From 0f313120fe54fbd6bc4a3eccf5caaad7faa97001 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Thu, 12 May 2016 18:48:23 -0400 Subject: updated castle, colormachine, homedecor, mesecons, pipeworks, signs_lib, technic, and xban2 --- castle/README.txt | 38 ++++++++++++++++++++++++++++++-------- 1 file changed, 30 insertions(+), 8 deletions(-) (limited to 'castle/README.txt') diff --git a/castle/README.txt b/castle/README.txt index 9dc3b4a..91cfddd 100644 --- a/castle/README.txt +++ b/castle/README.txt @@ -21,15 +21,37 @@ Contains as of now: --Castlestone Stairs, Slabs, and Pillars --Jailbars --Hides ---Arrowslits ---Rubble (for between walls) +--Arrows and Arrowslits +--Rubble --Doors +--Weapons +--Chandeliers +--Tapestries --and more! =-=-=-=-=-=-=-=-=-= -" Although crossbows have been removed, along with arrows, the code is still there. - To get the crossbows back, look in init.lua. You will see at the top some lines - with dofile in them. Copy and paste two more of these lines, and change them to - crossbow.lua and arrow.lua to get them back. " - -I, (philipbenr) will take a look at the arrows and crossbows, and see about this. + +Big release coming soon. ;) Stay tuned. + +Planned features (anything with question mark means that I am either unsure or don't know how to accomplish it ;) + +--More/Better weapons +--More decorations +--More nodes +--Redone columns +--More doors +--Gatehouse mod +--Armor +--More magical items (mana, orbs, potions...) +--Crowns/capes/player decor +--Flags +--Brewery/Liquor (liquor effects is another thing altogether) +--Tannery? +--Books? (that is an interesting one... I'll write a post on it later) +--Guards? +--Player status (King, queen, etc.)? +--Foods? +--Horses/Livestock? +--Ruins? + +--Modpack Configurator -- cgit v1.2.3