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path: root/new_flow_logic/flowable_node_registry_install.lua
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2017-10-07new flow logic: flowable_node_registry_install.lua: add cleanupfn argument to...thetaepsilon-gamedev
2017-10-07new flow logic: abms.lua: refactor run_input to run as part of master run() ABMthetaepsilon-gamedev
2017-10-07new flow logic: flowable_node_registry_install.lua: factor out register.intak...thetaepsilon-gamedev
2017-10-07new flow logic: abms.lua: refactor flowlogic.run_output() into a processing s...thetaepsilon-gamedev
2017-10-07new flow logic: abms.lua: refactor ABM logic into new master ABM, make balanc...thetaepsilon-gamedev
2017-10-07new flow logic: start adding replacement ABM logicthetaepsilon-gamedev
2017-10-07new flow logic: flowable_node_registry_install.lua: add duplicate registratio...thetaepsilon-gamedev
2017-10-07new flow logic: flowable_node_registry_install.lua: add proper documentation ...thetaepsilon-gamedev
2017-10-07new flow logic: flowable_node_registry_install.lua: separate pressure thresho...thetaepsilon-gamedev
2017-10-07devices.lua: factor out usage of flowlogic helper into dedicated registry fun...thetaepsilon-gamedev
2017-10-04flowable_node_registry_install.lua: silence registration debugging by defaultthetaepsilon-gamedev
2017-10-03move new flow logic flag to dedicated toggles tablethetaepsilon-gamedev
2017-10-01move pipe node registration for new flow logic closer to their definition in ...thetaepsilon-gamedev
2017-10-01new flow logic: flowable_node_registry_install.lua: add registration tracingthetaepsilon-gamedev
2017-10-01new flow logic: node registry: split registration functions into seperate fil...thetaepsilon-gamedev