diff options
-rw-r--r-- | depends.txt | 1 | ||||
-rw-r--r-- | init.lua | 60 | ||||
-rw-r--r-- | vessels.lua | 104 |
3 files changed, 128 insertions, 37 deletions
diff --git a/depends.txt b/depends.txt index 6a4468d..0c34fc8 100644 --- a/depends.txt +++ b/depends.txt @@ -1,3 +1,4 @@ default flowers +vessels bucket @@ -2,46 +2,32 @@ -- -- License: GPL -- --- This mod depends on ironzorg's flowers mod --- +-- This mod depends on ironzorg's flowers mod and my Vessels mod. ---=========================================================================== --- First you need something to put the dyes into - glass bottles --- --- Smelt some sand into glass as usual, then craft 5 of those into an upside- --- down "U" to get 15 empty bottles. +--============================================================================ +-- First, craft some bottles from the Vessels mod, then make some dye base: +-- Craft six empty bottles along with a bucket of water and a piece +-- of jungle grass to get 6 portions of dye base. + +-- These craft/craftitem definitions for glass bottles are deprecated and are +-- only included here for backwards compatibility. Use vessels:glass_bottle +-- instead. minetest.register_craftitem("unifieddyes:empty_bottle", { - description = "Empty Glass Bottle", + description = "Glass Bottle (empty) (Deprecated)", inventory_image = "unifieddyes_empty_bottle.png", }) minetest.register_craft( { - output = "unifieddyes:empty_bottle 15", - recipe = { - { "default:glass", "", "default:glass" }, - { "default:glass", "", "default:glass" }, - { "", "default:glass", "" } - } -}) - --- Make sure we can recycle the bottles. 3 bottles -> 1 glass block. - -minetest.register_craft( { - type = "shapeless", - output = "default:glass", - recipe = { - "unifieddyes:empty_bottle", - "unifieddyes:empty_bottle", - "unifieddyes:empty_bottle", - }, + type = "shapeless", + output = "default:glass", + recipe = { + "unifieddyes:empty_bottle", + "unifieddyes:empty_bottle", + }, }) - ---============================================================================ --- Now let's use some of those bottles along with some other stuff to make --- dye base. Craft six empty bottles along with a bucket of water and a piece --- of jungle grass to get 6 portions of dye base. +-- Now the current stuff, using vessels:glass_bottle. minetest.register_craftitem("unifieddyes:dye_base", { description = "Uncolored Dye Base Liquid", @@ -52,12 +38,12 @@ minetest.register_craft( { type = "shapeless", output = "unifieddyes:dye_base 6", recipe = { - "unifieddyes:empty_bottle", - "unifieddyes:empty_bottle", - "unifieddyes:empty_bottle", - "unifieddyes:empty_bottle", - "unifieddyes:empty_bottle", - "unifieddyes:empty_bottle", + "vessels:glass_bottle", + "vessels:glass_bottle", + "vessels:glass_bottle", + "vessels:glass_bottle", + "vessels:glass_bottle", + "vessels:glass_bottle", "bucket:bucket_water", "default:junglegrass", }, diff --git a/vessels.lua b/vessels.lua new file mode 100644 index 0000000..24cf8a4 --- /dev/null +++ b/vessels.lua @@ -0,0 +1,104 @@ +-- Vessels support for Unified Dyes Mod by Vanessa Ezekowitz ~~ 2012-07-26 +-- +-- License: GPL +-- + +--======================================== +-- Crafts +-- +-- Glass bottle (yields 10) +-- +-- G - G +-- G - G +-- - G - +-- +-- Drinking Glass (yields 14) +-- +-- G - G +-- G - G +-- G G G +-- +-- Heavy Steel Bottle (yields 5) +-- +-- S - S +-- S - S +-- - S - + + +-- bottles + +minetest.register_alias("unifieddyes:empty_glass", "vessels:glass_bottle") + +minetest.register_craftitem("vessels:glass_bottle", { + description = "Glass Bottle (empty)", + inventory_image = "vessels_glass_bottle.png", +}) + +minetest.register_craft( { + output = "vessels:glass_bottle 10", + recipe = { + { "default:glass", "", "default:glass" }, + { "default:glass", "", "default:glass" }, + { "", "default:glass", "" } + } +}) + +minetest.register_craftitem("vessels:drinking_glass", { + description = "Drinking Glass (empty)", + inventory_image = "vessels_drinking_glass.png", +}) + +minetest.register_craft( { + output = "vessels:drinking_glass 14", + recipe = { + { "default:glass", "", "default:glass" }, + { "default:glass", "", "default:glass" }, + { "default:glass", "default:glass", "default:glass" } + } +}) + +minetest.register_craftitem("vessels:steel_bottle", { + description = "Heavy Steel Bottle (empty)", + inventory_image = "vessels_steel_bottle.png", +}) + +minetest.register_craft( { + output = "vessels:steel_bottle 5", + recipe = { + { "default:steel_ingot", "", "default:steel_ingot" }, + { "default:steel_ingot", "", "default:steel_ingot" }, + { "", "default:steel_ingot", "" } + } +}) + + +-- Make sure we can recycle them + +minetest.register_craft( { + type = "shapeless", + output = "default:glass", + recipe = { + "vessels:glass_bottle", + "vessels:glass_bottle", + }, +}) + +minetest.register_craft( { + type = "shapeless", + output = "default:glass", + recipe = { + "vessels:drinking_glass", + "vessels:drinking_glass", + }, +}) + +minetest.register_craft( { + type = "shapeless", + output = "default:steel_ingot", + recipe = { + "vessels:steel_bottle", + }, +}) + +print("[Vessels] Loaded!") + |