From da66780a569712c23ae4f2996cfb4608a9f9d69d Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Fri, 1 Apr 2016 20:02:19 -0400 Subject: copy all standard Dreambuilder mods in from the old subgame (exactly as last supplied there, updates to these mods will follow later) --- carts/README.txt | 25 ++ carts/depends.txt | 1 + carts/functions.lua | 56 +++ carts/init.lua | 595 +++++++++++++++++++++++++++ carts/models/cart.png | Bin 0 -> 422 bytes carts/models/cart.x | 339 +++++++++++++++ carts/textures/cart_bottom.png | Bin 0 -> 154 bytes carts/textures/cart_side.png | Bin 0 -> 192 bytes carts/textures/cart_top.png | Bin 0 -> 262 bytes carts/textures/carts_rail_brk.png | Bin 0 -> 524 bytes carts/textures/carts_rail_crossing_brk.png | Bin 0 -> 498 bytes carts/textures/carts_rail_crossing_pwr.png | Bin 0 -> 604 bytes carts/textures/carts_rail_curved_brk.png | Bin 0 -> 555 bytes carts/textures/carts_rail_curved_pwr.png | Bin 0 -> 577 bytes carts/textures/carts_rail_pwr.png | Bin 0 -> 533 bytes carts/textures/carts_rail_t_junction_brk.png | Bin 0 -> 548 bytes carts/textures/carts_rail_t_junction_pwr.png | Bin 0 -> 584 bytes 17 files changed, 1016 insertions(+) create mode 100644 carts/README.txt create mode 100644 carts/depends.txt create mode 100644 carts/functions.lua create mode 100644 carts/init.lua create mode 100644 carts/models/cart.png create mode 100644 carts/models/cart.x create mode 100644 carts/textures/cart_bottom.png create mode 100644 carts/textures/cart_side.png create mode 100644 carts/textures/cart_top.png create mode 100644 carts/textures/carts_rail_brk.png create mode 100644 carts/textures/carts_rail_crossing_brk.png create mode 100644 carts/textures/carts_rail_crossing_pwr.png create mode 100644 carts/textures/carts_rail_curved_brk.png create mode 100644 carts/textures/carts_rail_curved_pwr.png create mode 100644 carts/textures/carts_rail_pwr.png create mode 100644 carts/textures/carts_rail_t_junction_brk.png create mode 100644 carts/textures/carts_rail_t_junction_pwr.png (limited to 'carts') diff --git a/carts/README.txt b/carts/README.txt new file mode 100644 index 0000000..58673ce --- /dev/null +++ b/carts/README.txt @@ -0,0 +1,25 @@ +Minetest 0.4 mod: carts +======================= +by PilzAdam + +License of source code: +----------------------- +WTFPL + +License of media (textures, sounds and models): +----------------------------------------------- +CC-0 + +Authors of media files: +----------------------- +kddekadenz: + cart_bottom.png + cart_side.png + cart_top.png + +Zeg9: + cart.x + cart.png + +rarkenin: + cart_rail_*.png diff --git a/carts/depends.txt b/carts/depends.txt new file mode 100644 index 0000000..4ad96d5 --- /dev/null +++ b/carts/depends.txt @@ -0,0 +1 @@ +default diff --git a/carts/functions.lua b/carts/functions.lua new file mode 100644 index 0000000..8a7da47 --- /dev/null +++ b/carts/functions.lua @@ -0,0 +1,56 @@ + +-- +-- Helper functions +-- + +cart_func = {} + +function cart_func:get_sign(z) + if z == 0 then + return 0 + else + return z/math.abs(z) + end +end + +-- Returns the velocity as a unit vector +-- The smaller part of the vector will be turned to 0 +function cart_func:velocity_to_dir(v) + if math.abs(v.x) > math.abs(v.z) then + return {x=cart_func:get_sign(v.x), y=cart_func:get_sign(v.y), z=0} + else + return {x=0, y=cart_func:get_sign(v.y), z=cart_func:get_sign(v.z)} + end +end + +function cart_func:is_rail(p) + local nn = minetest.env:get_node(p).name + return minetest.get_item_group(nn, "rail") ~= 0 +end + +function cart_func:is_int(z) + z = math.abs(z) + return math.abs(math.floor(z+0.5)-z) <= 0.1 +end + +cart_func.v3 = {} + +function cart_func.v3:add(v1, v2) + return {x=v1.x+v2.x, y=v1.y+v2.y, z=v1.z+v2.z} +end + +function cart_func.v3:copy(v) + return {x=v.x, y=v.y, z=v.z} +end + +function cart_func.v3:round(v) + return { + x = math.floor(v.x+0.5), + y = math.floor(v.y+0.5), + z = math.floor(v.z+0.5), + } +end + +function cart_func.v3:equal(v1, v2) + return v1.x == v2.x and v1.y == v2.y and v1.z == v2.z +end diff --git a/carts/init.lua b/carts/init.lua new file mode 100644 index 0000000..a372203 --- /dev/null +++ b/carts/init.lua @@ -0,0 +1,595 @@ + +dofile(minetest.get_modpath("carts").."/functions.lua") + +-- +-- Cart entity +-- + +local cart = { + physical = false, + collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, + visual = "mesh", + mesh = "cart.x", + visual_size = {x=1, y=1}, + textures = {"cart.png"}, + + driver = nil, + velocity = {x=0, y=0, z=0}, + old_pos = nil, + old_velocity = nil, + pre_stop_dir = nil, + MAX_V = 8, -- Limit of the velocity +} + +function cart:on_rightclick(clicker) + if not clicker or not clicker:is_player() then + return + end + if self.driver and clicker == self.driver then + self.driver = nil + clicker:set_detach() + elseif not self.driver then + self.driver = clicker + clicker:set_attach(self.object, "", {x=0,y=5,z=0}, {x=0,y=0,z=0}) + end +end + +function cart:on_activate(staticdata, dtime_s) + self.object:set_armor_groups({immortal=1}) + if staticdata then + local tmp = minetest.deserialize(staticdata) + if tmp then + self.velocity = tmp.velocity + end + if tmp and tmp.pre_stop_dir then + self.pre_stop_dir = tmp.pre_stop_dir + end + end + self.old_pos = self.object:getpos() + self.old_velocity = self.velocity +end + +function cart:get_staticdata() + return minetest.serialize({ + velocity = self.velocity, + pre_stop_dir = self.pre_stop_dir, + }) +end + +-- Remove the cart if holding a tool or accelerate it +function cart:on_punch(puncher, time_from_last_punch, tool_capabilities, direction) + if not puncher or not puncher:is_player() then + return + end + + if puncher:get_player_control().sneak then + self.object:remove() + local inv = puncher:get_inventory() + if minetest.setting_getbool("creative_mode") then + if not inv:contains_item("main", "carts:cart") then + inv:add_item("main", "carts:cart") + end + else + inv:add_item("main", "carts:cart") + end + return + end + + if puncher == self.driver then + return + end + + local d = cart_func:velocity_to_dir(direction) + local s = self.velocity + if time_from_last_punch > tool_capabilities.full_punch_interval then + time_from_last_punch = tool_capabilities.full_punch_interval + end + local f = 4*(time_from_last_punch/tool_capabilities.full_punch_interval) + local v = {x=s.x+d.x*f, y=s.y, z=s.z+d.z*f} + if math.abs(v.x) < 6 and math.abs(v.z) < 6 then + self.velocity = v + else + if math.abs(self.velocity.x) < 6 and math.abs(v.x) >= 6 then + self.velocity.x = 6*cart_func:get_sign(self.velocity.x) + end + if math.abs(self.velocity.z) < 6 and math.abs(v.z) >= 6 then + self.velocity.z = 6*cart_func:get_sign(self.velocity.z) + end + end +end + +-- Returns the direction as a unit vector +function cart:get_rail_direction(pos, dir) + local d = cart_func.v3:copy(dir) + + -- Check front + d.y = 0 + local p = cart_func.v3:add(cart_func.v3:copy(pos), d) + if cart_func:is_rail(p) then + return d + end + + -- Check downhill + d.y = -1 + p = cart_func.v3:add(cart_func.v3:copy(pos), d) + if cart_func:is_rail(p) then + return d + end + + -- Check uphill + d.y = 1 + p = cart_func.v3:add(cart_func.v3:copy(pos), d) + if cart_func:is_rail(p) then + return d + end + d.y = 0 + + -- Check left and right + local view_dir + local other_dir + local a + + if d.x == 0 and d.z ~= 0 then + view_dir = "z" + other_dir = "x" + if d.z < 0 then + a = {1, -1} + else + a = {-1, 1} + end + elseif d.z == 0 and d.x ~= 0 then + view_dir = "x" + other_dir = "z" + if d.x > 0 then + a = {1, -1} + else + a = {-1, 1} + end + else + return {x=0, y=0, z=0} + end + + d[view_dir] = 0 + d[other_dir] = a[1] + p = cart_func.v3:add(cart_func.v3:copy(pos), d) + if cart_func:is_rail(p) then + return d + end + d.y = -1 + p = cart_func.v3:add(cart_func.v3:copy(pos), d) + if cart_func:is_rail(p) then + return d + end + d.y = 0 + d[other_dir] = a[2] + p = cart_func.v3:add(cart_func.v3:copy(pos), d) + if cart_func:is_rail(p) then + return d + end + d.y = -1 + p = cart_func.v3:add(cart_func.v3:copy(pos), d) + if cart_func:is_rail(p) then + return d + end + d.y = 0 + + return {x=0, y=0, z=0} +end + +function cart:calc_rail_direction(pos, vel) + local velocity = cart_func.v3:copy(vel) + local p = cart_func.v3:copy(pos) + if cart_func:is_int(p.x) and cart_func:is_int(p.z) then + + local dir = cart_func:velocity_to_dir(velocity) + local dir_old = cart_func.v3:copy(dir) + + dir = self:get_rail_direction(cart_func.v3:round(p), dir) + + local v = math.max(math.abs(velocity.x), math.abs(velocity.z)) + velocity = { + x = v * dir.x, + y = v * dir.y, + z = v * dir.z, + } + + if cart_func.v3:equal(velocity, {x=0, y=0, z=0}) and not cart_func:is_rail(p) then + + -- First try this HACK + -- Move the cart on the rail if above or under it + if cart_func:is_rail(cart_func.v3:add(p, {x=0, y=1, z=0})) and vel.y >= 0 then + p = cart_func.v3:add(p, {x=0, y=1, z=0}) + return self:calc_rail_direction(p, vel) + end + if cart_func:is_rail(cart_func.v3:add(p, {x=0, y=-1, z=0})) and vel.y <= 0 then + p = cart_func.v3:add(p, {x=0, y=-1, z=0}) + return self:calc_rail_direction(p, vel) + end + -- Now the HACK gets really dirty + if cart_func:is_rail(cart_func.v3:add(p, {x=0, y=2, z=0})) and vel.y >= 0 then + p = cart_func.v3:add(p, {x=0, y=1, z=0}) + return self:calc_rail_direction(p, vel) + end + if cart_func:is_rail(cart_func.v3:add(p, {x=0, y=-2, z=0})) and vel.y <= 0 then + p = cart_func.v3:add(p, {x=0, y=-1, z=0}) + return self:calc_rail_direction(p, vel) + end + + return {x=0, y=0, z=0}, p + end + + if not cart_func.v3:equal(dir, dir_old) then + return velocity, cart_func.v3:round(p) + end + + end + return velocity, p +end + +function cart:on_step(dtime) + + local pos = self.object:getpos() + local dir = cart_func:velocity_to_dir(self.velocity) + + if not cart_func.v3:equal(self.velocity, {x=0,y=0,z=0}) then + self.pre_stop_dir = cart_func:velocity_to_dir(self.velocity) + end + + -- Stop the cart if the velocity is nearly 0 + -- Only if on a flat railway + if dir.y == 0 then + if math.abs(self.velocity.x) < 0.1 and math.abs(self.velocity.z) < 0.1 then + -- Start the cart if powered from mesecons + local a = tonumber(minetest.env:get_meta(pos):get_string("cart_acceleration")) + if a and a ~= 0 then + if self.pre_stop_dir and cart_func.v3:equal(self:get_rail_direction(self.object:getpos(), self.pre_stop_dir), self.pre_stop_dir) then + self.velocity = { + x = self.pre_stop_dir.x * 0.2, + y = self.pre_stop_dir.y * 0.2, + z = self.pre_stop_dir.z * 0.2, + } + self.old_velocity = self.velocity + return + end + for _,y in ipairs({0,-1,1}) do + for _,z in ipairs({1,-1}) do + if cart_func.v3:equal(self:get_rail_direction(self.object:getpos(), {x=0, y=y, z=z}), {x=0, y=y, z=z}) then + self.velocity = { + x = 0, + y = 0.2*y, + z = 0.2*z, + } + self.old_velocity = self.velocity + return + end + end + for _,x in ipairs({1,-1}) do + if cart_func.v3:equal(self:get_rail_direction(self.object:getpos(), {x=x, y=y, z=0}), {x=x, y=y, z=0}) then + self.velocity = { + x = 0.2*x, + y = 0.2*y, + z = 0, + } + self.old_velocity = self.velocity + return + end + end + end + end + + self.velocity = {x=0, y=0, z=0} + self.object:setvelocity(self.velocity) + self.old_velocity = self.velocity + self.old_pos = self.object:getpos() + return + end + end + + -- + -- Set the new moving direction + -- + + -- Recalcualte the rails that are passed since the last server step + local old_dir = cart_func:velocity_to_dir(self.old_velocity) + if old_dir.x ~= 0 then + local sign = cart_func:get_sign(pos.x-self.old_pos.x) + while true do + if sign ~= cart_func:get_sign(pos.x-self.old_pos.x) or pos.x == self.old_pos.x then + break + end + self.old_pos.x = self.old_pos.x + cart_func:get_sign(pos.x-self.old_pos.x)*0.1 + self.old_pos.y = self.old_pos.y + cart_func:get_sign(pos.x-self.old_pos.x)*0.1*old_dir.y + self.old_velocity, self.old_pos = self:calc_rail_direction(self.old_pos, self.old_velocity) + old_dir = cart_func:velocity_to_dir(self.old_velocity) + if not cart_func.v3:equal(cart_func:velocity_to_dir(self.old_velocity), dir) then + self.velocity = self.old_velocity + pos = self.old_pos + self.object:setpos(self.old_pos) + break + end + end + elseif old_dir.z ~= 0 then + local sign = cart_func:get_sign(pos.z-self.old_pos.z) + while true do + if sign ~= cart_func:get_sign(pos.z-self.old_pos.z) or pos.z == self.old_pos.z then + break + end + self.old_pos.z = self.old_pos.z + cart_func:get_sign(pos.z-self.old_pos.z)*0.1 + self.old_pos.y = self.old_pos.y + cart_func:get_sign(pos.z-self.old_pos.z)*0.1*old_dir.y + self.old_velocity, self.old_pos = self:calc_rail_direction(self.old_pos, self.old_velocity) + old_dir = cart_func:velocity_to_dir(self.old_velocity) + if not cart_func.v3:equal(cart_func:velocity_to_dir(self.old_velocity), dir) then + self.velocity = self.old_velocity + pos = self.old_pos + self.object:setpos(self.old_pos) + break + end + end + end + + -- Calculate the new step + self.velocity, pos = self:calc_rail_direction(pos, self.velocity) + self.object:setpos(pos) + dir = cart_func:velocity_to_dir(self.velocity) + + -- Accelerate or decelerate the cart according to the pitch and acceleration of the rail node + local a = tonumber(minetest.env:get_meta(pos):get_string("cart_acceleration")) + if not a then + a = 0 + end + if self.velocity.y < 0 then + self.velocity = { + x = self.velocity.x + (a+0.13)*cart_func:get_sign(self.velocity.x), + y = self.velocity.y + (a+0.13)*cart_func:get_sign(self.velocity.y), + z = self.velocity.z + (a+0.13)*cart_func:get_sign(self.velocity.z), + } + elseif self.velocity.y > 0 then + self.velocity = { + x = self.velocity.x + (a-0.1)*cart_func:get_sign(self.velocity.x), + y = self.velocity.y + (a-0.1)*cart_func:get_sign(self.velocity.y), + z = self.velocity.z + (a-0.1)*cart_func:get_sign(self.velocity.z), + } + else + self.velocity = { + x = self.velocity.x + (a-0.03)*cart_func:get_sign(self.velocity.x), + y = self.velocity.y + (a-0.03)*cart_func:get_sign(self.velocity.y), + z = self.velocity.z + (a-0.03)*cart_func:get_sign(self.velocity.z), + } + + -- Place the cart exactly on top of the rail + if cart_func:is_rail(cart_func.v3:round(pos)) then + self.object:setpos({x=pos.x, y=math.floor(pos.y+0.5), z=pos.z}) + pos = self.object:getpos() + end + end + + -- Dont switch moving direction + -- Only if on flat railway + if dir.y == 0 then + if cart_func:get_sign(dir.x) ~= cart_func:get_sign(self.velocity.x) then + self.velocity.x = 0 + end + if cart_func:get_sign(dir.y) ~= cart_func:get_sign(self.velocity.y) then + self.velocity.y = 0 + end + if cart_func:get_sign(dir.z) ~= cart_func:get_sign(self.velocity.z) then + self.velocity.z = 0 + end + end + + -- Allow only one moving direction (multiply the other one with 0) + dir = cart_func:velocity_to_dir(self.velocity) + self.velocity = { + x = math.abs(self.velocity.x) * dir.x, + y = self.velocity.y, + z = math.abs(self.velocity.z) * dir.z, + } + + -- Move cart exactly on the rail + if dir.x ~= 0 and not cart_func:is_int(pos.z) then + pos.z = math.floor(0.5+pos.z) + self.object:setpos(pos) + elseif dir.z ~= 0 and not cart_func:is_int(pos.x) then + pos.x = math.floor(0.5+pos.x) + self.object:setpos(pos) + end + + -- Limit the velocity + if math.abs(self.velocity.x) > self.MAX_V then + self.velocity.x = self.MAX_V*cart_func:get_sign(self.velocity.x) + end + if math.abs(self.velocity.y) > self.MAX_V then + self.velocity.y = self.MAX_V*cart_func:get_sign(self.velocity.y) + end + if math.abs(self.velocity.z) > self.MAX_V then + self.velocity.z = self.MAX_V*cart_func:get_sign(self.velocity.z) + end + + self.object:setvelocity(self.velocity) + + self.old_pos = self.object:getpos() + self.old_velocity = cart_func.v3:copy(self.velocity) + + if dir.x < 0 then + self.object:setyaw(math.pi/2) + elseif dir.x > 0 then + self.object:setyaw(3*math.pi/2) + elseif dir.z < 0 then + self.object:setyaw(math.pi) + elseif dir.z > 0 then + self.object:setyaw(0) + end + + if dir.y == -1 then + self.object:set_animation({x=1, y=1}, 1, 0) + elseif dir.y == 1 then + self.object:set_animation({x=2, y=2}, 1, 0) + else + self.object:set_animation({x=0, y=0}, 1, 0) + end + +end + +minetest.register_entity("carts:cart", cart) + + +minetest.register_craftitem("carts:cart", { + description = "Minecart", + inventory_image = minetest.inventorycube("cart_top.png", "cart_side.png", "cart_side.png"), + wield_image = "cart_side.png", + + on_place = function(itemstack, placer, pointed_thing) + if not pointed_thing.type == "node" then + return + end + if cart_func:is_rail(pointed_thing.under) then + minetest.env:add_entity(pointed_thing.under, "carts:cart") + if not minetest.setting_getbool("creative_mode") then + itemstack:take_item() + end + return itemstack + elseif cart_func:is_rail(pointed_thing.above) then + minetest.env:add_entity(pointed_thing.above, "carts:cart") + if not minetest.setting_getbool("creative_mode") then + itemstack:take_item() + end + return itemstack + end + end, +}) + +minetest.register_craft({ + output = "carts:cart", + recipe = { + {"", "", ""}, + {"default:steel_ingot", "", "default:steel_ingot"}, + {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, + }, +}) + +-- +-- Mesecon support +-- + +minetest.register_node(":default:rail", { + description = "Rail", + drawtype = "raillike", + tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"}, + inventory_image = "default_rail.png", + wield_image = "default_rail.png", + paramtype = "light", + is_ground_content = true, + walkable = false, + selection_box = { + type = "fixed", + -- but how to specify the dimensions for curved and sideways rails? + fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, + }, + groups = {bendy=2,snappy=1,dig_immediate=2,attached_node=1,rail=1,connect_to_raillike=1}, +}) + +minetest.register_node("carts:powerrail", { + description = "Powered Rail", + drawtype = "raillike", + tiles = {"carts_rail_pwr.png", "carts_rail_curved_pwr.png", "carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"}, + inventory_image = "carts_rail_pwr.png", + wield_image = "carts_rail_pwr.png", + paramtype = "light", + is_ground_content = true, + walkable = false, + selection_box = { + type = "fixed", + -- but how to specify the dimensions for curved and sideways rails? + fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, + }, + groups = {bendy=2,snappy=1,dig_immediate=2,attached_node=1,rail=1,connect_to_raillike=1}, + + after_place_node = function(pos, placer, itemstack) + if not mesecon then + minetest.env:get_meta(pos):set_string("cart_acceleration", "0.5") + end + end, + + mesecons = { + effector = { + action_on = function(pos, node) + minetest.env:get_meta(pos):set_string("cart_acceleration", "0.5") + end, + + action_off = function(pos, node) + minetest.env:get_meta(pos):set_string("cart_acceleration", "0") + end, + }, + }, +}) + +minetest.register_node("carts:brakerail", { + description = "Brake Rail", + drawtype = "raillike", + tiles = {"carts_rail_brk.png", "carts_rail_curved_brk.png", "carts_rail_t_junction_brk.png", "carts_rail_crossing_brk.png"}, + inventory_image = "carts_rail_brk.png", + wield_image = "carts_rail_brk.png", + paramtype = "light", + is_ground_content = true, + walkable = false, + selection_box = { + type = "fixed", + -- but how to specify the dimensions for curved and sideways rails? + fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, + }, + groups = {bendy=2,snappy=1,dig_immediate=2,attached_node=1,rail=1,connect_to_raillike=1}, + + after_place_node = function(pos, placer, itemstack) + if not mesecon then + minetest.env:get_meta(pos):set_string("cart_acceleration", "-0.2") + end + end, + + mesecons = { + effector = { + action_on = function(pos, node) + minetest.env:get_meta(pos):set_string("cart_acceleration", "-0.2") + end, + + action_off = function(pos, node) + minetest.env:get_meta(pos):set_string("cart_acceleration", "0") + end, + }, + }, +}) + +minetest.register_craft({ + output = "carts:powerrail 2", + recipe = { + {"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"}, + {"default:steel_ingot", "default:stick", "default:steel_ingot"}, + {"default:steel_ingot", "", "default:steel_ingot"}, + } +}) + +minetest.register_craft({ + output = "carts:powerrail 2", + recipe = { + {"default:steel_ingot", "", "default:steel_ingot"}, + {"default:steel_ingot", "default:stick", "default:steel_ingot"}, + {"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"}, + } +}) + +minetest.register_craft({ + output = "carts:brakerail 2", + recipe = { + {"default:steel_ingot", "default:coal_lump", "default:steel_ingot"}, + {"default:steel_ingot", "default:stick", "default:steel_ingot"}, + {"default:steel_ingot", "", "default:steel_ingot"}, + } +}) + +minetest.register_craft({ + output = "carts:brakerail 2", + recipe = { + {"default:steel_ingot", "", "default:steel_ingot"}, + {"default:steel_ingot", "default:stick", "default:steel_ingot"}, + {"default:steel_ingot", "default:coal_lump", "default:steel_ingot"}, + } +}) diff --git a/carts/models/cart.png b/carts/models/cart.png new file mode 100644 index 0000000..1f9f568 Binary files /dev/null and b/carts/models/cart.png differ diff --git a/carts/models/cart.x b/carts/models/cart.x new file mode 100644 index 0000000..3325aaf --- /dev/null +++ b/carts/models/cart.x @@ -0,0 +1,339 @@ +xof 0303txt 0032 + +Frame Root { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 1.000000, 0.000000, + 0.000000, 1.000000,-0.000000, 0.000000, + 0.000000, 0.000000, 0.000000, 1.000000;; + } + Frame Cube { + FrameTransformMatrix { + 5.000000, 0.000000,-0.000000, 0.000000, + -0.000000, 3.535534, 3.535534, 0.000000, + 0.000000,-3.535534, 3.535534, 0.000000, + 0.000000,-3.000000, 3.000000, 1.000000;; + } + Mesh { //Cube_001 Mesh + 72; + -1.000000; 1.000000;-1.000000;, + -1.000000;-1.000000;-1.000000;, + 1.000000;-1.000000;-1.000000;, + 1.000000; 1.000000;-1.000000;, + -0.833334;-1.000000; 1.000000;, + -1.000000;-1.000000; 1.000000;, + -1.000000;-0.833333; 1.000000;, + -0.833334;-0.833333; 1.000000;, + -1.000000;-1.000000;-1.000000;, + -1.000000;-1.000000; 1.000000;, + 0.999999;-1.000001; 1.000000;, + 1.000000;-1.000000;-1.000000;, + 0.999999;-1.000001; 1.000000;, + 0.833332;-1.000000; 1.000000;, + 0.833333;-0.833334; 1.000000;, + 1.000000;-0.833334; 1.000000;, + 0.833332;-1.000000; 1.000000;, + -0.833334;-1.000000; 1.000000;, + -0.833334;-0.833333; 1.000000;, + 0.833333;-0.833334; 1.000000;, + 1.000000; 0.833333; 1.000000;, + 0.833334; 0.833333; 1.000000;, + 0.833334; 1.000000; 1.000000;, + 1.000000; 0.999999; 1.000000;, + 1.000000;-0.833334; 1.000000;, + 0.833333;-0.833334; 1.000000;, + 0.833334; 0.833333; 1.000000;, + 1.000000; 0.833333; 1.000000;, + 0.833334; 0.833333; 1.000000;, + -0.833333; 0.833333; 1.000000;, + -0.833333; 1.000000; 1.000000;, + 0.833334; 1.000000; 1.000000;, + 0.833334; 0.833333;-0.800000;, + -0.833333; 0.833333;-0.800000;, + -0.833333; 0.833333; 1.000000;, + 0.833334; 0.833333; 1.000000;, + -0.833333; 0.833333; 1.000000;, + -1.000000; 0.833333; 1.000000;, + -1.000000; 1.000000; 1.000000;, + -0.833333; 1.000000; 1.000000;, + -0.833334;-0.833333; 1.000000;, + -1.000000;-0.833333; 1.000000;, + -1.000000; 0.833333; 1.000000;, + -0.833333; 0.833333; 1.000000;, + 0.833333;-0.833334;-0.800000;, + -0.833334;-0.833333;-0.800000;, + -0.833333; 0.833333;-0.800000;, + 0.833334; 0.833333;-0.800000;, + -0.833333; 0.833333;-0.800000;, + -0.833334;-0.833333;-0.800000;, + -0.833334;-0.833333; 1.000000;, + -0.833333; 0.833333; 1.000000;, + -0.833334;-0.833333;-0.800000;, + 0.833333;-0.833334;-0.800000;, + 0.833333;-0.833334; 1.000000;, + -0.833334;-0.833333; 1.000000;, + 0.833333;-0.833334;-0.800000;, + 0.833334; 0.833333;-0.800000;, + 0.833334; 0.833333; 1.000000;, + 0.833333;-0.833334; 1.000000;, + -1.000000; 1.000000;-1.000000;, + -1.000000; 1.000000; 1.000000;, + -1.000000;-1.000000; 1.000000;, + -1.000000;-1.000000;-1.000000;, + -1.000000; 1.000000; 1.000000;, + -1.000000; 1.000000;-1.000000;, + 1.000000; 1.000000;-1.000000;, + 1.000000; 0.999999; 1.000000;, + 1.000000;-1.000000;-1.000000;, + 0.999999;-1.000001; 1.000000;, + 1.000000; 0.999999; 1.000000;, + 1.000000; 1.000000;-1.000000;; + 18; + 4;0;1;2;3;, + 4;4;5;6;7;, + 4;8;9;10;11;, + 4;12;13;14;15;, + 4;16;17;18;19;, + 4;20;21;22;23;, + 4;24;25;26;27;, + 4;28;29;30;31;, + 4;32;33;34;35;, + 4;36;37;38;39;, + 4;40;41;42;43;, + 4;44;45;46;47;, + 4;48;49;50;51;, + 4;52;53;54;55;, + 4;56;57;58;59;, + 4;60;61;62;63;, + 4;64;65;66;67;, + 4;68;69;70;71;; + MeshNormals { //Cube_001 Normals + 72; + 0.000000; 0.000000;-1.000000;, + 0.000000; 0.000000;-1.000000;, + 0.000000; 0.000000;-1.000000;, + 0.000000; 0.000000;-1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + -0.000000;-1.000000;-0.000000;, + -0.000000;-1.000000;-0.000000;, + -0.000000;-1.000000;-0.000000;, + -0.000000;-1.000000;-0.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + -0.000000;-1.000000; 0.000000;, + -0.000000;-1.000000; 0.000000;, + -0.000000;-1.000000; 0.000000;, + -0.000000;-1.000000; 0.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 0.000000;-0.000000; 1.000000;, + 1.000000;-0.000000; 0.000000;, + 1.000000;-0.000000; 0.000000;, + 1.000000;-0.000000; 0.000000;, + 1.000000;-0.000000; 0.000000;, + 0.000000; 1.000000; 0.000000;, + 0.000000; 1.000000; 0.000000;, + 0.000000; 1.000000; 0.000000;, + 0.000000; 1.000000; 0.000000;, + -1.000000; 0.000000; 0.000000;, + -1.000000; 0.000000; 0.000000;, + -1.000000; 0.000000; 0.000000;, + -1.000000; 0.000000; 0.000000;, + -1.000000; 0.000000;-0.000000;, + -1.000000; 0.000000;-0.000000;, + -1.000000; 0.000000;-0.000000;, + -1.000000; 0.000000;-0.000000;, + 0.000000; 1.000000; 0.000000;, + 0.000000; 1.000000; 0.000000;, + 0.000000; 1.000000; 0.000000;, + 0.000000; 1.000000; 0.000000;, + 1.000000;-0.000000; 0.000000;, + 1.000000;-0.000000; 0.000000;, + 1.000000;-0.000000; 0.000000;, + 1.000000;-0.000000; 0.000000;; + 18; + 4;0;1;2;3;, + 4;4;5;6;7;, + 4;8;9;10;11;, + 4;12;13;14;15;, + 4;16;17;18;19;, + 4;20;21;22;23;, + 4;24;25;26;27;, + 4;28;29;30;31;, + 4;32;33;34;35;, + 4;36;37;38;39;, + 4;40;41;42;43;, + 4;44;45;46;47;, + 4;48;49;50;51;, + 4;52;53;54;55;, + 4;56;57;58;59;, + 4;60;61;62;63;, + 4;64;65;66;67;, + 4;68;69;70;71;; + } //End of Cube_001 Normals + MeshMaterialList { //Cube_001 Material List + 1; + 18; + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0, + 0;; + Material Material { + 0.640000; 0.640000; 0.640000; 1.000000;; + 96.078431; + 0.500000; 0.500000; 0.500000;; + 0.000000; 0.000000; 0.000000;; + TextureFilename {"cart.png";} + } + } //End of Cube_001 Material List + MeshTextureCoords { //Cube_001 UV Coordinates + 72; + 0.000000; 0.500000;, + 0.500000; 0.500000;, + 0.500000; 1.000000;, + 0.000000; 1.000000;, + 0.031250; 0.500000;, + -0.000000; 0.500000;, + -0.000000; 0.468750;, + 0.031250; 0.468750;, + 0.500000; 0.500000;, + 0.500000; 0.000000;, + 1.000000; 0.000000;, + 1.000000; 0.500000;, + 0.468750; 0.468750;, + 0.500000; 0.468750;, + 0.500000; 0.500000;, + 0.468750; 0.500000;, + 0.031250; 0.468750;, + 0.468750; 0.468750;, + 0.468750; 0.500000;, + 0.031250; 0.500000;, + 0.468750; 0.000000;, + 0.500000; 0.000000;, + 0.500000; 0.031250;, + 0.468750; 0.031250;, + 0.468750; 0.031250;, + 0.500000; 0.031250;, + 0.500000; 0.468750;, + 0.468750; 0.468750;, + 0.468750; 0.031250;, + 0.031250; 0.031250;, + 0.031250; 0.000000;, + 0.468750; 0.000000;, + 1.000000; 0.500000;, + 0.500000; 0.500000;, + 0.500000; 0.000000;, + 1.000000; 0.000000;, + 0.031250; 0.031250;, + 0.000000; 0.031250;, + 0.000000; 0.000000;, + 0.031250; 0.000000;, + 0.031250; 0.468750;, + -0.000000; 0.468750;, + 0.000000; 0.031250;, + 0.031250; 0.031250;, + 0.000000; 0.500000;, + 0.500000; 0.500000;, + 0.500000; 1.000000;, + 0.000000; 1.000000;, + 1.000000; 0.500000;, + 0.500000; 0.500000;, + 0.500000; 0.000000;, + 1.000000; 0.000000;, + 1.000000; 0.500000;, + 0.500000; 0.500000;, + 0.500000; 0.000000;, + 1.000000; 0.000000;, + 1.000000; 0.500000;, + 0.500000; 0.500000;, + 0.500000; 0.000000;, + 1.000000; 0.000000;, + 0.500000; 0.500000;, + 0.500000; 0.000000;, + 1.000000; 0.000000;, + 1.000000; 0.500000;, + 1.000000; 0.000000;, + 1.000000; 0.500000;, + 0.500000; 0.500000;, + 0.500000; 0.000000;, + 0.500000; 0.500000;, + 0.500000; 0.000000;, + 1.000000; 0.000000;, + 1.000000; 0.500000;; + } //End of Cube_001 UV Coordinates + } //End of Cube_001 Mesh + } //End of Cube +} //End of Root Frame +AnimationSet { + Animation { + {Cube} + AnimationKey { //Position + 2; + 4; + 0;3; 0.000000, 0.000000, 0.000000;;, + 1;3; 0.000000, 3.000000, 3.000000;;, + 2;3; 0.000000,-3.000000, 3.000000;;, + 3;3; 0.000000,-3.000000, 3.000000;;; + } + AnimationKey { //Rotation + 0; + 4; + 0;4; -1.000000, 0.000000, 0.000000, 0.000000;;, + 1;4; -0.923880,-0.382683,-0.000000, 0.000000;;, + 2;4; -0.923880, 0.382683, 0.000000, 0.000000;;, + 3;4; -0.923880, 0.382683, 0.000000, 0.000000;;; + } + AnimationKey { //Scale + 1; + 4; + 0;3; 5.000000, 5.000000, 5.000000;;, + 1;3; 5.000000, 5.000000, 5.000000;;, + 2;3; 5.000000, 5.000000, 5.000000;;, + 3;3; 5.000000, 5.000000, 5.000000;;; + } + } +} //End of AnimationSet diff --git a/carts/textures/cart_bottom.png b/carts/textures/cart_bottom.png new file mode 100644 index 0000000..f84b1ae Binary files /dev/null and b/carts/textures/cart_bottom.png differ diff --git a/carts/textures/cart_side.png b/carts/textures/cart_side.png new file mode 100644 index 0000000..79f6c32 Binary files /dev/null and b/carts/textures/cart_side.png differ diff --git a/carts/textures/cart_top.png b/carts/textures/cart_top.png new file mode 100644 index 0000000..8140fc7 Binary files /dev/null and b/carts/textures/cart_top.png differ diff --git a/carts/textures/carts_rail_brk.png b/carts/textures/carts_rail_brk.png new file mode 100644 index 0000000..f3e0ff9 Binary files /dev/null and b/carts/textures/carts_rail_brk.png differ diff --git a/carts/textures/carts_rail_crossing_brk.png b/carts/textures/carts_rail_crossing_brk.png new file mode 100644 index 0000000..3ace508 Binary files /dev/null and b/carts/textures/carts_rail_crossing_brk.png differ diff --git a/carts/textures/carts_rail_crossing_pwr.png b/carts/textures/carts_rail_crossing_pwr.png new file mode 100644 index 0000000..d63f133 Binary files /dev/null and b/carts/textures/carts_rail_crossing_pwr.png differ diff --git a/carts/textures/carts_rail_curved_brk.png b/carts/textures/carts_rail_curved_brk.png new file mode 100644 index 0000000..5a84918 Binary files /dev/null and b/carts/textures/carts_rail_curved_brk.png differ diff --git a/carts/textures/carts_rail_curved_pwr.png b/carts/textures/carts_rail_curved_pwr.png new file mode 100644 index 0000000..e2ac67a Binary files /dev/null and b/carts/textures/carts_rail_curved_pwr.png differ diff --git a/carts/textures/carts_rail_pwr.png b/carts/textures/carts_rail_pwr.png new file mode 100644 index 0000000..95f33f6 Binary files /dev/null and b/carts/textures/carts_rail_pwr.png differ diff --git a/carts/textures/carts_rail_t_junction_brk.png b/carts/textures/carts_rail_t_junction_brk.png new file mode 100644 index 0000000..0c2c1cb Binary files /dev/null and b/carts/textures/carts_rail_t_junction_brk.png differ diff --git a/carts/textures/carts_rail_t_junction_pwr.png b/carts/textures/carts_rail_t_junction_pwr.png new file mode 100644 index 0000000..7f97fc7 Binary files /dev/null and b/carts/textures/carts_rail_t_junction_pwr.png differ -- cgit v1.2.3