From a5eef1c5de77fa7770877802e66c3e1c53f9a0da Mon Sep 17 00:00:00 2001 From: Vanessa Dannenberg Date: Wed, 24 Apr 2019 18:59:36 -0400 Subject: update castles, areas, homedecor, plantlife, gloopblocks, hotbar, inspector, maptools, mesecons, moreblocks, moreores, technic, teleport_request, and worldedit switched to caverealms_lite (with minor fixes by me) switched to CWz's fork of player_textures The homedecor update brings in the big split, and will require you to re-enable all modpack components in order to avoid loss of content. --- building_blocks/node_stairs.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'building_blocks/node_stairs.lua') diff --git a/building_blocks/node_stairs.lua b/building_blocks/node_stairs.lua index b0fecb4..daba567 100644 --- a/building_blocks/node_stairs.lua +++ b/building_blocks/node_stairs.lua @@ -1,4 +1,4 @@ -local S = homedecor_i18n.gettext +local S = homedecor.gettext local stairs_groups_names = {"cracky","choppy","flammable","crumbly","snappy"} @@ -33,7 +33,7 @@ local function building_blocks_stairs(nodename, def) ("%s Slab"):format(def.description), def.sounds ) - end + end end end -- cgit v1.2.3