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celevator.fs1switch = {}
local function maketex(switchpos,lit)
local tex = "celevator_fs1switch_"..switchpos..".png"
if lit then tex = tex.."^celevator_fs1switch_led.png" end
return tex
end
local nodebox = {
{-0.219,-0.198,0.475,0.214,0.464,0.5},
{-0.188,-0.349,0.49,0.182,-0.229,0.5},
}
local function resetspring(pos)
local node = minetest.get_node(pos)
local offstates = {
["celevator:fs1switch_reset"] = "celevator:fs1switch_off",
["celevator:fs1switch_reset_lit"] = "celevator:fs1switch_off_lit",
}
if offstates[node.name] then
node.name = offstates[node.name]
minetest.swap_node(pos,node)
end
end
local function rightclick(pos,node,player)
if not (player and player:is_player()) then return end
local meta = minetest.get_meta(pos)
if meta:get_string("formspec") ~= "" then return end
local name = player:get_player_name()
if minetest.is_protected(pos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then
minetest.chat_send_player(name,"You don't have a key for this switch.")
minetest.record_protection_violation(pos,name)
return
end
if node.name == "celevator:fs1switch_off" then
node.name = "celevator:fs1switch_on"
minetest.swap_node(pos,node)
elseif node.name == "celevator:fs1switch_on" then
node.name = "celevator:fs1switch_reset"
minetest.swap_node(pos,node)
minetest.after(0.5,resetspring,pos)
elseif node.name == "celevator:fs1switch_off_lit" or node.name == "celevator:fs1switch_on_lit" then
node.name = "celevator:fs1switch_reset_lit"
minetest.swap_node(pos,node)
minetest.after(0.5,resetspring,pos)
end
local carid = meta:get_int("carid")
if carid == 0 then return end
local carinfo = minetest.deserialize(celevator.storage:get_string(string.format("car%d",carid)))
if not carinfo then return end
local controllerpos = carinfo.controllerpos
local dispatcher = false
if not controllerpos then
controllerpos = carinfo.dispatcherpos
dispatcher = true
end
if not controllerpos then return end
local controllermeta = minetest.get_meta(controllerpos)
if controllermeta:get_int("carid") ~= carid then return end
if node.name == "celevator:fs1switch_reset" or node.name == "celevator:fs1switch_reset_lit" then
if dispatcher then
celevator.dispatcher.handlefs1switch(controllerpos,false)
else
celevator.controller.handlefs1switch(controllerpos,false)
end
elseif node.name == "celevator:fs1switch_on" or node.name == "celevator:fs1switch_on_lit" then
if dispatcher then
celevator.dispatcher.handlefs1switch(controllerpos,true)
else
celevator.controller.handlefs1switch(controllerpos,true)
end
end
end
function celevator.fs1switch.setled(pos,on)
local offstates = {
["celevator:fs1switch_on_lit"] = "celevator:fs1switch_on",
["celevator:fs1switch_off_lit"] = "celevator:fs1switch_off",
["celevator:fs1switch_reset_lit"] = "celevator:fs1switch_reset",
}
local onstates = {
["celevator:fs1switch_on"] = "celevator:fs1switch_on_lit",
["celevator:fs1switch_off"] = "celevator:fs1switch_off_lit",
["celevator:fs1switch_reset"] = "celevator:fs1switch_reset_lit",
}
local node = celevator.get_node(pos)
if on and onstates[node.name] then
node.name = onstates[node.name]
minetest.swap_node(pos,node)
elseif (not on) and offstates[node.name] then
node.name = offstates[node.name]
minetest.swap_node(pos,node)
end
end
local function unpair(pos)
local meta = minetest.get_meta(pos)
local carid = meta:get_int("carid")
if carid == 0 then return end
local carinfo = minetest.deserialize(celevator.storage:get_string(string.format("car%d",carid)))
if not (carinfo and carinfo.fs1switches) then return end
for i,fs1switch in pairs(carinfo.fs1switches) do
if vector.equals(pos,fs1switch.pos) then
table.remove(carinfo.fs1switches,i)
celevator.storage:set_string(string.format("car%d",carid),minetest.serialize(carinfo))
end
end
end
local switchstates = {"off","on","reset"}
for _,switchpos in ipairs(switchstates) do
minetest.register_node("celevator:fs1switch_"..switchpos,{
description = "Elevator Fire Service Phase 1 Keyswitch"..(switchpos == "off" and "" or string.format(" (%s state - you hacker you!)",switchpos)),
groups = {
dig_immediate = 2,
not_in_creative_inventory = (switchpos == "off" and 0 or 1),
_celevator_fs1switch = 1,
},
inventory_image = "celevator_fs1switch_off.png",
drop = "celevator:fs1switch_off",
tiles = {
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
maketex(switchpos,false),
},
paramtype = "light",
paramtype2 = "facedir",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = nodebox,
},
after_place_node = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("formspec","formspec_version[7]size[8,5]field[0.5,0.5;7,1;carid;Car ID;]button[3,3.5;2,1;save;Save]")
end,
on_receive_fields = function(pos,_,fields,player)
local carid = tonumber(fields.carid or 0)
if not (carid and carid >= 1 and carid == math.floor(carid)) then return end
local carinfo = minetest.deserialize(celevator.storage:get_string(string.format("car%d",carid)))
if not carinfo then return end
local controllerpos = carinfo.controllerpos or carinfo.dispatcherpos
if not controllerpos then return end
local name = player:get_player_name()
if minetest.is_protected(controllerpos,name) and not minetest.check_player_privs(name,{protection_bypass=true}) then
if player:is_player() then
minetest.chat_send_player(name,"Can't connect to a controller/dispatcher you don't have access to.")
minetest.record_protection_violation(controllerpos,name)
end
return
end
if not carinfo.fs1switches then carinfo.fs1switches = {} end
table.insert(carinfo.fs1switches,{pos=pos})
celevator.storage:set_string(string.format("car%d",carid),minetest.serialize(carinfo))
local meta = minetest.get_meta(pos)
meta:set_int("carid",carid)
meta:set_string("formspec","")
end,
on_rightclick = rightclick,
on_destruct = unpair,
})
minetest.register_node("celevator:fs1switch_"..switchpos.."_lit",{
description = "Elevator Fire Service Phase 1 Keyswitch"..string.format(" (%s state, lit - you hacker you!)",switchpos),
groups = {
dig_immediate = 2,
not_in_creative_inventory = 1,
_celevator_fs1switch = 1,
},
drop = "celevator:fs1switch_off",
tiles = {
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
"celevator_cabinet_sides.png",
maketex(switchpos,true),
},
paramtype = "light",
paramtype2 = "facedir",
drawtype = "nodebox",
node_box = {
type = "fixed",
fixed = nodebox,
},
on_rightclick = rightclick,
on_destruct = unpair,
})
end
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