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authorVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-02-24 18:38:15 -0500
committerVanessa Ezekowitz <vanessaezekowitz@gmail.com>2017-02-24 18:38:15 -0500
commit50013d21d1a56b1a48c32e281d2bb9e5a96f931b (patch)
tree0ef3aab9d6a90c1ae0475ac43651701a8b172a96
parent9ad1f28ae1a50fb3beda339ebc3575a9b28e21ec (diff)
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Add detection and setting of new palette
(with any luck, all that's left now is to update the mods that use Unified Dyes, where the new palette is wanted)
-rw-r--r--init.lua145
1 files changed, 121 insertions, 24 deletions
diff --git a/init.lua b/init.lua
index cb672fe..f23693c 100644
--- a/init.lua
+++ b/init.lua
@@ -87,6 +87,9 @@ local HUES_EXTENDED = {
{ "crimson", 0xff, 0x00, 0x40 }
}
+for _, i in ipairs(HUES_EXTENDED) do
+ print("[\""..i[1].."\"] =,")
+end
local SATS = {
"",
"_s50"
@@ -256,9 +259,18 @@ function unifieddyes.get_hsv(name) -- expects a node/item name
return hue, sat, val
end
--- code borrowed from cheapie's plasticbox mod
+-- code partially borrowed from cheapie's plasticbox mod
+
+-- in the function below, color is just a color string, while
+-- palette_type can be:
+--
+-- false/nil = standard 89 color palette
+-- true = 89 color palette split into pieces for colorfacedir
+-- "wallmounted" = 32-color abridged palette
+-- "extended" = 256 color palette
+
+function unifieddyes.getpaletteidx(color, palette_type)
-function unifieddyes.getpaletteidx(color, is_color_fdir)
local origcolor = color
local aliases = {
["pink"] = "light_red",
@@ -273,6 +285,28 @@ function unifieddyes.getpaletteidx(color, is_color_fdir)
["black"] = 5,
}
+ local grayscale_extended = {
+ ["white"] = 0,
+ ["grey_14"] = 1,
+ ["grey_13"] = 2,
+ ["grey_12"] = 3,
+ ["light_grey"] = 3,
+ ["grey_11"] = 4,
+ ["grey_10"] = 5,
+ ["grey_9"] = 6,
+ ["grey_8"] = 7,
+ ["grey"] = 7,
+ ["grey_7"] = 8,
+ ["grey_6"] = 9,
+ ["grey_5"] = 10,
+ ["grey_4"] = 11,
+ ["dark_grey"] = 11,
+ ["grey_3"] = 12,
+ ["grey_2"] = 13,
+ ["grey_1"] = 14,
+ ["black"] = 15,
+ }
+
local grayscale_wallmounted = {
["white"] = 0,
["light_grey"] = 1,
@@ -296,6 +330,33 @@ function unifieddyes.getpaletteidx(color, is_color_fdir)
["redviolet"] = 12,
}
+ local hues_extended = {
+ ["red"] = 0,
+ ["vermilion"] = 1,
+ ["orange"] = 2,
+ ["amber"] = 3,
+ ["yellow"] = 4,
+ ["lime"] = 5,
+ ["chartreuse"] = 6,
+ ["harlequin"] = 7,
+ ["green"] = 8,
+ ["malachite"] = 9,
+ ["spring"] = 10,
+ ["turquoise"] = 11,
+ ["cyan"] = 12,
+ ["cerulean"] = 13,
+ ["azure"] = 14,
+ ["sapphire"] = 15,
+ ["blue"] = 16,
+ ["indigo"] = 17,
+ ["violet"] = 18,
+ ["mulberry"] = 19,
+ ["magenta"] = 20,
+ ["fuchsia"] = 21,
+ ["rose"] = 22,
+ ["crimson"] = 23,
+ }
+
local hues_wallmounted = {
["red"] = 0,
["orange"] = 1,
@@ -317,6 +378,19 @@ function unifieddyes.getpaletteidx(color, is_color_fdir)
["darks50"] = 7,
}
+ local shades_extended = {
+ ["faint"] = 1,
+ ["pastel"] = 2,
+ ["light"] = 3,
+ ["bright"] = 4,
+ [""] = 5,
+ ["s50"] = 6,
+ ["medium"] = 7,
+ ["mediums50"] = 8,
+ ["dark"] = 9,
+ ["darks50"] = 10,
+ }
+
local shades_wallmounted = {
[""] = 1,
["medium"] = 2,
@@ -331,24 +405,37 @@ function unifieddyes.getpaletteidx(color, is_color_fdir)
return
end
- if is_color_fdir == "wallmounted" then
+ if palette_type == "wallmounted" then
if grayscale_wallmounted[color] then
return (grayscale_wallmounted[color] * 8), 0
end
- elseif is_color_fdir then
+ elseif palette_type == true then
if grayscale[color] then
return (grayscale[color] * 32), 0
end
+ elseif palette_type == "extended" then
+ if grayscale_extended[color] then
+ return grayscale_extended[color], 0
+ end
else
if grayscale[color] then
return grayscale[color], 0
end
end
- local shade = ""
- if string.sub(color,1,6) == "light_" then
+ local shade = "" -- assume full
+ if string.sub(color,1,6) == "faint_" then
+ shade = "faint"
+ color = string.sub(color,7,-1)
+ elseif string.sub(color,1,7) == "pastel_" then
+ shade = "pastel"
+ color = string.sub(color,8,-1)
+ elseif string.sub(color,1,6) == "light_" then
shade = "light"
color = string.sub(color,7,-1)
+ elseif string.sub(color,1,7) == "bright_" then
+ shade = "bright"
+ color = string.sub(color,8,-1)
elseif string.sub(color,1,7) == "medium_" then
shade = "medium"
color = string.sub(color,8,-1)
@@ -361,7 +448,7 @@ function unifieddyes.getpaletteidx(color, is_color_fdir)
color = string.sub(color,1,-5)
end
- if is_color_fdir == "wallmounted" then
+ if palette_type == "wallmounted" then
if color == "brown" then return 48,1
elseif color == "pink" then return 56,7
elseif color == "blue" and shade == "light" then return 40,5
@@ -376,10 +463,16 @@ function unifieddyes.getpaletteidx(color, is_color_fdir)
color = "red"
shade = "light"
end
- if hues[color] and shades[shade] then
- if is_color_fdir then
+ if palette_type == true then -- it's colorfacedir
+ if hues[color] and shades[shade] then
return (shades[shade] * 32), hues[color]
- else
+ end
+ elseif palette_type == "extended" then
+ if hues_extended[color] and shades_extended[shade] then
+ return (hues_extended[color] + shades_extended[shade]*24), hues_extended[color]
+ end
+ else -- it's the 89-color palette
+ if hues[color] and shades[shade] then
return (hues[color] * 8 + shades[shade]), hues[color]
end
end
@@ -433,14 +526,18 @@ function unifieddyes.on_use(itemstack, player, pointed_thing)
end
local newnode = nodedef.ud_replacement_node
- local is_color_fdir
+ local palette_type
if nodedef.paramtype2 == "color" then
- is_color_fdir = false
- elseif nodedef.paramtype2 == "colorfacedir"
- then is_color_fdir = true
- elseif nodedef.paramtype2 == "colorwallmounted"
- then is_color_fdir = "wallmounted"
+ if nodedef.palette == "unifieddyes_palette_extended.png" then
+ palette_type = "extended"
+ else
+ palette_type = false
+ end
+ elseif nodedef.paramtype2 == "colorfacedir" then
+ palette_type = true
+ elseif nodedef.paramtype2 == "colorwallmounted" then
+ palette_type = "wallmounted"
end
if minetest.is_protected(pos, playername) and not minetest.check_player_privs(playername, {protection_bypass=true}) then
@@ -450,7 +547,7 @@ function unifieddyes.on_use(itemstack, player, pointed_thing)
local stackname = itemstack:get_name()
local pos2 = unifieddyes.select_node(pointed_thing)
- local paletteidx, hue = unifieddyes.getpaletteidx(stackname, is_color_fdir)
+ local paletteidx, hue = unifieddyes.getpaletteidx(stackname, palette_type)
if paletteidx then
@@ -478,7 +575,7 @@ function unifieddyes.on_use(itemstack, player, pointed_thing)
node.param2 = paletteidx
- local oldpaletteidx, oldhuenum = unifieddyes.getpaletteidx(prevdye, is_color_fdir)
+ local oldpaletteidx, oldhuenum = unifieddyes.getpaletteidx(prevdye, palette_type)
local oldnode = minetest.get_node(pos)
local oldhue = nil
@@ -491,9 +588,9 @@ function unifieddyes.on_use(itemstack, player, pointed_thing)
end
if newnode then -- this path is used when the calling mod want to supply a replacement node
- if is_color_fdir == "wallmounted" then
+ if palette_type == "wallmounted" then
node.param2 = paletteidx + (minetest.get_node(pos).param2 % 8)
- elseif is_color_fdir then -- we probably need to change the hue of the node too
+ elseif palette_type == true then -- it's colorfacedir
if oldhue ~=0 then -- it's colored, not grey
if oldhue ~= nil then -- it's been painted before
if hue ~= 0 then -- the player's wielding a colored dye
@@ -512,7 +609,7 @@ function unifieddyes.on_use(itemstack, player, pointed_thing)
end
end
node.param2 = paletteidx + (minetest.get_node(pos).param2 % 32)
- else
+ else -- it's the 89-color palette, or the extended palette
node.param2 = paletteidx
end
node.name = newnode
@@ -522,9 +619,9 @@ function unifieddyes.on_use(itemstack, player, pointed_thing)
end
else -- this path is used when you're just painting an existing node, rather than replacing one.
newnode = oldnode -- note that here, newnode/oldnode are a full node, not just the name.
- if is_color_fdir == "wallmounted" then
+ if palette_type == "wallmounted" then
newnode.param2 = paletteidx + (minetest.get_node(pos).param2 % 8)
- elseif is_color_fdir then
+ elseif palette_type == true then -- it's colorfacedir
if oldhue then
if hue ~= 0 then
newnode.name = string.gsub(newnode.name, "_"..oldhue, "_"..HUES[hue])
@@ -535,7 +632,7 @@ function unifieddyes.on_use(itemstack, player, pointed_thing)
newnode.name = string.gsub(newnode.name, "_grey", "_"..HUES[hue])
end
newnode.param2 = paletteidx + (minetest.get_node(pos).param2 % 32)
- else
+ else -- it's the 89-color palette, or the extended palette
newnode.param2 = paletteidx
end
minetest.swap_node(pos, newnode)