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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2012-07-13 17:22:39 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2012-07-13 17:22:39 -0400
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Added changelog, content moved from forum post to here.
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+Changelog:
+
+2012-07-13: Added a script to aid in the generation of new textures for mods
+that depend on unifieddyes. Moved this changelog from the forum into the
+distribution directory. Rewrote the README to contain everything from the
+forum post, and expanded it to document the new generation script.
+
+2012-07-12 (a bit later): added groups = {dye=1}, to each register_craftitem
+call, to make it easier for other mods to identify the dyes and categorize
+them.
+
+2012-07-12: moved project to github.
+
+2012-07-11 (continuing): Tweaked the script to remove titanium dioxide from the
+output, since it isn't intended to be directly used as a dye/paint (but rather,
+to make paint that can then be used). Regenerated colors.txt.
+
+2012-07-11 (immediately after): The script was reading the wrong pixel from the
+image, resulting in lighter-than-correct colors. Fixed it and regenerated the
+colors.txt file.
+
+2012-07-11: Added a script to list all of the colors and their RGB values and
+texture filenames, and a text file containing the output thereof.
+
+2012-07-08 (a bit later): deleted a few unused files (copy&paste error).
+
+2012-07-08: Major boost in the number of available colors - was 8, now 77.
+Should cover pretty much the entire spectrum of colors one might use in this
+game.
+
+2012-07-02: Deleted a few redundant files (leftovers from when I wanted to
+merge in flowers and then changed my mind).
+
+2012-06-26: Initial upload.