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autocrafter.lua
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Author
2015-02-02
revert accidental revert (810ae99 -- autocrafter.lua) of f79956c
Tim
2015-01-31
reduce texturename repetition via __index
Tim
2015-01-30
improve handling of shapeless recipes in the autocrafter recipe filling function
Tim
2015-01-29
move autocrafter, tp-tube and filter-injector crafts to their respective code...
Tim
2015-01-29
add sanity check for upgrade cases of autocrafters with broken metadata (espe...
Tim
2015-01-29
improve autocrafter infotext handling
Tim
2015-01-28
use on_destruct instead of after_dig_node to clean up the cache entry to avoi...
Tim
2015-01-28
call after_recipe_change also when moving the output item to src or dst to st...
Tim
2015-01-28
don't add unknown or groupnamed items to the crafting grid when setting it vi...
Tim
2015-01-28
make sure the autocrafter runs after an upgrade
Tim
2015-01-28
improve upgrade of autocrafter from both former versions
Tim
2015-01-28
allow virtual item moving from output to the recipe grid
Tim
2015-01-28
simplify autocrafter code a bit
Tim
2015-01-28
add an output field, that is being filled with the crafting result and can be...
Tim
2015-01-28
use the default background colors and hotbar image for the autocrafter formspec
Tim
2015-01-28
allow moving virtual items within the crafting grid
Tim
2015-01-28
abstract adding of virtual items
Tim
2015-01-28
on_ -> after_ to be consistent with minetest api usage of these prefixes
Tim
2015-01-28
add an enable/disable button to the autocrafter
Tim
2015-01-27
let the infotext show what we are crafting, or if we craft at all
Tim
2015-01-27
let the autocrafter catch up on missed crafts
Tim
2015-01-27
use nodetimers instead of abm's to run the autocrafters; only run autocrafter...
Tim
2015-01-27
split autocraft into a run function and a function autocrafting a singe step
Tim
2015-01-27
also cache the recipe consumption to get rid of an additional loop per craft
Tim
2015-01-27
remove unnecessary looping and testing, since we only check and update the ca...
Tim
2015-01-27
reduce stacksizes and wear of virtual items on update instead of leaving the ...
Tim
2015-01-27
rename variables to reflect the official api and making the code more clear
Tim
2015-01-27
reduce table lookups and hash_node_position calculations
Tim
2015-01-10
sanity checking, stop crash in case of garbage inventory data
Vanessa Ezekowitz
2014-11-02
Make items in autocrafters virtual as well
Novatux
2013-12-21
A few more fixes (spamming the commit log again...)
Novatux
2013-12-21
fix small typos (False -> false)
Vanessa Ezekowitz
2013-12-15
local-ize one last var
Vanessa Ezekowitz
2013-12-15
local-ize pretty muchg everything that was previously global except where
Vanessa Ezekowitz
2013-11-25
get rid of some extraneous print statements
Vanessa Ezekowitz
2013-10-30
Fix autocrafter not taking enough items if number of needed items of a kind >...
Novatux
2013-10-04
fix incorrect usage of after_place_node
Vanessa Ezekowitz
2013-10-04
simplify autocrafterCache, remove cache entry on node dig and disable debug o...
chlue
2013-10-04
clean up formatting a bit
Vanessa Ezekowitz
2013-10-04
Made autocrafter take less CPU/time
chlue
2013-07-19
added support for 6d facedir for all tube components, changed autoplace.lua t...
hdastwb
2013-06-30
Phased out all deprecated minetest.env:* uses in favor of minetest.*
Vanessa Ezekowitz
2013-06-23
rewrote autoplacement code to make it more aware of filters,
Vanessa Ezekowitz
2013-04-07
Autocrafter only crafts when destination inventory has space
bas080
2013-01-20
Changed autocrafter formspec.
Novatux
2013-01-20
Added chests and furnaces autoconnect to tubes.
Novatux
2013-01-19
Added autocrafter.
Novatux