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Author
2013-12-15
tube_item has to be global. confined it to pipeworks.{} table.
Vanessa Ezekowitz
2013-12-15
local-ize one last var
Vanessa Ezekowitz
2013-12-15
local-ize a few more variables
Vanessa Ezekowitz
2013-12-15
local-ize yet a few more variables
Vanessa Ezekowitz
2013-12-15
local-ize a few more variables and functions
Vanessa Ezekowitz
2013-12-15
get rid of an excess print() call
Vanessa Ezekowitz
2013-12-15
local-ize a few more functions
Vanessa Ezekowitz
2013-12-15
fix incorrect variable name
Vanessa Ezekowitz
2013-12-15
default settings have to be global or pipeworks can't see them
Vanessa Ezekowitz
2013-12-15
local-ize a few more variables, move all of the nodebox models
Vanessa Ezekowitz
2013-12-15
local-ize pretty muchg everything that was previously global except where
Vanessa Ezekowitz
2013-12-10
catch a similar nil condition in the node breaker
Vanessa Ezekowitz
2013-12-10
More sanity checks on the nodeside() function, courtesy ShadowNinja
Vanessa Ezekowitz
2013-12-10
Better way to catch that incoming nil, return a real value on the way out
Vanessa Ezekowitz
2013-12-10
Revert "catch nil return from facedir_to_dir() in tube autoplace code"
Vanessa Ezekowitz
2013-12-10
catch nil return from facedir_to_dir() in tube autoplace code
Vanessa Ezekowitz
2013-12-03
add "metallic" tube connection image for other mods to use
Vanessa Ezekowitz
2013-12-02
make the tube connection images for furnaces/chests into overlays
Vanessa Ezekowitz
2013-11-28
Phased out old register_on_punchnode() calls in favor of per-node on_punch
Vanessa Ezekowitz
2013-11-28
Removed code that detects technic and disables default recipes.
Vanessa Ezekowitz
2013-11-27
Add recipes for fountainhead and one-way tube
Vanessa Ezekowitz
2013-11-26
limit tube autoconnect checking to only run if tube.connect_sides
Vanessa Ezekowitz
2013-11-26
Make the tube_connects={} method work properly for technic devices.
Vanessa Ezekowitz
2013-11-25
get rid of some extraneous print statements
Vanessa Ezekowitz
2013-11-25
Split pipe and tube autorouting functions into separate files.
Vanessa Ezekowitz
2013-11-19
fix bad lighting on one-way tube
Vanessa Ezekowitz
2013-11-14
stop leaking clone_node() function outside of pipeworks namespace
Vanessa Ezekowitz
2013-11-09
fix non-working water flow sensor, add proper side texture for it
Vanessa Ezekowitz
2013-10-30
Fix node breaker crash.
Novatux
2013-10-30
Fix autocrafter not taking enough items if number of needed items of a kind >...
Novatux
2013-10-29
make worldpath and modpath pipeworks-namespace-specific and global
Vanessa Ezekowitz
2013-10-27
Add fountainhead (vertical spigot, basically).
Vanessa Ezekowitz
2013-10-24
Make nodebreaker and deployer use wood group instead of default wood
Vanessa Ezekowitz
2013-10-24
Fix for player height
Novatux
2013-10-24
Complete fake player for deployer
Novatux
2013-10-21
Fix crossing tube and one way tube.
Novatux
2013-10-21
FiX CYCLIC option being ignored.
Novatux
2013-10-20
Merge branch 'master' of github.com:VanessaE/pipeworks
Vanessa Ezekowitz
2013-10-20
Furnace and chest textures now have pipeworks-specific names to allow
Vanessa Ezekowitz
2013-10-19
Add one way tube
Novatux
2013-10-15
Check for on_metadata_inventory_take
Cy
2013-10-14
Multiple updates:
Cy
2013-10-06
Better deployer and node breaker mesecons rules.
Novatux
2013-10-04
tweak readme to mention the correct place for the documentation
Vanessa Ezekowitz
2013-10-04
Moved crafting guide to a separate branch (gh-pages)
Vanessa Ezekowitz
2013-10-04
fix incorrect usage of after_place_node
Vanessa Ezekowitz
2013-10-04
simplify autocrafterCache, remove cache entry on node dig and disable debug o...
chlue
2013-10-04
clean up formatting a bit
Vanessa Ezekowitz
2013-10-04
Made autocrafter take less CPU/time
chlue
2013-09-13
Fix hacky_swap_node to not repeatedly swap the same node in over and over
Pilcrow
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