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author | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2012-07-16 10:53:56 -0400 |
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committer | Vanessa Ezekowitz <vanessaezekowitz@gmail.com> | 2012-07-16 10:53:56 -0400 |
commit | 711206099b4562a67c0ac1f1572ef4673a1e4540 (patch) | |
tree | e7ef77c6f437230eef04b6f1437cf8fcf09ea98d /init.lua | |
parent | 1384fa32a33a4394c2b05afaf0c9e19a922557d0 (diff) | |
download | unifieddyes-711206099b4562a67c0ac1f1572ef4673a1e4540.tar unifieddyes-711206099b4562a67c0ac1f1572ef4673a1e4540.tar.gz unifieddyes-711206099b4562a67c0ac1f1572ef4673a1e4540.tar.bz2 unifieddyes-711206099b4562a67c0ac1f1572ef4673a1e4540.tar.xz unifieddyes-711206099b4562a67c0ac1f1572ef4673a1e4540.zip |
Added a new set of colors: "light" (brightness turned up to 150% over the
full/base colors - no low-saturation versions here). Re-generated all of the
dyes using my gentextures.sh script, to keep them consistent. Re-added the
gentextures script to this mod, it's too useful not to include it.
Diffstat (limited to 'init.lua')
-rw-r--r-- | init.lua | 23 |
1 files changed, 19 insertions, 4 deletions
@@ -286,8 +286,8 @@ minetest.register_craftitem("unifieddyes:black", { -- brightness from the above 12 base colors. -- "s50" in a file/item name means "saturation: 50%". --- Brightness levels in the textures are 100%, 66% --- ("medium"), and 33% ("dark"). +-- Brightness levels in the textures are 33% ("dark"), 66% ("medium"), +-- 100% ("full" but not so-named), and 150% ("light"). HUES = { "red", @@ -386,6 +386,15 @@ for i = 1, 12 do }, }) + minetest.register_craft( { + type = "shapeless", + output = "unifieddyes:light_" .. hue .. " 2", + recipe = { + "unifieddyes:" .. hue, + "unifieddyes:white_paint", + }, + }) + minetest.register_craftitem("unifieddyes:dark_" .. hue .. "_s50", { description = "Dark " .. hue .. " (low saturation)", inventory_image = "unifieddyes_dark_" .. hue .. "_s50.png", @@ -411,17 +420,23 @@ for i = 1, 12 do }) minetest.register_craftitem("unifieddyes:" .. hue .. "_s50", { - description = "Bright " .. hue .. " (low saturation)", + description = "Full " .. hue .. " (low saturation)", inventory_image = "unifieddyes_" .. hue .. "_s50.png", groups = {dye=1}, }) minetest.register_craftitem("unifieddyes:" .. hue, { - description = "Bright " .. hue, + description = "Full " .. hue, inventory_image = "unifieddyes_" .. hue .. ".png", groups = {dye=1}, }) + minetest.register_craftitem("unifieddyes:light_" .. hue, { + description = "Light " .. hue, + inventory_image = "unifieddyes_light_" .. hue .. ".png", + groups = {dye=1}, + }) + end |