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Author
2017-02-25
clean up greyscale portion of extended palette
Vanessa Ezekowitz
2017-02-24
it's okay to use an oversized palette
Vanessa Ezekowitz
2017-02-24
auto-generate the various dye craftitems
Vanessa Ezekowitz
2017-02-24
add extended palette
Vanessa Ezekowitz
2017-02-07
re-generated all of the palettes
Vanessa Ezekowitz
2017-02-06
add light_blue to wallmounted palette
Vanessa Ezekowitz
2017-01-30
better pink shade in the colorwallmounted palette
Vanessa Ezekowitz
2017-01-28
add API option for "colorwallmounted" paramtype2
Vanessa Ezekowitz
2017-01-25
add "split" palette for mods that need facedir + param2 color
Vanessa Ezekowitz
2017-01-25
include standard 89-color UD palette
Vanessa Ezekowitz
2013-05-30
Ran all textures through pngquant.
Vanessa Ezekowitz
2013-05-30
Ran all textures through pngcrush.
Vanessa Ezekowitz
2013-04-30
update readme, delete obsolete unified dyes textures
Vanessa Ezekowitz
2013-04-30
Refactored the code to use default "common" dyes
Vanessa Ezekowitz
2012-08-01
Added a "version" check for the flowers dependency:
Vanessa Ezekowitz
2012-07-29
Added in the non-blended versions of the bottle textures as a set of
Vanessa Ezekowitz
2012-07-29
Better bottle textures.
Vanessa Ezekowitz
2012-07-26
added in a missing texture.
Vanessa Ezekowitz
2012-07-26
deleted some outdated and redundant files.
Vanessa Ezekowitz
2012-07-26
Replaced bottles with better textures, making use of the gentextures.sh's
Vanessa Ezekowitz
2012-07-24
Changes how glass bottles work and are made.
Vanessa Ezekowitz
2012-07-24
Added some extra steps in the dye-making process (increases difficulty).
Vanessa Ezekowitz
2012-07-16
removed another redundant file.
Vanessa Ezekowitz
2012-07-16
removed some excess files created from the last time gentextures ran.
Vanessa Ezekowitz
2012-07-16
Added a new set of colors: "light" (brightness turned up to 150% over the
Vanessa Ezekowitz
2012-07-12
first commit
Vanessa Ezekowitz