua
+msgid "locked "
+msgstr "защищенный "
+
+#: init.lua
+msgid "@1 wrote \"@2\" to @3sign at @4"
+msgstr "@1 записал \"@2\" в @3sign на @4"
+
+#: init.lua
+msgid "Sign"
+msgstr "табличка"
+
+#: init.lua
+msgid "Can edit all locked signs"
+msgstr "Может редактировать все защищенные таблички"
+
+#: init.lua
+msgid "Locked Sign"
+msgstr "защищенная табличка"
+
+#: init.lua
+msgid "green"
+msgstr "зеленая"
+
+#: init.lua
+msgid "yellow"
+msgstr "желтая"
+
+#: init.lua
+msgid "red"
+msgstr "красная"
+
+#: init.lua
+msgid "white_red"
+msgstr "краснобелая"
+
+#: init.lua
+msgid "white_black"
+msgstr "чернобелая"
+
+#: init.lua
+msgid "orange"
+msgstr "оранжевая"
+
+#: init.lua
+msgid "blue"
+msgstr "синея"
+
+#: init.lua
+msgid "brown"
+msgstr "коричневая"
+
+#: init.lua
+msgid "Sign (@1, metal)"
+msgstr "Табличка (@1, металл)"
+
+#: init.lua
+msgid "Attempt to register unknown node as fence"
+msgstr "Попытка зарегистрировать неизвестный узел как забор"
+
+#: init.lua
+msgid "Registered @1 and @2"
+msgstr "Зарегистрировано @1 для @2"
+
+#: init.lua
+msgid "[MOD] signs loaded"
+msgstr "[MOD] мод табличек загружен"
diff --git a/signs_lib/locale/template.pot b/signs_lib/locale/template.pot
index 8a80e3c..e277437 100644
--- a/signs_lib/locale/template.pot
+++ b/signs_lib/locale/template.pot
@@ -1,23 +1,27 @@
-# SOME DESCRIPTIVE TITLE.
-# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
-# This file is distributed under the same license as the PACKAGE package.
+# LANGUAGE Translation for the signs_lib mod.
+# Copyright (C) 2018 Vanessa Ezekowitz
+# This file is distributed under the same license as the signs_lib package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
-"Project-Id-Version: PACKAGE VERSION\n"
+"Project-Id-Version: signs_lib\n"
"Report-Msgid-Bugs-To: \n"
-"POT-Creation-Date: 2017-07-31 18:00+0200\n"
+"POT-Creation-Date: 2018-03-24 22:23+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=CHARSET\n"
+"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: init.lua
+msgid "Write"
+msgstr ""
+
+#: init.lua
msgid "Locked sign, owned by @1\n"
msgstr ""
diff --git a/signs_lib/textures/hdf_00.png b/signs_lib/textures/hdf_00.png
new file mode 100644
index 0000000..ec762d5
--- /dev/null
+++ b/signs_lib/textures/hdf_00.png
Binary files differ
diff --git a/signs_lib/textures/hdf_a8.png b/signs_lib/textures/hdf_a8.png
new file mode 100644
index 0000000..75d1495
--- /dev/null
+++ b/signs_lib/textures/hdf_a8.png
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diff --git a/signs_lib/textures/hdf_b8.png b/signs_lib/textures/hdf_b8.png
new file mode 100644
index 0000000..c8215a1
--- /dev/null
+++ b/signs_lib/textures/hdf_b8.png
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diff --git a/signs_lib/textures/hdf_b9.png b/signs_lib/textures/hdf_b9.png
new file mode 100644
index 0000000..765437a
--- /dev/null
+++ b/signs_lib/textures/hdf_b9.png
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diff --git a/signs_lib/textures/hdf_c0.png b/signs_lib/textures/hdf_c0.png
new file mode 100644
index 0000000..fe3e380
--- /dev/null
+++ b/signs_lib/textures/hdf_c0.png
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diff --git a/signs_lib/textures/hdf_c1.png b/signs_lib/textures/hdf_c1.png
new file mode 100644
index 0000000..f589c1c
--- /dev/null
+++ b/signs_lib/textures/hdf_c1.png
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diff --git a/signs_lib/textures/hdf_c2.png b/signs_lib/textures/hdf_c2.png
new file mode 100644
index 0000000..ea6043a
--- /dev/null
+++ b/signs_lib/textures/hdf_c2.png
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new file mode 100644
index 0000000..1cc88a8
--- /dev/null
+++ b/signs_lib/textures/hdf_c3.png
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diff --git a/signs_lib/textures/hdf_c4.png b/signs_lib/textures/hdf_c4.png
new file mode 100644
index 0000000..1006dff
--- /dev/null
+++ b/signs_lib/textures/hdf_c4.png
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new file mode 100644
index 0000000..85c9b92
--- /dev/null
+++ b/signs_lib/textures/hdf_c5.png
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diff --git a/signs_lib/textures/hdf_c6.png b/signs_lib/textures/hdf_c6.png
new file mode 100644
index 0000000..7e5b16c
--- /dev/null
+++ b/signs_lib/textures/hdf_c6.png
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new file mode 100644
index 0000000..6303b0e
--- /dev/null
+++ b/signs_lib/textures/hdf_c7.png
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diff --git a/signs_lib/textures/hdf_c8.png b/signs_lib/textures/hdf_c8.png
new file mode 100644
index 0000000..e8ece15
--- /dev/null
+++ b/signs_lib/textures/hdf_c8.png
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diff --git a/signs_lib/textures/hdf_c9.png b/signs_lib/textures/hdf_c9.png
new file mode 100644
index 0000000..d3dc073
--- /dev/null
+++ b/signs_lib/textures/hdf_c9.png
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diff --git a/signs_lib/textures/hdf_ca.png b/signs_lib/textures/hdf_ca.png
new file mode 100644
index 0000000..a940065
--- /dev/null
+++ b/signs_lib/textures/hdf_ca.png
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diff --git a/signs_lib/textures/hdf_cb.png b/signs_lib/textures/hdf_cb.png
new file mode 100644
index 0000000..fa96d93
--- /dev/null
+++ b/signs_lib/textures/hdf_cb.png
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diff --git a/signs_lib/textures/hdf_cc.png b/signs_lib/textures/hdf_cc.png
new file mode 100644
index 0000000..0c66142
--- /dev/null
+++ b/signs_lib/textures/hdf_cc.png
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diff --git a/signs_lib/textures/hdf_cd.png b/signs_lib/textures/hdf_cd.png
new file mode 100644
index 0000000..5677f03
--- /dev/null
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diff --git a/signs_lib/textures/hdf_ce.png b/signs_lib/textures/hdf_ce.png
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index 0000000..9314974
--- /dev/null
+++ b/signs_lib/textures/hdf_ce.png
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new file mode 100644
index 0000000..fb6dee9
--- /dev/null
+++ b/signs_lib/textures/hdf_cf.png
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new file mode 100644
index 0000000..74b0c17
--- /dev/null
+++ b/signs_lib/textures/hdf_d0.png
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new file mode 100644
index 0000000..5197b0f
--- /dev/null
+++ b/signs_lib/textures/hdf_d1.png
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new file mode 100644
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+++ b/signs_lib/textures/hdf_d2.png
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--- /dev/null
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diff --git a/signs_lib/textures/hdf_f5.png b/signs_lib/textures/hdf_f5.png
new file mode 100644
index 0000000..fd21a81
--- /dev/null
+++ b/signs_lib/textures/hdf_f5.png
Binary files differ
diff --git a/signs_lib/textures/hdf_f6.png b/signs_lib/textures/hdf_f6.png
new file mode 100644
index 0000000..189a96f
--- /dev/null
+++ b/signs_lib/textures/hdf_f6.png
Binary files differ
diff --git a/signs_lib/textures/hdf_f7.png b/signs_lib/textures/hdf_f7.png
new file mode 100644
index 0000000..87b2eca
--- /dev/null
+++ b/signs_lib/textures/hdf_f7.png
Binary files differ
diff --git a/signs_lib/textures/hdf_f8.png b/signs_lib/textures/hdf_f8.png
new file mode 100644
index 0000000..3c195aa
--- /dev/null
+++ b/signs_lib/textures/hdf_f8.png
Binary files differ
diff --git a/signs_lib/textures/hdf_f9.png b/signs_lib/textures/hdf_f9.png
new file mode 100644
index 0000000..9fb54ba
--- /dev/null
+++ b/signs_lib/textures/hdf_f9.png
Binary files differ
diff --git a/signs_lib/textures/hdf_fa.png b/signs_lib/textures/hdf_fa.png
new file mode 100644
index 0000000..da72b46
--- /dev/null
+++ b/signs_lib/textures/hdf_fa.png
Binary files differ
diff --git a/signs_lib/textures/hdf_fb.png b/signs_lib/textures/hdf_fb.png
new file mode 100644
index 0000000..6cfd0fe
--- /dev/null
+++ b/signs_lib/textures/hdf_fb.png
Binary files differ
diff --git a/signs_lib/textures/hdf_fc.png b/signs_lib/textures/hdf_fc.png
new file mode 100644
index 0000000..c8c6918
--- /dev/null
+++ b/signs_lib/textures/hdf_fc.png
Binary files differ
diff --git a/signs_lib/textures/hdf_fd.png b/signs_lib/textures/hdf_fd.png
new file mode 100644
index 0000000..9130ccd
--- /dev/null
+++ b/signs_lib/textures/hdf_fd.png
Binary files differ
diff --git a/signs_lib/textures/hdf_fe.png b/signs_lib/textures/hdf_fe.png
new file mode 100644
index 0000000..5165296
--- /dev/null
+++ b/signs_lib/textures/hdf_fe.png
Binary files differ
diff --git a/signs_lib/textures/hdf_ff.png b/signs_lib/textures/hdf_ff.png
new file mode 100644
index 0000000..a1a1f10
--- /dev/null
+++ b/signs_lib/textures/hdf_ff.png
Binary files differ
diff --git a/technic/machines/register/recipes.lua b/technic/machines/register/recipes.lua
index d30fd4f..f9e2458 100644
--- a/technic/machines/register/recipes.lua
+++ b/technic/machines/register/recipes.lua
@@ -51,7 +51,7 @@ local function register_recipe(typename, data)
end
technic.recipes[typename].recipes[index] = recipe
- if unified_inventory and technic.recipes[typename].output_size == 1 then
+ if have_ui and technic.recipes[typename].output_size == 1 then
unified_inventory.register_craft({
type = typename,
output = data.output,
diff --git a/jumping/textures/jumping_cushion_sides.png b/textures/jumping_cushion_sides.png
index 8c6de57..8c6de57 100644
--- a/jumping/textures/jumping_cushion_sides.png
+++ b/textures/jumping_cushion_sides.png
Binary files differ
diff --git a/jumping/textures/jumping_cushion_tb.png b/textures/jumping_cushion_tb.png
index 09b50e8..09b50e8 100644
--- a/jumping/textures/jumping_cushion_tb.png
+++ b/textures/jumping_cushion_tb.png
Binary files differ
diff --git a/jumping/textures/jumping_trampoline_bottom.png b/textures/jumping_trampoline_bottom.png
index cd9da65..cd9da65 100644
--- a/jumping/textures/jumping_trampoline_bottom.png
+++ b/textures/jumping_trampoline_bottom.png
Binary files differ
diff --git a/jumping/textures/jumping_trampoline_sides.png b/textures/jumping_trampoline_sides.png
index a5f3689..a5f3689 100644
--- a/jumping/textures/jumping_trampoline_sides.png
+++ b/textures/jumping_trampoline_sides.png
Binary files differ
diff --git a/jumping/textures/jumping_trampoline_sides_overlay1.png b/textures/jumping_trampoline_sides_overlay1.png
index aebcf05..aebcf05 100644
--- a/jumping/textures/jumping_trampoline_sides_overlay1.png
+++ b/textures/jumping_trampoline_sides_overlay1.png
Binary files differ
diff --git a/jumping/textures/jumping_trampoline_sides_overlay2.png b/textures/jumping_trampoline_sides_overlay2.png
index 74f43fa..74f43fa 100644
--- a/jumping/textures/jumping_trampoline_sides_overlay2.png
+++ b/textures/jumping_trampoline_sides_overlay2.png
Binary files differ
diff --git a/jumping/textures/jumping_trampoline_sides_overlay3.png b/textures/jumping_trampoline_sides_overlay3.png
index d619fcc..d619fcc 100644
--- a/jumping/textures/jumping_trampoline_sides_overlay3.png
+++ b/textures/jumping_trampoline_sides_overlay3.png
Binary files differ
diff --git a/jumping/textures/jumping_trampoline_sides_overlay4.png b/textures/jumping_trampoline_sides_overlay4.png
index f1679e6..f1679e6 100644
--- a/jumping/textures/jumping_trampoline_sides_overlay4.png
+++ b/textures/jumping_trampoline_sides_overlay4.png
Binary files differ
diff --git a/jumping/textures/jumping_trampoline_sides_overlay5.png b/textures/jumping_trampoline_sides_overlay5.png
index 2af894d..2af894d 100644
--- a/jumping/textures/jumping_trampoline_sides_overlay5.png
+++ b/textures/jumping_trampoline_sides_overlay5.png
Binary files differ
diff --git a/jumping/textures/jumping_trampoline_sides_overlay6.png b/textures/jumping_trampoline_sides_overlay6.png
index 3c2fa6e..3c2fa6e 100644
--- a/jumping/textures/jumping_trampoline_sides_overlay6.png
+++ b/textures/jumping_trampoline_sides_overlay6.png
Binary files differ
diff --git a/jumping/textures/jumping_trampoline_top.png b/textures/jumping_trampoline_top.png
index a927fdb..a927fdb 100644
--- a/jumping/textures/jumping_trampoline_top.png
+++ b/textures/jumping_trampoline_top.png
Binary files differ
diff --git a/unifieddyes/init.lua b/unifieddyes/init.lua
index 487ac01..51cc671 100644
--- a/unifieddyes/init.lua
+++ b/unifieddyes/init.lua
@@ -1044,6 +1044,7 @@ minetest.register_alias("dye:medium_orange", "dye:brown")
minetest.register_alias("unifieddyes:black", "dye:black")
minetest.register_alias("unifieddyes:dark_grey", "dye:dark_grey")
+minetest.register_alias("unifieddyes:grey", "dye:grey")
minetest.register_alias("unifieddyes:light_grey", "dye:light_grey")
minetest.register_alias("unifieddyes:white", "dye:white")
@@ -1067,6 +1068,7 @@ minetest.register_alias("unifieddyes:carbon_black", "dye:black")
minetest.register_alias("unifieddyes:aqua", "unifieddyes:spring")
minetest.register_alias("unifieddyes:skyblue", "unifieddyes:azure")
minetest.register_alias("unifieddyes:redviolet", "unifieddyes:rose")
+minetest.register_alias("unifieddyes:brown", "dye:brown")
print(S("[UnifiedDyes] Loaded!"))
diff --git a/unifieddyes/locale/es.txt b/unifieddyes/locale/es.txt
new file mode 100644
index 0000000..7b46b48
--- /dev/null
+++ b/unifieddyes/locale/es.txt
@@ -0,0 +1,87 @@
+# Traducido por Carlos Barraza
+
+Lime Dye = Colorante Lima
+Aqua Dye = Colorante Agua
+Sky-blue Dye = Colorante Azul Cielo
+Red-violet Dye = Colorante Rojo Violeta
+Light Grey Dye = Colorante Gris Claro
+
+Dark Red Dye (low saturation) = Colorante Rojo Oscuro (baja saturación)
+Dark Orange Dye (low saturation) = Colorante Naranja Oscuro (baja saturación)
+Dark Yellow Dye (low saturation) = Colorante Amarillo Oscuro (baja saturación)
+Dark Lime Dye (low saturation) = Colorante Lima Oscuro (baja saturación)
+Dark Green Dye (low saturation) = Colorante Verde Oscuro (baja saturación)
+Dark Aqua Dye (low saturation) = Colorante Agua Oscuro (baja saturación)
+Dark Cyan Dye (low saturation) = Colorante Cian Oscuro (baja saturación)
+Dark Sky-blue Dye (low saturation) = Colorante Azul Cielo Oscuro (baja saturación)
+Dark Blue Dye (low saturation) = Colorante Azul Oscuro (baja saturación)
+Dark Violet Dye (low saturation) = Colorante Violeta Oscuro (baja saturación)
+Dark Magenta Dye (low saturation) = Colorante Magenta Oscuro (baja saturación)
+Dark Red-violet Dye (low saturation) = Colorante Rojo Violeta Oscuro (baja saturación)
+
+Dark Red Dye = Colorante Rojo Oscuro
+Dark Orange Dye = Colorante Naranja Oscuro
+Dark Yellow Dye = Colorante Amarillo Oscuro
+Dark Lime Dye = Colorante Lima Oscuro
+Dark Green Dye = Colorante Verde Oscuro
+Dark Aqua Dye = Colorante Agua Oscuro
+Dark Cyan Dye = Colorante Cian Oscuro
+Dark Sky-blue Dye = Colorante Azul Cielo Oscuro
+Dark Blue Dye = Colorante Azul Oscuro
+Dark Violet Dye = Colorante Violeta Oscuro
+Dark Magenta Dye = Colorante Magenta Oscuro
+Dark Red-violet Dye = Colorante Rojo Violeta Oscuro
+
+Medium Red Dye (low saturation) = Colorante Rojo Claro (baja saturación)
+Medium Orange Dye (low saturation) = Colorante Naranja Claro (baja saturación)
+Medium Yellow Dye (low saturation) = Colorante Amarillo Claro (baja saturación)
+Medium Lime Dye (low saturation) = Colorante Lima Claro (baja saturación)
+Medium Green Dye (low saturation) = Colorante Verde Claro (baja saturación)
+Medium Aqua Dye (low saturation) = Colorante Agua Claro (baja saturación)
+Medium Cyan Dye (low saturation) = Colorante Cian Claro (baja saturación)
+Medium Sky-blue Dye (low saturation) = Colorante Azul Cielo Claro (baja saturación)
+Medium Blue Dye (low saturation) = Colorante Azul Claro (baja saturación)
+Medium Violet Dye (low saturation) = Colorante Violeta Claro (baja saturación)
+Medium Magenta Dye (low saturation) = Colorante Magenta Claro (baja saturación)
+Medium Red-violet Dye (low saturation) = Colorante Rojo Violeta Claro (baja saturación)
+
+Medium Red Dye = Colorante Rojo Claro
+Medium Orange Dye = Colorante Naranja Claro
+Medium Yellow Dye = Colorante Amarillo Claro
+Medium Lime Dye = Colorante Lima Claro
+Medium Green Dye = Colorante Verde Claro
+Medium Aqua Dye = Colorante Agua Claro
+Medium Cyan Dye = Colorante Cian Claro
+Medium Sky-blue = Colorante Azul Cielo Claro
+Medium Blue Dye = Colorante Azul Claro
+Medium Violet Dye = Colorante Violeta Claro
+Medium Magenta Dye = Colorante Magenta Claro
+Medium Red-violet Dye = Colorante Rojo Violeta Claro
+
+Red Dye (low saturation) = Colorante Rojo (baja saturación)
+Orange Dye (low saturation) = Colorante Naranja (baja saturación)
+Yellow Dye (low saturation) = Colorante Amarillo (baja saturación)
+Lime Dye (low saturation) = Colorante Lima (baja saturación)
+Green Dye (low saturation) = Colorante Verde (baja saturación)
+Aqua Dye (low saturation) = Colorante Agua (baja saturación)
+Cyan Dye (low saturation) = Colorante Cian (baja saturación)
+Sky-blue Dye (low saturation) = Colorante Azul Cielo (baja saturación)
+Blue Dye (low saturation) = Colorante Azul (baja saturación)
+Violet Dye (low saturation) = Colorante Violeta (baja saturación)
+Magenta Dye (low saturation) = Colorante Magenta (baja saturación)
+Red-violet Dye (low saturation) = Colorante Rojo Violeta (baja saturación)
+
+Red Dye = Colorante Rojo
+Orange Dye = Colorante Naranja
+Yellow Dye = Colorante Amarillo
+Lime Dye = Colorante Lima
+Green Dye = Colorante Verde
+Aqua Dye = Colorante Agua
+Cyan Dye = Colorante Cian
+Sky-blue Dye = Colorante Azul Cielo
+Blue Dye = Colorante Azul
+Violet Dye = Colorante Violeta
+Magenta Dye = Colorante Magenta
+Red-violet Dye = Colorante Rojo Violeta
+
+[UnifiedDyes] Loaded! = [ColorantesUnificados] Cargado.