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-rw-r--r--init.lua80
1 files changed, 44 insertions, 36 deletions
diff --git a/init.lua b/init.lua
index dafaf4d..2505acc 100644
--- a/init.lua
+++ b/init.lua
@@ -1,13 +1,5 @@
rgblightstone = {}
-if type(minetest.colorize) == "function" then
- rgblightstone.colorize = minetest.colorize
-else
- rgblightstone.colorize = function(color,text)
- return text
- end
-end
-
function rgblightstone.autofill(pos,player)
local name = player:get_player_name()
if minetest.is_protected(pos, name) and not minetest.check_player_privs(name, { protection_bypass = true }) then
@@ -29,10 +21,19 @@ function rgblightstone.autofill(pos,player)
meta:set_string("channel",channel)
meta:set_string("addrx",addrx)
meta:set_string("addry",addry)
- minetest.chat_send_player(player:get_player_name(),rgblightstone.colorize("#55FF55","Success: ").."Auto-filled with channel "..rgblightstone.colorize("#00FFFF",channel)..", X address "..rgblightstone.colorize("#00FFFF",addrx)..", and Y address "..rgblightstone.colorize("#00FFFF",addry)..".")
+ local message = minetest.colorize("#55FF55","Success: ")..
+ "Auto-filled with channel "..
+ minetest.colorize("#00FFFF",channel)..
+ ", X address "..
+ minetest.colorize("#00FFFF",addrx)..
+ ", and Y address "..
+ minetest.colorize("#00FFFF",addry)..
+ "."
+ minetest.chat_send_player(player:get_player_name(),message)
meta:set_string("infotext","")
else
- minetest.chat_send_player(player:get_player_name(),rgblightstone.colorize("#FF0000","ERROR: ").."Node above is not RGB Lightstone or is not configured correctly!")
+ local message = minetest.colorize("#FF0000","ERROR: ").."Node above is not RGB Lightstone or is not configured correctly!"
+ minetest.chat_send_player(player:get_player_name(),message)
end
end
end
@@ -68,22 +69,16 @@ function rgblightstone.handle_digilines(pos,node,channel,msg,truecolor)
return
end
--Make sure there aren't any invalid chars
- local acceptable_chars = {["0"]=true,["1"]=true,["2"]=true,["3"]=true,["4"]=true,["5"]=true,["6"]=true,["7"]=true,["8"]=true,["9"]=true,["A"]=true,["B"]=true,["C"]=true,["D"]=true,["E"]=true,["F"]=true}
- for i = 1,6,1 do
- if not acceptable_chars[string.sub(msg,i,i)] then
- return
- else
- end
- end
+ if not tonumber(msg,16) then return end
--Should be a valid hex color by this point
-
+
meta:set_string("color",msg)
-
+
--Split into three colors
local r = tonumber(string.sub(msg,1,2),16)
local g = tonumber(string.sub(msg,3,4),16)
local b = tonumber(string.sub(msg,5,6),16)
-
+
--Convert RGB to HSV... or at least V, for the light
local v = math.max(r,g,b)
v = math.floor(v/255*14)
@@ -98,7 +93,7 @@ function rgblightstone.handle_digilines(pos,node,channel,msg,truecolor)
r = math.floor(r/32)
g = math.floor(g/32)
b = math.floor(b/64) --Blue has one fewer bit
-
+
local paletteidx = 32*g+4*r+b
--Set the color
@@ -108,7 +103,7 @@ function rgblightstone.handle_digilines(pos,node,channel,msg,truecolor)
end
end
-function rgblightstone.handle_fields(pos,formname,fields,sender)
+function rgblightstone.handle_fields(pos,_,fields,sender)
local name = sender:get_player_name()
if minetest.is_protected(pos, name) and not minetest.check_player_privs(name, { protection_bypass = true }) then
minetest.record_protection_violation(pos, name)
@@ -140,15 +135,16 @@ function rgblightstone.update_entity(pos)
end
minetest.register_entity("rgblightstone:entity",{
- hp_max = 1,
- physical = false,
- collisionbox = {0,0,0,0,0,0},
- visual_size = {x=1,y=1},
- visual = "cube",
- static_save = false,
+ initial_properties = {
+ physical = false,
+ collisionbox = {0,0,0,0,0,0},
+ visual_size = {x=1,y=1},
+ visual = "cube",
+ static_save = false,
+ },
})
-for i=0,14,1 do
+for i=0,14,1 do
minetest.register_node("rgblightstone:rgblightstone_"..i, {
tiles = {"rgblightstone_white.png"},
palette = "rgblightstone_palette.png",
@@ -163,15 +159,21 @@ for i=0,14,1 do
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
- meta:set_string("formspec", "size[8,5;]field[1,1;6,2;channel;Channel;${channel}]field[1,2;2,2;addrx;X Address;${addrx}]field[5,2;2,2;addry;Y Address;${addry}]button_exit[2.25,3;3,1;submit;Save]button_exit[2.25,4;3,1;autofill;Auto-Fill From Node Above]label[3,2;Leave address blank\nfor individual mode]")
+ local fs = "size[8,5]"..
+ "field[1,1;6,2;channel;Channel;${channel}]"..
+ "field[1,2;2,2;addrx;X Address;${addrx}]"..
+ "field[5,2;2,2;addry;Y Address;${addry}]"..
+ "button_exit[2.25,3;3,1;submit;Save]"..
+ "button_exit[2.25,4;3,1;autofill;Auto-Fill From Node Above]"..
+ "label[3,2;Leave address blank\nfor individual mode]"
+ meta:set_string("formspec",fs)
meta:set_string("infotext","Not configured! Right-click to set up manually, or punch to auto-fill from the node above.")
meta:set_string("color","000000")
end,
- on_punch = function(pos,node,player,pointed_thing)
+ on_punch = function(pos,_,player)
rgblightstone.autofill(pos,player)
end,
on_receive_fields = rgblightstone.handle_fields,
- light_source = 0,
digiline = {
wire = {
rules = {
@@ -191,7 +193,7 @@ for i=0,14,1 do
}
}
})
-
+
minetest.register_node("rgblightstone:rgblightstone_truecolor_"..i, {
tiles = {"rgblightstone_white.png^[colorize:#000000:255"},
groups = i == 0 and {cracky = 2,} or {cracky = 2,not_in_creative_inventory = 1,},
@@ -204,12 +206,19 @@ for i=0,14,1 do
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
- meta:set_string("formspec", "size[8,5;]field[1,1;6,2;channel;Channel;${channel}]field[1,2;2,2;addrx;X Address;${addrx}]field[5,2;2,2;addry;Y Address;${addry}]button_exit[2.25,3;3,1;submit;Save]button_exit[2.25,4;3,1;autofill;Auto-Fill From Node Above]label[3,2;Leave address blank\nfor individual mode]")
+ local fs = "size[8,5]"..
+ "field[1,1;6,2;channel;Channel;${channel}]"..
+ "field[1,2;2,2;addrx;X Address;${addrx}]"..
+ "field[5,2;2,2;addry;Y Address;${addry}]"..
+ "button_exit[2.25,3;3,1;submit;Save]"..
+ "button_exit[2.25,4;3,1;autofill;Auto-Fill From Node Above]"..
+ "label[3,2;Leave address blank\nfor individual mode]"
+ meta:set_string("formspec",fs)
meta:set_string("infotext","Not configured! Right-click to set up manually, or punch to auto-fill from the node above.")
meta:set_string("color","000000")
rgblightstone.update_entity(pos)
end,
- on_punch = function(pos,node,player,pointed_thing)
+ on_punch = function(pos,_,player)
rgblightstone.autofill(pos,player)
end,
after_destruct = function(pos)
@@ -235,7 +244,6 @@ for i=0,14,1 do
fixed = {{-0.5,-0.5,-0.5,0.5,0.5,0.5}}
},
on_receive_fields = rgblightstone.handle_fields,
- light_source = 0,
digiline = {
wire = {
rules = {