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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-05-12 18:48:23 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-05-12 18:48:23 -0400
commit0f313120fe54fbd6bc4a3eccf5caaad7faa97001 (patch)
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parentec3d07f8296dce357f7147a4c834a97329d1ef11 (diff)
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updated castle, colormachine, homedecor, mesecons, pipeworks, signs_lib, technic, and xban2
Diffstat (limited to 'castle/README.txt')
-rw-r--r--castle/README.txt38
1 files changed, 30 insertions, 8 deletions
diff --git a/castle/README.txt b/castle/README.txt
index 9dc3b4a..91cfddd 100644
--- a/castle/README.txt
+++ b/castle/README.txt
@@ -21,15 +21,37 @@ Contains as of now:
--Castlestone Stairs, Slabs, and Pillars
--Jailbars
--Hides
---Arrowslits
---Rubble (for between walls)
+--Arrows and Arrowslits
+--Rubble
--Doors
+--Weapons
+--Chandeliers
+--Tapestries
--and more!
=-=-=-=-=-=-=-=-=-=
-" Although crossbows have been removed, along with arrows, the code is still there.
- To get the crossbows back, look in init.lua. You will see at the top some lines
- with dofile in them. Copy and paste two more of these lines, and change them to
- crossbow.lua and arrow.lua to get them back. "
-
-I, (philipbenr) will take a look at the arrows and crossbows, and see about this.
+
+Big release coming soon. ;) Stay tuned.
+
+Planned features (anything with question mark means that I am either unsure or don't know how to accomplish it ;)
+
+--More/Better weapons
+--More decorations
+--More nodes
+--Redone columns
+--More doors
+--Gatehouse mod
+--Armor
+--More magical items (mana, orbs, potions...)
+--Crowns/capes/player decor
+--Flags
+--Brewery/Liquor (liquor effects is another thing altogether)
+--Tannery?
+--Books? (that is an interesting one... I'll write a post on it later)
+--Guards?
+--Player status (King, queen, etc.)?
+--Foods?
+--Horses/Livestock?
+--Ruins?
+
+--Modpack Configurator