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--[[
StreetsMod: Manholes in asphalt
]]
minetest.register_node(":streets:manhole",{
description = S("Simple manhole"),
tiles = {"streets_asphalt.png^streets_manhole.png","streets_asphalt.png"},
groups = {cracky=3}
})
minetest.register_node(":streets:manhole_adv_closed",{
description = S("Advanced manhole"),
tiles = {"streets_asphalt.png^streets_manhole_advanced.png","streets_asphalt.png"},
groups = {cracky=3},
drawtype = "nodebox",
paramtype = "light",
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {
--Walls
{-0.5,-0.5,-0.5,-0.3,0.5,0.5},
{-0.5,-0.5,-0.5,0.5,0.5,-0.3},
{0.3,-0.5,-0.5,0.5,0.5,0.5},
{-0.5,-0.5,0.3,0.5,0.5,0.5},
--Cover
{-0.5,0.4,-0.1,0.5,0.5,0.1},
{-0.1,0.4,-0.5,0.1,0.5,0.5},
{-0.2,0.4,-0.2,0.2,0.5,0.2}
}
},
selection_box = {
type = "regular",
},
on_rightclick = function(pos,node,clicker)
minetest.set_node(pos,{name="streets:manhole_adv_open"})
end
})
minetest.register_node(":streets:manhole_adv_open",{
description = S("Advanced manhole"),
tiles = {"streets_asphalt.png^streets_manhole_advanced.png","streets_asphalt.png"},
groups = {cracky=3,not_in_creative_inventory=1},
drawtype = "nodebox",
paramtype = "light",
drop = "streets:manhole_adv_closed",
climbable = true,
walkable = false,
sunlight_propagates = true,
node_box = {
type = "fixed",
fixed = {
--Walls
{-0.5,-0.5,-0.5,-0.3,0.5,0.5},
{-0.5,-0.5,-0.5,0.5,0.5,-0.3},
{0.3,-0.5,-0.5,0.5,0.5,0.5},
{-0.5,-0.5,0.3,0.5,0.5,0.5},
}
},
selection_box = {
type = "fixed",
fixed = {
--Walls
{-0.5,-0.5,-0.5,-0.3,0.5,0.5},
{-0.5,-0.5,-0.5,0.5,0.5,-0.3},
{0.3,-0.5,-0.5,0.5,0.5,0.5},
{-0.5,-0.5,0.3,0.5,0.5,0.5},
}
},
on_rightclick = function(pos,node,clicker)
minetest.set_node(pos,{name="streets:manhole_adv_closed"})
end
})
minetest.register_craft({
output = "streets:manhole_adv_closed 2",
recipe = {
{"streets:asphalt", "default:steel_ingot", "streets:asphalt"},
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
{"streets:asphalt", "default:steel_ingot", "streets:asphalt"}
}
})
minetest.register_craft({
output = "streets:manhole 3",
recipe = {
{"streets:asphalt", "streets:asphalt", "streets:asphalt"},
{"streets:asphalt", "default:steel_ingot", "streets:asphalt"},
{"streets:asphalt", "streets:asphalt", "streets:asphalt"}
}
})
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