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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-08-12 20:37:50 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-08-12 20:37:50 -0400
commit4aab7d0dbd782cf6741bdbba94440faf0c5c2e61 (patch)
treef5a13374fb176c21e381a2ae6ab53ac2ff282057 /bushes
parent047a770ad04fc264039fa5b6109c803bd3d2d258 (diff)
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updated several mods
biome_lib, boost cart, homedecor modpack, plantlife modpack, cottages, currency, farming redo, gloopblocks, ilights, moreores, moretrees, pipeworks, plasticbox, replacer, signs_lib, streets, travelnet, unified dyes, and vines, and maybe one or two others that I didn't see in the list. :-) I fixed the misc_overrides component (it broke when I switched over to farming redo a while back), and also I've added the classic peaceful_npc mod back into the modpack, since it seems to work now. Be sure when you run a world for the first time after this update, that you "Configure" the world, *disable* all of Dreambuilder Modpack, then re-enable the whole thing. If you don't, a few mods will fail to load due to recent changes in their dependencies.
Diffstat (limited to 'bushes')
-rw-r--r--bushes/depends.txt1
-rw-r--r--bushes/init.lua10
2 files changed, 7 insertions, 4 deletions
diff --git a/bushes/depends.txt b/bushes/depends.txt
index f82a423..6628c82 100644
--- a/bushes/depends.txt
+++ b/bushes/depends.txt
@@ -1,4 +1,5 @@
default
biome_lib
+plantlife_i18n
stonage?
sumpf?
diff --git a/bushes/init.lua b/bushes/init.lua
index 3dc9801..70db2ec 100644
--- a/bushes/init.lua
+++ b/bushes/init.lua
@@ -5,10 +5,12 @@
-- Branch textures created by Neuromancer.
-- Licence for Code and Non-Bush leaf code is WTFPL.
+-- support for i18n
+local S = plantlife_i18n.gettext
abstract_bushes = {}
minetest.register_node("bushes:youngtree2_bottom", {
- description = "Young Tree 2 (bottom)",
+ description = S("Young Tree 2 (bottom)"),
drawtype="nodebox",
tiles = {"bushes_youngtree2trunk.png"},
inventory_image = "bushes_youngtree2trunk_inv.png",
@@ -33,7 +35,7 @@ for i in pairs(BushBranchCenter) do
local Num = BushBranchCenter[i][1]
local TexNum = BushBranchCenter[i][2]
minetest.register_node("bushes:bushbranches"..Num, {
- description = "Bush Branches "..Num,
+ description = S("Bush Branches @1", Num),
drawtype = "nodebox",
tiles = {
"bushes_leaves_"..TexNum..".png",
@@ -70,7 +72,7 @@ for i in pairs(BushBranchSide) do
local Num = BushBranchSide[i][1]
local TexNum = BushBranchSide[i][2]
minetest.register_node("bushes:bushbranches"..Num, {
- description = "Bush Branches "..Num,
+ description = S("Bush Branches @1", Num),
drawtype = "nodebox",
tiles = {
--[[top]] "bushes_leaves_"..TexNum..".png",
@@ -112,7 +114,7 @@ local BushLeafNode = { {1}, {2}}
for i in pairs(BushLeafNode) do
local Num = BushLeafNode[i][1]
minetest.register_node("bushes:BushLeaves"..Num, {
- description = "Bush Leaves "..Num,
+ description = S("Bush Leaves @1", Num),
drawtype = "allfaces_optional",
tiles = {"bushes_leaves_"..Num..".png"},
paramtype = "light",