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-- this bit of code modifies the default chests and furnaces to be compatible
-- with pipeworks.
function pipeworks.clone_node(name)
local node2 = {}
local node = minetest.registered_nodes[name]
for k, v in pairs(node) do
node2[k] = v
end
return node2
end
local furnace = pipeworks.clone_node("default:furnace")
furnace.tiles[1] = "default_furnace_top.png^pipeworks_tube_connection_stony.png"
furnace.tiles[2] = "default_furnace_bottom.png^pipeworks_tube_connection_stony.png"
furnace.tiles[3] = "default_furnace_side.png^pipeworks_tube_connection_stony.png"
furnace.tiles[4] = "default_furnace_side.png^pipeworks_tube_connection_stony.png"
furnace.tiles[5] = "default_furnace_side.png^pipeworks_tube_connection_stony.png"
-- note we don't redefine entry 6 ( front)
furnace.groups.tubedevice = 1
furnace.groups.tubedevice_receiver = 1
furnace.tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:add_item("fuel",stack)
else
return inv:add_item("src",stack)
end
end,
can_insert = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left=1, right=1, back=1, front=1, bottom=1, top=1}
}
furnace.after_place_node = function(pos)
pipeworks.scan_for_tube_objects(pos)
end
furnace.after_dig_node = function(pos)
pipeworks.scan_for_tube_objects(pos)
end
minetest.register_node(":default:furnace", furnace)
local furnace_active = pipeworks.clone_node("default:furnace_active")
furnace_active.tiles[1] = "default_furnace_top.png^pipeworks_tube_connection_stony.png"
furnace_active.tiles[2] = "default_furnace_bottom.png^pipeworks_tube_connection_stony.png"
furnace_active.tiles[3] = "default_furnace_side.png^pipeworks_tube_connection_stony.png"
furnace_active.tiles[4] = "default_furnace_side.png^pipeworks_tube_connection_stony.png"
furnace_active.tiles[5] = "default_furnace_side.png^pipeworks_tube_connection_stony.png"
-- note we don't redefine entry 6 (front)
furnace_active.groups.tubedevice = 1
furnace_active.groups.tubedevice_receiver = 1
furnace_active.tube = {
insert_object = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:add_item("fuel", stack)
else
return inv:add_item("src", stack)
end
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left=1, right=1, back=1, front=1, bottom=1, top=1}
}
furnace_active.after_place_node= function(pos)
pipeworks.scan_for_tube_objects(pos)
end
furnace_active.after_dig_node = function(pos)
pipeworks.scan_for_tube_objects(pos)
end
minetest.register_node(":default:furnace_active", furnace_active)
local chest = pipeworks.clone_node("default:chest")
chest.tiles[1] = "default_chest_top.png^pipeworks_tube_connection_wooden.png"
chest.tiles[2] = "default_chest_top.png^pipeworks_tube_connection_wooden.png"
chest.tiles[3] = "default_chest_side.png^pipeworks_tube_connection_wooden.png"
chest.tiles[4] = "default_chest_side.png^pipeworks_tube_connection_wooden.png"
chest.tiles[5] = "default_chest_side.png^pipeworks_tube_connection_wooden.png"
-- note we don't redefine entry 6 (front).
chest.groups.tubedevice = 1
chest.groups.tubedevice_receiver = 1
chest.tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("main", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:room_for_item("main", stack)
end,
input_inventory = "main",
connect_sides = {left=1, right=1, back=1, front=1, bottom=1, top=1}
}
chest.after_place_node = function(pos)
pipeworks.scan_for_tube_objects(pos)
end
chest.after_dig_node = function(pos)
pipeworks.scan_for_tube_objects(pos)
end
minetest.register_node(":default:chest", chest)
local chest_locked = pipeworks.clone_node("default:chest_locked")
chest_locked.tiles[1] = "default_chest_top.png^pipeworks_tube_connection_wooden.png"
chest_locked.tiles[2] = "default_chest_top.png^pipeworks_tube_connection_wooden.png"
chest_locked.tiles[3] = "default_chest_side.png^pipeworks_tube_connection_wooden.png"
chest_locked.tiles[4] = "default_chest_side.png^pipeworks_tube_connection_wooden.png"
chest_locked.tiles[5] = "default_chest_side.png^pipeworks_tube_connection_wooden.png"
-- note we don't redefine entry 6 (front).
chest_locked.groups.tubedevice = 1
chest_locked.groups.tubedevice_receiver = 1
chest_locked.tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.env:get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("main", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.env:get_meta(pos)
local inv = meta:get_inventory()
return inv:room_for_item("main", stack)
end,
connect_sides = {left=1, right=1, back=1, front=1, bottom=1, top=1}
}
local old_after_place = minetest.registered_nodes["default:chest_locked"].after_place_node
chest_locked.after_place_node = function(pos, placer)
pipeworks.scan_for_tube_objects(pos)
old_after_place(pos, placer)
end
chest_locked.after_dig_node = function(pos)
pipeworks.scan_for_tube_objects(pos)
end
minetest.register_node(":default:chest_locked", chest_locked)
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