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node_breaker.lua
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Author
2013-12-15
tube_item has to be global. confined it to pipeworks.{} table.
Vanessa Ezekowitz
2013-12-15
local-ize pretty muchg everything that was previously global except where
Vanessa Ezekowitz
2013-12-10
catch a similar nil condition in the node breaker
Vanessa Ezekowitz
2013-11-26
Make the tube_connects={} method work properly for technic devices.
Vanessa Ezekowitz
2013-10-30
Fix node breaker crash.
Novatux
2013-10-24
Make nodebreaker and deployer use wood group instead of default wood
Vanessa Ezekowitz
2013-10-06
Better deployer and node breaker mesecons rules.
Novatux
2013-09-13
Fix hacky_swap_node to not repeatedly swap the same node in over and over
Pilcrow
2013-07-25
removed aliases to the technic deployers/node breakers
hdastwb
2013-07-19
added support for 6d facedir for all tube components, changed autoplace.lua t...
hdastwb
2013-07-01
Fix for older mod versions that used a different alias.
Anthony Zhang
2013-06-30
Phased out all deprecated minetest.env:* uses in favor of minetest.*
Vanessa Ezekowitz
2013-06-24
Node breakers now make sure the node is actually diggable before digging (imp...
Anthony Zhang
2013-06-23
rewrote autoplacement code to make it more aware of filters,
Vanessa Ezekowitz
2013-06-23
Whoops, tubes ought to connect to deployers!
Anthony Zhang
2013-06-23
Super duper pipeworks deployer and node breaker updates.
Anthony Zhang
2013-01-31
Removed node breaker and deployer. These belong in technic, not pipeworks.
Vanessa Ezekowitz
2013-01-20
Changed the name of some textures for naming conventions. Added deployer and ...
Novatux