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init.lua
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2017-05-03
Replace deprecated call to 'get_look_yaw' with 'get_look_horizontal'
AntumDeluge
2017-03-18
allow shift-punching on a colorable node, to cancel auto-coloring
Vanessa Ezekowitz
2017-03-18
make sure the pointed thing is a node before checking protection
Vanessa Ezekowitz
2017-03-18
add recolor-on-place helper
Vanessa Ezekowitz
2017-03-17
remove outdated comment
Vanessa Ezekowitz
2017-03-17
protection check on_use
Vanessa Ezekowitz
2017-03-14
on_construct for nodes that were 89-color or static,
Vanessa Ezekowitz
2017-03-11
don't crash if the dye target is an unknown node :P
Vanessa Ezekowitz
2017-02-26
made base_color_crafts, shade_crafts,
Vanessa Ezekowitz
2017-02-26
get rid of some redundant variables
Vanessa Ezekowitz
2017-02-26
add another recipe
Vanessa Ezekowitz
2017-02-26
add more hue recipes
Vanessa Ezekowitz
2017-02-26
add more "direct" recipes
Vanessa Ezekowitz
2017-02-26
only use the node def's palette entry to check palette type
Vanessa Ezekowitz
2017-02-25
define on_use for default dyes
Vanessa Ezekowitz
2017-02-25
override default dyes to keep their hues/shades consistent
Vanessa Ezekowitz
2017-02-25
clean up greyscale portion of extended palette
Vanessa Ezekowitz
2017-02-25
add grey crafts and consolidate slightly
Vanessa Ezekowitz
2017-02-25
greys were mapped slightly wrong, fixed
Vanessa Ezekowitz
2017-02-25
fix missing full-s50 defs,
Vanessa Ezekowitz
2017-02-25
add crafting recipes for all hues and some greys
Vanessa Ezekowitz
2017-02-24
make some color tables globally accessible (in unifieddyes namespace)
Vanessa Ezekowitz
2017-02-24
remove some debug statements
Vanessa Ezekowitz
2017-02-24
dyes -> not in creative inv
Vanessa Ezekowitz
2017-02-24
fix greys in palette conversion table
Vanessa Ezekowitz
2017-02-24
it's okay to use an oversized palette
Vanessa Ezekowitz
2017-02-24
Mark the node via its metadata if it's been painted with 256-color palette
Vanessa Ezekowitz
2017-02-24
translate new dye names to old for 89-color palette check
Vanessa Ezekowitz
2017-02-24
Add detection and setting of new palette
Vanessa Ezekowitz
2017-02-24
auto-generate the various dye craftitems
Vanessa Ezekowitz
2017-02-24
get rid of HUES2 table (use string ops to replace it)
Vanessa Ezekowitz
2017-02-24
add extended palette
Vanessa Ezekowitz
2017-02-21
fix not being able to pick up dropped objects while wielding dye
adrido
2017-02-18
add on_rotate handler
Vanessa Ezekowitz
2017-02-17
"widen" the range for floor/ceiling placement checking
Vanessa Ezekowitz
2017-02-17
add helper functions for rotation correction
Vanessa Ezekowitz
2017-02-06
add light_blue to wallmounted palette
Vanessa Ezekowitz
2017-02-06
Pink/brown color translation tweaks
Vanessa Ezekowitz
2017-02-05
fix broken check-for-colorable
Vanessa Ezekowitz
2017-02-04
use on_use instead of on_rightclick to apply dyes
Vanessa Ezekowitz
2017-01-30
don't set a custom param2 if the placed node has no facedir/wallmount
Vanessa Ezekowitz
2017-01-30
fix wallmounted grey numbering
Vanessa Ezekowitz
2017-01-29
fix messed-up grayscale color select logic
Vanessa Ezekowitz
2017-01-28
remove some debug statements
Vanessa Ezekowitz
2017-01-28
add API option for "colorwallmounted" paramtype2
Vanessa Ezekowitz
2017-01-28
only crop the palleteidx if param2 is colorfacedir
Vanessa Ezekowitz
2017-01-28
colorfdir -> is_color_fdir
Vanessa Ezekowitz
2017-01-28
fix a couple more missing aliases
Vanessa Ezekowitz
2017-01-28
fix several dye-handling bugs
Vanessa Ezekowitz
2017-01-28
API CHANGE: after_dig_node instead of on_destruct
Vanessa Ezekowitz
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