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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 20:02:19 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2016-04-01 21:09:33 -0400
commitda66780a569712c23ae4f2996cfb4608a9f9d69d (patch)
tree217556029a78bc23ad4564720afc86de97228a04 /carts
parent615b22df4d423aded3613db7716943a2f389b047 (diff)
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copy all standard Dreambuilder mods in from the old subgame
(exactly as last supplied there, updates to these mods will follow later)
Diffstat (limited to 'carts')
-rw-r--r--carts/README.txt25
-rw-r--r--carts/depends.txt1
-rw-r--r--carts/functions.lua56
-rw-r--r--carts/init.lua595
-rw-r--r--carts/models/cart.pngbin0 -> 422 bytes
-rw-r--r--carts/models/cart.x339
-rw-r--r--carts/textures/cart_bottom.pngbin0 -> 154 bytes
-rw-r--r--carts/textures/cart_side.pngbin0 -> 192 bytes
-rw-r--r--carts/textures/cart_top.pngbin0 -> 262 bytes
-rw-r--r--carts/textures/carts_rail_brk.pngbin0 -> 524 bytes
-rw-r--r--carts/textures/carts_rail_crossing_brk.pngbin0 -> 498 bytes
-rw-r--r--carts/textures/carts_rail_crossing_pwr.pngbin0 -> 604 bytes
-rw-r--r--carts/textures/carts_rail_curved_brk.pngbin0 -> 555 bytes
-rw-r--r--carts/textures/carts_rail_curved_pwr.pngbin0 -> 577 bytes
-rw-r--r--carts/textures/carts_rail_pwr.pngbin0 -> 533 bytes
-rw-r--r--carts/textures/carts_rail_t_junction_brk.pngbin0 -> 548 bytes
-rw-r--r--carts/textures/carts_rail_t_junction_pwr.pngbin0 -> 584 bytes
17 files changed, 1016 insertions, 0 deletions
diff --git a/carts/README.txt b/carts/README.txt
new file mode 100644
index 0000000..58673ce
--- /dev/null
+++ b/carts/README.txt
@@ -0,0 +1,25 @@
+Minetest 0.4 mod: carts
+=======================
+by PilzAdam
+
+License of source code:
+-----------------------
+WTFPL
+
+License of media (textures, sounds and models):
+-----------------------------------------------
+CC-0
+
+Authors of media files:
+-----------------------
+kddekadenz:
+ cart_bottom.png
+ cart_side.png
+ cart_top.png
+
+Zeg9:
+ cart.x
+ cart.png
+
+rarkenin:
+ cart_rail_*.png
diff --git a/carts/depends.txt b/carts/depends.txt
new file mode 100644
index 0000000..4ad96d5
--- /dev/null
+++ b/carts/depends.txt
@@ -0,0 +1 @@
+default
diff --git a/carts/functions.lua b/carts/functions.lua
new file mode 100644
index 0000000..8a7da47
--- /dev/null
+++ b/carts/functions.lua
@@ -0,0 +1,56 @@
+
+--
+-- Helper functions
+--
+
+cart_func = {}
+
+function cart_func:get_sign(z)
+ if z == 0 then
+ return 0
+ else
+ return z/math.abs(z)
+ end
+end
+
+-- Returns the velocity as a unit vector
+-- The smaller part of the vector will be turned to 0
+function cart_func:velocity_to_dir(v)
+ if math.abs(v.x) > math.abs(v.z) then
+ return {x=cart_func:get_sign(v.x), y=cart_func:get_sign(v.y), z=0}
+ else
+ return {x=0, y=cart_func:get_sign(v.y), z=cart_func:get_sign(v.z)}
+ end
+end
+
+function cart_func:is_rail(p)
+ local nn = minetest.env:get_node(p).name
+ return minetest.get_item_group(nn, "rail") ~= 0
+end
+
+function cart_func:is_int(z)
+ z = math.abs(z)
+ return math.abs(math.floor(z+0.5)-z) <= 0.1
+end
+
+cart_func.v3 = {}
+
+function cart_func.v3:add(v1, v2)
+ return {x=v1.x+v2.x, y=v1.y+v2.y, z=v1.z+v2.z}
+end
+
+function cart_func.v3:copy(v)
+ return {x=v.x, y=v.y, z=v.z}
+end
+
+function cart_func.v3:round(v)
+ return {
+ x = math.floor(v.x+0.5),
+ y = math.floor(v.y+0.5),
+ z = math.floor(v.z+0.5),
+ }
+end
+
+function cart_func.v3:equal(v1, v2)
+ return v1.x == v2.x and v1.y == v2.y and v1.z == v2.z
+end
diff --git a/carts/init.lua b/carts/init.lua
new file mode 100644
index 0000000..a372203
--- /dev/null
+++ b/carts/init.lua
@@ -0,0 +1,595 @@
+
+dofile(minetest.get_modpath("carts").."/functions.lua")
+
+--
+-- Cart entity
+--
+
+local cart = {
+ physical = false,
+ collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
+ visual = "mesh",
+ mesh = "cart.x",
+ visual_size = {x=1, y=1},
+ textures = {"cart.png"},
+
+ driver = nil,
+ velocity = {x=0, y=0, z=0},
+ old_pos = nil,
+ old_velocity = nil,
+ pre_stop_dir = nil,
+ MAX_V = 8, -- Limit of the velocity
+}
+
+function cart:on_rightclick(clicker)
+ if not clicker or not clicker:is_player() then
+ return
+ end
+ if self.driver and clicker == self.driver then
+ self.driver = nil
+ clicker:set_detach()
+ elseif not self.driver then
+ self.driver = clicker
+ clicker:set_attach(self.object, "", {x=0,y=5,z=0}, {x=0,y=0,z=0})
+ end
+end
+
+function cart:on_activate(staticdata, dtime_s)
+ self.object:set_armor_groups({immortal=1})
+ if staticdata then
+ local tmp = minetest.deserialize(staticdata)
+ if tmp then
+ self.velocity = tmp.velocity
+ end
+ if tmp and tmp.pre_stop_dir then
+ self.pre_stop_dir = tmp.pre_stop_dir
+ end
+ end
+ self.old_pos = self.object:getpos()
+ self.old_velocity = self.velocity
+end
+
+function cart:get_staticdata()
+ return minetest.serialize({
+ velocity = self.velocity,
+ pre_stop_dir = self.pre_stop_dir,
+ })
+end
+
+-- Remove the cart if holding a tool or accelerate it
+function cart:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
+ if not puncher or not puncher:is_player() then
+ return
+ end
+
+ if puncher:get_player_control().sneak then
+ self.object:remove()
+ local inv = puncher:get_inventory()
+ if minetest.setting_getbool("creative_mode") then
+ if not inv:contains_item("main", "carts:cart") then
+ inv:add_item("main", "carts:cart")
+ end
+ else
+ inv:add_item("main", "carts:cart")
+ end
+ return
+ end
+
+ if puncher == self.driver then
+ return
+ end
+
+ local d = cart_func:velocity_to_dir(direction)
+ local s = self.velocity
+ if time_from_last_punch > tool_capabilities.full_punch_interval then
+ time_from_last_punch = tool_capabilities.full_punch_interval
+ end
+ local f = 4*(time_from_last_punch/tool_capabilities.full_punch_interval)
+ local v = {x=s.x+d.x*f, y=s.y, z=s.z+d.z*f}
+ if math.abs(v.x) < 6 and math.abs(v.z) < 6 then
+ self.velocity = v
+ else
+ if math.abs(self.velocity.x) < 6 and math.abs(v.x) >= 6 then
+ self.velocity.x = 6*cart_func:get_sign(self.velocity.x)
+ end
+ if math.abs(self.velocity.z) < 6 and math.abs(v.z) >= 6 then
+ self.velocity.z = 6*cart_func:get_sign(self.velocity.z)
+ end
+ end
+end
+
+-- Returns the direction as a unit vector
+function cart:get_rail_direction(pos, dir)
+ local d = cart_func.v3:copy(dir)
+
+ -- Check front
+ d.y = 0
+ local p = cart_func.v3:add(cart_func.v3:copy(pos), d)
+ if cart_func:is_rail(p) then
+ return d
+ end
+
+ -- Check downhill
+ d.y = -1
+ p = cart_func.v3:add(cart_func.v3:copy(pos), d)
+ if cart_func:is_rail(p) then
+ return d
+ end
+
+ -- Check uphill
+ d.y = 1
+ p = cart_func.v3:add(cart_func.v3:copy(pos), d)
+ if cart_func:is_rail(p) then
+ return d
+ end
+ d.y = 0
+
+ -- Check left and right
+ local view_dir
+ local other_dir
+ local a
+
+ if d.x == 0 and d.z ~= 0 then
+ view_dir = "z"
+ other_dir = "x"
+ if d.z < 0 then
+ a = {1, -1}
+ else
+ a = {-1, 1}
+ end
+ elseif d.z == 0 and d.x ~= 0 then
+ view_dir = "x"
+ other_dir = "z"
+ if d.x > 0 then
+ a = {1, -1}
+ else
+ a = {-1, 1}
+ end
+ else
+ return {x=0, y=0, z=0}
+ end
+
+ d[view_dir] = 0
+ d[other_dir] = a[1]
+ p = cart_func.v3:add(cart_func.v3:copy(pos), d)
+ if cart_func:is_rail(p) then
+ return d
+ end
+ d.y = -1
+ p = cart_func.v3:add(cart_func.v3:copy(pos), d)
+ if cart_func:is_rail(p) then
+ return d
+ end
+ d.y = 0
+ d[other_dir] = a[2]
+ p = cart_func.v3:add(cart_func.v3:copy(pos), d)
+ if cart_func:is_rail(p) then
+ return d
+ end
+ d.y = -1
+ p = cart_func.v3:add(cart_func.v3:copy(pos), d)
+ if cart_func:is_rail(p) then
+ return d
+ end
+ d.y = 0
+
+ return {x=0, y=0, z=0}
+end
+
+function cart:calc_rail_direction(pos, vel)
+ local velocity = cart_func.v3:copy(vel)
+ local p = cart_func.v3:copy(pos)
+ if cart_func:is_int(p.x) and cart_func:is_int(p.z) then
+
+ local dir = cart_func:velocity_to_dir(velocity)
+ local dir_old = cart_func.v3:copy(dir)
+
+ dir = self:get_rail_direction(cart_func.v3:round(p), dir)
+
+ local v = math.max(math.abs(velocity.x), math.abs(velocity.z))
+ velocity = {
+ x = v * dir.x,
+ y = v * dir.y,
+ z = v * dir.z,
+ }
+
+ if cart_func.v3:equal(velocity, {x=0, y=0, z=0}) and not cart_func:is_rail(p) then
+
+ -- First try this HACK
+ -- Move the cart on the rail if above or under it
+ if cart_func:is_rail(cart_func.v3:add(p, {x=0, y=1, z=0})) and vel.y >= 0 then
+ p = cart_func.v3:add(p, {x=0, y=1, z=0})
+ return self:calc_rail_direction(p, vel)
+ end
+ if cart_func:is_rail(cart_func.v3:add(p, {x=0, y=-1, z=0})) and vel.y <= 0 then
+ p = cart_func.v3:add(p, {x=0, y=-1, z=0})
+ return self:calc_rail_direction(p, vel)
+ end
+ -- Now the HACK gets really dirty
+ if cart_func:is_rail(cart_func.v3:add(p, {x=0, y=2, z=0})) and vel.y >= 0 then
+ p = cart_func.v3:add(p, {x=0, y=1, z=0})
+ return self:calc_rail_direction(p, vel)
+ end
+ if cart_func:is_rail(cart_func.v3:add(p, {x=0, y=-2, z=0})) and vel.y <= 0 then
+ p = cart_func.v3:add(p, {x=0, y=-1, z=0})
+ return self:calc_rail_direction(p, vel)
+ end
+
+ return {x=0, y=0, z=0}, p
+ end
+
+ if not cart_func.v3:equal(dir, dir_old) then
+ return velocity, cart_func.v3:round(p)
+ end
+
+ end
+ return velocity, p
+end
+
+function cart:on_step(dtime)
+
+ local pos = self.object:getpos()
+ local dir = cart_func:velocity_to_dir(self.velocity)
+
+ if not cart_func.v3:equal(self.velocity, {x=0,y=0,z=0}) then
+ self.pre_stop_dir = cart_func:velocity_to_dir(self.velocity)
+ end
+
+ -- Stop the cart if the velocity is nearly 0
+ -- Only if on a flat railway
+ if dir.y == 0 then
+ if math.abs(self.velocity.x) < 0.1 and math.abs(self.velocity.z) < 0.1 then
+ -- Start the cart if powered from mesecons
+ local a = tonumber(minetest.env:get_meta(pos):get_string("cart_acceleration"))
+ if a and a ~= 0 then
+ if self.pre_stop_dir and cart_func.v3:equal(self:get_rail_direction(self.object:getpos(), self.pre_stop_dir), self.pre_stop_dir) then
+ self.velocity = {
+ x = self.pre_stop_dir.x * 0.2,
+ y = self.pre_stop_dir.y * 0.2,
+ z = self.pre_stop_dir.z * 0.2,
+ }
+ self.old_velocity = self.velocity
+ return
+ end
+ for _,y in ipairs({0,-1,1}) do
+ for _,z in ipairs({1,-1}) do
+ if cart_func.v3:equal(self:get_rail_direction(self.object:getpos(), {x=0, y=y, z=z}), {x=0, y=y, z=z}) then
+ self.velocity = {
+ x = 0,
+ y = 0.2*y,
+ z = 0.2*z,
+ }
+ self.old_velocity = self.velocity
+ return
+ end
+ end
+ for _,x in ipairs({1,-1}) do
+ if cart_func.v3:equal(self:get_rail_direction(self.object:getpos(), {x=x, y=y, z=0}), {x=x, y=y, z=0}) then
+ self.velocity = {
+ x = 0.2*x,
+ y = 0.2*y,
+ z = 0,
+ }
+ self.old_velocity = self.velocity
+ return
+ end
+ end
+ end
+ end
+
+ self.velocity = {x=0, y=0, z=0}
+ self.object:setvelocity(self.velocity)
+ self.old_velocity = self.velocity
+ self.old_pos = self.object:getpos()
+ return
+ end
+ end
+
+ --
+ -- Set the new moving direction
+ --
+
+ -- Recalcualte the rails that are passed since the last server step
+ local old_dir = cart_func:velocity_to_dir(self.old_velocity)
+ if old_dir.x ~= 0 then
+ local sign = cart_func:get_sign(pos.x-self.old_pos.x)
+ while true do
+ if sign ~= cart_func:get_sign(pos.x-self.old_pos.x) or pos.x == self.old_pos.x then
+ break
+ end
+ self.old_pos.x = self.old_pos.x + cart_func:get_sign(pos.x-self.old_pos.x)*0.1
+ self.old_pos.y = self.old_pos.y + cart_func:get_sign(pos.x-self.old_pos.x)*0.1*old_dir.y
+ self.old_velocity, self.old_pos = self:calc_rail_direction(self.old_pos, self.old_velocity)
+ old_dir = cart_func:velocity_to_dir(self.old_velocity)
+ if not cart_func.v3:equal(cart_func:velocity_to_dir(self.old_velocity), dir) then
+ self.velocity = self.old_velocity
+ pos = self.old_pos
+ self.object:setpos(self.old_pos)
+ break
+ end
+ end
+ elseif old_dir.z ~= 0 then
+ local sign = cart_func:get_sign(pos.z-self.old_pos.z)
+ while true do
+ if sign ~= cart_func:get_sign(pos.z-self.old_pos.z) or pos.z == self.old_pos.z then
+ break
+ end
+ self.old_pos.z = self.old_pos.z + cart_func:get_sign(pos.z-self.old_pos.z)*0.1
+ self.old_pos.y = self.old_pos.y + cart_func:get_sign(pos.z-self.old_pos.z)*0.1*old_dir.y
+ self.old_velocity, self.old_pos = self:calc_rail_direction(self.old_pos, self.old_velocity)
+ old_dir = cart_func:velocity_to_dir(self.old_velocity)
+ if not cart_func.v3:equal(cart_func:velocity_to_dir(self.old_velocity), dir) then
+ self.velocity = self.old_velocity
+ pos = self.old_pos
+ self.object:setpos(self.old_pos)
+ break
+ end
+ end
+ end
+
+ -- Calculate the new step
+ self.velocity, pos = self:calc_rail_direction(pos, self.velocity)
+ self.object:setpos(pos)
+ dir = cart_func:velocity_to_dir(self.velocity)
+
+ -- Accelerate or decelerate the cart according to the pitch and acceleration of the rail node
+ local a = tonumber(minetest.env:get_meta(pos):get_string("cart_acceleration"))
+ if not a then
+ a = 0
+ end
+ if self.velocity.y < 0 then
+ self.velocity = {
+ x = self.velocity.x + (a+0.13)*cart_func:get_sign(self.velocity.x),
+ y = self.velocity.y + (a+0.13)*cart_func:get_sign(self.velocity.y),
+ z = self.velocity.z + (a+0.13)*cart_func:get_sign(self.velocity.z),
+ }
+ elseif self.velocity.y > 0 then
+ self.velocity = {
+ x = self.velocity.x + (a-0.1)*cart_func:get_sign(self.velocity.x),
+ y = self.velocity.y + (a-0.1)*cart_func:get_sign(self.velocity.y),
+ z = self.velocity.z + (a-0.1)*cart_func:get_sign(self.velocity.z),
+ }
+ else
+ self.velocity = {
+ x = self.velocity.x + (a-0.03)*cart_func:get_sign(self.velocity.x),
+ y = self.velocity.y + (a-0.03)*cart_func:get_sign(self.velocity.y),
+ z = self.velocity.z + (a-0.03)*cart_func:get_sign(self.velocity.z),
+ }
+
+ -- Place the cart exactly on top of the rail
+ if cart_func:is_rail(cart_func.v3:round(pos)) then
+ self.object:setpos({x=pos.x, y=math.floor(pos.y+0.5), z=pos.z})
+ pos = self.object:getpos()
+ end
+ end
+
+ -- Dont switch moving direction
+ -- Only if on flat railway
+ if dir.y == 0 then
+ if cart_func:get_sign(dir.x) ~= cart_func:get_sign(self.velocity.x) then
+ self.velocity.x = 0
+ end
+ if cart_func:get_sign(dir.y) ~= cart_func:get_sign(self.velocity.y) then
+ self.velocity.y = 0
+ end
+ if cart_func:get_sign(dir.z) ~= cart_func:get_sign(self.velocity.z) then
+ self.velocity.z = 0
+ end
+ end
+
+ -- Allow only one moving direction (multiply the other one with 0)
+ dir = cart_func:velocity_to_dir(self.velocity)
+ self.velocity = {
+ x = math.abs(self.velocity.x) * dir.x,
+ y = self.velocity.y,
+ z = math.abs(self.velocity.z) * dir.z,
+ }
+
+ -- Move cart exactly on the rail
+ if dir.x ~= 0 and not cart_func:is_int(pos.z) then
+ pos.z = math.floor(0.5+pos.z)
+ self.object:setpos(pos)
+ elseif dir.z ~= 0 and not cart_func:is_int(pos.x) then
+ pos.x = math.floor(0.5+pos.x)
+ self.object:setpos(pos)
+ end
+
+ -- Limit the velocity
+ if math.abs(self.velocity.x) > self.MAX_V then
+ self.velocity.x = self.MAX_V*cart_func:get_sign(self.velocity.x)
+ end
+ if math.abs(self.velocity.y) > self.MAX_V then
+ self.velocity.y = self.MAX_V*cart_func:get_sign(self.velocity.y)
+ end
+ if math.abs(self.velocity.z) > self.MAX_V then
+ self.velocity.z = self.MAX_V*cart_func:get_sign(self.velocity.z)
+ end
+
+ self.object:setvelocity(self.velocity)
+
+ self.old_pos = self.object:getpos()
+ self.old_velocity = cart_func.v3:copy(self.velocity)
+
+ if dir.x < 0 then
+ self.object:setyaw(math.pi/2)
+ elseif dir.x > 0 then
+ self.object:setyaw(3*math.pi/2)
+ elseif dir.z < 0 then
+ self.object:setyaw(math.pi)
+ elseif dir.z > 0 then
+ self.object:setyaw(0)
+ end
+
+ if dir.y == -1 then
+ self.object:set_animation({x=1, y=1}, 1, 0)
+ elseif dir.y == 1 then
+ self.object:set_animation({x=2, y=2}, 1, 0)
+ else
+ self.object:set_animation({x=0, y=0}, 1, 0)
+ end
+
+end
+
+minetest.register_entity("carts:cart", cart)
+
+
+minetest.register_craftitem("carts:cart", {
+ description = "Minecart",
+ inventory_image = minetest.inventorycube("cart_top.png", "cart_side.png", "cart_side.png"),
+ wield_image = "cart_side.png",
+
+ on_place = function(itemstack, placer, pointed_thing)
+ if not pointed_thing.type == "node" then
+ return
+ end
+ if cart_func:is_rail(pointed_thing.under) then
+ minetest.env:add_entity(pointed_thing.under, "carts:cart")
+ if not minetest.setting_getbool("creative_mode") then
+ itemstack:take_item()
+ end
+ return itemstack
+ elseif cart_func:is_rail(pointed_thing.above) then
+ minetest.env:add_entity(pointed_thing.above, "carts:cart")
+ if not minetest.setting_getbool("creative_mode") then
+ itemstack:take_item()
+ end
+ return itemstack
+ end
+ end,
+})
+
+minetest.register_craft({
+ output = "carts:cart",
+ recipe = {
+ {"", "", ""},
+ {"default:steel_ingot", "", "default:steel_ingot"},
+ {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
+ },
+})
+
+--
+-- Mesecon support
+--
+
+minetest.register_node(":default:rail", {
+ description = "Rail",
+ drawtype = "raillike",
+ tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
+ inventory_image = "default_rail.png",
+ wield_image = "default_rail.png",
+ paramtype = "light",
+ is_ground_content = true,
+ walkable = false,
+ selection_box = {
+ type = "fixed",
+ -- but how to specify the dimensions for curved and sideways rails?
+ fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
+ },
+ groups = {bendy=2,snappy=1,dig_immediate=2,attached_node=1,rail=1,connect_to_raillike=1},
+})
+
+minetest.register_node("carts:powerrail", {
+ description = "Powered Rail",
+ drawtype = "raillike",
+ tiles = {"carts_rail_pwr.png", "carts_rail_curved_pwr.png", "carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"},
+ inventory_image = "carts_rail_pwr.png",
+ wield_image = "carts_rail_pwr.png",
+ paramtype = "light",
+ is_ground_content = true,
+ walkable = false,
+ selection_box = {
+ type = "fixed",
+ -- but how to specify the dimensions for curved and sideways rails?
+ fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
+ },
+ groups = {bendy=2,snappy=1,dig_immediate=2,attached_node=1,rail=1,connect_to_raillike=1},
+
+ after_place_node = function(pos, placer, itemstack)
+ if not mesecon then
+ minetest.env:get_meta(pos):set_string("cart_acceleration", "0.5")
+ end
+ end,
+
+ mesecons = {
+ effector = {
+ action_on = function(pos, node)
+ minetest.env:get_meta(pos):set_string("cart_acceleration", "0.5")
+ end,
+
+ action_off = function(pos, node)
+ minetest.env:get_meta(pos):set_string("cart_acceleration", "0")
+ end,
+ },
+ },
+})
+
+minetest.register_node("carts:brakerail", {
+ description = "Brake Rail",
+ drawtype = "raillike",
+ tiles = {"carts_rail_brk.png", "carts_rail_curved_brk.png", "carts_rail_t_junction_brk.png", "carts_rail_crossing_brk.png"},
+ inventory_image = "carts_rail_brk.png",
+ wield_image = "carts_rail_brk.png",
+ paramtype = "light",
+ is_ground_content = true,
+ walkable = false,
+ selection_box = {
+ type = "fixed",
+ -- but how to specify the dimensions for curved and sideways rails?
+ fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
+ },
+ groups = {bendy=2,snappy=1,dig_immediate=2,attached_node=1,rail=1,connect_to_raillike=1},
+
+ after_place_node = function(pos, placer, itemstack)
+ if not mesecon then
+ minetest.env:get_meta(pos):set_string("cart_acceleration", "-0.2")
+ end
+ end,
+
+ mesecons = {
+ effector = {
+ action_on = function(pos, node)
+ minetest.env:get_meta(pos):set_string("cart_acceleration", "-0.2")
+ end,
+
+ action_off = function(pos, node)
+ minetest.env:get_meta(pos):set_string("cart_acceleration", "0")
+ end,
+ },
+ },
+})
+
+minetest.register_craft({
+ output = "carts:powerrail 2",
+ recipe = {
+ {"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
+ {"default:steel_ingot", "default:stick", "default:steel_ingot"},
+ {"default:steel_ingot", "", "default:steel_ingot"},
+ }
+})
+
+minetest.register_craft({
+ output = "carts:powerrail 2",
+ recipe = {
+ {"default:steel_ingot", "", "default:steel_ingot"},
+ {"default:steel_ingot", "default:stick", "default:steel_ingot"},
+ {"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
+ }
+})
+
+minetest.register_craft({
+ output = "carts:brakerail 2",
+ recipe = {
+ {"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
+ {"default:steel_ingot", "default:stick", "default:steel_ingot"},
+ {"default:steel_ingot", "", "default:steel_ingot"},
+ }
+})
+
+minetest.register_craft({
+ output = "carts:brakerail 2",
+ recipe = {
+ {"default:steel_ingot", "", "default:steel_ingot"},
+ {"default:steel_ingot", "default:stick", "default:steel_ingot"},
+ {"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
+ }
+})
diff --git a/carts/models/cart.png b/carts/models/cart.png
new file mode 100644
index 0000000..1f9f568
--- /dev/null
+++ b/carts/models/cart.png
Binary files differ
diff --git a/carts/models/cart.x b/carts/models/cart.x
new file mode 100644
index 0000000..3325aaf
--- /dev/null
+++ b/carts/models/cart.x
@@ -0,0 +1,339 @@
+xof 0303txt 0032
+
+Frame Root {
+ FrameTransformMatrix {
+ 1.000000, 0.000000, 0.000000, 0.000000,
+ 0.000000, 0.000000, 1.000000, 0.000000,
+ 0.000000, 1.000000,-0.000000, 0.000000,
+ 0.000000, 0.000000, 0.000000, 1.000000;;
+ }
+ Frame Cube {
+ FrameTransformMatrix {
+ 5.000000, 0.000000,-0.000000, 0.000000,
+ -0.000000, 3.535534, 3.535534, 0.000000,
+ 0.000000,-3.535534, 3.535534, 0.000000,
+ 0.000000,-3.000000, 3.000000, 1.000000;;
+ }
+ Mesh { //Cube_001 Mesh
+ 72;
+ -1.000000; 1.000000;-1.000000;,
+ -1.000000;-1.000000;-1.000000;,
+ 1.000000;-1.000000;-1.000000;,
+ 1.000000; 1.000000;-1.000000;,
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+ -1.000000;-1.000000; 1.000000;,
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+ 0.833332;-1.000000; 1.000000;,
+ 0.833333;-0.833334; 1.000000;,
+ 1.000000;-0.833334; 1.000000;,
+ 0.833332;-1.000000; 1.000000;,
+ -0.833334;-1.000000; 1.000000;,
+ -0.833334;-0.833333; 1.000000;,
+ 0.833333;-0.833334; 1.000000;,
+ 1.000000; 0.833333; 1.000000;,
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+ 1.000000; 0.999999; 1.000000;,
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+ 0.833334; 0.833333; 1.000000;,
+ 1.000000; 0.833333; 1.000000;,
+ 0.833334; 0.833333; 1.000000;,
+ -0.833333; 0.833333; 1.000000;,
+ -0.833333; 1.000000; 1.000000;,
+ 0.833334; 1.000000; 1.000000;,
+ 0.833334; 0.833333;-0.800000;,
+ -0.833333; 0.833333;-0.800000;,
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+ -0.833334;-0.833333;-0.800000;,
+ -0.833333; 0.833333;-0.800000;,
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+ -0.833334;-0.833333;-0.800000;,
+ -0.833334;-0.833333; 1.000000;,
+ -0.833333; 0.833333; 1.000000;,
+ -0.833334;-0.833333;-0.800000;,
+ 0.833333;-0.833334;-0.800000;,
+ 0.833333;-0.833334; 1.000000;,
+ -0.833334;-0.833333; 1.000000;,
+ 0.833333;-0.833334;-0.800000;,
+ 0.833334; 0.833333;-0.800000;,
+ 0.833334; 0.833333; 1.000000;,
+ 0.833333;-0.833334; 1.000000;,
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+ -1.000000; 1.000000; 1.000000;,
+ -1.000000;-1.000000; 1.000000;,
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+ -1.000000; 1.000000;-1.000000;,
+ 1.000000; 1.000000;-1.000000;,
+ 1.000000; 0.999999; 1.000000;,
+ 1.000000;-1.000000;-1.000000;,
+ 0.999999;-1.000001; 1.000000;,
+ 1.000000; 0.999999; 1.000000;,
+ 1.000000; 1.000000;-1.000000;;
+ 18;
+ 4;0;1;2;3;,
+ 4;4;5;6;7;,
+ 4;8;9;10;11;,
+ 4;12;13;14;15;,
+ 4;16;17;18;19;,
+ 4;20;21;22;23;,
+ 4;24;25;26;27;,
+ 4;28;29;30;31;,
+ 4;32;33;34;35;,
+ 4;36;37;38;39;,
+ 4;40;41;42;43;,
+ 4;44;45;46;47;,
+ 4;48;49;50;51;,
+ 4;52;53;54;55;,
+ 4;56;57;58;59;,
+ 4;60;61;62;63;,
+ 4;64;65;66;67;,
+ 4;68;69;70;71;;
+ MeshNormals { //Cube_001 Normals
+ 72;
+ 0.000000; 0.000000;-1.000000;,
+ 0.000000; 0.000000;-1.000000;,
+ 0.000000; 0.000000;-1.000000;,
+ 0.000000; 0.000000;-1.000000;,
+ 0.000000;-0.000000; 1.000000;,
+ 0.000000;-0.000000; 1.000000;,
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+ 0.000000;-0.000000; 1.000000;,
+ -0.000000;-1.000000;-0.000000;,
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+ 0.000000;-0.000000; 1.000000;,
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+ 0.000000;-0.000000; 1.000000;,
+ 0.000000;-0.000000; 1.000000;,
+ 0.000000;-0.000000; 1.000000;,
+ 0.000000;-0.000000; 1.000000;,
+ -0.000000;-1.000000; 0.000000;,
+ -0.000000;-1.000000; 0.000000;,
+ -0.000000;-1.000000; 0.000000;,
+ -0.000000;-1.000000; 0.000000;,
+ 0.000000;-0.000000; 1.000000;,
+ 0.000000;-0.000000; 1.000000;,
+ 0.000000;-0.000000; 1.000000;,
+ 0.000000;-0.000000; 1.000000;,
+ 0.000000;-0.000000; 1.000000;,
+ 0.000000;-0.000000; 1.000000;,
+ 0.000000;-0.000000; 1.000000;,
+ 0.000000;-0.000000; 1.000000;,
+ 0.000000;-0.000000; 1.000000;,
+ 0.000000;-0.000000; 1.000000;,
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+ 0.000000;-0.000000; 1.000000;,
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+ -1.000000; 0.000000; 0.000000;,
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+ -1.000000; 0.000000;-0.000000;,
+ -1.000000; 0.000000;-0.000000;,
+ 0.000000; 1.000000; 0.000000;,
+ 0.000000; 1.000000; 0.000000;,
+ 0.000000; 1.000000; 0.000000;,
+ 0.000000; 1.000000; 0.000000;,
+ 1.000000;-0.000000; 0.000000;,
+ 1.000000;-0.000000; 0.000000;,
+ 1.000000;-0.000000; 0.000000;,
+ 1.000000;-0.000000; 0.000000;;
+ 18;
+ 4;0;1;2;3;,
+ 4;4;5;6;7;,
+ 4;8;9;10;11;,
+ 4;12;13;14;15;,
+ 4;16;17;18;19;,
+ 4;20;21;22;23;,
+ 4;24;25;26;27;,
+ 4;28;29;30;31;,
+ 4;32;33;34;35;,
+ 4;36;37;38;39;,
+ 4;40;41;42;43;,
+ 4;44;45;46;47;,
+ 4;48;49;50;51;,
+ 4;52;53;54;55;,
+ 4;56;57;58;59;,
+ 4;60;61;62;63;,
+ 4;64;65;66;67;,
+ 4;68;69;70;71;;
+ } //End of Cube_001 Normals
+ MeshMaterialList { //Cube_001 Material List
+ 1;
+ 18;
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0,
+ 0;;
+ Material Material {
+ 0.640000; 0.640000; 0.640000; 1.000000;;
+ 96.078431;
+ 0.500000; 0.500000; 0.500000;;
+ 0.000000; 0.000000; 0.000000;;
+ TextureFilename {"cart.png";}
+ }
+ } //End of Cube_001 Material List
+ MeshTextureCoords { //Cube_001 UV Coordinates
+ 72;
+ 0.000000; 0.500000;,
+ 0.500000; 0.500000;,
+ 0.500000; 1.000000;,
+ 0.000000; 1.000000;,
+ 0.031250; 0.500000;,
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+ 0.500000; 0.000000;,
+ 0.500000; 0.500000;,
+ 0.500000; 0.000000;,
+ 1.000000; 0.000000;,
+ 1.000000; 0.500000;;
+ } //End of Cube_001 UV Coordinates
+ } //End of Cube_001 Mesh
+ } //End of Cube
+} //End of Root Frame
+AnimationSet {
+ Animation {
+ {Cube}
+ AnimationKey { //Position
+ 2;
+ 4;
+ 0;3; 0.000000, 0.000000, 0.000000;;,
+ 1;3; 0.000000, 3.000000, 3.000000;;,
+ 2;3; 0.000000,-3.000000, 3.000000;;,
+ 3;3; 0.000000,-3.000000, 3.000000;;;
+ }
+ AnimationKey { //Rotation
+ 0;
+ 4;
+ 0;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
+ 1;4; -0.923880,-0.382683,-0.000000, 0.000000;;,
+ 2;4; -0.923880, 0.382683, 0.000000, 0.000000;;,
+ 3;4; -0.923880, 0.382683, 0.000000, 0.000000;;;
+ }
+ AnimationKey { //Scale
+ 1;
+ 4;
+ 0;3; 5.000000, 5.000000, 5.000000;;,
+ 1;3; 5.000000, 5.000000, 5.000000;;,
+ 2;3; 5.000000, 5.000000, 5.000000;;,
+ 3;3; 5.000000, 5.000000, 5.000000;;;
+ }
+ }
+} //End of AnimationSet
diff --git a/carts/textures/cart_bottom.png b/carts/textures/cart_bottom.png
new file mode 100644
index 0000000..f84b1ae
--- /dev/null
+++ b/carts/textures/cart_bottom.png
Binary files differ
diff --git a/carts/textures/cart_side.png b/carts/textures/cart_side.png
new file mode 100644
index 0000000..79f6c32
--- /dev/null
+++ b/carts/textures/cart_side.png
Binary files differ
diff --git a/carts/textures/cart_top.png b/carts/textures/cart_top.png
new file mode 100644
index 0000000..8140fc7
--- /dev/null
+++ b/carts/textures/cart_top.png
Binary files differ
diff --git a/carts/textures/carts_rail_brk.png b/carts/textures/carts_rail_brk.png
new file mode 100644
index 0000000..f3e0ff9
--- /dev/null
+++ b/carts/textures/carts_rail_brk.png
Binary files differ
diff --git a/carts/textures/carts_rail_crossing_brk.png b/carts/textures/carts_rail_crossing_brk.png
new file mode 100644
index 0000000..3ace508
--- /dev/null
+++ b/carts/textures/carts_rail_crossing_brk.png
Binary files differ
diff --git a/carts/textures/carts_rail_crossing_pwr.png b/carts/textures/carts_rail_crossing_pwr.png
new file mode 100644
index 0000000..d63f133
--- /dev/null
+++ b/carts/textures/carts_rail_crossing_pwr.png
Binary files differ
diff --git a/carts/textures/carts_rail_curved_brk.png b/carts/textures/carts_rail_curved_brk.png
new file mode 100644
index 0000000..5a84918
--- /dev/null
+++ b/carts/textures/carts_rail_curved_brk.png
Binary files differ
diff --git a/carts/textures/carts_rail_curved_pwr.png b/carts/textures/carts_rail_curved_pwr.png
new file mode 100644
index 0000000..e2ac67a
--- /dev/null
+++ b/carts/textures/carts_rail_curved_pwr.png
Binary files differ
diff --git a/carts/textures/carts_rail_pwr.png b/carts/textures/carts_rail_pwr.png
new file mode 100644
index 0000000..95f33f6
--- /dev/null
+++ b/carts/textures/carts_rail_pwr.png
Binary files differ
diff --git a/carts/textures/carts_rail_t_junction_brk.png b/carts/textures/carts_rail_t_junction_brk.png
new file mode 100644
index 0000000..0c2c1cb
--- /dev/null
+++ b/carts/textures/carts_rail_t_junction_brk.png
Binary files differ
diff --git a/carts/textures/carts_rail_t_junction_pwr.png b/carts/textures/carts_rail_t_junction_pwr.png
new file mode 100644
index 0000000..7f97fc7
--- /dev/null
+++ b/carts/textures/carts_rail_t_junction_pwr.png
Binary files differ