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2017-09-25Replace old nodeupdate() with new minetest.check_for_falling() (#200)Thomas--S
Otherwise pipeworks crashes on 0.5.0-dev. This is not tested, but should work.
2016-08-29add list rings to pipework inventoriesTim
2015-09-26removed hud_change from TODOThomas--S
2015-09-26Fixed typoThomas--S
Changed hud_channge to hud_change
2015-09-25"Implement" two further functions for fake playerest31
Implement two functions for fake player used by the hunger mod. Also, add a list of functions to be implemented for an overview.
2015-04-26fix deprecated time_images useVanessa Ezekowitz
2015-03-11add ownership/protection handling for device configurationTim
take any available ownership into account before deciding on area protection
2015-03-04document wielder pointed_thing problems and revert "fix wielder mixing up ↵Tim
above and under, which had for example an effect on the deployer trying to place seeds" This reverts commit 6e2f1fcd635398387a49911a996ccaba65bffdd3.
2015-03-04fix wielder mixing up above and under, which had for example an effect on ↵Tim
the deployer trying to place seeds
2015-02-04let the requested wielditem be the actual current wielditem and not just the ↵Tim
initialized one clean up some code to make a few lesser calls to it
2014-08-15Rename tube_item() to tube_inject_item()Zefram
The new function has no API compatibility with the old one, so give it a different name to avoid confusion among caller mods, which need to change their usage. Have a function under the old name that outputs a helpful error message.
2014-08-14Fix wielderNovatux
2014-08-09Node breaker fixup for ones lacking pick slotZefram
This has been seen on Vanessa's server, and caused the wielding code to crash.
2014-07-23Refactor node breakerZefram
Merge node breaker into the generic wielder mechanism. Center the wield inventory in all wielders' formspecs. Implement full auto-upgrade of legacy node breakers, occurring upon use or punching of the node breaker. Make node breaker respect on_dig hooks.
2014-07-23Refactor deployer and dispenserZefram
Merge implementations into a single "wielder" mechanism. Clean up the code a bit. Fix get_player_control_bits for the dispenser (it wasn't indicating the sneak setting). Fix drops for dispenser (dispenser_on was dropping as itself). Show item image, as well as name, at head of form.