1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
|
modpath=minetest.get_modpath("pipeworks")
dofile(modpath.."/compat.lua")
minetest.register_craftitem("pipeworks:filter", {
description = "Filter",
stack_max = 99,
})
minetest.register_node("pipeworks:filter", {
description = "filter",
tiles = {"filter_top.png", "filter_top.png", "filter_output.png",
"filter_input.png", "filter_side.png", "filter_top.png"},
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,tubedevice=1,mesecon=2},
legacy_facedir_simple = true,
sounds = default.node_sound_wood_defaults(),
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_string("formspec",
"invsize[9,9;]"..
"list[current_name;main;0,2;8,2;]"..
"list[current_player;main;0,5;8,4;]")
meta:set_string("infotext", "Filter")
local inv = meta:get_inventory()
inv:set_size("main", 8*4)
end,
can_dig = function(pos,player)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
mesecons={effector={action_on=function(pos,node)
minetest.registered_nodes[node.name].on_punch(pos,node,nil)
end}},
on_punch = function (pos, node, puncher)
local meta = minetest.env:get_meta(pos);
local inv = meta:get_inventory()
local frompos
local dir
if node.param2==0 then
frompos={x=pos.x-1,y=pos.y,z=pos.z}
dir={x=1,y=0,z=0}
elseif node.param2==1 then
frompos={x=pos.x,y=pos.y,z=pos.z+1}
dir={x=0,y=0,z=-1}
elseif node.param2==2 then
frompos={x=pos.x+1,y=pos.y,z=pos.z}
dir={x=-1,y=0,z=0}
else
frompos={x=pos.x,y=pos.y,z=pos.z-1}
dir={x=0,y=0,z=1}
end
local fromnode=minetest.env:get_node(frompos)
local frominv
if not (minetest.registered_nodes[fromnode.name].tube and
minetest.registered_nodes[fromnode.name].tube.input_inventory) then
return
end
local frommeta=minetest.env:get_meta(frompos)
local frominvname=minetest.registered_nodes[fromnode.name].tube.input_inventory
local frominv=frommeta:get_inventory()
for _,filter in ipairs(inv:get_list("main")) do
local sname=filter:get_name()
if sname ~="" then
for spos,stack in ipairs(frominv:get_list(frominvname)) do
if stack:get_name()==sname then
item=stack:take_item()
frominv:set_stack(frominvname,spos,stack)
pos1=pos
item1=tube_item({x=pos1.x,y=pos1.y,z=pos1.z},item)
item1:get_luaentity().start_pos = {x=pos1.x,y=pos1.y,z=pos1.z}
item1:setvelocity(dir)
item1:setacceleration({x=0, y=0, z=0})
return
end
end
end
end
if inv:is_empty("main") then
for spos,stack in ipairs(frominv:get_list(frominvname)) do
if stack:get_name()~="" then
item=stack:take_item()
frominv:set_stack(frominvname,spos,stack)
pos1=pos
item1=tube_item({x=pos1.x,y=pos1.y,z=pos1.z},item)
item1:get_luaentity().start_pos = {x=pos1.x,y=pos1.y,z=pos1.z}
item1:setvelocity(dir)
item1:setacceleration({x=0, y=0, z=0})
return
end
end
end
end,
})
function tube_item(pos, item)
-- Take item in any format
local stack = ItemStack(item)
local obj = minetest.env:add_entity(pos, "pipeworks:tubed_item")
obj:get_luaentity():set_item(stack:to_string())
return obj
end
minetest.register_entity("pipeworks:tubed_item", {
initial_properties = {
hp_max = 1,
physical = false,
collisionbox = {0,0,0,0,0,0},
visual = "sprite",
visual_size = {x=0.5, y=0.5},
textures = {""},
spritediv = {x=1, y=1},
initial_sprite_basepos = {x=0, y=0},
is_visible = false,
start_pos={},
route={}
},
itemstring = '',
physical_state = false,
set_item = function(self, itemstring)
self.itemstring = itemstring
local stack = ItemStack(itemstring)
local itemtable = stack:to_table()
local itemname = nil
if itemtable then
itemname = stack:to_table().name
end
local item_texture = nil
local item_type = ""
if minetest.registered_items[itemname] then
item_texture = minetest.registered_items[itemname].inventory_image
item_type = minetest.registered_items[itemname].type
end
prop = {
is_visible = true,
visual = "sprite",
textures = {"unknown_item.png"}
}
if item_texture and item_texture ~= "" then
prop.visual = "sprite"
prop.textures = {item_texture}
prop.visual_size = {x=0.3, y=0.3}
else
prop.visual = "wielditem"
prop.textures = {itemname}
prop.visual_size = {x=0.15, y=0.15}
end
self.object:set_properties(prop)
end,
get_staticdata = function(self)
return minetest.serialize({
itemstring=self.itemstring,
velocity=self.object:getvelocity(),
start_pos=self.start_pos
})
end,
on_activate = function(self, staticdata)
if staticdata=="" or staticdata==nil then return end
local item = minetest.deserialize(staticdata)
local stack = ItemStack(item.itemstring)
local itemtable = stack:to_table()
local itemname = nil
if itemtable then
itemname = stack:to_table().name
end
if itemname then
self.start_pos=item.start_pos
self.object:setvelocity(item.velocity)
self.object:setacceleration({x=0, y=0, z=0})
self.object:setpos(item.start_pos)
end
self:set_item(item.itemstring)
end,
on_step = function(self, dtime)
if self.start_pos then
local pos = self.object:getpos()
local node = minetest.env:get_node(pos)
local meta = minetest.env:get_meta(pos)
tubelike=meta:get_int("tubelike")
local stack = ItemStack(self.itemstring)
local drop_pos=nil
local velocity=self.object:getvelocity()
if velocity==nil then return end
local velocitycopy={x=velocity.x,y=velocity.y,z=velocity.z}
local moved=false
if math.abs(velocity.x)==1 then
local next_node=math.abs(pos.x-self.start_pos.x)
if next_node >= 1 then
self.start_pos.x=self.start_pos.x+velocity.x
moved=true
end
elseif math.abs(velocity.y)==1 then
local next_node=math.abs(pos.y-self.start_pos.y)
if next_node >= 1 then
self.start_pos.y=self.start_pos.y+velocity.y
moved=true
end
elseif math.abs(velocity.z)==1 then
local next_node=math.abs(pos.z-self.start_pos.z)
if next_node >= 1 then
self.start_pos.z=self.start_pos.z+velocity.z
moved=true
end
end
node = minetest.env:get_node(self.start_pos)
if moved and minetest.get_item_group(node.name,"tubedevice_receiver")==1 then
if minetest.registered_nodes[node.name].tube and minetest.registered_nodes[node.name].tube.insert_object then
leftover = minetest.registered_nodes[node.name].tube.insert_object(self.start_pos,node,stack,velocity)
else
leftover = stack
end
--drop_pos=minetest.env:find_node_near(self.start_pos,1,"air")
--if drop_pos and not leftover:is_empty() then minetest.item_drop(leftover,"",drop_pos) end
--self.object:remove()
if leftover:is_empty() then
self.object:remove()
return
end
velocity.x=-velocity.x
velocity.y=-velocity.y
velocity.z=-velocity.z
self.object:setvelocity(velocity)
self:set_item(leftover:to_string())
return
end
if moved then
if go_next (self.start_pos, velocity, stack)==0 then
drop_pos=minetest.env:find_node_near({x=self.start_pos.x+velocity.x,y=self.start_pos.y+velocity.y,z=self.start_pos.z+velocity.z}, 1, "air")
if drop_pos then
minetest.item_drop(stack, "", drop_pos)
self.object:remove()
end
end
end
if velocity.x~=velocitycopy.x or velocity.y~=velocitycopy.y or velocity.z~=velocitycopy.z then
self.object:setpos(self.start_pos)
self.object:setvelocity(velocity)
end
end
end
})
function addVect(pos,vect)
return {x=pos.x+vect.x,y=pos.y+vect.y,z=pos.z+vect.z}
end
adjlist={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=0,y=1,z=0},{x=0,y=-1,z=0},{x=1,y=0,z=0},{x=-1,y=0,z=0}}
function go_next(pos,velocity,stack)
--print(dump(pos))
local chests={}
local tubes={}
local cmeta=minetest.env:get_meta(pos)
local node
local meta
local tubelike
local tube_receiver
local len=1
local n
for _,vect in ipairs(adjlist) do
if vect.x~=-velocity.x or vect.y~=-velocity.y or vect.z~=-velocity.z then
npos=addVect(pos,vect)
node=minetest.env:get_node(npos)
tube_receiver=minetest.get_item_group(node.name,"tubedevice_receiver")
--tubelike=minetest.get_item_group(node.name,"tubelike")
meta=minetest.env:get_meta(npos)
tubelike=meta:get_int("tubelike")
if tube_receiver==1 then
if minetest.registered_nodes[node.name].tube and
minetest.registered_nodes[node.name].tube.can_insert and
minetest.registered_nodes[node.name].tube.can_insert(npos,node,stack,vect) then
local i=1
repeat
if chests[i]==nil then break end
i=i+1
until false
chests[i]={}
chests[i].pos=npos
chests[i].vect=vect
end
elseif tubelike==1 then
local i=1
repeat
if tubes[i]==nil then break end
i=i+1
until false
tubes[i]={}
tubes[i].pos=npos
tubes[i].vect=vect
end
end
end
if chests[1]==nil then--no chests found
if tubes[1]==nil then
return 0
else
local i=1
repeat
if tubes[i]==nil then break end
i=i+1
until false
n=meta:get_int("tubedir")+1
repeat
if n>=i then
n=n-i+1
else
break
end
until false
meta:set_int("tubedir",n)
velocity.x=tubes[n].vect.x
velocity.y=tubes[n].vect.y
velocity.z=tubes[n].vect.z
end
else
local i=1
repeat
if chests[i]==nil then break end
i=i+1
until false
n=meta:get_int("tubedir")+1
repeat
if n>=i then
n=n-i+1
else
break
end
until false
velocity.x=chests[n].vect.x
velocity.y=chests[n].vect.y
velocity.z=chests[n].vect.z
end
return 1
end
|