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devices.lua
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Author
2017-10-07
new flow logic: flowable_node_registry_install.lua: separate pressure thresho...
thetaepsilon-gamedev
2017-10-07
devices.lua: factor out usage of flowlogic helper into dedicated registry fun...
thetaepsilon-gamedev
2017-10-01
new flow logic: abms.lua: rename neighbour output helper to better indicate l...
thetaepsilon-gamedev
2017-10-01
devices.lua: make fountains functional under new flow logic using new neighbo...
thetaepsilon-gamedev
2017-10-01
new flow logic: abms.lua: generalise spigot output code to support arbitary n...
thetaepsilon-gamedev
2017-10-01
move flowable registration for flow sensor to devices.lua near node definition
thetaepsilon-gamedev
2017-10-01
move flowable registration for airtight entry panel to devices.lua near node ...
thetaepsilon-gamedev
2017-10-01
move spigot behaviour registration to devices.lua
thetaepsilon-gamedev
2017-10-01
migrate flowable registration for valve nodes to devices.lua
thetaepsilon-gamedev
2017-10-01
move pump flow logic registration to devices.lua
thetaepsilon-gamedev
2017-10-01
devices.lua: create local variables for device node names in preparation for ...
thetaepsilon-gamedev
2017-09-27
devices.lua: replace calls to add_node() with swap_node() to preserve node me...
thetaepsilon-gamedev
2017-04-12
allow external devices to connect to pipes
Vanessa Ezekowitz
2017-03-17
prevent being able to place "loaded" and "on" items
Vanessa Ezekowitz
2017-03-17
add turn-to-vertical handling to valve, flow sensor
Vanessa Ezekowitz
2017-03-17
add screwdriver rotation handling on most pipes-related nodes
Vanessa Ezekowitz
2017-03-17
make valve and pump turn on/off via on_rightclick
Vanessa Ezekowitz
2016-04-14
Squelch a warning if no mesecons.
Auke Kok
2015-03-23
drop direct support for dedicated protection mods
Vanessa Ezekowitz
2015-03-12
add missing alias for entry panel
Vanessa Ezekowitz
2015-01-16
use animated water for pouring spigot
Vanessa Ezekowitz
2015-01-15
Use mesh nodes for all nodebox-based pipe-related nodes
Vanessa Ezekowitz
2014-11-22
update to use current mesecons API
Vanessa Ezekowitz
2014-07-02
Fix drops for storage tanks
Zefram
2013-12-21
fix a missed function name (due to being renamed)
Vanessa Ezekowitz
2013-12-21
local-ize a couple more variables
Vanessa Ezekowitz
2013-12-21
mesecons_rules must be global. made so, confined to pipeworks.{} table.
Vanessa Ezekowitz
2013-12-15
fix incorrect variable name
Vanessa Ezekowitz
2013-12-15
local-ize a few more variables, move all of the nodebox models
Vanessa Ezekowitz
2013-12-15
local-ize pretty muchg everything that was previously global except where
Vanessa Ezekowitz
2013-11-28
Phased out old register_on_punchnode() calls in favor of per-node on_punch
Vanessa Ezekowitz
2013-11-25
get rid of some extraneous print statements
Vanessa Ezekowitz
2013-11-09
fix non-working water flow sensor, add proper side texture for it
Vanessa Ezekowitz
2013-10-27
Add fountainhead (vertical spigot, basically).
Vanessa Ezekowitz
2013-07-13
added ability to disable most components via config file in world folder
Vanessa Ezekowitz
2013-07-04
remove a bunch of useless metadata and settings
Vanessa Ezekowitz
2013-06-30
Phased out all deprecated minetest.env:* uses in favor of minetest.*
Vanessa Ezekowitz
2013-06-09
more minor lighting/texture tweaks
Vanessa Ezekowitz
2013-06-09
Made spigot animated, so the water actually looks like it's pouring
Vanessa Ezekowitz
2013-06-09
added sunlight_propagates=true to most devices to fix lighting issues
Vanessa Ezekowitz
2013-06-08
Add vertical version of airtight pipe entry
Vanessa Ezekowitz
2013-05-10
add flow sensor. Sends mesecons signal when water is flowing through it.
Vanessa Ezekowitz
2013-05-10
Make pumps and valves respond to mesecons signals
Vanessa Ezekowitz
2013-05-10
made valves and airtight entry panels work.
Vanessa Ezekowitz
2013-03-18
Add inventory images for devices.
Anthony
2013-01-14
Added a little stub to the bottom of the spigot, showing the water texture,
Vanessa Ezekowitz
2013-01-05
made storage tanks connect from top/bottom, made storage tank and pipe
Vanessa Ezekowitz
2013-01-04
First stage of integrating Mauvebic's water flowing code. This is experimental
Vanessa Ezekowitz
2013-01-01
Minor tweak to fix a bug in the spigot texture ordering
Vanessa Ezekowitz
2013-01-01
changed default orientation of spigot to make it easier to place.
Vanessa Ezekowitz
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