diff options
-rw-r--r-- | roadsigns/signs.lua | 33 | ||||
-rw-r--r-- | roadsigns/workshop.lua | 45 |
2 files changed, 76 insertions, 2 deletions
diff --git a/roadsigns/signs.lua b/roadsigns/signs.lua index 70959cd..0b01ff5 100644 --- a/roadsigns/signs.lua +++ b/roadsigns/signs.lua @@ -1,3 +1,30 @@ +minetest.register_node(":streets:sign_blank",{ + description = "Emtpy sign", + tiles = {"streets_sign_back.png"}, + inventory_image = "streets_sign_back.png", + wield_image = "streets_sign_back.png", + groups = {snappy = 1,attached_node = 1}, + drawtype = "nodebox", + node_box = { + type = "wallmounted", + fixed = { + {-0.4,-0.5,-0.4,0.4,-0.4,0.4} + } + }, + paramtype = "light", + paramtype2 = "wallmounted", + walkable = false, + sunlight_propagates = true, + selection_box = { + type = "wallmounted" + }, + streets = { + signworkshop = { + recipe = {"default:steel_ingot","","",""}, + time = 5 + } + } +}) minetest.register_node(":streets:sign_lava",{ description = "Warning sign (lava)", tiles = {"streets_sign_lava.png"}, @@ -17,7 +44,13 @@ minetest.register_node(":streets:sign_lava",{ sunlight_propagates = true, selection_box = { type = "wallmounted" + }, + streets = { + signworkshop = { + recipe = {"streets:sign_blank","bucket:bucket_lava","",""}, + time = 7 } + } }) minetest.register_node(":streets:sign_water",{ diff --git a/roadsigns/workshop.lua b/roadsigns/workshop.lua index 939c570..283d2b4 100644 --- a/roadsigns/workshop.lua +++ b/roadsigns/workshop.lua @@ -28,6 +28,11 @@ minetest.register_node(":streets:signworkshop",{ inv:set_size("streets:signworkshop_input",4*1) inv:set_size("streets:signworkshop_select",1*1) inv:set_size("streets:signworkshop_output",1*1) + -- Fill + inv:add_item("streets:signworkshop_list","streets:sign_blank") + inv:add_item("streets:signworkshop_list","streets:sign_lava") + inv:add_item("streets:signworkshop_list","streets:sign_water") + inv:add_item("streets:signworkshop_list","streets:sign_construction") end, allow_metadata_inventory_put = function(pos, listname, index, stack, player) if listname ~= "streets:signworkshop_input" then @@ -37,8 +42,22 @@ minetest.register_node(":streets:signworkshop",{ end end, allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) + -- Move items inside input slots if to_list == "streets:signworkshop_input" and from_list == "streets:signworkshop_input" then return 1 + -- List -> selection + elseif from_list == "streets:signworkshop_list" and to_list == "streets:signworkshop_select" then + local inv = minetest.get_meta(pos):get_inventory() + local selected = inv:get_stack("streets:signworkshop_list",from_index):to_table() + local need = minetest.registered_nodes[selected.name].streets.signworkshop.recipe + inv:set_list("streets:signworkshop_recipe",{need[1],need[2],need[3],need[4]}) + return 1 + -- selection -> list + elseif from_list == "streets:signworkshop_select" and to_list == "streets:signworkshop_list" then + local inv = minetest.get_meta(pos):get_inventory() + inv:set_list("streets:signworkshop_recipe",{"","","",""}) + return 1 + -- Every other case else return 0 end @@ -53,8 +72,30 @@ minetest.register_node(":streets:signworkshop",{ on_receive_fields = function(pos, formname, fields, sender) local inv = minetest.get_inventory({type = "node", pos = pos}) -- - if inv:is_emtpy("streets:signworkshop_input") ~= true then - + if inv:is_empty("streets:signworkshop_input") ~= true and inv:is_empty("streets:signworkshop_select") ~= true then + local selection = inv:get_stack("streets:signworkshop_select",1):get_name() + local def = minetest.registered_nodes[selection].streets.signworkshop + local need = inv:get_list("streets:signworkshop_recipe") + local has = inv:get_list("streets:signworkshop_input") + need[1] = need[1]:to_table() + need[2] = need[2]:to_table() + need[3] = need[3]:to_table() + need[4] = need[4]:to_table() + has[1] = has[1]:to_table() + has[2] = has[2]:to_table() + has[3] = has[3]:to_table() + has[4] = has[4]:to_table() + if need[1] == nil then need[1] = { name = "" } end + if need[2] == nil then need[2] = { name = "" } end + if need[3] == nil then need[3] = { name = "" } end + if need[4] == nil then need[4] = { name = "" } end + if has[1] == nil then has[1] = { name = "" } end + if has[2] == nil then has[2] = { name = "" } end + if has[3] == nil then has[3] = { name = "" } end + if has[4] == nil then has[4] = { name = "" } end + if need[1].name == has[1].name and need[2].name == has[2].name and need[3].name == has[3].name and need[4].name == has[4].name then + minetest.chat_send_all("yay") + end end end })
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