diff options
-rw-r--r-- | firealarm_meseconsio/depends.txt | 2 | ||||
-rw-r--r-- | firealarm_meseconsio/init.lua | 175 | ||||
-rw-r--r-- | firealarm_meseconsio/textures/firealarm_meseconsio_input_off.png | bin | 0 -> 232 bytes | |||
-rw-r--r-- | firealarm_meseconsio/textures/firealarm_meseconsio_input_on.png | bin | 0 -> 231 bytes | |||
-rw-r--r-- | firealarm_meseconsio/textures/firealarm_meseconsio_output_off.png | bin | 0 -> 232 bytes | |||
-rw-r--r-- | firealarm_meseconsio/textures/firealarm_meseconsio_output_on.png | bin | 0 -> 232 bytes | |||
-rw-r--r-- | firealarm_meseconsio/textures/firealarm_meseconsio_sides.png | bin | 0 -> 146 bytes | |||
-rw-r--r-- | firealarm_smokedetector/depends.txt | 1 | ||||
-rw-r--r-- | firealarm_smokedetector/init.lua | 132 | ||||
-rw-r--r-- | firealarm_smokedetector/textures/firealarm_smokedetector_bottom_off.png | bin | 0 -> 216 bytes | |||
-rw-r--r-- | firealarm_smokedetector/textures/firealarm_smokedetector_bottom_on.png | bin | 0 -> 216 bytes | |||
-rw-r--r-- | firealarm_smokedetector/textures/firealarm_smokedetector_sides.png | bin | 0 -> 146 bytes |
12 files changed, 310 insertions, 0 deletions
diff --git a/firealarm_meseconsio/depends.txt b/firealarm_meseconsio/depends.txt new file mode 100644 index 0000000..72bf846 --- /dev/null +++ b/firealarm_meseconsio/depends.txt @@ -0,0 +1,2 @@ +firealarm_common +mesecons diff --git a/firealarm_meseconsio/init.lua b/firealarm_meseconsio/init.lua new file mode 100644 index 0000000..b14b350 --- /dev/null +++ b/firealarm_meseconsio/init.lua @@ -0,0 +1,175 @@ +minetest.register_node(":firealarm:mesecons_input_off",{ + description = "Fire Alarm Mesecons Input Module", + groups = { oddly_breakable_by_hand = 1 }, + tiles = { + "firealarm_meseconsio_input_off.png", + "firealarm_meseconsio_sides.png", + "firealarm_meseconsio_sides.png", + "firealarm_meseconsio_sides.png", + "firealarm_meseconsio_sides.png", + "firealarm_meseconsio_sides.png", + }, + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.5,0.5,-0.4,0.5}, + }, + }, + on_punch = function(pos,_,player) + local name = player:get_player_name() + minetest.chat_send_player(name,string.format("Position: %d,%d,%d",pos.x,pos.y,pos.z)) + end, + mesecons = { + effector = { + action_on = function(pos,node) + local devInfo = firealarm.getDevInfo("signaling",pos) + if devInfo then + devInfo.active = true + node.name = "firealarm:mesecons_input_on" + minetest.set_node(pos,node) + if devInfo.associated then + local panelPos = minetest.get_position_from_hash(devInfo.associated) + if panelPos then firealarm.loadNode(panelPos) end + if type(firealarm.panelABM) == "function" then firealarm.panelABM(pos) end + end + end + end, + }, + }, + after_place_node = function(pos) + firealarm.setDevInfo("signaling",pos,{active = false,manualReset = true}) + end, + after_dig_node = function(pos) + firealarm.setDevInfo("signaling",pos,nil) + end, +}) + +minetest.register_node(":firealarm:mesecons_input_on",{ + description = "Fire Alarm Mesecons Input Module (on state - you hacker you!)", + drop = "firealarm:mesecons_input_off", + groups = { oddly_breakable_by_hand = 1, not_in_creative_inventory = 1 }, + tiles = { + "firealarm_meseconsio_input_on.png", + "firealarm_meseconsio_sides.png", + "firealarm_meseconsio_sides.png", + "firealarm_meseconsio_sides.png", + "firealarm_meseconsio_sides.png", + "firealarm_meseconsio_sides.png", + }, + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.5,0.5,-0.4,0.5}, + }, + }, + on_punch = function(pos,_,player) + local name = player:get_player_name() + minetest.chat_send_player(name,string.format("Position: %d,%d,%d",pos.x,pos.y,pos.z)) + end, + mesecons = { + effector = { + action_off = function(pos,node) + local devInfo = firealarm.getDevInfo("signaling",pos) + if devInfo then + devInfo.active = false + node.name = "firealarm:mesecons_input_off" + minetest.set_node(pos,node) + end + end, + }, + }, + after_dig_node = function(pos) + firealarm.setDevInfo("signaling",pos,nil) + end, +}) + +minetest.register_node(":firealarm:mesecons_output_off",{ + description = "Fire Alarm Mesecons Output Module", + groups = { oddly_breakable_by_hand = 1 }, + tiles = { + "firealarm_meseconsio_output_off.png", + "firealarm_meseconsio_sides.png", + "firealarm_meseconsio_sides.png", + "firealarm_meseconsio_sides.png", + "firealarm_meseconsio_sides.png", + "firealarm_meseconsio_sides.png", + }, + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.5,0.5,-0.4,0.5}, + }, + }, + mesecons = { + receptor = { + state = mesecon.state.off, + }, + }, + on_punch = function(pos,_,player) + local name = player:get_player_name() + minetest.chat_send_player(name,string.format("Position: %d,%d,%d",pos.x,pos.y,pos.z)) + end, + after_place_node = function(pos) + firealarm.setDevInfo("notification",pos,{strobeActive = false,hornActive = false}) + end, + after_dig_node = function(pos) + firealarm.setDevInfo("notification",pos,nil) + end, +}) + +minetest.register_node(":firealarm:mesecons_output_on",{ + drop = "firealarm:mesecons_output_off", + description = "Fire Alarm Mesecons Output Module (on state - you hacker you!)", + groups = { oddly_breakable_by_hand = 1,not_in_creative_inventory = 1 }, + tiles = { + "firealarm_meseconsio_output_on.png", + "firealarm_meseconsio_sides.png", + "firealarm_meseconsio_sides.png", + "firealarm_meseconsio_sides.png", + "firealarm_meseconsio_sides.png", + "firealarm_meseconsio_sides.png", + }, + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.5,-0.5,-0.5,0.5,-0.4,0.5}, + }, + }, + mesecons = { + receptor = { + state = mesecon.state.on, + }, + }, +}) + +minetest.register_abm({ + label = "Update mesecons output state", + nodenames = {"firealarm:mesecons_output_off","firealarm:mesecons_output_on"}, + interval = 2, + chance = 1, + action = function(pos,node) + local devInfo = firealarm.getDevInfo("notification",pos) + if not devInfo then return end + if node.name == "firealarm:mesecons_output_off" and devInfo.strobeActive then + node.name = "firealarm:mesecons_output_on" + minetest.set_node(pos,node) + mesecon.receptor_on(pos) + elseif node.name == "firealarm:mesecons_output_on" and not devInfo.strobeActive then + node.name = "firealarm:mesecons_output_off" + minetest.set_node(pos,node) + mesecon.receptor_off(pos) + end + end, +}) diff --git a/firealarm_meseconsio/textures/firealarm_meseconsio_input_off.png b/firealarm_meseconsio/textures/firealarm_meseconsio_input_off.png Binary files differnew file mode 100644 index 0000000..10e89cc --- /dev/null +++ b/firealarm_meseconsio/textures/firealarm_meseconsio_input_off.png diff --git a/firealarm_meseconsio/textures/firealarm_meseconsio_input_on.png b/firealarm_meseconsio/textures/firealarm_meseconsio_input_on.png Binary files differnew file mode 100644 index 0000000..dab9038 --- /dev/null +++ b/firealarm_meseconsio/textures/firealarm_meseconsio_input_on.png diff --git a/firealarm_meseconsio/textures/firealarm_meseconsio_output_off.png b/firealarm_meseconsio/textures/firealarm_meseconsio_output_off.png Binary files differnew file mode 100644 index 0000000..4677b80 --- /dev/null +++ b/firealarm_meseconsio/textures/firealarm_meseconsio_output_off.png diff --git a/firealarm_meseconsio/textures/firealarm_meseconsio_output_on.png b/firealarm_meseconsio/textures/firealarm_meseconsio_output_on.png Binary files differnew file mode 100644 index 0000000..e965f2f --- /dev/null +++ b/firealarm_meseconsio/textures/firealarm_meseconsio_output_on.png diff --git a/firealarm_meseconsio/textures/firealarm_meseconsio_sides.png b/firealarm_meseconsio/textures/firealarm_meseconsio_sides.png Binary files differnew file mode 100644 index 0000000..4beaa00 --- /dev/null +++ b/firealarm_meseconsio/textures/firealarm_meseconsio_sides.png diff --git a/firealarm_smokedetector/depends.txt b/firealarm_smokedetector/depends.txt new file mode 100644 index 0000000..d4798ab --- /dev/null +++ b/firealarm_smokedetector/depends.txt @@ -0,0 +1 @@ +firealarm_common diff --git a/firealarm_smokedetector/init.lua b/firealarm_smokedetector/init.lua new file mode 100644 index 0000000..3cd2d60 --- /dev/null +++ b/firealarm_smokedetector/init.lua @@ -0,0 +1,132 @@ +local smokeDetectorOffBottomTexture = "[combine:32x320".. + ":0,0=firealarm_smokedetector_bottom_on.png".. + ":0,32=firealarm_smokedetector_bottom_off.png".. + ":0,64=firealarm_smokedetector_bottom_off.png".. + ":0,96=firealarm_smokedetector_bottom_off.png".. + ":0,128=firealarm_smokedetector_bottom_off.png".. + ":0,160=firealarm_smokedetector_bottom_off.png".. + ":0,192=firealarm_smokedetector_bottom_off.png".. + ":0,224=firealarm_smokedetector_bottom_off.png".. + ":0,256=firealarm_smokedetector_bottom_off.png".. + ":0,288=firealarm_smokedetector_bottom_off.png" + +minetest.register_node(":firealarm:smokedetector_off",{ + description = "Fire Alarm Smoke Detector", + groups = { oddly_breakable_by_hand = 1 }, + tiles = { + "firealarm_smokedetector_sides.png", + { + name = smokeDetectorOffBottomTexture, + animation = + { + type = "vertical_frames", + aspect_w = 32, + aspect_h = 32, + length = 5, + }, + }, + "firealarm_smokedetector_sides.png", + "firealarm_smokedetector_sides.png", + "firealarm_smokedetector_sides.png", + "firealarm_smokedetector_sides.png", + }, + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.2,0.4,-0.2,0.2,0.5,0.2}, + {-0.075,0.35,-0.075,0.075,0.4,0.075}, + }, + }, + on_punch = function(pos,node,player) + local name = player:get_player_name() + minetest.chat_send_player(name,string.format("Position: %d,%d,%d",pos.x,pos.y,pos.z)) + end, + after_place_node = function(pos) + firealarm.setDevInfo("signaling",pos,{active = false,manualReset = false}) + minetest.get_meta(pos):set_int("agressive",1) + end, + after_dig_node = function(pos) + firealarm.setDevInfo("signaling",pos,nil) + end, +}) + +minetest.register_node(":firealarm:smokedetector_on",{ + drop = "firealarm:smokedetector_off", + description = "Fire Alarm Smoke Detector (on state - you hacker you!)", + groups = { oddly_breakable_by_hand = 1,not_in_creative_inventory = 1 }, + tiles = { + "firealarm_smokedetector_sides.png", + "firealarm_smokedetector_bottom_on.png", + "firealarm_smokedetector_sides.png", + "firealarm_smokedetector_sides.png", + "firealarm_smokedetector_sides.png", + "firealarm_smokedetector_sides.png", + }, + paramtype = "light", + paramtype2 = "facedir", + drawtype = "nodebox", + node_box = { + type = "fixed", + fixed = { + {-0.2,0.4,-0.2,0.2,0.5,0.2}, + {-0.075,0.35,-0.075,0.075,0.4,0.075}, + }, + }, + on_punch = function(pos,_,player) + local name = player:get_player_name() + minetest.chat_send_player(name,string.format("Position: %d,%d,%d",pos.x,pos.y,pos.z)) + end, + after_dig_node = function(pos) + firealarm.setDevInfo("signaling",pos,nil) + end, +}) + +minetest.register_abm({ + label = "Check for fire", + nodenames = {"firealarm:smokedetector_off"}, + interval = 5, + chance = 1, + action = function(pos,node) + local devInfo = firealarm.getDevInfo("signaling",pos) + if not devInfo then return end + local minp = vector.add(pos,vector.new(-10,-10,-10)) + local maxp = vector.add(pos,vector.new(10,0,10)) + local fire = false + local fire_nodes = {["fire:permanent_flame"] = true,["fire:basic_flame"] = true} + for x=minp.x,maxp.x,1 do + for y=minp.y,maxp.y,1 do + for z=minp.z,maxp.z,1 do + if fire_nodes[minetest.get_node({x=x,y=y,z=z}).name] then fire = true end + end + end + end + if fire or minetest.get_meta(pos):get_int("agressive") == 0 then + devInfo.active = true + firealarm.setDevInfo("signaling",pos,devInfo) + node.name = "firealarm:smokedetector_on" + minetest.set_node(pos,node) + if devInfo.associated then + local panelPos = minetest.get_position_from_hash(devInfo.associated) + if panelPos then firealarm.loadNode(panelPos) end + if type(firealarm.panelABM) == "function" then firealarm.panelABM(pos) end + end + end + end, +}) + +minetest.register_abm({ + label = "Reset LED", + nodenames = {"firealarm:smokedetector_on"}, + interval = 1, + chance = 1, + action = function(pos,node) + local devInfo = firealarm.getDevInfo("signaling",pos) + if (not devInfo) or devInfo.active then return end + node.name = "firealarm:smokedetector_off" + minetest.set_node(pos,node) + minetest.get_meta(pos):set_int("agressive",1) + end, +}) diff --git a/firealarm_smokedetector/textures/firealarm_smokedetector_bottom_off.png b/firealarm_smokedetector/textures/firealarm_smokedetector_bottom_off.png Binary files differnew file mode 100644 index 0000000..3885b58 --- /dev/null +++ b/firealarm_smokedetector/textures/firealarm_smokedetector_bottom_off.png diff --git a/firealarm_smokedetector/textures/firealarm_smokedetector_bottom_on.png b/firealarm_smokedetector/textures/firealarm_smokedetector_bottom_on.png Binary files differnew file mode 100644 index 0000000..2449290 --- /dev/null +++ b/firealarm_smokedetector/textures/firealarm_smokedetector_bottom_on.png diff --git a/firealarm_smokedetector/textures/firealarm_smokedetector_sides.png b/firealarm_smokedetector/textures/firealarm_smokedetector_sides.png Binary files differnew file mode 100644 index 0000000..6873873 --- /dev/null +++ b/firealarm_smokedetector/textures/firealarm_smokedetector_sides.png |