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flowing_logic.lua
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Author
2017-05-18
Replace deprecated methods: (#179)
Jordan Irwin
2017-03-17
add screwdriver rotation handling on most pipes-related nodes
Vanessa Ezekowitz
2016-06-11
Do not trust node.param2.
Auke Kok
2013-12-21
A few more fixes (spamming the commit log again...)
Novatux
2013-12-15
local-ize pretty muchg everything that was previously global except where
Vanessa Ezekowitz
2013-10-27
Add fountainhead (vertical spigot, basically).
Vanessa Ezekowitz
2013-08-07
fix nil references in flowing_logic.lua
Vanessa Ezekowitz
2013-07-13
added ability to disable most components via config file in world folder
Vanessa Ezekowitz
2013-07-04
remove a bunch of useless metadata and settings
Vanessa Ezekowitz
2013-07-04
rewrite flowing logic a bit to eliminate excessive add_node/remove_node calls
Vanessa Ezekowitz
2013-06-30
Phased out all deprecated minetest.env:* uses in favor of minetest.*
Vanessa Ezekowitz
2013-05-10
add flow sensor. Sends mesecons signal when water is flowing through it.
Vanessa Ezekowitz
2013-05-10
made valves and airtight entry panels work.
Vanessa Ezekowitz
2013-05-10
remove water node at spigot only at the
Vanessa Ezekowitz
2013-05-10
periodically remove one water node next to each "on" pump that's also flowing
Vanessa Ezekowitz
2013-04-28
fix a bug where spigot pouring would replace the node under it with
Vanessa Ezekowitz
2013-01-14
forgot to account for facedir in spigots when I added that water stream
Vanessa Ezekowitz
2013-01-14
Added a little stub to the bottom of the spigot, showing the water texture,
Vanessa Ezekowitz
2013-01-04
Made pipes able to carry water!
Vanessa Ezekowitz
2013-01-04
minor spacing tweaks, nothing functional
Vanessa Ezekowitz
2013-01-04
First stage of integrating Mauvebic's water flowing code. This is experimental
Vanessa Ezekowitz