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init.lua
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Author
2017-02-24
add extended palette
Vanessa Ezekowitz
2017-02-21
fix not being able to pick up dropped objects while wielding dye
adrido
2017-02-18
add on_rotate handler
Vanessa Ezekowitz
2017-02-17
"widen" the range for floor/ceiling placement checking
Vanessa Ezekowitz
2017-02-17
add helper functions for rotation correction
Vanessa Ezekowitz
2017-02-06
add light_blue to wallmounted palette
Vanessa Ezekowitz
2017-02-06
Pink/brown color translation tweaks
Vanessa Ezekowitz
2017-02-05
fix broken check-for-colorable
Vanessa Ezekowitz
2017-02-04
use on_use instead of on_rightclick to apply dyes
Vanessa Ezekowitz
2017-01-30
don't set a custom param2 if the placed node has no facedir/wallmount
Vanessa Ezekowitz
2017-01-30
fix wallmounted grey numbering
Vanessa Ezekowitz
2017-01-29
fix messed-up grayscale color select logic
Vanessa Ezekowitz
2017-01-28
remove some debug statements
Vanessa Ezekowitz
2017-01-28
add API option for "colorwallmounted" paramtype2
Vanessa Ezekowitz
2017-01-28
only crop the palleteidx if param2 is colorfacedir
Vanessa Ezekowitz
2017-01-28
colorfdir -> is_color_fdir
Vanessa Ezekowitz
2017-01-28
fix a couple more missing aliases
Vanessa Ezekowitz
2017-01-28
fix several dye-handling bugs
Vanessa Ezekowitz
2017-01-28
API CHANGE: after_dig_node instead of on_destruct
Vanessa Ezekowitz
2017-01-28
fix facedir not being set when simple node placement fall-through is called
Vanessa Ezekowitz
2017-01-26
fix wrong param2 setting
Vanessa Ezekowitz
2017-01-26
handle both cases of nodes being set with facedir
Vanessa Ezekowitz
2017-01-26
remove debug statements
Vanessa Ezekowitz
2017-01-26
improve handling of greyscale in get-hsv function
Vanessa Ezekowitz
2017-01-26
add an alternate "find HSV" function.
Vanessa Ezekowitz
2017-01-26
handle a few more color-to-grey and grey-to-color cases
Vanessa Ezekowitz
2017-01-26
Just do the node's color search manually
Vanessa Ezekowitz
2017-01-26
handle special cases for greyscale dyes and unpainted nodes
Vanessa Ezekowitz
2017-01-26
rework how split palettes are handled
Vanessa Ezekowitz
2017-01-25
add "split" palette for mods that need facedir + param2 color
Vanessa Ezekowitz
2017-01-25
only allow placing the wielded thing if it's actually a node
Vanessa Ezekowitz
2017-01-25
add a few missing aliases
Vanessa Ezekowitz
2017-01-25
Add some helper functions to support the new param2-style coloring
Vanessa Ezekowitz
2014-12-27
use current intllib API
Vanessa Ezekowitz
2014-03-20
add support for intllib translation mod
Xanthin
2013-12-15
local-ize a few variables/tables
Vanessa Ezekowitz
2013-08-11
fix brain-o (copy&paste error) in groups for light grey
Vanessa Ezekowitz
2013-07-21
removed all dye colors from the creative inventory, to reduce clutter.
Vanessa Ezekowitz
2013-04-30
Removed "Full" from descriptions - it's redundant if everything else says
Vanessa Ezekowitz
2013-04-30
Refactored the code to use default "common" dyes
Vanessa Ezekowitz
2013-02-07
Added licensing information headers and LICENSE file.
Vanessa Ezekowitz
2013-01-30
fixed missing replacements for white paint -> empty bucket
Vanessa Ezekowitz
2012-08-19
fixed incorrect groups setting for blue dye.
Vanessa Ezekowitz
2012-08-05
forgot to add in the recipes to make blue and violet dyes after adding the
Vanessa Ezekowitz
2012-08-01
Added a "version" check for the flowers dependency:
Vanessa Ezekowitz
2012-07-31
Changed glass bottle recycling so that it uses the vessel mod's "glass
Vanessa Ezekowitz
2012-07-26
Reworked unifiedyes to use my vessels mod
Vanessa Ezekowitz
2012-07-25
moved groups setting for black to the dye instead of the carbon black powder.
Vanessa Ezekowitz
2012-07-25
Replaced missing craftitem entries and got rid of some redundant code
Vanessa Ezekowitz
2012-07-24
Changes how glass bottles work and are made.
Vanessa Ezekowitz
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