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author | Vanessa Dannenberg <vanessa.e.dannenberg@gmail.com> | 2019-04-24 18:59:36 -0400 |
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committer | Vanessa Dannenberg <vanessa.e.dannenberg@gmail.com> | 2019-04-24 18:59:36 -0400 |
commit | a5eef1c5de77fa7770877802e66c3e1c53f9a0da (patch) | |
tree | 0f36e64a58e5f5bb7d95be6ae692f58f2ebfe483 /building_blocks/node_stairs.lua | |
parent | dda854cf06f90a04a03844e19c4d4ad220e38fe4 (diff) | |
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update castles, areas, homedecor, plantlife,
gloopblocks, hotbar, inspector, maptools, mesecons,
moreblocks, moreores, technic, teleport_request, and
worldedit
switched to caverealms_lite (with minor fixes by me)
switched to CWz's fork of player_textures
The homedecor update brings in the big split, and will
require you to re-enable all modpack components in
order to avoid loss of content.
Diffstat (limited to 'building_blocks/node_stairs.lua')
-rw-r--r-- | building_blocks/node_stairs.lua | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/building_blocks/node_stairs.lua b/building_blocks/node_stairs.lua index b0fecb4..daba567 100644 --- a/building_blocks/node_stairs.lua +++ b/building_blocks/node_stairs.lua @@ -1,4 +1,4 @@ -local S = homedecor_i18n.gettext +local S = homedecor.gettext local stairs_groups_names = {"cracky","choppy","flammable","crumbly","snappy"} @@ -33,7 +33,7 @@ local function building_blocks_stairs(nodename, def) ("%s Slab"):format(def.description), def.sounds ) - end + end end end |