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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-03-17 22:26:51 -0400
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-03-17 22:26:51 -0400
commit8fc5468212ca873a2ea686c26c0de4082501c1fa (patch)
tree429ef549eab8d4437896979d7462913cee82617f
parent63153f10930b25c79c76449931384fb6d69ee984 (diff)
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remove outdated comment
-rw-r--r--init.lua9
1 files changed, 0 insertions, 9 deletions
diff --git a/init.lua b/init.lua
index 3329612..445962b 100644
--- a/init.lua
+++ b/init.lua
@@ -134,16 +134,7 @@ local default_dyes = {
"yellow"
}
--- this tiles the "extended" palette sideways and then crops it to 256x1
--- to convert it from human readable to something the engine can use as a palette.
---
--- in machine-readable form, the selected color is:
--- [hue] - [shade]*24 for the light colors, or
--- [hue] + [saturation]*24 + [shade]*48 for the dark colors, or
--- 240 + [shade] for the greys, 0 = white.
-
-- code borrowed from homedecor
-
-- call this function to reset the rotation of a "wallmounted" object on place
function unifieddyes.fix_rotation(pos, placer, itemstack, pointed_thing)