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deployer.lua
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Author
2014-06-08
Support for detection of pipeworks fake players by other mods (item drop, etc.)
Novatux
2014-06-08
Fix deployer sometimes destroying items
Novatux
2014-05-24
delete redundant check
Vanessa Ezekowitz
2014-05-18
Bugfix
Novatux
2014-05-18
Much better node breaker, own contents of deployer too (but still allow IO wi...
Novatux
2014-04-20
Remove debug code
Novatux
2014-04-13
Deployer fixes
Novatux
2013-12-21
Fix node breaker, use new minetest.swap_node
Novatux
2013-12-21
rules_all has to be global. made it so, confined to pipeworks.{} table
Vanessa Ezekowitz
2013-12-15
local-ize pretty muchg everything that was previously global except where
Vanessa Ezekowitz
2013-11-26
Make the tube_connects={} method work properly for technic devices.
Vanessa Ezekowitz
2013-10-30
Fix node breaker crash.
Novatux
2013-10-24
Make nodebreaker and deployer use wood group instead of default wood
Vanessa Ezekowitz
2013-10-24
Fix for player height
Novatux
2013-10-24
Complete fake player for deployer
Novatux
2013-10-06
Better deployer and node breaker mesecons rules.
Novatux
2013-09-13
Fix hacky_swap_node to not repeatedly swap the same node in over and over
Pilcrow
2013-07-25
removed aliases to the technic deployers/node breakers
hdastwb
2013-07-19
added support for 6d facedir for all tube components, changed autoplace.lua t...
hdastwb
2013-06-30
Phased out all deprecated minetest.env:* uses in favor of minetest.*
Vanessa Ezekowitz
2013-06-23
Whoops, tubes ought to connect to deployers!
Anthony Zhang
2013-06-23
No infinite stacks allowed! Fix the bug where deployers have infinite stacks ...
Anthony Zhang
2013-06-23
Super duper pipeworks deployer and node breaker updates.
Anthony Zhang
2013-01-31
Removed node breaker and deployer. These belong in technic, not pipeworks.
Vanessa Ezekowitz
2013-01-20
Changed the name of some textures for naming conventions. Added deployer and ...
Novatux