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authorVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2018-08-26 02:37:58 -0400
committerVanessa Dannenberg <vanessa.e.dannenberg@gmail.com>2018-08-26 07:10:00 -0400
commit414d72d2a60fd1ae59656673cfcfa8bb1f7ad95b (patch)
treef266f85a9d6de2066f11a146eb35913594787fe2 /init.lua
parent568168fe1f62d757ce650b18a30336ab5f5d51f7 (diff)
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new punch-to-colorize scheme
using a tool, the airbrush, for the job point at air/nothing and punch while wielding the airbrush to open the color selection form.
Diffstat (limited to 'init.lua')
-rw-r--r--init.lua286
1 files changed, 273 insertions, 13 deletions
diff --git a/init.lua b/init.lua
index b736656..8ebbd23 100644
--- a/init.lua
+++ b/init.lua
@@ -153,6 +153,9 @@ local default_dyes = {
"yellow"
}
+unifieddyes.player_current_dye = {}
+unifieddyes.player_selected_dye = {}
+
-- if a node with a palette is placed in the world,
-- but the itemstack used to place it has no palette_index (color byte),
-- create something appropriate to make it officially white.
@@ -344,19 +347,6 @@ function unifieddyes.fix_after_screwdriver_nsew(pos, node, user, mode, new_param
end
end
-function unifieddyes.select_node(pointed_thing)
- local pos = pointed_thing.under
- local node = minetest.get_node_or_nil(pos)
- local def = node and minetest.registered_nodes[node.name]
-
- if not def or not def.buildable_to then
- pos = pointed_thing.above
- node = minetest.get_node_or_nil(pos)
- def = node and minetest.registered_nodes[node.name]
- end
- return def and pos, def
-end
-
function unifieddyes.is_buildable_to(placer_name, ...)
for _, pos in ipairs({...}) do
local node = minetest.get_node_or_nil(pos)
@@ -643,6 +633,274 @@ function unifieddyes.getpaletteidx(color, palette_type)
end
end
+-- punch-to-recolor
+
+function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
+ local player_name = player:get_player_name()
+ local painting_with = nil
+
+ if unifieddyes.player_current_dye[player_name] and minetest.registered_items[unifieddyes.player_current_dye[player_name]] then
+ painting_with = unifieddyes.player_current_dye[player_name]
+ end
+
+ local pos = minetest.get_pointed_thing_position(pointed_thing)
+ if not pos then unifieddyes.show_airbrush_form(player) return end
+ if not painting_with then return end
+
+ local node = minetest.get_node(pos)
+ local def = minetest.registered_items[node.name]
+ if not def then return end
+
+ if not def.palette then
+ minetest.chat_send_player(player_name, "That node can't be colored.")
+ return
+ end
+
+ local palette = nil
+ local fdir = 0
+ if def.palette == "unifieddyes_palette_extended.png" then
+ palette = "extended"
+ elseif def.palette == "unifieddyes_palette_colorwallmounted.png" then
+ palette = "wallmounted"
+ fdir = node.param2 % 8
+ elseif def.palette ~= "unifieddyes_palette.png" then
+ palette = true
+ fdir = node.param2 % 32
+ end
+
+ local idx, hue = unifieddyes.getpaletteidx(painting_with, palette)
+
+ local inv = player:get_inventory()
+ if (not creative or not creative.is_enabled_for(player_name)) and not inv:contains_item("main", painting_with) then
+ local suff = ""
+ if not idx then
+ suff = " Besides, "..string.sub(painting_with, 5).." can't be applied to that node."
+ end
+ minetest.chat_send_player(player_name, "You're in survival mode, and you're out of "..string.sub(painting_with, 5).."."..suff)
+ return
+ end
+
+ if not idx then
+ minetest.chat_send_player(player_name, string.sub(painting_with, 5).." can't be applied to that node.")
+ return
+ end
+
+ local oldidx = node.param2 - fdir
+ if idx == oldidx then
+ minetest.chat_send_player(player_name, "That node is already "..string.sub(painting_with, 5)..".")
+ return
+ end
+
+ minetest.swap_node(pos, {name = node.name, param2 = fdir + idx})
+ if not creative or not creative.is_enabled_for(player_name) then
+ inv:remove_item("main", painting_with)
+ return
+ end
+end
+
+function unifieddyes.show_airbrush_form(player)
+ if not player then return end
+ local player_name = player:get_player_name()
+ local creative = creative and creative.is_enabled_for(player_name)
+ local inv = player:get_inventory()
+
+ local base_form = "size[15,8.5]label[7,-0.25;Select a color:]"
+ local size="0.75,0.75;"
+ local hps=0.6
+ local vps=1.3
+ local vs=0.3
+
+ for v = 0, 6 do
+ local val = unifieddyes.VALS_EXTENDED[v+1]
+
+ local sat = ""
+ local v2=(v/2)
+
+ for hi, h in ipairs(unifieddyes.HUES_EXTENDED) do
+ local hue = h[1]
+ local hp=hi-0.5
+
+ local r = h[2]
+ local g = h[3]
+ local b = h[4]
+
+ local factor = 40
+ if v > 3 then
+ factor = 75
+ v2 = (v-2)
+ end
+
+ local r2 = math.max(math.min(r + (4-v)*factor, 255), 0)
+ local g2 = math.max(math.min(g + (4-v)*factor, 255), 0)
+ local b2 = math.max(math.min(b + (4-v)*factor, 255), 0)
+
+ local color = string.format("%02x", r2)..string.format("%02x", g2)..string.format("%02x", b2)
+ local dye = "dye:"..val..hue..sat
+ local overlay = ""
+ if not creative and inv:contains_item("main", dye) then
+ overlay = "^unifieddyes_available_overlay.png"
+ end
+
+ if dye == unifieddyes.player_selected_dye[player_name] then
+ overlay = "^unifieddyes_select_overlay.png"
+ end
+
+ local colorize = minetest.formspec_escape("^[colorize:#"..color..":255")
+ base_form = base_form.."image_button["..
+ (hp*hps)..","..(v2*vps+vs)..";"..
+ size..
+ "unifieddyes_white_square.png"..colorize..overlay..";"..
+ val..hue..sat..";]"..
+ "tooltip["..val..hue..sat..";"..val..hue..sat.."]"
+
+ end
+
+ if v > 3 then
+ sat = "_s50"
+ v2 = (v-1.5)
+
+ for hi, h in ipairs(unifieddyes.HUES_EXTENDED) do
+ local hue = h[1]
+ local hp=hi-0.5
+
+ local r = h[2]
+ local g = h[3]
+ local b = h[4]
+
+ local factor = 75
+
+ local pr = 0.299
+ local pg = 0.587
+ local pb = 0.114
+
+ local r2 = math.max(math.min(r + (4-v)*factor, 255), 0)
+ local g2 = math.max(math.min(g + (4-v)*factor, 255), 0)
+ local b2 = math.max(math.min(b + (4-v)*factor, 255), 0)
+
+ local p = math.sqrt(r2*r2*pr + g2*g2*pg + b2*b2*pb)
+ local r3 = math.floor(p+(r2-p)*0.5)
+ local g3 = math.floor(p+(g2-p)*0.5)
+ local b3 = math.floor(p+(b2-p)*0.5)
+
+ local color = string.format("%02x", r3)..string.format("%02x", g3)..string.format("%02x", b3)
+ local dye = "dye:"..val..hue..sat
+
+ local overlay = ""
+ if not creative and inv:contains_item("main", dye) then
+ overlay = "^unifieddyes_available_overlay.png"
+ end
+
+ if dye == unifieddyes.player_selected_dye[player_name] then
+ overlay = "^unifieddyes_select_overlay.png"
+ end
+
+ local colorize = minetest.formspec_escape("^[colorize:#"..color..":255")
+
+ base_form = base_form.."image_button["..
+ (hp*hps)..","..(v2*vps+vs)..";"..
+ size..
+ "unifieddyes_white_square.png"..colorize..overlay..";"..
+ val..hue..sat..";]"..
+ "tooltip["..val..hue..sat..";"..val..hue..sat.."]"
+ end
+ end
+ end
+
+ local v2=5
+ for y = 0, 15 do
+
+ local hp=(15-y)+0.5
+
+ local grey = string.format("%02x", y*17)..string.format("%02x", y*17)..string.format("%02x", y*17)
+ local grey2 = "grey_"..y
+
+ if y == 0 then grey2 = "black"
+ elseif y == 4 then grey2 = "dark_grey"
+ elseif y == 8 then grey2 = "grey"
+ elseif y == 11 then grey2 = "light_grey"
+ elseif y == 15 then grey2 = "white"
+ end
+
+ local dye = "dye:"..grey2
+
+ local overlay = ""
+ if not creative and inv:contains_item("main", dye) then
+ overlay = "^unifieddyes_available_overlay.png"
+ end
+
+ if dye == unifieddyes.player_selected_dye[player_name] then
+ overlay = "^unifieddyes_select_overlay.png"
+ end
+
+ local colorize = minetest.formspec_escape("^[colorize:#"..grey..":255")
+ base_form = base_form.."image_button["..
+ (hp*hps)..","..(v2*vps+vs)..";"..
+ size..
+ "unifieddyes_white_square.png"..colorize..overlay..";"..
+ grey2..";]tooltip["..grey2..";"..grey2.."]"
+
+ end
+
+ if not creative then
+ base_form = base_form..
+ "image[10.3,"..(vps*5+vs)..";"..size..
+ "unifieddyes_available_overlay.png]"..
+ "label[11.0,"..(vps*5.1+vs)..";Dyes on hand]"..
+ "image[12.5,"..(vps*5+vs)..";"..size..
+ "unifieddyes_select_overlay.png]"..
+ "label[13.2,"..(vps*5.1+vs)..";Your selection]"
+ end
+
+ base_form = base_form..
+ "button_exit[11,8;2,1;cancel;Cancel]"..
+ "button_exit[13,8;2,1;accept;Accept]"
+
+ if unifieddyes.player_selected_dye[player_name] then
+ base_form = base_form..
+ "label[1,"..(7.5+vs)..";Selected dye: "..
+ unifieddyes.player_selected_dye[player_name].."]"
+ end
+
+ minetest.show_formspec(player_name, "unifieddyes:dye_select_form", base_form)
+end
+
+minetest.register_tool("unifieddyes:airbrush", {
+ description = S("Dye Airbrush"),
+ inventory_image = "unifieddyes_airbrush.png",
+ use_texture_alpha = true,
+ tool_capabilities = {
+ full_punch_interval=0.1,
+ },
+ range = 12,
+ on_use = unifieddyes.on_airbrush
+})
+
+minetest.register_on_player_receive_fields(function(player, formname, fields)
+ if formname == "unifieddyes:dye_select_form" then
+ local player_name = player:get_player_name()
+ local s1 = string.sub(minetest.serialize(fields), 11)
+ local s3 = string.sub(s1,1, string.find(s1, '"')-1)
+ if s3 == "cancel" then
+ unifieddyes.player_selected_dye[player_name] = nil
+ return
+ elseif s3 == "accept" and unifieddyes.player_selected_dye[player_name] then
+ local dye = unifieddyes.player_selected_dye[player_name]
+ unifieddyes.player_current_dye[player_name] = dye
+ unifieddyes.player_selected_dye[player_name] = nil
+ minetest.chat_send_player(player_name, "Selected "..string.sub(dye, 5).." for the airbrush.")
+ return
+ else
+ local inv = player:get_inventory()
+ local creative = creative and creative.is_enabled_for(player_name)
+ local dye = "dye:"..s3
+ if minetest.registered_items[dye] and (creative or inv:contains_item("main", dye)) then
+ unifieddyes.player_selected_dye[player_name] = dye
+ unifieddyes.show_airbrush_form(player)
+ end
+ end
+ end
+end)
+
-- build a table to convert from classic/89-color palette to extended palette
-- the first five entries are for the old greyscale - white, light, grey, dark, black
@@ -928,6 +1186,8 @@ minetest.register_craft( {
},
})
+-- aliases
+
minetest.register_alias("dye:light_red", "dye:pink")
minetest.register_alias("dye:medium_orange", "dye:brown")