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init.lua
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Author
2013-01-01
added a "sealed" entry/exit panel (really just a horizontal pipe with a metal
Vanessa Ezekowitz
2013-01-01
revamped pumps so that now they should sit in/on liquid and be connected only
Vanessa Ezekowitz
2012-09-02
Added crafting recipes for various objects, with options: If homedecor is
Vanessa Ezekowitz
2012-08-24
Added pneumatic tubes with their own autoplace code (does not connect to
Vanessa Ezekowitz
2012-08-24
old pipes were overridind the pipeworks:pipe defintion that belongs with the
Vanessa Ezekowitz
2012-08-21
reorganized code a bit to allow for upcoming rules changes.
Vanessa Ezekowitz
2012-08-19
Update init.lua
RealBadAngel
2012-08-19
Pumps and valves now fully participate in the auto-rotate/auto-route process.
Vanessa Ezekowitz
2012-08-18
better pipe end textures, made 'cut' ends also display them.
Vanessa Ezekowitz
2012-08-18
minor wording tweak to comments at top.
Vanessa Ezekowitz
2012-08-18
Re-enabled old pipes by default. Only horizontal pipe appears in creative
Vanessa Ezekowitz
2012-08-18
Total rewrite again. All pipes are now nice and round-looking, and they auto...
Vanessa Ezekowitz
2012-08-05
Made the empty/loaded indication at the capped end more prominent.
Vanessa Ezekowitz
2012-08-05
changed the default pipe segment to the aforementioned "short centered"
Vanessa Ezekowitz
2012-08-05
Added -X, +X, -Y, +Y, -Z, +Z capped stubs and a short centered horizontal
Vanessa Ezekowitz
2012-08-05
rewrote pipeworks to use loops and tables to create the nodes. Requires far
Vanessa Ezekowitz
2012-07-31
disable debug by default
Vanessa Ezekowitz
2012-07-18
Fixed pipeworks filenames, tweaked init.lua to match. Whole mode is now
Vanessa Ezekowitz
2012-07-12
first commit
Vanessa Ezekowitz