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if pipeworks.enable_sand_tube then
local sand_noctr_textures = {"pipeworks_sand_tube_noctr.png", "pipeworks_sand_tube_noctr.png", "pipeworks_sand_tube_noctr.png",
"pipeworks_sand_tube_noctr.png", "pipeworks_sand_tube_noctr.png", "pipeworks_sand_tube_noctr.png"}
local sand_plain_textures = {"pipeworks_sand_tube_plain.png", "pipeworks_sand_tube_plain.png", "pipeworks_sand_tube_plain.png",
"pipeworks_sand_tube_plain.png", "pipeworks_sand_tube_plain.png", "pipeworks_sand_tube_plain.png"}
local sand_end_textures = {"pipeworks_sand_tube_end.png", "pipeworks_sand_tube_end.png", "pipeworks_sand_tube_end.png",
"pipeworks_sand_tube_end.png", "pipeworks_sand_tube_end.png", "pipeworks_sand_tube_end.png"}
local sand_short_texture = "pipeworks_sand_tube_short.png"
local sand_inv_texture = "pipeworks_sand_tube_inv.png"
pipeworks.register_tube("pipeworks:sand_tube", "Vacuuming Pneumatic Tube Segment", sand_plain_textures, sand_noctr_textures, sand_end_textures,
sand_short_texture, sand_inv_texture,
{groups = {sand_tube = 1}})
minetest.register_abm({nodenames = {"group:sand_tube"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
for _, object in ipairs(minetest.get_objects_inside_radius(pos, 2)) do
if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then
if object:get_luaentity().itemstring ~= "" then
pipeworks.tube_inject_item(pos, pos, vector.new(0, 0, 0), object:get_luaentity().itemstring)
end
object:get_luaentity().itemstring = ""
object:remove()
end
end
end
})
minetest.register_craft( {
output = "pipeworks:sand_tube_1 2",
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "default:sand", "default:sand", "default:sand" },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
},
})
minetest.register_craft( {
output = "pipeworks:sand_tube_1 2",
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "default:desert_sand", "default:desert_sand", "default:desert_sand" },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
},
})
minetest.register_craft( {
output = "pipeworks:sand_tube_1",
recipe = {
{ "default:desert_sand", "pipeworks:tube_1", "default:desert_sand" },
},
})
end
if pipeworks.enable_mese_sand_tube then
local mese_sand_noctr_textures = {"pipeworks_mese_sand_tube_noctr.png", "pipeworks_mese_sand_tube_noctr.png", "pipeworks_mese_sand_tube_noctr.png",
"pipeworks_mese_sand_tube_noctr.png", "pipeworks_mese_sand_tube_noctr.png", "pipeworks_mese_sand_tube_noctr.png"}
local mese_sand_plain_textures = {"pipeworks_mese_sand_tube_plain.png", "pipeworks_mese_sand_tube_plain.png", "pipeworks_mese_sand_tube_plain.png",
"pipeworks_mese_sand_tube_plain.png", "pipeworks_mese_sand_tube_plain.png", "pipeworks_mese_sand_tube_plain.png"}
local mese_sand_end_textures = {"pipeworks_mese_sand_tube_end.png", "pipeworks_mese_sand_tube_end.png", "pipeworks_mese_sand_tube_end.png",
"pipeworks_mese_sand_tube_end.png", "pipeworks_mese_sand_tube_end.png", "pipeworks_mese_sand_tube_end.png"}
local mese_sand_short_texture = "pipeworks_mese_sand_tube_short.png"
local mese_sand_inv_texture = "pipeworks_mese_sand_tube_inv.png"
pipeworks.register_tube("pipeworks:mese_sand_tube", "Adjustable Vacuuming Pneumatic Tube Segment", mese_sand_plain_textures, mese_sand_noctr_textures,
mese_sand_end_textures, mese_sand_short_texture,mese_sand_inv_texture,
{groups = {mese_sand_tube = 1},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_int("dist", 0)
meta:set_string("formspec",
"size[2,1]"..
"field[.5,.5;1.5,1;dist;distance;${dist}]")
meta:set_string("infotext", "Adjustable Vacuuming Pneumatic Tube Segment")
end,
on_receive_fields = function(pos,formname,fields,sender)
local meta = minetest.get_meta(pos)
local dist
_, dist = pcall(tonumber, fields.dist)
if dist and 0 <= dist and dist <= 8 then meta:set_int("dist", dist) end
end,
})
local function get_objects_with_square_radius(pos, rad)
rad = rad + .5;
local objs = {}
for _,object in ipairs(minetest.get_objects_inside_radius(pos, math.sqrt(3)*rad)) do
if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then
local opos = object:getpos()
if pos.x - rad <= opos.x and opos.x <= pos.x + rad and pos.y - rad <= opos.y and opos.y <= pos.y + rad and pos.z - rad <= opos.z and opos.z <= pos.z + rad then
objs[#objs + 1] = object
end
end
end
return objs
end
minetest.register_abm({nodenames = {"group:mese_sand_tube"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
for _,object in ipairs(get_objects_with_square_radius(pos, minetest.get_meta(pos):get_int("dist"))) do
if not object:is_player() and object:get_luaentity() and object:get_luaentity().name == "__builtin:item" then
if object:get_luaentity().itemstring ~= "" then
pipeworks.tube_inject_item(pos, pos, vector.new(0, 0, 0), object:get_luaentity().itemstring)
end
object:get_luaentity().itemstring = ""
object:remove()
end
end
end
})
minetest.register_craft( {
output = "pipeworks:mese_sand_tube_1 2",
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "default:sand", "default:mese_crystal", "default:sand" },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
},
})
minetest.register_craft( {
output = "pipeworks:mese_sand_tube_1 2",
recipe = {
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" },
{ "default:desert_sand", "default:mese_crystal", "default:desert_sand" },
{ "homedecor:plastic_sheeting", "homedecor:plastic_sheeting", "homedecor:plastic_sheeting" }
},
})
minetest.register_craft( {
type = "shapeless",
output = "pipeworks:mese_sand_tube_1",
recipe = {
"pipeworks:sand_tube_1",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment",
"default:mese_crystal_fragment"
},
})
end
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